Weather/smali/com/esotericsoftware/spine/Animation$CurveTimeline.smali
2021-05-10 10:13:34 +02:00

329 lines
5.1 KiB
Smali

.class public abstract Lcom/esotericsoftware/spine/Animation$CurveTimeline;
.super Ljava/lang/Object;
.source "Animation.java"
# interfaces
.implements Lcom/esotericsoftware/spine/Animation$Timeline;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/esotericsoftware/spine/Animation;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x409
name = "CurveTimeline"
.end annotation
# instance fields
.field private final a:[F
# direct methods
.method public constructor <init>(I)V
.locals 3
.line 201
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
if-lez p1, :cond_0
add-int/lit8 p1, p1, -0x1
mul-int/lit8 p1, p1, 0x13
.line 203
new-array p1, p1, [F
iput-object p1, p0, Lcom/esotericsoftware/spine/Animation$CurveTimeline;->a:[F
return-void
.line 202
:cond_0
new-instance v0, Ljava/lang/IllegalArgumentException;
new-instance v1, Ljava/lang/StringBuilder;
invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V
const-string v2, "frameCount must be > 0: "
invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v1, p1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
invoke-direct {v0, p1}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw v0
.end method
# virtual methods
.method public a(IF)F
.locals 6
const/high16 v0, 0x3f800000 # 1.0f
const/4 v1, 0x0
.line 260
invoke-static {p2, v1, v0}, Lcom/badlogic/gdx/math/MathUtils;->b(FFF)F
move-result p2
.line 261
iget-object v2, p0, Lcom/esotericsoftware/spine/Animation$CurveTimeline;->a:[F
mul-int/lit8 p1, p1, 0x13
.line 263
aget v3, v2, p1
cmpl-float v4, v3, v1
if-nez v4, :cond_0
return p2
:cond_0
cmpl-float v3, v3, v0
if-nez v3, :cond_1
return v1
:cond_1
add-int/lit8 p1, p1, 0x1
add-int/lit8 v3, p1, 0x13
add-int/lit8 v3, v3, -0x1
move v1, p1
const/4 v4, 0x0
:goto_0
if-ge v1, v3, :cond_4
.line 269
aget v4, v2, v1
cmpl-float v5, v4, p2
if-ltz v5, :cond_3
if-ne v1, p1, :cond_2
add-int/lit8 v1, v1, 0x1
.line 271
aget p1, v2, v1
mul-float p1, p1, p2
div-float/2addr p1, v4
return p1
:cond_2
add-int/lit8 p1, v1, -0x2
.line 272
aget p1, v2, p1
add-int/lit8 v0, v1, -0x1
aget v0, v2, v0
add-int/lit8 v1, v1, 0x1
.line 273
aget v1, v2, v1
sub-float/2addr v1, v0
sub-float/2addr p2, p1
mul-float v1, v1, p2
sub-float/2addr v4, p1
div-float/2addr v1, v4
add-float/2addr v0, v1
return v0
:cond_3
add-int/lit8 v1, v1, 0x2
goto :goto_0
:cond_4
add-int/lit8 v1, v1, -0x1
.line 276
aget p1, v2, v1
sub-float v1, v0, p1
sub-float/2addr p2, v4
mul-float v1, v1, p2
sub-float/2addr v0, v4
div-float/2addr v1, v0
add-float/2addr p1, v1
return p1
.end method
.method public a(I)V
.locals 2
.line 218
iget-object v0, p0, Lcom/esotericsoftware/spine/Animation$CurveTimeline;->a:[F
mul-int/lit8 p1, p1, 0x13
const/high16 v1, 0x3f800000 # 1.0f
aput v1, v0, p1
return-void
.end method
.method public a(IFFFF)V
.locals 7
neg-float v0, p2
const/high16 v1, 0x40000000 # 2.0f
mul-float v0, v0, v1
add-float/2addr v0, p4
const v2, 0x3cf5c28f # 0.03f
mul-float v0, v0, v2
neg-float v3, p3
mul-float v3, v3, v1
add-float/2addr v3, p5
mul-float v3, v3, v2
sub-float p4, p2, p4
const/high16 v2, 0x40400000 # 3.0f
mul-float p4, p4, v2
const/high16 v4, 0x3f800000 # 1.0f
add-float/2addr p4, v4
const v5, 0x3bc49ba6 # 0.006f
mul-float p4, p4, v5
sub-float p5, p3, p5
mul-float p5, p5, v2
add-float/2addr p5, v4
mul-float p5, p5, v5
mul-float v2, v0, v1
add-float/2addr v2, p4
mul-float v4, v3, v1
add-float/2addr v4, p5
const v5, 0x3e99999a # 0.3f
mul-float p2, p2, v5
add-float/2addr p2, v0
const v0, 0x3e2aaaab
mul-float v6, p4, v0
add-float/2addr p2, v6
mul-float p3, p3, v5
add-float/2addr p3, v3
mul-float v0, v0, p5
add-float/2addr p3, v0
mul-int/lit8 p1, p1, 0x13
.line 242
iget-object v0, p0, Lcom/esotericsoftware/spine/Animation$CurveTimeline;->a:[F
add-int/lit8 v3, p1, 0x1
.line 243
aput v1, v0, p1
add-int/lit8 p1, v3, 0x13
add-int/lit8 p1, p1, -0x1
move v1, p2
move v5, v4
move v4, p3
:goto_0
if-ge v3, p1, :cond_0
.line 247
aput p2, v0, v3
add-int/lit8 v6, v3, 0x1
.line 248
aput p3, v0, v6
add-float/2addr v1, v2
add-float/2addr v4, v5
add-float/2addr v2, p4
add-float/2addr v5, p5
add-float/2addr p2, v1
add-float/2addr p3, v4
add-int/lit8 v3, v3, 0x2
goto :goto_0
:cond_0
return-void
.end method