Weather/smali/com/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData.smali
2021-05-10 10:13:34 +02:00

540 lines
15 KiB
Smali

.class public Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;
.super Ljava/lang/Object;
.source "VertexBufferObjectSubData.java"
# interfaces
.implements Lcom/badlogic/gdx/graphics/glutils/VertexData;
# instance fields
.field final a:Lcom/badlogic/gdx/graphics/VertexAttributes;
.field final b:Ljava/nio/FloatBuffer;
.field final c:Ljava/nio/ByteBuffer;
.field d:I
.field final e:Z
.field final f:Z
.field final g:I
.field h:Z
.field i:Z
# direct methods
.method public varargs constructor <init>(ZI[Lcom/badlogic/gdx/graphics/VertexAttribute;)V
.locals 1
.line 56
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x0
.line 48
iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->h:Z
.line 49
iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->i:Z
.line 57
iput-boolean p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->f:Z
.line 58
new-instance v0, Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-direct {v0, p3}, Lcom/badlogic/gdx/graphics/VertexAttributes;-><init>([Lcom/badlogic/gdx/graphics/VertexAttribute;)V
iput-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
.line 59
iget-object p3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
iget p3, p3, Lcom/badlogic/gdx/graphics/VertexAttributes;->a:I
mul-int p3, p3, p2
invoke-static {p3}, Lcom/badlogic/gdx/utils/BufferUtils;->b(I)Ljava/nio/ByteBuffer;
move-result-object p2
iput-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer;
const/4 p2, 0x1
.line 60
iput-boolean p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->e:Z
if-eqz p1, :cond_0
const p1, 0x88e4
goto :goto_0
:cond_0
const p1, 0x88e8
.line 62
:goto_0
iput p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->g:I
.line 63
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer;
invoke-virtual {p1}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer;
move-result-object p1
iput-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer;
.line 64
invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->d()I
move-result p1
iput p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->d:I
.line 65
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer;
invoke-virtual {p1}, Ljava/nio/FloatBuffer;->flip()Ljava/nio/Buffer;
.line 66
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer;
invoke-virtual {p1}, Ljava/nio/ByteBuffer;->flip()Ljava/nio/Buffer;
return-void
.end method
.method private d()I
.locals 6
.line 70
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
invoke-interface {v0}, Lcom/badlogic/gdx/graphics/GL20;->glGenBuffer()I
move-result v0
.line 71
sget-object v1, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
const v2, 0x8892
invoke-interface {v1, v2, v0}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V
.line 72
sget-object v1, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer;
invoke-virtual {v3}, Ljava/nio/ByteBuffer;->capacity()I
move-result v3
iget v4, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->g:I
const/4 v5, 0x0
invoke-interface {v1, v2, v3, v5, v4}, Lcom/badlogic/gdx/graphics/GL20;->glBufferData(IILjava/nio/Buffer;I)V
.line 73
sget-object v1, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
const/4 v3, 0x0
invoke-interface {v1, v2, v3}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V
return v0
.end method
.method private e()V
.locals 5
.line 99
iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->i:Z
if-eqz v0, :cond_0
.line 100
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
const v1, 0x8892
iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer;
invoke-virtual {v2}, Ljava/nio/ByteBuffer;->limit()I
move-result v2
iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer;
const/4 v4, 0x0
invoke-interface {v0, v1, v4, v2, v3}, Lcom/badlogic/gdx/graphics/GL20;->glBufferSubData(IIILjava/nio/Buffer;)V
.line 101
iput-boolean v4, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->h:Z
:cond_0
return-void
.end method
# virtual methods
.method public a()Lcom/badlogic/gdx/graphics/VertexAttributes;
.locals 1
.line 79
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
return-object v0
.end method
.method public a(Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;[I)V
.locals 11
.line 147
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 149
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->d:I
const v2, 0x8892
invoke-interface {v0, v2, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V
.line 150
iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->h:Z
const/4 v3, 0x0
if-eqz v1, :cond_0
.line 151
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer;
iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer;
invoke-virtual {v4}, Ljava/nio/FloatBuffer;->limit()I
move-result v4
mul-int/lit8 v4, v4, 0x4
invoke-virtual {v1, v4}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer;
.line 152
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer;
invoke-virtual {v1}, Ljava/nio/ByteBuffer;->limit()I
move-result v1
iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer;
iget v5, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->g:I
invoke-interface {v0, v2, v1, v4, v5}, Lcom/badlogic/gdx/graphics/GL20;->glBufferData(IILjava/nio/Buffer;I)V
.line 153
iput-boolean v3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->h:Z
.line 156
:cond_0
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a()I
move-result v0
if-nez p2, :cond_2
:goto_0
if-ge v3, v0, :cond_4
.line 159
iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-virtual {p2, v3}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a(I)Lcom/badlogic/gdx/graphics/VertexAttribute;
move-result-object p2
.line 160
iget-object v1, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->f:Ljava/lang/String;
invoke-virtual {p1, v1}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b(Ljava/lang/String;)I
move-result v5
if-gez v5, :cond_1
goto :goto_1
.line 162
:cond_1
invoke-virtual {p1, v5}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b(I)V
.line 164
iget v6, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->b:I
iget v7, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->d:I
iget-boolean v8, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->c:Z
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
iget v9, v1, Lcom/badlogic/gdx/graphics/VertexAttributes;->a:I
iget v10, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->e:I
move-object v4, p1
invoke-virtual/range {v4 .. v10}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(IIIZII)V
:goto_1
add-int/lit8 v3, v3, 0x1
goto :goto_0
:cond_2
:goto_2
if-ge v3, v0, :cond_4
.line 169
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-virtual {v1, v3}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a(I)Lcom/badlogic/gdx/graphics/VertexAttribute;
move-result-object v1
.line 170
aget v5, p2, v3
if-gez v5, :cond_3
goto :goto_3
.line 172
:cond_3
invoke-virtual {p1, v5}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b(I)V
.line 174
iget v6, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->b:I
iget v7, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->d:I
iget-boolean v8, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->c:Z
iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
iget v9, v2, Lcom/badlogic/gdx/graphics/VertexAttributes;->a:I
iget v10, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->e:I
move-object v4, p1
invoke-virtual/range {v4 .. v10}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(IIIZII)V
:goto_3
add-int/lit8 v3, v3, 0x1
goto :goto_2
:cond_4
const/4 p1, 0x1
.line 178
iput-boolean p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->i:Z
return-void
.end method
.method public a([FII)V
.locals 2
const/4 v0, 0x1
.line 107
iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->h:Z
.line 108
iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->e:Z
const/4 v1, 0x0
if-eqz v0, :cond_0
.line 109
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer;
invoke-static {p1, v0, p3, p2}, Lcom/badlogic/gdx/utils/BufferUtils;->a([FLjava/nio/Buffer;II)V
.line 110
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer;
invoke-virtual {p1, v1}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;
.line 111
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer;
invoke-virtual {p1, p3}, Ljava/nio/FloatBuffer;->limit(I)Ljava/nio/Buffer;
goto :goto_0
.line 113
:cond_0
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer;
invoke-virtual {v0}, Ljava/nio/FloatBuffer;->clear()Ljava/nio/Buffer;
.line 114
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer;
invoke-virtual {v0, p1, p2, p3}, Ljava/nio/FloatBuffer;->put([FII)Ljava/nio/FloatBuffer;
.line 115
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer;
invoke-virtual {p1}, Ljava/nio/FloatBuffer;->flip()Ljava/nio/Buffer;
.line 116
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer;
invoke-virtual {p1, v1}, Ljava/nio/ByteBuffer;->position(I)Ljava/nio/Buffer;
.line 117
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer;
iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer;
invoke-virtual {p2}, Ljava/nio/FloatBuffer;->limit()I
move-result p2
shl-int/lit8 p2, p2, 0x2
invoke-virtual {p1, p2}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer;
.line 120
:goto_0
invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->e()V
return-void
.end method
.method public b()V
.locals 1
.line 209
invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->d()I
move-result v0
iput v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->d:I
const/4 v0, 0x1
.line 210
iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->h:Z
return-void
.end method
.method public b(Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;[I)V
.locals 5
.line 191
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 192
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-virtual {v1}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a()I
move-result v1
const/4 v2, 0x0
if-nez p2, :cond_0
const/4 p2, 0x0
:goto_0
if-ge p2, v1, :cond_2
.line 195
iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-virtual {v3, p2}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a(I)Lcom/badlogic/gdx/graphics/VertexAttribute;
move-result-object v3
iget-object v3, v3, Lcom/badlogic/gdx/graphics/VertexAttribute;->f:Ljava/lang/String;
invoke-virtual {p1, v3}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(Ljava/lang/String;)V
add-int/lit8 p2, p2, 0x1
goto :goto_0
:cond_0
const/4 v3, 0x0
:goto_1
if-ge v3, v1, :cond_2
.line 199
aget v4, p2, v3
if-ltz v4, :cond_1
.line 200
invoke-virtual {p1, v4}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(I)V
:cond_1
add-int/lit8 v3, v3, 0x1
goto :goto_1
:cond_2
const p1, 0x8892
.line 203
invoke-interface {v0, p1, v2}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V
.line 204
iput-boolean v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->i:Z
return-void
.end method
.method public c()V
.locals 3
.line 216
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
const/4 v1, 0x0
const v2, 0x8892
.line 217
invoke-interface {v0, v2, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V
.line 218
iget v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->d:I
invoke-interface {v0, v2}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteBuffer(I)V
.line 219
iput v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->d:I
return-void
.end method