.class public Lcom/moji/tool/fps/FPSFrameCallback; .super Ljava/lang/Object; .source "FPSFrameCallback.java" # interfaces .implements Landroid/view/Choreographer$FrameCallback; # annotations .annotation build Landroid/annotation/TargetApi; value = 0x10 .end annotation # instance fields .field private a:Lcom/moji/tool/fps/FPSConfig; .field private b:Lcom/moji/tool/fps/ui/FPSFloat; .field private c:Ljava/util/List; .annotation system Ldalvik/annotation/Signature; value = { "Ljava/util/List<", "Ljava/lang/Long;", ">;" } .end annotation .end field .field private d:Z .field private e:J # direct methods .method public constructor (Lcom/moji/tool/fps/FPSConfig;Lcom/moji/tool/fps/ui/FPSFloat;)V .locals 2 .line 23 invoke-direct {p0}, Ljava/lang/Object;->()V const/4 v0, 0x1 .line 20 iput-boolean v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->d:Z const-wide/16 v0, 0x0 .line 21 iput-wide v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->e:J .line 24 iput-object p1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->a:Lcom/moji/tool/fps/FPSConfig; .line 25 iput-object p2, p0, Lcom/moji/tool/fps/FPSFrameCallback;->b:Lcom/moji/tool/fps/ui/FPSFloat; .line 26 new-instance p1, Ljava/util/ArrayList; invoke-direct {p1}, Ljava/util/ArrayList;->()V iput-object p1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->c:Ljava/util/List; return-void .end method .method private a()V .locals 1 .line 96 iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->c:Ljava/util/List; invoke-interface {v0}, Ljava/util/List;->clear()V const/4 v0, 0x0 .line 97 iput-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->a:Lcom/moji/tool/fps/FPSConfig; .line 98 iput-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->b:Lcom/moji/tool/fps/ui/FPSFloat; return-void .end method .method private a(J)V .locals 3 .line 71 new-instance v0, Ljava/util/ArrayList; invoke-direct {v0}, Ljava/util/ArrayList;->()V .line 72 iget-object v1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->c:Ljava/util/List; invoke-interface {v0, v1}, Ljava/util/List;->addAll(Ljava/util/Collection;)Z .line 75 iget-object v1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->b:Lcom/moji/tool/fps/ui/FPSFloat; iget-object v2, p0, Lcom/moji/tool/fps/FPSFrameCallback;->a:Lcom/moji/tool/fps/FPSConfig; invoke-virtual {v1, v2, v0}, Lcom/moji/tool/fps/ui/FPSFloat;->a(Lcom/moji/tool/fps/FPSConfig;Ljava/util/List;)V .line 78 iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->c:Ljava/util/List; invoke-interface {v0}, Ljava/util/List;->clear()V .line 81 iput-wide p1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->e:J return-void .end method .method private b(J)Z .locals 3 .line 91 iget-wide v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->e:J sub-long/2addr p1, v0 iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->a:Lcom/moji/tool/fps/FPSConfig; invoke-virtual {v0}, Lcom/moji/tool/fps/FPSConfig;->getSampleTimeInNs()J move-result-wide v0 cmp-long v2, p1, v0 if-lez v2, :cond_0 const/4 p1, 0x1 goto :goto_0 :cond_0 const/4 p1, 0x0 :goto_0 return p1 .end method # virtual methods .method public a(Z)V .locals 0 .line 30 iput-boolean p1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->d:Z return-void .end method .method public doFrame(J)V .locals 7 .line 37 iget-boolean v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->d:Z if-nez v0, :cond_0 .line 38 invoke-direct {p0}, Lcom/moji/tool/fps/FPSFrameCallback;->a()V return-void .line 43 :cond_0 iget-wide v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->e:J const-wide/16 v2, 0x0 cmp-long v4, v0, v2 if-nez v4, :cond_1 .line 44 iput-wide p1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->e:J goto :goto_0 .line 47 :cond_1 iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->a:Lcom/moji/tool/fps/FPSConfig; iget-object v0, v0, Lcom/moji/tool/fps/FPSConfig;->frameDataCallback:Lcom/moji/tool/fps/FrameDataCallback; if-eqz v0, :cond_2 .line 49 iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->c:Ljava/util/List; iget-object v1, p0, Lcom/moji/tool/fps/FPSFrameCallback;->c:Ljava/util/List; invoke-interface {v1}, Ljava/util/List;->size()I move-result v1 add-int/lit8 v1, v1, -0x1 invoke-interface {v0, v1}, Ljava/util/List;->get(I)Ljava/lang/Object; move-result-object v0 check-cast v0, Ljava/lang/Long; invoke-virtual {v0}, Ljava/lang/Long;->longValue()J move-result-wide v2 .line 50 iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->a:Lcom/moji/tool/fps/FPSConfig; iget v0, v0, Lcom/moji/tool/fps/FPSConfig;->deviceRefreshRateInMs:F invoke-static {v2, v3, p1, p2, v0}, Lcom/moji/tool/fps/Calculation;->a(JJF)I move-result v6 .line 51 iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->a:Lcom/moji/tool/fps/FPSConfig; iget-object v1, v0, Lcom/moji/tool/fps/FPSConfig;->frameDataCallback:Lcom/moji/tool/fps/FrameDataCallback; move-wide v4, p1 invoke-interface/range {v1 .. v6}, Lcom/moji/tool/fps/FrameDataCallback;->a(JJI)V .line 56 :cond_2 :goto_0 invoke-direct {p0, p1, p2}, Lcom/moji/tool/fps/FPSFrameCallback;->b(J)Z move-result v0 if-eqz v0, :cond_3 .line 58 invoke-direct {p0, p1, p2}, Lcom/moji/tool/fps/FPSFrameCallback;->a(J)V .line 62 :cond_3 iget-object v0, p0, Lcom/moji/tool/fps/FPSFrameCallback;->c:Ljava/util/List; invoke-static {p1, p2}, Ljava/lang/Long;->valueOf(J)Ljava/lang/Long; move-result-object p1 invoke-interface {v0, p1}, Ljava/util/List;->add(Ljava/lang/Object;)Z .line 65 invoke-static {}, Landroid/view/Choreographer;->getInstance()Landroid/view/Choreographer; move-result-object p1 invoke-virtual {p1, p0}, Landroid/view/Choreographer;->postFrameCallback(Landroid/view/Choreographer$FrameCallback;)V return-void .end method