Weather/smali_classes3/com/moji/tool/fps/FPSFrameCallback.smali
2021-05-10 10:13:34 +02:00

264 lines
6.1 KiB
Smali

.class public Lcom/moji/tool/fps/FPSFrameCallback;
.super Ljava/lang/Object;
.source "FPSFrameCallback.java"
# interfaces
.implements Landroid/view/Choreographer$FrameCallback;
# annotations
.annotation build Landroid/annotation/TargetApi;
value = 0x10
.end annotation
# instance fields
.field private a:Lcom/moji/tool/fps/FPSConfig;
.field private b:Lcom/moji/tool/fps/ui/FPSFloat;
.field private c:Ljava/util/List;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/List<",
"Ljava/lang/Long;",
">;"
}
.end annotation
.end field
.field private d:Z
.field private e:J
# direct methods
.method public constructor <init>(Lcom/moji/tool/fps/FPSConfig;Lcom/moji/tool/fps/ui/FPSFloat;)V
.locals 2
.line 23
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x1
.line 20
iput-boolean v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->d:Z
const-wide/16 v0, 0x0
.line 21
iput-wide v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->e:J
.line 24
iput-object p1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->a:Lcom/moji/tool/fps/FPSConfig;
.line 25
iput-object p2, p0, Lcom/moji/tool/fps/FPSFrameCallback;->b:Lcom/moji/tool/fps/ui/FPSFloat;
.line 26
new-instance p1, Ljava/util/ArrayList;
invoke-direct {p1}, Ljava/util/ArrayList;-><init>()V
iput-object p1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->c:Ljava/util/List;
return-void
.end method
.method private a()V
.locals 1
.line 96
iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->c:Ljava/util/List;
invoke-interface {v0}, Ljava/util/List;->clear()V
const/4 v0, 0x0
.line 97
iput-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->a:Lcom/moji/tool/fps/FPSConfig;
.line 98
iput-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->b:Lcom/moji/tool/fps/ui/FPSFloat;
return-void
.end method
.method private a(J)V
.locals 3
.line 71
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
.line 72
iget-object v1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->c:Ljava/util/List;
invoke-interface {v0, v1}, Ljava/util/List;->addAll(Ljava/util/Collection;)Z
.line 75
iget-object v1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->b:Lcom/moji/tool/fps/ui/FPSFloat;
iget-object v2, p0, Lcom/moji/tool/fps/FPSFrameCallback;->a:Lcom/moji/tool/fps/FPSConfig;
invoke-virtual {v1, v2, v0}, Lcom/moji/tool/fps/ui/FPSFloat;->a(Lcom/moji/tool/fps/FPSConfig;Ljava/util/List;)V
.line 78
iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->c:Ljava/util/List;
invoke-interface {v0}, Ljava/util/List;->clear()V
.line 81
iput-wide p1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->e:J
return-void
.end method
.method private b(J)Z
.locals 3
.line 91
iget-wide v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->e:J
sub-long/2addr p1, v0
iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->a:Lcom/moji/tool/fps/FPSConfig;
invoke-virtual {v0}, Lcom/moji/tool/fps/FPSConfig;->getSampleTimeInNs()J
move-result-wide v0
cmp-long v2, p1, v0
if-lez v2, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return p1
.end method
# virtual methods
.method public a(Z)V
.locals 0
.line 30
iput-boolean p1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->d:Z
return-void
.end method
.method public doFrame(J)V
.locals 7
.line 37
iget-boolean v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->d:Z
if-nez v0, :cond_0
.line 38
invoke-direct {p0}, Lcom/moji/tool/fps/FPSFrameCallback;->a()V
return-void
.line 43
:cond_0
iget-wide v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->e:J
const-wide/16 v2, 0x0
cmp-long v4, v0, v2
if-nez v4, :cond_1
.line 44
iput-wide p1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->e:J
goto :goto_0
.line 47
:cond_1
iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->a:Lcom/moji/tool/fps/FPSConfig;
iget-object v0, v0, Lcom/moji/tool/fps/FPSConfig;->frameDataCallback:Lcom/moji/tool/fps/FrameDataCallback;
if-eqz v0, :cond_2
.line 49
iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->c:Ljava/util/List;
iget-object v1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->c:Ljava/util/List;
invoke-interface {v1}, Ljava/util/List;->size()I
move-result v1
add-int/lit8 v1, v1, -0x1
invoke-interface {v0, v1}, Ljava/util/List;->get(I)Ljava/lang/Object;
move-result-object v0
check-cast v0, Ljava/lang/Long;
invoke-virtual {v0}, Ljava/lang/Long;->longValue()J
move-result-wide v2
.line 50
iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->a:Lcom/moji/tool/fps/FPSConfig;
iget v0, v0, Lcom/moji/tool/fps/FPSConfig;->deviceRefreshRateInMs:F
invoke-static {v2, v3, p1, p2, v0}, Lcom/moji/tool/fps/Calculation;->a(JJF)I
move-result v6
.line 51
iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->a:Lcom/moji/tool/fps/FPSConfig;
iget-object v1, v0, Lcom/moji/tool/fps/FPSConfig;->frameDataCallback:Lcom/moji/tool/fps/FrameDataCallback;
move-wide v4, p1
invoke-interface/range {v1 .. v6}, Lcom/moji/tool/fps/FrameDataCallback;->a(JJI)V
.line 56
:cond_2
:goto_0
invoke-direct {p0, p1, p2}, Lcom/moji/tool/fps/FPSFrameCallback;->b(J)Z
move-result v0
if-eqz v0, :cond_3
.line 58
invoke-direct {p0, p1, p2}, Lcom/moji/tool/fps/FPSFrameCallback;->a(J)V
.line 62
:cond_3
iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->c:Ljava/util/List;
invoke-static {p1, p2}, Ljava/lang/Long;->valueOf(J)Ljava/lang/Long;
move-result-object p1
invoke-interface {v0, p1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
.line 65
invoke-static {}, Landroid/view/Choreographer;->getInstance()Landroid/view/Choreographer;
move-result-object p1
invoke-virtual {p1, p0}, Landroid/view/Choreographer;->postFrameCallback(Landroid/view/Choreographer$FrameCallback;)V
return-void
.end method