Weather/smali/com/badlogic/gdx/graphics/glutils/VertexBufferObject.smali
2021-05-10 10:13:34 +02:00

578 lines
15 KiB
Smali

.class public Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;
.super Ljava/lang/Object;
.source "VertexBufferObject.java"
# interfaces
.implements Lcom/badlogic/gdx/graphics/glutils/VertexData;
# instance fields
.field a:Z
.field b:Z
.field private c:Lcom/badlogic/gdx/graphics/VertexAttributes;
.field private d:Ljava/nio/FloatBuffer;
.field private e:Ljava/nio/ByteBuffer;
.field private f:Z
.field private g:I
.field private h:I
# direct methods
.method public constructor <init>(ZILcom/badlogic/gdx/graphics/VertexAttributes;)V
.locals 2
.line 65
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x0
.line 48
iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a:Z
.line 49
iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->b:Z
.line 66
sget-object v1, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
invoke-interface {v1}, Lcom/badlogic/gdx/graphics/GL20;->glGenBuffer()I
move-result v1
iput v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->g:I
.line 68
iget v1, p3, Lcom/badlogic/gdx/graphics/VertexAttributes;->a:I
mul-int v1, v1, p2
invoke-static {v1}, Lcom/badlogic/gdx/utils/BufferUtils;->d(I)Ljava/nio/ByteBuffer;
move-result-object p2
.line 69
invoke-virtual {p2, v0}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer;
const/4 v0, 0x1
.line 70
invoke-virtual {p0, p2, v0, p3}, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a(Ljava/nio/Buffer;ZLcom/badlogic/gdx/graphics/VertexAttributes;)V
if-eqz p1, :cond_0
const p1, 0x88e4
goto :goto_0
:cond_0
const p1, 0x88e8
.line 71
:goto_0
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a(I)V
return-void
.end method
.method public varargs constructor <init>(ZI[Lcom/badlogic/gdx/graphics/VertexAttribute;)V
.locals 1
.line 57
new-instance v0, Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-direct {v0, p3}, Lcom/badlogic/gdx/graphics/VertexAttributes;-><init>([Lcom/badlogic/gdx/graphics/VertexAttribute;)V
invoke-direct {p0, p1, p2, v0}, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;-><init>(ZILcom/badlogic/gdx/graphics/VertexAttributes;)V
return-void
.end method
.method private d()V
.locals 5
.line 125
iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->b:Z
if-eqz v0, :cond_0
.line 126
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
const v1, 0x8892
iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer;
invoke-virtual {v2}, Ljava/nio/ByteBuffer;->limit()I
move-result v2
iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer;
iget v4, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->h:I
invoke-interface {v0, v1, v2, v3, v4}, Lcom/badlogic/gdx/graphics/GL20;->glBufferData(IILjava/nio/Buffer;I)V
const/4 v0, 0x0
.line 127
iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a:Z
:cond_0
return-void
.end method
# virtual methods
.method public a()Lcom/badlogic/gdx/graphics/VertexAttributes;
.locals 1
.line 83
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes;
return-object v0
.end method
.method protected a(I)V
.locals 1
.line 160
iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->b:Z
if-nez v0, :cond_0
.line 161
iput p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->h:I
return-void
.line 160
:cond_0
new-instance p1, Lcom/badlogic/gdx/utils/GdxRuntimeException;
const-string v0, "Cannot change usage while VBO is bound"
invoke-direct {p1, v0}, Lcom/badlogic/gdx/utils/GdxRuntimeException;-><init>(Ljava/lang/String;)V
throw p1
.end method
.method public a(Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;[I)V
.locals 11
.line 173
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 175
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->g:I
const v2, 0x8892
invoke-interface {v0, v2, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V
.line 176
iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a:Z
const/4 v3, 0x0
if-eqz v1, :cond_0
.line 177
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer;
iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->d:Ljava/nio/FloatBuffer;
invoke-virtual {v4}, Ljava/nio/FloatBuffer;->limit()I
move-result v4
mul-int/lit8 v4, v4, 0x4
invoke-virtual {v1, v4}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer;
.line 178
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer;
invoke-virtual {v1}, Ljava/nio/ByteBuffer;->limit()I
move-result v1
iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer;
iget v5, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->h:I
invoke-interface {v0, v2, v1, v4, v5}, Lcom/badlogic/gdx/graphics/GL20;->glBufferData(IILjava/nio/Buffer;I)V
.line 179
iput-boolean v3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a:Z
.line 182
:cond_0
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a()I
move-result v0
if-nez p2, :cond_2
:goto_0
if-ge v3, v0, :cond_4
.line 185
iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-virtual {p2, v3}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a(I)Lcom/badlogic/gdx/graphics/VertexAttribute;
move-result-object p2
.line 186
iget-object v1, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->f:Ljava/lang/String;
invoke-virtual {p1, v1}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b(Ljava/lang/String;)I
move-result v5
if-gez v5, :cond_1
goto :goto_1
.line 188
:cond_1
invoke-virtual {p1, v5}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b(I)V
.line 190
iget v6, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->b:I
iget v7, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->d:I
iget-boolean v8, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->c:Z
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes;
iget v9, v1, Lcom/badlogic/gdx/graphics/VertexAttributes;->a:I
iget v10, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->e:I
move-object v4, p1
invoke-virtual/range {v4 .. v10}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(IIIZII)V
:goto_1
add-int/lit8 v3, v3, 0x1
goto :goto_0
:cond_2
:goto_2
if-ge v3, v0, :cond_4
.line 196
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-virtual {v1, v3}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a(I)Lcom/badlogic/gdx/graphics/VertexAttribute;
move-result-object v1
.line 197
aget v5, p2, v3
if-gez v5, :cond_3
goto :goto_3
.line 199
:cond_3
invoke-virtual {p1, v5}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b(I)V
.line 201
iget v6, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->b:I
iget v7, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->d:I
iget-boolean v8, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->c:Z
iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes;
iget v9, v2, Lcom/badlogic/gdx/graphics/VertexAttributes;->a:I
iget v10, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->e:I
move-object v4, p1
invoke-virtual/range {v4 .. v10}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(IIIZII)V
:goto_3
add-int/lit8 v3, v3, 0x1
goto :goto_2
:cond_4
const/4 p1, 0x1
.line 205
iput-boolean p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->b:Z
return-void
.end method
.method protected a(Ljava/nio/Buffer;ZLcom/badlogic/gdx/graphics/VertexAttributes;)V
.locals 1
.line 107
iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->b:Z
if-nez v0, :cond_2
.line 108
iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->f:Z
if-eqz v0, :cond_0
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer;
if-eqz v0, :cond_0
.line 109
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer;
invoke-static {v0}, Lcom/badlogic/gdx/utils/BufferUtils;->a(Ljava/nio/ByteBuffer;)V
.line 110
:cond_0
iput-object p3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes;
.line 111
instance-of p3, p1, Ljava/nio/ByteBuffer;
if-eqz p3, :cond_1
.line 112
check-cast p1, Ljava/nio/ByteBuffer;
iput-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer;
.line 115
iput-boolean p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->f:Z
.line 117
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer;
invoke-virtual {p1}, Ljava/nio/ByteBuffer;->limit()I
move-result p1
.line 118
iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer;
iget-object p3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer;
invoke-virtual {p3}, Ljava/nio/ByteBuffer;->capacity()I
move-result p3
invoke-virtual {p2, p3}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer;
.line 119
iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer;
invoke-virtual {p2}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer;
move-result-object p2
iput-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->d:Ljava/nio/FloatBuffer;
.line 120
iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer;
invoke-virtual {p2, p1}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer;
.line 121
iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->d:Ljava/nio/FloatBuffer;
div-int/lit8 p1, p1, 0x4
invoke-virtual {p2, p1}, Ljava/nio/FloatBuffer;->limit(I)Ljava/nio/Buffer;
return-void
.line 114
:cond_1
new-instance p1, Lcom/badlogic/gdx/utils/GdxRuntimeException;
const-string p2, "Only ByteBuffer is currently supported"
invoke-direct {p1, p2}, Lcom/badlogic/gdx/utils/GdxRuntimeException;-><init>(Ljava/lang/String;)V
throw p1
.line 107
:cond_2
new-instance p1, Lcom/badlogic/gdx/utils/GdxRuntimeException;
const-string p2, "Cannot change attributes while VBO is bound"
invoke-direct {p1, p2}, Lcom/badlogic/gdx/utils/GdxRuntimeException;-><init>(Ljava/lang/String;)V
throw p1
.end method
.method public a([FII)V
.locals 1
const/4 v0, 0x1
.line 133
iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a:Z
.line 134
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer;
invoke-static {p1, v0, p3, p2}, Lcom/badlogic/gdx/utils/BufferUtils;->a([FLjava/nio/Buffer;II)V
.line 135
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->d:Ljava/nio/FloatBuffer;
const/4 p2, 0x0
invoke-virtual {p1, p2}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;
.line 136
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->d:Ljava/nio/FloatBuffer;
invoke-virtual {p1, p3}, Ljava/nio/FloatBuffer;->limit(I)Ljava/nio/Buffer;
.line 137
invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->d()V
return-void
.end method
.method public b()V
.locals 1
.line 237
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
invoke-interface {v0}, Lcom/badlogic/gdx/graphics/GL20;->glGenBuffer()I
move-result v0
iput v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->g:I
const/4 v0, 0x1
.line 238
iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a:Z
return-void
.end method
.method public b(Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;[I)V
.locals 5
.line 218
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 219
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-virtual {v1}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a()I
move-result v1
const/4 v2, 0x0
if-nez p2, :cond_0
const/4 p2, 0x0
:goto_0
if-ge p2, v1, :cond_2
.line 222
iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-virtual {v3, p2}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a(I)Lcom/badlogic/gdx/graphics/VertexAttribute;
move-result-object v3
iget-object v3, v3, Lcom/badlogic/gdx/graphics/VertexAttribute;->f:Ljava/lang/String;
invoke-virtual {p1, v3}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(Ljava/lang/String;)V
add-int/lit8 p2, p2, 0x1
goto :goto_0
:cond_0
const/4 v3, 0x0
:goto_1
if-ge v3, v1, :cond_2
.line 226
aget v4, p2, v3
if-ltz v4, :cond_1
.line 227
invoke-virtual {p1, v4}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(I)V
:cond_1
add-int/lit8 v3, v3, 0x1
goto :goto_1
:cond_2
const p1, 0x8892
.line 230
invoke-interface {v0, p1, v2}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V
.line 231
iput-boolean v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->b:Z
return-void
.end method
.method public c()V
.locals 3
.line 244
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
const/4 v1, 0x0
const v2, 0x8892
.line 245
invoke-interface {v0, v2, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V
.line 246
iget v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->g:I
invoke-interface {v0, v2}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteBuffer(I)V
.line 247
iput v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->g:I
.line 248
iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->f:Z
if-eqz v0, :cond_0
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer;
invoke-static {v0}, Lcom/badlogic/gdx/utils/BufferUtils;->a(Ljava/nio/ByteBuffer;)V
:cond_0
return-void
.end method