Weather/smali/com/badlogic/gdx/graphics/glutils/ShaderProgram.smali
2021-05-10 10:13:34 +02:00

1481 lines
39 KiB
Smali

.class public Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;
.super Ljava/lang/Object;
.source "ShaderProgram.java"
# interfaces
.implements Lcom/badlogic/gdx/utils/Disposable;
# static fields
.field public static a:Z = true
.field public static b:Ljava/lang/String; = ""
.field public static c:Ljava/lang/String; = ""
.field static final d:Ljava/nio/IntBuffer;
.field private static final g:Lcom/badlogic/gdx/utils/ObjectMap;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/badlogic/gdx/utils/ObjectMap<",
"Lcom/badlogic/gdx/Application;",
"Lcom/badlogic/gdx/utils/Array<",
"Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;",
">;>;"
}
.end annotation
.end field
# instance fields
.field e:Ljava/nio/IntBuffer;
.field f:Ljava/nio/IntBuffer;
.field private h:Ljava/lang/String;
.field private i:Z
.field private final j:Lcom/badlogic/gdx/utils/ObjectIntMap;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/badlogic/gdx/utils/ObjectIntMap<",
"Ljava/lang/String;",
">;"
}
.end annotation
.end field
.field private final k:Lcom/badlogic/gdx/utils/ObjectIntMap;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/badlogic/gdx/utils/ObjectIntMap<",
"Ljava/lang/String;",
">;"
}
.end annotation
.end field
.field private final l:Lcom/badlogic/gdx/utils/ObjectIntMap;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/badlogic/gdx/utils/ObjectIntMap<",
"Ljava/lang/String;",
">;"
}
.end annotation
.end field
.field private m:[Ljava/lang/String;
.field private final n:Lcom/badlogic/gdx/utils/ObjectIntMap;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/badlogic/gdx/utils/ObjectIntMap<",
"Ljava/lang/String;",
">;"
}
.end annotation
.end field
.field private final o:Lcom/badlogic/gdx/utils/ObjectIntMap;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/badlogic/gdx/utils/ObjectIntMap<",
"Ljava/lang/String;",
">;"
}
.end annotation
.end field
.field private final p:Lcom/badlogic/gdx/utils/ObjectIntMap;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/badlogic/gdx/utils/ObjectIntMap<",
"Ljava/lang/String;",
">;"
}
.end annotation
.end field
.field private q:[Ljava/lang/String;
.field private r:I
.field private s:I
.field private t:I
.field private final u:Ljava/nio/FloatBuffer;
.field private final v:Ljava/lang/String;
.field private final w:Ljava/lang/String;
.field private x:Z
.field private y:I
# direct methods
.method static constructor <clinit>()V
.locals 1
.line 97
new-instance v0, Lcom/badlogic/gdx/utils/ObjectMap;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/ObjectMap;-><init>()V
sput-object v0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->g:Lcom/badlogic/gdx/utils/ObjectMap;
const/4 v0, 0x1
.line 263
invoke-static {v0}, Lcom/badlogic/gdx/utils/BufferUtils;->c(I)Ljava/nio/IntBuffer;
move-result-object v0
sput-object v0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->d:Ljava/nio/IntBuffer;
return-void
.end method
.method public constructor <init>(Ljava/lang/String;Ljava/lang/String;)V
.locals 2
.line 158
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const-string v0, ""
.line 100
iput-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h:Ljava/lang/String;
.line 106
new-instance v0, Lcom/badlogic/gdx/utils/ObjectIntMap;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/ObjectIntMap;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->j:Lcom/badlogic/gdx/utils/ObjectIntMap;
.line 109
new-instance v0, Lcom/badlogic/gdx/utils/ObjectIntMap;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/ObjectIntMap;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->k:Lcom/badlogic/gdx/utils/ObjectIntMap;
.line 112
new-instance v0, Lcom/badlogic/gdx/utils/ObjectIntMap;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/ObjectIntMap;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->l:Lcom/badlogic/gdx/utils/ObjectIntMap;
.line 118
new-instance v0, Lcom/badlogic/gdx/utils/ObjectIntMap;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/ObjectIntMap;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->n:Lcom/badlogic/gdx/utils/ObjectIntMap;
.line 121
new-instance v0, Lcom/badlogic/gdx/utils/ObjectIntMap;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/ObjectIntMap;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->o:Lcom/badlogic/gdx/utils/ObjectIntMap;
.line 124
new-instance v0, Lcom/badlogic/gdx/utils/ObjectIntMap;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/ObjectIntMap;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->p:Lcom/badlogic/gdx/utils/ObjectIntMap;
const/4 v0, 0x0
.line 151
iput v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->y:I
const/4 v0, 0x1
.line 807
invoke-static {v0}, Lcom/badlogic/gdx/utils/BufferUtils;->c(I)Ljava/nio/IntBuffer;
move-result-object v1
iput-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->e:Ljava/nio/IntBuffer;
.line 808
invoke-static {v0}, Lcom/badlogic/gdx/utils/BufferUtils;->c(I)Ljava/nio/IntBuffer;
move-result-object v0
iput-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->f:Ljava/nio/IntBuffer;
if-eqz p1, :cond_4
if-eqz p2, :cond_3
.line 162
sget-object v0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b:Ljava/lang/String;
if-eqz v0, :cond_0
sget-object v0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b:Ljava/lang/String;
invoke-virtual {v0}, Ljava/lang/String;->length()I
move-result v0
if-lez v0, :cond_0
.line 163
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
sget-object v1, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->b:Ljava/lang/String;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
.line 164
:cond_0
sget-object v0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->c:Ljava/lang/String;
if-eqz v0, :cond_1
sget-object v0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->c:Ljava/lang/String;
invoke-virtual {v0}, Ljava/lang/String;->length()I
move-result v0
if-lez v0, :cond_1
.line 165
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
sget-object v1, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->c:Ljava/lang/String;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p2
.line 167
:cond_1
iput-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->v:Ljava/lang/String;
.line 168
iput-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->w:Ljava/lang/String;
const/16 v0, 0x10
.line 169
invoke-static {v0}, Lcom/badlogic/gdx/utils/BufferUtils;->a(I)Ljava/nio/FloatBuffer;
move-result-object v0
iput-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->u:Ljava/nio/FloatBuffer;
.line 171
invoke-direct {p0, p1, p2}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(Ljava/lang/String;Ljava/lang/String;)V
.line 172
invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->d()Z
move-result p1
if-eqz p1, :cond_2
.line 173
invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->j()V
.line 174
invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->i()V
.line 175
sget-object p1, Lcom/badlogic/gdx/Gdx;->a:Lcom/badlogic/gdx/Application;
invoke-direct {p0, p1, p0}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(Lcom/badlogic/gdx/Application;Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;)V
:cond_2
return-void
.line 160
:cond_3
new-instance p1, Ljava/lang/IllegalArgumentException;
const-string p2, "fragment shader must not be null"
invoke-direct {p1, p2}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw p1
.line 159
:cond_4
new-instance p1, Ljava/lang/IllegalArgumentException;
const-string p2, "vertex shader must not be null"
invoke-direct {p1, p2}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw p1
.end method
.method private a(ILjava/lang/String;)I
.locals 4
.line 206
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
const/4 v1, 0x1
.line 207
invoke-static {v1}, Lcom/badlogic/gdx/utils/BufferUtils;->c(I)Ljava/nio/IntBuffer;
move-result-object v1
.line 209
invoke-interface {v0, p1}, Lcom/badlogic/gdx/graphics/GL20;->glCreateShader(I)I
move-result v2
const/4 v3, -0x1
if-nez v2, :cond_0
return v3
.line 212
:cond_0
invoke-interface {v0, v2, p2}, Lcom/badlogic/gdx/graphics/GL20;->glShaderSource(ILjava/lang/String;)V
.line 213
invoke-interface {v0, v2}, Lcom/badlogic/gdx/graphics/GL20;->glCompileShader(I)V
const p2, 0x8b81
.line 214
invoke-interface {v0, v2, p2, v1}, Lcom/badlogic/gdx/graphics/GL20;->glGetShaderiv(IILjava/nio/IntBuffer;)V
const/4 p2, 0x0
.line 216
invoke-virtual {v1, p2}, Ljava/nio/IntBuffer;->get(I)I
move-result p2
if-nez p2, :cond_2
.line 221
invoke-interface {v0, v2}, Lcom/badlogic/gdx/graphics/GL20;->glGetShaderInfoLog(I)Ljava/lang/String;
move-result-object p2
.line 222
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h:Ljava/lang/String;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const v1, 0x8b31
if-ne p1, v1, :cond_1
const-string p1, "Vertex shader\n"
goto :goto_0
:cond_1
const-string p1, "Fragment shader:\n"
:goto_0
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
iput-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h:Ljava/lang/String;
.line 223
new-instance p1, Ljava/lang/StringBuilder;
invoke-direct {p1}, Ljava/lang/StringBuilder;-><init>()V
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h:Ljava/lang/String;
invoke-virtual {p1, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p1, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
iput-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h:Ljava/lang/String;
return v3
:cond_2
return v2
.end method
.method public static a(Lcom/badlogic/gdx/Application;)V
.locals 3
.line 762
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
if-nez v0, :cond_0
return-void
.line 764
:cond_0
sget-object v0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->g:Lcom/badlogic/gdx/utils/ObjectMap;
invoke-virtual {v0, p0}, Lcom/badlogic/gdx/utils/ObjectMap;->a(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object p0
check-cast p0, Lcom/badlogic/gdx/utils/Array;
if-nez p0, :cond_1
return-void
:cond_1
const/4 v0, 0x0
.line 767
:goto_0
iget v1, p0, Lcom/badlogic/gdx/utils/Array;->b:I
if-ge v0, v1, :cond_2
.line 768
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;
const/4 v2, 0x1
iput-boolean v2, v1, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->x:Z
.line 769
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;
invoke-direct {v1}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h()V
add-int/lit8 v0, v0, 0x1
goto :goto_0
:cond_2
return-void
.end method
.method private a(Lcom/badlogic/gdx/Application;Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;)V
.locals 1
.line 753
sget-object v0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->g:Lcom/badlogic/gdx/utils/ObjectMap;
invoke-virtual {v0, p1}, Lcom/badlogic/gdx/utils/ObjectMap;->a(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v0
check-cast v0, Lcom/badlogic/gdx/utils/Array;
if-nez v0, :cond_0
.line 754
new-instance v0, Lcom/badlogic/gdx/utils/Array;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/Array;-><init>()V
.line 755
:cond_0
invoke-virtual {v0, p2}, Lcom/badlogic/gdx/utils/Array;->a(Ljava/lang/Object;)V
.line 756
sget-object p2, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->g:Lcom/badlogic/gdx/utils/ObjectMap;
invoke-virtual {p2, p1, v0}, Lcom/badlogic/gdx/utils/ObjectMap;->a(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
return-void
.end method
.method private a(Ljava/lang/String;Ljava/lang/String;)V
.locals 1
const v0, 0x8b31
.line 188
invoke-direct {p0, v0, p1}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(ILjava/lang/String;)I
move-result p1
iput p1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->s:I
const p1, 0x8b30
.line 189
invoke-direct {p0, p1, p2}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(ILjava/lang/String;)I
move-result p1
iput p1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->t:I
.line 191
iget p1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->s:I
const/4 p2, 0x0
const/4 v0, -0x1
if-eq p1, v0, :cond_2
iget p1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->t:I
if-ne p1, v0, :cond_0
goto :goto_0
.line 196
:cond_0
invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a()I
move-result p1
invoke-direct {p0, p1}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->c(I)I
move-result p1
iput p1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->r:I
.line 197
iget p1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->r:I
if-ne p1, v0, :cond_1
.line 198
iput-boolean p2, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->i:Z
return-void
:cond_1
const/4 p1, 0x1
.line 202
iput-boolean p1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->i:Z
return-void
.line 192
:cond_2
:goto_0
iput-boolean p2, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->i:Z
return-void
.end method
.method public static b(Lcom/badlogic/gdx/Application;)V
.locals 1
.line 774
sget-object v0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->g:Lcom/badlogic/gdx/utils/ObjectMap;
invoke-virtual {v0, p0}, Lcom/badlogic/gdx/utils/ObjectMap;->b(Ljava/lang/Object;)Ljava/lang/Object;
return-void
.end method
.method private c(I)I
.locals 4
.line 238
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
const/4 v1, -0x1
if-ne p1, v1, :cond_0
return v1
.line 241
:cond_0
iget v2, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->s:I
invoke-interface {v0, p1, v2}, Lcom/badlogic/gdx/graphics/GL20;->glAttachShader(II)V
.line 242
iget v2, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->t:I
invoke-interface {v0, p1, v2}, Lcom/badlogic/gdx/graphics/GL20;->glAttachShader(II)V
.line 243
invoke-interface {v0, p1}, Lcom/badlogic/gdx/graphics/GL20;->glLinkProgram(I)V
const/4 v2, 0x4
.line 245
invoke-static {v2}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;
move-result-object v2
.line 246
invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;
move-result-object v3
invoke-virtual {v2, v3}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;
.line 247
invoke-virtual {v2}, Ljava/nio/ByteBuffer;->asIntBuffer()Ljava/nio/IntBuffer;
move-result-object v2
const v3, 0x8b82
.line 249
invoke-interface {v0, p1, v3, v2}, Lcom/badlogic/gdx/graphics/GL20;->glGetProgramiv(IILjava/nio/IntBuffer;)V
const/4 v0, 0x0
.line 250
invoke-virtual {v2, v0}, Ljava/nio/IntBuffer;->get(I)I
move-result v0
if-nez v0, :cond_1
.line 255
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
invoke-interface {v0, p1}, Lcom/badlogic/gdx/graphics/GL20;->glGetProgramInfoLog(I)Ljava/lang/String;
move-result-object p1
iput-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h:Ljava/lang/String;
return v1
:cond_1
return p1
.end method
.method private c(Ljava/lang/String;)I
.locals 3
.line 286
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 290
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->n:Lcom/badlogic/gdx/utils/ObjectIntMap;
const/4 v2, -0x2
invoke-virtual {v1, p1, v2}, Lcom/badlogic/gdx/utils/ObjectIntMap;->b(Ljava/lang/Object;I)I
move-result v1
if-ne v1, v2, :cond_0
.line 291
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->r:I
invoke-interface {v0, v1, p1}, Lcom/badlogic/gdx/graphics/GL20;->glGetAttribLocation(ILjava/lang/String;)I
move-result v1
.line 292
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->n:Lcom/badlogic/gdx/utils/ObjectIntMap;
invoke-virtual {v0, p1, v1}, Lcom/badlogic/gdx/utils/ObjectIntMap;->a(Ljava/lang/Object;I)V
:cond_0
return v1
.end method
.method private d(Ljava/lang/String;)I
.locals 1
.line 298
sget-boolean v0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a:Z
invoke-virtual {p0, p1, v0}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(Ljava/lang/String;Z)I
move-result p1
return p1
.end method
.method public static g()Ljava/lang/String;
.locals 4
.line 778
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
const-string v1, "Managed shaders/app: { "
.line 780
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
.line 781
sget-object v1, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->g:Lcom/badlogic/gdx/utils/ObjectMap;
invoke-virtual {v1}, Lcom/badlogic/gdx/utils/ObjectMap;->e()Lcom/badlogic/gdx/utils/ObjectMap$Keys;
move-result-object v1
invoke-virtual {v1}, Lcom/badlogic/gdx/utils/ObjectMap$Keys;->a()Lcom/badlogic/gdx/utils/ObjectMap$Keys;
move-result-object v1
:goto_0
invoke-interface {v1}, Ljava/util/Iterator;->hasNext()Z
move-result v2
if-eqz v2, :cond_0
invoke-interface {v1}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v2
check-cast v2, Lcom/badlogic/gdx/Application;
.line 782
sget-object v3, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->g:Lcom/badlogic/gdx/utils/ObjectMap;
invoke-virtual {v3, v2}, Lcom/badlogic/gdx/utils/ObjectMap;->a(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v2
check-cast v2, Lcom/badlogic/gdx/utils/Array;
iget v2, v2, Lcom/badlogic/gdx/utils/Array;->b:I
invoke-virtual {v0, v2}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
const-string v2, " "
.line 783
invoke-virtual {v0, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
goto :goto_0
:cond_0
const-string v1, "}"
.line 785
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
.line 786
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
return-object v0
.end method
.method private h()V
.locals 2
.line 746
iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->x:Z
if-eqz v0, :cond_0
.line 747
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->v:Ljava/lang/String;
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->w:Ljava/lang/String;
invoke-direct {p0, v0, v1}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(Ljava/lang/String;Ljava/lang/String;)V
const/4 v0, 0x0
.line 748
iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->x:Z
:cond_0
return-void
.end method
.method private i()V
.locals 7
.line 811
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->e:Ljava/nio/IntBuffer;
invoke-virtual {v0}, Ljava/nio/IntBuffer;->clear()Ljava/nio/Buffer;
.line 812
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->r:I
iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->e:Ljava/nio/IntBuffer;
const v3, 0x8b86
invoke-interface {v0, v1, v3, v2}, Lcom/badlogic/gdx/graphics/GL20;->glGetProgramiv(IILjava/nio/IntBuffer;)V
.line 813
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->e:Ljava/nio/IntBuffer;
const/4 v1, 0x0
invoke-virtual {v0, v1}, Ljava/nio/IntBuffer;->get(I)I
move-result v0
.line 815
new-array v2, v0, [Ljava/lang/String;
iput-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->m:[Ljava/lang/String;
const/4 v2, 0x0
:goto_0
if-ge v2, v0, :cond_0
.line 818
iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->e:Ljava/nio/IntBuffer;
invoke-virtual {v3}, Ljava/nio/IntBuffer;->clear()Ljava/nio/Buffer;
.line 819
iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->e:Ljava/nio/IntBuffer;
const/4 v4, 0x1
invoke-virtual {v3, v1, v4}, Ljava/nio/IntBuffer;->put(II)Ljava/nio/IntBuffer;
.line 820
iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->f:Ljava/nio/IntBuffer;
invoke-virtual {v3}, Ljava/nio/IntBuffer;->clear()Ljava/nio/Buffer;
.line 821
sget-object v3, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
iget v4, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->r:I
iget-object v5, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->e:Ljava/nio/IntBuffer;
iget-object v6, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->f:Ljava/nio/IntBuffer;
invoke-interface {v3, v4, v2, v5, v6}, Lcom/badlogic/gdx/graphics/GL20;->glGetActiveUniform(IILjava/nio/IntBuffer;Ljava/nio/Buffer;)Ljava/lang/String;
move-result-object v3
.line 822
sget-object v4, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
iget v5, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->r:I
invoke-interface {v4, v5, v3}, Lcom/badlogic/gdx/graphics/GL20;->glGetUniformLocation(ILjava/lang/String;)I
move-result v4
.line 823
iget-object v5, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->j:Lcom/badlogic/gdx/utils/ObjectIntMap;
invoke-virtual {v5, v3, v4}, Lcom/badlogic/gdx/utils/ObjectIntMap;->a(Ljava/lang/Object;I)V
.line 824
iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->k:Lcom/badlogic/gdx/utils/ObjectIntMap;
iget-object v5, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->f:Ljava/nio/IntBuffer;
invoke-virtual {v5, v1}, Ljava/nio/IntBuffer;->get(I)I
move-result v5
invoke-virtual {v4, v3, v5}, Lcom/badlogic/gdx/utils/ObjectIntMap;->a(Ljava/lang/Object;I)V
.line 825
iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->l:Lcom/badlogic/gdx/utils/ObjectIntMap;
iget-object v5, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->e:Ljava/nio/IntBuffer;
invoke-virtual {v5, v1}, Ljava/nio/IntBuffer;->get(I)I
move-result v5
invoke-virtual {v4, v3, v5}, Lcom/badlogic/gdx/utils/ObjectIntMap;->a(Ljava/lang/Object;I)V
.line 826
iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->m:[Ljava/lang/String;
aput-object v3, v4, v2
add-int/lit8 v2, v2, 0x1
goto :goto_0
:cond_0
return-void
.end method
.method private j()V
.locals 7
.line 831
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->e:Ljava/nio/IntBuffer;
invoke-virtual {v0}, Ljava/nio/IntBuffer;->clear()Ljava/nio/Buffer;
.line 832
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->r:I
iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->e:Ljava/nio/IntBuffer;
const v3, 0x8b89
invoke-interface {v0, v1, v3, v2}, Lcom/badlogic/gdx/graphics/GL20;->glGetProgramiv(IILjava/nio/IntBuffer;)V
.line 833
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->e:Ljava/nio/IntBuffer;
const/4 v1, 0x0
invoke-virtual {v0, v1}, Ljava/nio/IntBuffer;->get(I)I
move-result v0
.line 835
new-array v2, v0, [Ljava/lang/String;
iput-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->q:[Ljava/lang/String;
const/4 v2, 0x0
:goto_0
if-ge v2, v0, :cond_0
.line 838
iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->e:Ljava/nio/IntBuffer;
invoke-virtual {v3}, Ljava/nio/IntBuffer;->clear()Ljava/nio/Buffer;
.line 839
iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->e:Ljava/nio/IntBuffer;
const/4 v4, 0x1
invoke-virtual {v3, v1, v4}, Ljava/nio/IntBuffer;->put(II)Ljava/nio/IntBuffer;
.line 840
iget-object v3, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->f:Ljava/nio/IntBuffer;
invoke-virtual {v3}, Ljava/nio/IntBuffer;->clear()Ljava/nio/Buffer;
.line 841
sget-object v3, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
iget v4, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->r:I
iget-object v5, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->e:Ljava/nio/IntBuffer;
iget-object v6, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->f:Ljava/nio/IntBuffer;
invoke-interface {v3, v4, v2, v5, v6}, Lcom/badlogic/gdx/graphics/GL20;->glGetActiveAttrib(IILjava/nio/IntBuffer;Ljava/nio/Buffer;)Ljava/lang/String;
move-result-object v3
.line 842
sget-object v4, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
iget v5, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->r:I
invoke-interface {v4, v5, v3}, Lcom/badlogic/gdx/graphics/GL20;->glGetAttribLocation(ILjava/lang/String;)I
move-result v4
.line 843
iget-object v5, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->n:Lcom/badlogic/gdx/utils/ObjectIntMap;
invoke-virtual {v5, v3, v4}, Lcom/badlogic/gdx/utils/ObjectIntMap;->a(Ljava/lang/Object;I)V
.line 844
iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->o:Lcom/badlogic/gdx/utils/ObjectIntMap;
iget-object v5, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->f:Ljava/nio/IntBuffer;
invoke-virtual {v5, v1}, Ljava/nio/IntBuffer;->get(I)I
move-result v5
invoke-virtual {v4, v3, v5}, Lcom/badlogic/gdx/utils/ObjectIntMap;->a(Ljava/lang/Object;I)V
.line 845
iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->p:Lcom/badlogic/gdx/utils/ObjectIntMap;
iget-object v5, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->e:Ljava/nio/IntBuffer;
invoke-virtual {v5, v1}, Ljava/nio/IntBuffer;->get(I)I
move-result v5
invoke-virtual {v4, v3, v5}, Lcom/badlogic/gdx/utils/ObjectIntMap;->a(Ljava/lang/Object;I)V
.line 846
iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->q:[Ljava/lang/String;
aput-object v3, v4, v2
add-int/lit8 v2, v2, 0x1
goto :goto_0
:cond_0
return-void
.end method
# virtual methods
.method protected a()I
.locals 1
.line 232
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 233
invoke-interface {v0}, Lcom/badlogic/gdx/graphics/GL20;->glCreateProgram()I
move-result v0
if-eqz v0, :cond_0
goto :goto_0
:cond_0
const/4 v0, -0x1
:goto_0
return v0
.end method
.method public a(Ljava/lang/String;Z)I
.locals 3
.line 302
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 306
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->j:Lcom/badlogic/gdx/utils/ObjectIntMap;
const/4 v2, -0x2
invoke-virtual {v1, p1, v2}, Lcom/badlogic/gdx/utils/ObjectIntMap;->b(Ljava/lang/Object;I)I
move-result v1
if-ne v1, v2, :cond_2
.line 307
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->r:I
invoke-interface {v0, v1, p1}, Lcom/badlogic/gdx/graphics/GL20;->glGetUniformLocation(ILjava/lang/String;)I
move-result v1
const/4 v0, -0x1
if-ne v1, v0, :cond_1
if-nez p2, :cond_0
goto :goto_0
.line 308
:cond_0
new-instance p2, Ljava/lang/IllegalArgumentException;
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
const-string v1, "no uniform with name \'"
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
const-string p1, "\' in shader"
invoke-virtual {v0, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
invoke-direct {p2, p1}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw p2
.line 309
:cond_1
:goto_0
iget-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->j:Lcom/badlogic/gdx/utils/ObjectIntMap;
invoke-virtual {p2, p1, v1}, Lcom/badlogic/gdx/utils/ObjectIntMap;->a(Ljava/lang/Object;I)V
:cond_2
return v1
.end method
.method public a(I)V
.locals 1
.line 723
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 724
invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h()V
.line 725
invoke-interface {v0, p1}, Lcom/badlogic/gdx/graphics/GL20;->glDisableVertexAttribArray(I)V
return-void
.end method
.method public a(IIIZII)V
.locals 7
.line 681
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 682
invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h()V
move v1, p1
move v2, p2
move v3, p3
move v4, p4
move v5, p5
move v6, p6
.line 683
invoke-interface/range {v0 .. v6}, Lcom/badlogic/gdx/graphics/GL20;->glVertexAttribPointer(IIIZII)V
return-void
.end method
.method public a(IIIZILjava/nio/Buffer;)V
.locals 7
.line 658
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 659
invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h()V
move v1, p1
move v2, p2
move v3, p3
move v4, p4
move v5, p5
move-object v6, p6
.line 660
invoke-interface/range {v0 .. v6}, Lcom/badlogic/gdx/graphics/GL20;->glVertexAttribPointer(IIIZILjava/nio/Buffer;)V
return-void
.end method
.method public a(ILcom/badlogic/gdx/math/Matrix4;Z)V
.locals 6
.line 536
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 537
invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h()V
.line 538
iget-object v4, p2, Lcom/badlogic/gdx/math/Matrix4;->val:[F
const/4 v2, 0x1
const/4 v5, 0x0
move v1, p1
move v3, p3
invoke-interface/range {v0 .. v5}, Lcom/badlogic/gdx/graphics/GL20;->glUniformMatrix4fv(IIZ[FI)V
return-void
.end method
.method public a(Ljava/lang/String;)V
.locals 2
.line 715
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 716
invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h()V
.line 717
invoke-direct {p0, p1}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->c(Ljava/lang/String;)I
move-result p1
const/4 v1, -0x1
if-ne p1, v1, :cond_0
return-void
.line 719
:cond_0
invoke-interface {v0, p1}, Lcom/badlogic/gdx/graphics/GL20;->glDisableVertexAttribArray(I)V
return-void
.end method
.method public a(Ljava/lang/String;I)V
.locals 1
.line 319
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 320
invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h()V
.line 321
invoke-direct {p0, p1}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->d(Ljava/lang/String;)I
move-result p1
.line 322
invoke-interface {v0, p1, p2}, Lcom/badlogic/gdx/graphics/GL20;->glUniform1i(II)V
return-void
.end method
.method public a(Ljava/lang/String;Lcom/badlogic/gdx/math/Matrix4;)V
.locals 1
const/4 v0, 0x0
.line 519
invoke-virtual {p0, p1, p2, v0}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(Ljava/lang/String;Lcom/badlogic/gdx/math/Matrix4;Z)V
return-void
.end method
.method public a(Ljava/lang/String;Lcom/badlogic/gdx/math/Matrix4;Z)V
.locals 0
.line 528
invoke-direct {p0, p1}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->d(Ljava/lang/String;)I
move-result p1
invoke-virtual {p0, p1, p2, p3}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->a(ILcom/badlogic/gdx/math/Matrix4;Z)V
return-void
.end method
.method public b(Ljava/lang/String;)I
.locals 2
.line 865
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->n:Lcom/badlogic/gdx/utils/ObjectIntMap;
const/4 v1, -0x1
invoke-virtual {v0, p1, v1}, Lcom/badlogic/gdx/utils/ObjectIntMap;->b(Ljava/lang/Object;I)I
move-result p1
return p1
.end method
.method public b()Ljava/lang/String;
.locals 2
.line 268
iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->i:Z
if-eqz v0, :cond_0
.line 272
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->r:I
invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glGetProgramInfoLog(I)Ljava/lang/String;
move-result-object v0
iput-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h:Ljava/lang/String;
.line 274
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h:Ljava/lang/String;
return-object v0
.line 276
:cond_0
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h:Ljava/lang/String;
return-object v0
.end method
.method public b(I)V
.locals 1
.line 740
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 741
invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h()V
.line 742
invoke-interface {v0, p1}, Lcom/badlogic/gdx/graphics/GL20;->glEnableVertexAttribArray(I)V
return-void
.end method
.method public c()V
.locals 2
.line 703
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
const/4 v1, 0x0
.line 704
invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glUseProgram(I)V
.line 705
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->s:I
invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteShader(I)V
.line 706
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->t:I
invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteShader(I)V
.line 707
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->r:I
invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteProgram(I)V
.line 708
sget-object v0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->g:Lcom/badlogic/gdx/utils/ObjectMap;
sget-object v1, Lcom/badlogic/gdx/Gdx;->a:Lcom/badlogic/gdx/Application;
invoke-virtual {v0, v1}, Lcom/badlogic/gdx/utils/ObjectMap;->a(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v0
if-eqz v0, :cond_0
sget-object v0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->g:Lcom/badlogic/gdx/utils/ObjectMap;
sget-object v1, Lcom/badlogic/gdx/Gdx;->a:Lcom/badlogic/gdx/Application;
invoke-virtual {v0, v1}, Lcom/badlogic/gdx/utils/ObjectMap;->a(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v0
check-cast v0, Lcom/badlogic/gdx/utils/Array;
const/4 v1, 0x1
invoke-virtual {v0, p0, v1}, Lcom/badlogic/gdx/utils/Array;->c(Ljava/lang/Object;Z)Z
:cond_0
return-void
.end method
.method public d()Z
.locals 1
.line 282
iget-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->i:Z
return v0
.end method
.method public e()V
.locals 2
.line 689
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 690
invoke-direct {p0}, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->h()V
.line 691
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;->r:I
invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glUseProgram(I)V
return-void
.end method
.method public f()V
.locals 2
.line 697
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
const/4 v1, 0x0
.line 698
invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glUseProgram(I)V
return-void
.end method