Weather/smali/com/badlogic/gdx/graphics/glutils/VertexArray.smali
2021-05-10 10:13:34 +02:00

333 lines
9.0 KiB
Smali

.class public Lcom/badlogic/gdx/graphics/glutils/VertexArray;
.super Ljava/lang/Object;
.source "VertexArray.java"
# interfaces
.implements Lcom/badlogic/gdx/graphics/glutils/VertexData;
# instance fields
.field final a:Lcom/badlogic/gdx/graphics/VertexAttributes;
.field final b:Ljava/nio/FloatBuffer;
.field final c:Ljava/nio/ByteBuffer;
.field d:Z
# direct methods
.method public constructor <init>(ILcom/badlogic/gdx/graphics/VertexAttributes;)V
.locals 1
.line 54
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x0
.line 40
iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->d:Z
.line 55
iput-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
.line 56
iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
iget p2, p2, Lcom/badlogic/gdx/graphics/VertexAttributes;->a:I
mul-int p2, p2, p1
invoke-static {p2}, Lcom/badlogic/gdx/utils/BufferUtils;->d(I)Ljava/nio/ByteBuffer;
move-result-object p1
iput-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->c:Ljava/nio/ByteBuffer;
.line 57
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->c:Ljava/nio/ByteBuffer;
invoke-virtual {p1}, Ljava/nio/ByteBuffer;->asFloatBuffer()Ljava/nio/FloatBuffer;
move-result-object p1
iput-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->b:Ljava/nio/FloatBuffer;
.line 58
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->b:Ljava/nio/FloatBuffer;
invoke-virtual {p1}, Ljava/nio/FloatBuffer;->flip()Ljava/nio/Buffer;
.line 59
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->c:Ljava/nio/ByteBuffer;
invoke-virtual {p1}, Ljava/nio/ByteBuffer;->flip()Ljava/nio/Buffer;
return-void
.end method
.method public varargs constructor <init>(I[Lcom/badlogic/gdx/graphics/VertexAttribute;)V
.locals 1
.line 47
new-instance v0, Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-direct {v0, p2}, Lcom/badlogic/gdx/graphics/VertexAttributes;-><init>([Lcom/badlogic/gdx/graphics/VertexAttribute;)V
invoke-direct {p0, p1, v0}, Lcom/badlogic/gdx/graphics/glutils/VertexArray;-><init>(ILcom/badlogic/gdx/graphics/VertexAttributes;)V
return-void
.end method
# virtual methods
.method public a()Lcom/badlogic/gdx/graphics/VertexAttributes;
.locals 1
.line 157
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
return-object v0
.end method
.method public a(Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;[I)V
.locals 10
.line 103
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a()I
move-result v0
.line 104
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->c:Ljava/nio/ByteBuffer;
iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->b:Ljava/nio/FloatBuffer;
invoke-virtual {v2}, Ljava/nio/FloatBuffer;->limit()I
move-result v2
mul-int/lit8 v2, v2, 0x4
invoke-virtual {v1, v2}, Ljava/nio/ByteBuffer;->limit(I)Ljava/nio/Buffer;
const/4 v1, 0x0
if-nez p2, :cond_1
:goto_0
if-ge v1, v0, :cond_3
.line 107
iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-virtual {p2, v1}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a(I)Lcom/badlogic/gdx/graphics/VertexAttribute;
move-result-object p2
.line 108
iget-object v2, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->f:Ljava/lang/String;
invoke-virtual {p1, v2}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b(Ljava/lang/String;)I
move-result v4
if-gez v4, :cond_0
goto :goto_1
.line 110
:cond_0
invoke-virtual {p1, v4}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b(I)V
.line 112
iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->c:Ljava/nio/ByteBuffer;
iget v3, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->e:I
invoke-virtual {v2, v3}, Ljava/nio/ByteBuffer;->position(I)Ljava/nio/Buffer;
.line 113
iget v5, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->b:I
iget v6, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->d:I
iget-boolean v7, p2, Lcom/badlogic/gdx/graphics/VertexAttribute;->c:Z
iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
iget v8, p2, Lcom/badlogic/gdx/graphics/VertexAttributes;->a:I
iget-object v9, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->c:Ljava/nio/ByteBuffer;
move-object v3, p1
invoke-virtual/range {v3 .. v9}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(IIIZILjava/nio/Buffer;)V
:goto_1
add-int/lit8 v1, v1, 0x1
goto :goto_0
:cond_1
:goto_2
if-ge v1, v0, :cond_3
.line 118
iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-virtual {v2, v1}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a(I)Lcom/badlogic/gdx/graphics/VertexAttribute;
move-result-object v2
.line 119
aget v4, p2, v1
if-gez v4, :cond_2
goto :goto_3
.line 121
:cond_2
invoke-virtual {p1, v4}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b(I)V
.line 123
iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->c:Ljava/nio/ByteBuffer;
iget v5, v2, Lcom/badlogic/gdx/graphics/VertexAttribute;->e:I
invoke-virtual {v3, v5}, Ljava/nio/ByteBuffer;->position(I)Ljava/nio/Buffer;
.line 124
iget v5, v2, Lcom/badlogic/gdx/graphics/VertexAttribute;->b:I
iget v6, v2, Lcom/badlogic/gdx/graphics/VertexAttribute;->d:I
iget-boolean v7, v2, Lcom/badlogic/gdx/graphics/VertexAttribute;->c:Z
iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
iget v8, v2, Lcom/badlogic/gdx/graphics/VertexAttributes;->a:I
iget-object v9, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->c:Ljava/nio/ByteBuffer;
move-object v3, p1
invoke-virtual/range {v3 .. v9}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(IIIZILjava/nio/Buffer;)V
:goto_3
add-int/lit8 v1, v1, 0x1
goto :goto_2
:cond_3
const/4 p1, 0x1
.line 128
iput-boolean p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->d:Z
return-void
.end method
.method public a([FII)V
.locals 1
.line 83
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->c:Ljava/nio/ByteBuffer;
invoke-static {p1, v0, p3, p2}, Lcom/badlogic/gdx/utils/BufferUtils;->a([FLjava/nio/Buffer;II)V
.line 84
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->b:Ljava/nio/FloatBuffer;
const/4 p2, 0x0
invoke-virtual {p1, p2}, Ljava/nio/FloatBuffer;->position(I)Ljava/nio/Buffer;
.line 85
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->b:Ljava/nio/FloatBuffer;
invoke-virtual {p1, p3}, Ljava/nio/FloatBuffer;->limit(I)Ljava/nio/Buffer;
return-void
.end method
.method public b()V
.locals 0
return-void
.end method
.method public b(Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;[I)V
.locals 4
.line 141
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a()I
move-result v0
const/4 v1, 0x0
if-nez p2, :cond_0
const/4 p2, 0x0
:goto_0
if-ge p2, v0, :cond_2
.line 144
iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->a:Lcom/badlogic/gdx/graphics/VertexAttributes;
invoke-virtual {v2, p2}, Lcom/badlogic/gdx/graphics/VertexAttributes;->a(I)Lcom/badlogic/gdx/graphics/VertexAttribute;
move-result-object v2
iget-object v2, v2, Lcom/badlogic/gdx/graphics/VertexAttribute;->f:Ljava/lang/String;
invoke-virtual {p1, v2}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(Ljava/lang/String;)V
add-int/lit8 p2, p2, 0x1
goto :goto_0
:cond_0
const/4 v2, 0x0
:goto_1
if-ge v2, v0, :cond_2
.line 148
aget v3, p2, v2
if-ltz v3, :cond_1
.line 149
invoke-virtual {p1, v3}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(I)V
:cond_1
add-int/lit8 v2, v2, 0x1
goto :goto_1
.line 152
:cond_2
iput-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->d:Z
return-void
.end method
.method public c()V
.locals 1
.line 64
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/VertexArray;->c:Ljava/nio/ByteBuffer;
invoke-static {v0}, Lcom/badlogic/gdx/utils/BufferUtils;->a(Ljava/nio/ByteBuffer;)V
return-void
.end method