.class public Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData; .super Ljava/lang/Object; .source "VertexBufferObjectSubData.java" # interfaces .implements Lcom/badlogic/gdx/graphics/glutils/VertexData; # instance fields .field final a:Lcom/badlogic/gdx/graphics/VertexAttributes; .field final b:Ljava/nio/FloatBuffer; .field final c:Ljava/nio/ByteBuffer; .field d:I .field final e:Z .field final f:Z .field final g:I .field h:Z .field i:Z # direct methods .method public varargs constructor (ZI[Lcom/badlogic/gdx/graphics/VertexAttribute;)V .locals 1 .line 56 invoke-direct {p0}, Ljava/lang/Object;->()V const/4 v0, 0x0 .line 48 iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->h:Z .line 49 iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->i:Z .line 57 iput-boolean p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->f:Z .line 58 new-instance v0, Lcom/badlogic/gdx/graphics/VertexAttributes; invoke-direct {v0, p3}, Lcom/badlogic/gdx/graphics/VertexAttributes;->([Lcom/badlogic/gdx/graphics/VertexAttribute;)V iput-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes; .line 59 iget-object p3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes; iget p3, p3, Lcom/badlogic/gdx/graphics/VertexAttributes;->a:I mul-int p3, p3, p2 invoke-static {p3}, Lcom/badlogic/gdx/utils/BufferUtils;->b(I)Ljava/nio/ByteBuffer; move-result-object p2 iput-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer; const/4 p2, 0x1 .line 60 iput-boolean p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->e:Z if-eqz p1, :cond_0 const p1, 0x88e4 goto :goto_0 :cond_0 const p1, 0x88e8 .line 62 :goto_0 iput p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->g:I .line 63 iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer; invoke-virtual {p1}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer; move-result-object p1 iput-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer; .line 64 invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->d()I move-result p1 iput p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->d:I .line 65 iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer; invoke-virtual {p1}, Ljava/nio/FloatBuffer;->flip()Ljava/nio/Buffer; .line 66 iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer; invoke-virtual {p1}, Ljava/nio/ByteBuffer;->flip()Ljava/nio/Buffer; return-void .end method .method private d()I .locals 6 .line 70 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; invoke-interface {v0}, Lcom/badlogic/gdx/graphics/GL20;->glGenBuffer()I move-result v0 .line 71 sget-object v1, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; const v2, 0x8892 invoke-interface {v1, v2, v0}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V .line 72 sget-object v1, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer; invoke-virtual {v3}, Ljava/nio/ByteBuffer;->capacity()I move-result v3 iget v4, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->g:I const/4 v5, 0x0 invoke-interface {v1, v2, v3, v5, v4}, Lcom/badlogic/gdx/graphics/GL20;->glBufferData(IILjava/nio/Buffer;I)V .line 73 sget-object v1, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; const/4 v3, 0x0 invoke-interface {v1, v2, v3}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V return v0 .end method .method private e()V .locals 5 .line 99 iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->i:Z if-eqz v0, :cond_0 .line 100 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; const v1, 0x8892 iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer; invoke-virtual {v2}, Ljava/nio/ByteBuffer;->limit()I move-result v2 iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer; const/4 v4, 0x0 invoke-interface {v0, v1, v4, v2, v3}, Lcom/badlogic/gdx/graphics/GL20;->glBufferSubData(IIILjava/nio/Buffer;)V .line 101 iput-boolean v4, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->h:Z :cond_0 return-void .end method # virtual methods .method public a()Lcom/badlogic/gdx/graphics/VertexAttributes; .locals 1 .line 79 iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes; return-object v0 .end method .method public a(Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;[I)V .locals 11 .line 147 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; .line 149 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->d:I const v2, 0x8892 invoke-interface {v0, v2, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V .line 150 iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->h:Z const/4 v3, 0x0 if-eqz v1, :cond_0 .line 151 iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer; iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer; invoke-virtual {v4}, Ljava/nio/FloatBuffer;->limit()I move-result v4 mul-int/lit8 v4, v4, 0x4 invoke-virtual {v1, v4}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer; .line 152 iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer; invoke-virtual {v1}, Ljava/nio/ByteBuffer;->limit()I move-result v1 iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer; iget v5, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->g:I invoke-interface {v0, v2, v1, v4, v5}, Lcom/badlogic/gdx/graphics/GL20;->glBufferData(IILjava/nio/Buffer;I)V .line 153 iput-boolean v3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->h:Z .line 156 :cond_0 iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes; invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a()I move-result v0 if-nez p2, :cond_2 :goto_0 if-ge v3, v0, :cond_4 .line 159 iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes; invoke-virtual {p2, v3}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a(I)Lcom/badlogic/gdx/graphics/VertexAttribute; move-result-object p2 .line 160 iget-object v1, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->f:Ljava/lang/String; invoke-virtual {p1, v1}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b(Ljava/lang/String;)I move-result v5 if-gez v5, :cond_1 goto :goto_1 .line 162 :cond_1 invoke-virtual {p1, v5}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b(I)V .line 164 iget v6, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->b:I iget v7, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->d:I iget-boolean v8, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->c:Z iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes; iget v9, v1, Lcom/badlogic/gdx/graphics/VertexAttributes;->a:I iget v10, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->e:I move-object v4, p1 invoke-virtual/range {v4 .. v10}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(IIIZII)V :goto_1 add-int/lit8 v3, v3, 0x1 goto :goto_0 :cond_2 :goto_2 if-ge v3, v0, :cond_4 .line 169 iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes; invoke-virtual {v1, v3}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a(I)Lcom/badlogic/gdx/graphics/VertexAttribute; move-result-object v1 .line 170 aget v5, p2, v3 if-gez v5, :cond_3 goto :goto_3 .line 172 :cond_3 invoke-virtual {p1, v5}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b(I)V .line 174 iget v6, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->b:I iget v7, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->d:I iget-boolean v8, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->c:Z iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes; iget v9, v2, Lcom/badlogic/gdx/graphics/VertexAttributes;->a:I iget v10, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->e:I move-object v4, p1 invoke-virtual/range {v4 .. v10}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(IIIZII)V :goto_3 add-int/lit8 v3, v3, 0x1 goto :goto_2 :cond_4 const/4 p1, 0x1 .line 178 iput-boolean p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->i:Z return-void .end method .method public a([FII)V .locals 2 const/4 v0, 0x1 .line 107 iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->h:Z .line 108 iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->e:Z const/4 v1, 0x0 if-eqz v0, :cond_0 .line 109 iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer; invoke-static {p1, v0, p3, p2}, Lcom/badlogic/gdx/utils/BufferUtils;->a([FLjava/nio/Buffer;II)V .line 110 iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer; invoke-virtual {p1, v1}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer; .line 111 iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer; invoke-virtual {p1, p3}, Ljava/nio/FloatBuffer;->limit(I)Ljava/nio/Buffer; goto :goto_0 .line 113 :cond_0 iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer; invoke-virtual {v0}, Ljava/nio/FloatBuffer;->clear()Ljava/nio/Buffer; .line 114 iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer; invoke-virtual {v0, p1, p2, p3}, Ljava/nio/FloatBuffer;->put([FII)Ljava/nio/FloatBuffer; .line 115 iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer; invoke-virtual {p1}, Ljava/nio/FloatBuffer;->flip()Ljava/nio/Buffer; .line 116 iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer; invoke-virtual {p1, v1}, Ljava/nio/ByteBuffer;->position(I)Ljava/nio/Buffer; .line 117 iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->c:Ljava/nio/ByteBuffer; iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->b:Ljava/nio/FloatBuffer; invoke-virtual {p2}, Ljava/nio/FloatBuffer;->limit()I move-result p2 shl-int/lit8 p2, p2, 0x2 invoke-virtual {p1, p2}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer; .line 120 :goto_0 invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->e()V return-void .end method .method public b()V .locals 1 .line 209 invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->d()I move-result v0 iput v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->d:I const/4 v0, 0x1 .line 210 iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->h:Z return-void .end method .method public b(Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;[I)V .locals 5 .line 191 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; .line 192 iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes; invoke-virtual {v1}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a()I move-result v1 const/4 v2, 0x0 if-nez p2, :cond_0 const/4 p2, 0x0 :goto_0 if-ge p2, v1, :cond_2 .line 195 iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->a:Lcom/badlogic/gdx/graphics/VertexAttributes; invoke-virtual {v3, p2}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a(I)Lcom/badlogic/gdx/graphics/VertexAttribute; move-result-object v3 iget-object v3, v3, Lcom/badlogic/gdx/graphics/VertexAttribute;->f:Ljava/lang/String; invoke-virtual {p1, v3}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(Ljava/lang/String;)V add-int/lit8 p2, p2, 0x1 goto :goto_0 :cond_0 const/4 v3, 0x0 :goto_1 if-ge v3, v1, :cond_2 .line 199 aget v4, p2, v3 if-ltz v4, :cond_1 .line 200 invoke-virtual {p1, v4}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(I)V :cond_1 add-int/lit8 v3, v3, 0x1 goto :goto_1 :cond_2 const p1, 0x8892 .line 203 invoke-interface {v0, p1, v2}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V .line 204 iput-boolean v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->i:Z return-void .end method .method public c()V .locals 3 .line 216 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; const/4 v1, 0x0 const v2, 0x8892 .line 217 invoke-interface {v0, v2, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V .line 218 iget v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->d:I invoke-interface {v0, v2}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteBuffer(I)V .line 219 iput v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObjectSubData;->d:I return-void .end method