.class public Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject; .super Ljava/lang/Object; .source "VertexBufferObject.java" # interfaces .implements Lcom/badlogic/gdx/graphics/glutils/VertexData; # instance fields .field a:Z .field b:Z .field private c:Lcom/badlogic/gdx/graphics/VertexAttributes; .field private d:Ljava/nio/FloatBuffer; .field private e:Ljava/nio/ByteBuffer; .field private f:Z .field private g:I .field private h:I # direct methods .method public constructor (ZILcom/badlogic/gdx/graphics/VertexAttributes;)V .locals 2 .line 65 invoke-direct {p0}, Ljava/lang/Object;->()V const/4 v0, 0x0 .line 48 iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a:Z .line 49 iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->b:Z .line 66 sget-object v1, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; invoke-interface {v1}, Lcom/badlogic/gdx/graphics/GL20;->glGenBuffer()I move-result v1 iput v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->g:I .line 68 iget v1, p3, Lcom/badlogic/gdx/graphics/VertexAttributes;->a:I mul-int v1, v1, p2 invoke-static {v1}, Lcom/badlogic/gdx/utils/BufferUtils;->d(I)Ljava/nio/ByteBuffer; move-result-object p2 .line 69 invoke-virtual {p2, v0}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer; const/4 v0, 0x1 .line 70 invoke-virtual {p0, p2, v0, p3}, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a(Ljava/nio/Buffer;ZLcom/badlogic/gdx/graphics/VertexAttributes;)V if-eqz p1, :cond_0 const p1, 0x88e4 goto :goto_0 :cond_0 const p1, 0x88e8 .line 71 :goto_0 invoke-virtual {p0, p1}, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a(I)V return-void .end method .method public varargs constructor (ZI[Lcom/badlogic/gdx/graphics/VertexAttribute;)V .locals 1 .line 57 new-instance v0, Lcom/badlogic/gdx/graphics/VertexAttributes; invoke-direct {v0, p3}, Lcom/badlogic/gdx/graphics/VertexAttributes;->([Lcom/badlogic/gdx/graphics/VertexAttribute;)V invoke-direct {p0, p1, p2, v0}, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->(ZILcom/badlogic/gdx/graphics/VertexAttributes;)V return-void .end method .method private d()V .locals 5 .line 125 iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->b:Z if-eqz v0, :cond_0 .line 126 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; const v1, 0x8892 iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer; invoke-virtual {v2}, Ljava/nio/ByteBuffer;->limit()I move-result v2 iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer; iget v4, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->h:I invoke-interface {v0, v1, v2, v3, v4}, Lcom/badlogic/gdx/graphics/GL20;->glBufferData(IILjava/nio/Buffer;I)V const/4 v0, 0x0 .line 127 iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a:Z :cond_0 return-void .end method # virtual methods .method public a()Lcom/badlogic/gdx/graphics/VertexAttributes; .locals 1 .line 83 iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes; return-object v0 .end method .method protected a(I)V .locals 1 .line 160 iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->b:Z if-nez v0, :cond_0 .line 161 iput p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->h:I return-void .line 160 :cond_0 new-instance p1, Lcom/badlogic/gdx/utils/GdxRuntimeException; const-string v0, "Cannot change usage while VBO is bound" invoke-direct {p1, v0}, Lcom/badlogic/gdx/utils/GdxRuntimeException;->(Ljava/lang/String;)V throw p1 .end method .method public a(Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;[I)V .locals 11 .line 173 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; .line 175 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->g:I const v2, 0x8892 invoke-interface {v0, v2, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V .line 176 iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a:Z const/4 v3, 0x0 if-eqz v1, :cond_0 .line 177 iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer; iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->d:Ljava/nio/FloatBuffer; invoke-virtual {v4}, Ljava/nio/FloatBuffer;->limit()I move-result v4 mul-int/lit8 v4, v4, 0x4 invoke-virtual {v1, v4}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer; .line 178 iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer; invoke-virtual {v1}, Ljava/nio/ByteBuffer;->limit()I move-result v1 iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer; iget v5, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->h:I invoke-interface {v0, v2, v1, v4, v5}, Lcom/badlogic/gdx/graphics/GL20;->glBufferData(IILjava/nio/Buffer;I)V .line 179 iput-boolean v3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a:Z .line 182 :cond_0 iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes; invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a()I move-result v0 if-nez p2, :cond_2 :goto_0 if-ge v3, v0, :cond_4 .line 185 iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes; invoke-virtual {p2, v3}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a(I)Lcom/badlogic/gdx/graphics/VertexAttribute; move-result-object p2 .line 186 iget-object v1, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->f:Ljava/lang/String; invoke-virtual {p1, v1}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b(Ljava/lang/String;)I move-result v5 if-gez v5, :cond_1 goto :goto_1 .line 188 :cond_1 invoke-virtual {p1, v5}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b(I)V .line 190 iget v6, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->b:I iget v7, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->d:I iget-boolean v8, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->c:Z iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes; iget v9, v1, Lcom/badlogic/gdx/graphics/VertexAttributes;->a:I iget v10, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->e:I move-object v4, p1 invoke-virtual/range {v4 .. v10}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(IIIZII)V :goto_1 add-int/lit8 v3, v3, 0x1 goto :goto_0 :cond_2 :goto_2 if-ge v3, v0, :cond_4 .line 196 iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes; invoke-virtual {v1, v3}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a(I)Lcom/badlogic/gdx/graphics/VertexAttribute; move-result-object v1 .line 197 aget v5, p2, v3 if-gez v5, :cond_3 goto :goto_3 .line 199 :cond_3 invoke-virtual {p1, v5}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b(I)V .line 201 iget v6, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->b:I iget v7, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->d:I iget-boolean v8, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->c:Z iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes; iget v9, v2, Lcom/badlogic/gdx/graphics/VertexAttributes;->a:I iget v10, v1, Lcom/badlogic/gdx/graphics/VertexAttribute;->e:I move-object v4, p1 invoke-virtual/range {v4 .. v10}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(IIIZII)V :goto_3 add-int/lit8 v3, v3, 0x1 goto :goto_2 :cond_4 const/4 p1, 0x1 .line 205 iput-boolean p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->b:Z return-void .end method .method protected a(Ljava/nio/Buffer;ZLcom/badlogic/gdx/graphics/VertexAttributes;)V .locals 1 .line 107 iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->b:Z if-nez v0, :cond_2 .line 108 iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->f:Z if-eqz v0, :cond_0 iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer; if-eqz v0, :cond_0 .line 109 iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer; invoke-static {v0}, Lcom/badlogic/gdx/utils/BufferUtils;->a(Ljava/nio/ByteBuffer;)V .line 110 :cond_0 iput-object p3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes; .line 111 instance-of p3, p1, Ljava/nio/ByteBuffer; if-eqz p3, :cond_1 .line 112 check-cast p1, Ljava/nio/ByteBuffer; iput-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer; .line 115 iput-boolean p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->f:Z .line 117 iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer; invoke-virtual {p1}, Ljava/nio/ByteBuffer;->limit()I move-result p1 .line 118 iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer; iget-object p3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer; invoke-virtual {p3}, Ljava/nio/ByteBuffer;->capacity()I move-result p3 invoke-virtual {p2, p3}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer; .line 119 iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer; invoke-virtual {p2}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer; move-result-object p2 iput-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->d:Ljava/nio/FloatBuffer; .line 120 iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer; invoke-virtual {p2, p1}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer; .line 121 iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->d:Ljava/nio/FloatBuffer; div-int/lit8 p1, p1, 0x4 invoke-virtual {p2, p1}, Ljava/nio/FloatBuffer;->limit(I)Ljava/nio/Buffer; return-void .line 114 :cond_1 new-instance p1, Lcom/badlogic/gdx/utils/GdxRuntimeException; const-string p2, "Only ByteBuffer is currently supported" invoke-direct {p1, p2}, Lcom/badlogic/gdx/utils/GdxRuntimeException;->(Ljava/lang/String;)V throw p1 .line 107 :cond_2 new-instance p1, Lcom/badlogic/gdx/utils/GdxRuntimeException; const-string p2, "Cannot change attributes while VBO is bound" invoke-direct {p1, p2}, Lcom/badlogic/gdx/utils/GdxRuntimeException;->(Ljava/lang/String;)V throw p1 .end method .method public a([FII)V .locals 1 const/4 v0, 0x1 .line 133 iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a:Z .line 134 iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer; invoke-static {p1, v0, p3, p2}, Lcom/badlogic/gdx/utils/BufferUtils;->a([FLjava/nio/Buffer;II)V .line 135 iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->d:Ljava/nio/FloatBuffer; const/4 p2, 0x0 invoke-virtual {p1, p2}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer; .line 136 iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->d:Ljava/nio/FloatBuffer; invoke-virtual {p1, p3}, Ljava/nio/FloatBuffer;->limit(I)Ljava/nio/Buffer; .line 137 invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->d()V return-void .end method .method public b()V .locals 1 .line 237 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; invoke-interface {v0}, Lcom/badlogic/gdx/graphics/GL20;->glGenBuffer()I move-result v0 iput v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->g:I const/4 v0, 0x1 .line 238 iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->a:Z return-void .end method .method public b(Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;[I)V .locals 5 .line 218 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; .line 219 iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes; invoke-virtual {v1}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a()I move-result v1 const/4 v2, 0x0 if-nez p2, :cond_0 const/4 p2, 0x0 :goto_0 if-ge p2, v1, :cond_2 .line 222 iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->c:Lcom/badlogic/gdx/graphics/VertexAttributes; invoke-virtual {v3, p2}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a(I)Lcom/badlogic/gdx/graphics/VertexAttribute; move-result-object v3 iget-object v3, v3, Lcom/badlogic/gdx/graphics/VertexAttribute;->f:Ljava/lang/String; invoke-virtual {p1, v3}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(Ljava/lang/String;)V add-int/lit8 p2, p2, 0x1 goto :goto_0 :cond_0 const/4 v3, 0x0 :goto_1 if-ge v3, v1, :cond_2 .line 226 aget v4, p2, v3 if-ltz v4, :cond_1 .line 227 invoke-virtual {p1, v4}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(I)V :cond_1 add-int/lit8 v3, v3, 0x1 goto :goto_1 :cond_2 const p1, 0x8892 .line 230 invoke-interface {v0, p1, v2}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V .line 231 iput-boolean v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->b:Z return-void .end method .method public c()V .locals 3 .line 244 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; const/4 v1, 0x0 const v2, 0x8892 .line 245 invoke-interface {v0, v2, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindBuffer(II)V .line 246 iget v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->g:I invoke-interface {v0, v2}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteBuffer(I)V .line 247 iput v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->g:I .line 248 iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->f:Z if-eqz v0, :cond_0 iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexBufferObject;->e:Ljava/nio/ByteBuffer; invoke-static {v0}, Lcom/badlogic/gdx/utils/BufferUtils;->a(Ljava/nio/ByteBuffer;)V :cond_0 return-void .end method