Weather/smali/com/badlogic/gdx/graphics/glutils/GLFrameBuffer.smali
2021-05-10 10:13:34 +02:00

986 lines
26 KiB
Smali

.class public abstract Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;
.super Ljava/lang/Object;
.source "GLFrameBuffer.java"
# interfaces
.implements Lcom/badlogic/gdx/utils/Disposable;
# annotations
.annotation system Ldalvik/annotation/Signature;
value = {
"<T:",
"Lcom/badlogic/gdx/graphics/GLTexture;",
">",
"Ljava/lang/Object;",
"Lcom/badlogic/gdx/utils/Disposable;"
}
.end annotation
# static fields
.field protected static final a:Ljava/util/Map;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/Map<",
"Lcom/badlogic/gdx/Application;",
"Lcom/badlogic/gdx/utils/Array<",
"Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;",
">;>;"
}
.end annotation
.end field
.field protected static c:I
.field protected static d:Z
# instance fields
.field protected b:Lcom/badlogic/gdx/graphics/GLTexture;
.annotation system Ldalvik/annotation/Signature;
value = {
"TT;"
}
.end annotation
.end field
.field protected e:I
.field protected f:I
.field protected g:I
.field protected h:I
.field protected final i:I
.field protected final j:I
.field protected final k:Z
.field protected final l:Z
.field protected m:Z
.field protected final n:Lcom/badlogic/gdx/graphics/Pixmap$Format;
# direct methods
.method static constructor <clinit>()V
.locals 1
.line 52
new-instance v0, Ljava/util/HashMap;
invoke-direct {v0}, Ljava/util/HashMap;-><init>()V
sput-object v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map;
const/4 v0, 0x0
.line 62
sput-boolean v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->d:Z
return-void
.end method
.method public constructor <init>(Lcom/badlogic/gdx/graphics/Pixmap$Format;IIZZ)V
.locals 0
.line 112
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 113
iput p2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->i:I
.line 114
iput p3, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->j:I
.line 115
iput-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->n:Lcom/badlogic/gdx/graphics/Pixmap$Format;
.line 116
iput-boolean p4, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z
.line 117
iput-boolean p5, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z
.line 118
invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e()V
.line 120
sget-object p1, Lcom/badlogic/gdx/Gdx;->a:Lcom/badlogic/gdx/Application;
invoke-static {p1, p0}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a(Lcom/badlogic/gdx/Application;Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;)V
return-void
.end method
.method public static a(Ljava/lang/StringBuilder;)Ljava/lang/StringBuilder;
.locals 3
const-string v0, "Managed buffers/app: { "
.line 358
invoke-virtual {p0, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
.line 359
sget-object v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map;
invoke-interface {v0}, Ljava/util/Map;->keySet()Ljava/util/Set;
move-result-object v0
invoke-interface {v0}, Ljava/util/Set;->iterator()Ljava/util/Iterator;
move-result-object v0
:goto_0
invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z
move-result v1
if-eqz v1, :cond_0
invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/badlogic/gdx/Application;
.line 360
sget-object v2, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map;
invoke-interface {v2, v1}, Ljava/util/Map;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/badlogic/gdx/utils/Array;
iget v1, v1, Lcom/badlogic/gdx/utils/Array;->b:I
invoke-virtual {p0, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
const-string v1, " "
.line 361
invoke-virtual {p0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
goto :goto_0
:cond_0
const-string v0, "}"
.line 363
invoke-virtual {p0, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
return-object p0
.end method
.method public static a(Lcom/badlogic/gdx/Application;)V
.locals 2
.line 344
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
if-nez v0, :cond_0
return-void
.line 346
:cond_0
sget-object v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map;
invoke-interface {v0, p0}, Ljava/util/Map;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object p0
check-cast p0, Lcom/badlogic/gdx/utils/Array;
if-nez p0, :cond_1
return-void
:cond_1
const/4 v0, 0x0
.line 348
:goto_0
iget v1, p0, Lcom/badlogic/gdx/utils/Array;->b:I
if-ge v0, v1, :cond_2
.line 349
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;
invoke-virtual {v1}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e()V
add-int/lit8 v0, v0, 0x1
goto :goto_0
:cond_2
return-void
.end method
.method private static a(Lcom/badlogic/gdx/Application;Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;)V
.locals 1
.line 335
sget-object v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map;
invoke-interface {v0, p0}, Ljava/util/Map;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v0
check-cast v0, Lcom/badlogic/gdx/utils/Array;
if-nez v0, :cond_0
.line 336
new-instance v0, Lcom/badlogic/gdx/utils/Array;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/Array;-><init>()V
.line 337
:cond_0
invoke-virtual {v0, p1}, Lcom/badlogic/gdx/utils/Array;->a(Ljava/lang/Object;)V
.line 338
sget-object p1, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map;
invoke-interface {p1, p0, v0}, Ljava/util/Map;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
return-void
.end method
.method public static b(Lcom/badlogic/gdx/Application;)V
.locals 1
.line 354
sget-object v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map;
invoke-interface {v0, p0}, Ljava/util/Map;->remove(Ljava/lang/Object;)Ljava/lang/Object;
return-void
.end method
.method public static g()V
.locals 3
.line 264
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
sget v1, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->c:I
const v2, 0x8d40
invoke-interface {v0, v2, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindFramebuffer(II)V
return-void
.end method
.method public static m()Ljava/lang/String;
.locals 1
.line 368
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
invoke-static {v0}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a(Ljava/lang/StringBuilder;)Ljava/lang/StringBuilder;
move-result-object v0
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
return-object v0
.end method
# virtual methods
.method public a(IIII)V
.locals 1
.line 290
invoke-static {}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g()V
.line 291
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
invoke-interface {v0, p1, p2, p3, p4}, Lcom/badlogic/gdx/graphics/GL20;->glViewport(IIII)V
return-void
.end method
.method protected abstract a(Lcom/badlogic/gdx/graphics/GLTexture;)V
.annotation system Ldalvik/annotation/Signature;
value = {
"(TT;)V"
}
.end annotation
.end method
.method protected abstract b()V
.end method
.method public c()V
.locals 2
.line 241
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 243
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
invoke-virtual {p0, v1}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a(Lcom/badlogic/gdx/graphics/GLTexture;)V
.line 245
iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->m:Z
if-eqz v1, :cond_0
.line 246
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->h:I
invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteRenderbuffer(I)V
goto :goto_0
.line 248
:cond_0
iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z
if-eqz v1, :cond_1
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f:I
invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteRenderbuffer(I)V
.line 249
:cond_1
iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z
if-eqz v1, :cond_2
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g:I
invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteRenderbuffer(I)V
.line 252
:cond_2
:goto_0
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e:I
invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteFramebuffer(I)V
.line 254
sget-object v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map;
sget-object v1, Lcom/badlogic/gdx/Gdx;->a:Lcom/badlogic/gdx/Application;
invoke-interface {v0, v1}, Ljava/util/Map;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v0
if-eqz v0, :cond_3
sget-object v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map;
sget-object v1, Lcom/badlogic/gdx/Gdx;->a:Lcom/badlogic/gdx/Application;
invoke-interface {v0, v1}, Ljava/util/Map;->get(Ljava/lang/Object;)Ljava/lang/Object;
move-result-object v0
check-cast v0, Lcom/badlogic/gdx/utils/Array;
const/4 v1, 0x1
invoke-virtual {v0, p0, v1}, Lcom/badlogic/gdx/utils/Array;->c(Ljava/lang/Object;Z)Z
:cond_3
return-void
.end method
.method protected abstract d()Lcom/badlogic/gdx/graphics/GLTexture;
.annotation system Ldalvik/annotation/Signature;
value = {
"()TT;"
}
.end annotation
.end method
.method protected e()V
.locals 11
.line 133
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
.line 136
sget-boolean v1, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->d:Z
const/4 v2, 0x1
const/4 v3, 0x0
if-nez v1, :cond_1
.line 137
sput-boolean v2, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->d:Z
.line 138
sget-object v1, Lcom/badlogic/gdx/Gdx;->a:Lcom/badlogic/gdx/Application;
invoke-interface {v1}, Lcom/badlogic/gdx/Application;->getType()Lcom/badlogic/gdx/Application$ApplicationType;
move-result-object v1
sget-object v4, Lcom/badlogic/gdx/Application$ApplicationType;->iOS:Lcom/badlogic/gdx/Application$ApplicationType;
if-ne v1, v4, :cond_0
const/16 v1, 0x40
.line 139
invoke-static {v1}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer;
move-result-object v1
invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder;
move-result-object v4
invoke-virtual {v1, v4}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer;
move-result-object v1
invoke-virtual {v1}, Ljava/nio/ByteBuffer;->asIntBuffer()Ljava/nio/IntBuffer;
move-result-object v1
const v4, 0x8ca6
.line 140
invoke-interface {v0, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glGetIntegerv(ILjava/nio/IntBuffer;)V
.line 141
invoke-virtual {v1, v3}, Ljava/nio/IntBuffer;->get(I)I
move-result v1
sput v1, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->c:I
goto :goto_0
.line 143
:cond_0
sput v3, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->c:I
.line 147
:cond_1
:goto_0
invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->d()Lcom/badlogic/gdx/graphics/GLTexture;
move-result-object v1
iput-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
.line 149
invoke-interface {v0}, Lcom/badlogic/gdx/graphics/GL20;->glGenFramebuffer()I
move-result v1
iput v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e:I
.line 151
iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z
if-eqz v1, :cond_2
.line 152
invoke-interface {v0}, Lcom/badlogic/gdx/graphics/GL20;->glGenRenderbuffer()I
move-result v1
iput v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f:I
.line 155
:cond_2
iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z
if-eqz v1, :cond_3
.line 156
invoke-interface {v0}, Lcom/badlogic/gdx/graphics/GL20;->glGenRenderbuffer()I
move-result v1
iput v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g:I
.line 159
:cond_3
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
iget v1, v1, Lcom/badlogic/gdx/graphics/GLTexture;->c:I
iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
invoke-virtual {v4}, Lcom/badlogic/gdx/graphics/GLTexture;->m()I
move-result v4
invoke-interface {v0, v1, v4}, Lcom/badlogic/gdx/graphics/GL20;->glBindTexture(II)V
.line 161
iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z
const v4, 0x8d41
if-eqz v1, :cond_4
.line 162
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f:I
invoke-interface {v0, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindRenderbuffer(II)V
const v1, 0x81a5
.line 163
iget-object v5, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
invoke-virtual {v5}, Lcom/badlogic/gdx/graphics/GLTexture;->e()I
move-result v5
iget-object v6, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
.line 164
invoke-virtual {v6}, Lcom/badlogic/gdx/graphics/GLTexture;->f()I
move-result v6
.line 163
invoke-interface {v0, v4, v1, v5, v6}, Lcom/badlogic/gdx/graphics/GL20;->glRenderbufferStorage(IIII)V
.line 167
:cond_4
iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z
if-eqz v1, :cond_5
.line 168
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g:I
invoke-interface {v0, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindRenderbuffer(II)V
const v1, 0x8d48
.line 169
iget-object v5, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
invoke-virtual {v5}, Lcom/badlogic/gdx/graphics/GLTexture;->e()I
move-result v5
iget-object v6, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
invoke-virtual {v6}, Lcom/badlogic/gdx/graphics/GLTexture;->f()I
move-result v6
invoke-interface {v0, v4, v1, v5, v6}, Lcom/badlogic/gdx/graphics/GL20;->glRenderbufferStorage(IIII)V
.line 172
:cond_5
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e:I
const v5, 0x8d40
invoke-interface {v0, v5, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindFramebuffer(II)V
.line 174
invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b()V
.line 176
iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z
const v6, 0x8d00
if-eqz v1, :cond_6
.line 177
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f:I
invoke-interface {v0, v5, v6, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glFramebufferRenderbuffer(IIII)V
.line 180
:cond_6
iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z
const v7, 0x8d20
if-eqz v1, :cond_7
.line 181
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g:I
invoke-interface {v0, v5, v7, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glFramebufferRenderbuffer(IIII)V
.line 184
:cond_7
invoke-interface {v0, v4, v3}, Lcom/badlogic/gdx/graphics/GL20;->glBindRenderbuffer(II)V
.line 185
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
iget v1, v1, Lcom/badlogic/gdx/graphics/GLTexture;->c:I
invoke-interface {v0, v1, v3}, Lcom/badlogic/gdx/graphics/GL20;->glBindTexture(II)V
.line 187
invoke-interface {v0, v5}, Lcom/badlogic/gdx/graphics/GL20;->glCheckFramebufferStatus(I)I
move-result v1
const v8, 0x8cdd
if-ne v1, v8, :cond_b
.line 189
iget-boolean v9, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z
if-eqz v9, :cond_b
iget-boolean v9, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z
if-eqz v9, :cond_b
sget-object v9, Lcom/badlogic/gdx/Gdx;->b:Lcom/badlogic/gdx/Graphics;
const-string v10, "GL_OES_packed_depth_stencil"
.line 190
invoke-interface {v9, v10}, Lcom/badlogic/gdx/Graphics;->a(Ljava/lang/String;)Z
move-result v9
if-nez v9, :cond_8
sget-object v9, Lcom/badlogic/gdx/Gdx;->b:Lcom/badlogic/gdx/Graphics;
const-string v10, "GL_EXT_packed_depth_stencil"
.line 191
invoke-interface {v9, v10}, Lcom/badlogic/gdx/Graphics;->a(Ljava/lang/String;)Z
move-result v9
if-eqz v9, :cond_b
.line 192
:cond_8
iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z
if-eqz v1, :cond_9
.line 193
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f:I
invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteRenderbuffer(I)V
.line 194
iput v3, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f:I
.line 196
:cond_9
iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z
if-eqz v1, :cond_a
.line 197
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g:I
invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteRenderbuffer(I)V
.line 198
iput v3, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g:I
.line 201
:cond_a
invoke-interface {v0}, Lcom/badlogic/gdx/graphics/GL20;->glGenRenderbuffer()I
move-result v1
iput v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->h:I
.line 202
iput-boolean v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->m:Z
.line 203
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->h:I
invoke-interface {v0, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindRenderbuffer(II)V
const v1, 0x88f0
.line 204
iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
invoke-virtual {v2}, Lcom/badlogic/gdx/graphics/GLTexture;->e()I
move-result v2
iget-object v9, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
invoke-virtual {v9}, Lcom/badlogic/gdx/graphics/GLTexture;->f()I
move-result v9
invoke-interface {v0, v4, v1, v2, v9}, Lcom/badlogic/gdx/graphics/GL20;->glRenderbufferStorage(IIII)V
.line 205
invoke-interface {v0, v4, v3}, Lcom/badlogic/gdx/graphics/GL20;->glBindRenderbuffer(II)V
.line 207
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->h:I
invoke-interface {v0, v5, v6, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glFramebufferRenderbuffer(IIII)V
.line 208
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->h:I
invoke-interface {v0, v5, v7, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glFramebufferRenderbuffer(IIII)V
.line 209
invoke-interface {v0, v5}, Lcom/badlogic/gdx/graphics/GL20;->glCheckFramebufferStatus(I)I
move-result v1
.line 212
:cond_b
sget v2, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->c:I
invoke-interface {v0, v5, v2}, Lcom/badlogic/gdx/graphics/GL20;->glBindFramebuffer(II)V
const v2, 0x8cd5
if-eq v1, v2, :cond_13
.line 215
iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
invoke-virtual {p0, v2}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a(Lcom/badlogic/gdx/graphics/GLTexture;)V
.line 217
iget-boolean v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->m:Z
if-eqz v2, :cond_c
.line 218
iget v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->h:I
invoke-interface {v0, v2}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteBuffer(I)V
goto :goto_1
.line 220
:cond_c
iget-boolean v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z
if-eqz v2, :cond_d
iget v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f:I
invoke-interface {v0, v2}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteRenderbuffer(I)V
.line 221
:cond_d
iget-boolean v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z
if-eqz v2, :cond_e
iget v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g:I
invoke-interface {v0, v2}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteRenderbuffer(I)V
.line 224
:cond_e
:goto_1
iget v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e:I
invoke-interface {v0, v2}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteFramebuffer(I)V
const v0, 0x8cd6
if-eq v1, v0, :cond_12
const v0, 0x8cd9
if-eq v1, v0, :cond_11
const v0, 0x8cd7
if-eq v1, v0, :cond_10
if-ne v1, v8, :cond_f
.line 233
new-instance v0, Ljava/lang/IllegalStateException;
const-string v1, "frame buffer couldn\'t be constructed: unsupported combination of formats"
invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;-><init>(Ljava/lang/String;)V
throw v0
.line 234
:cond_f
new-instance v0, Ljava/lang/IllegalStateException;
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
const-string v3, "frame buffer couldn\'t be constructed: unknown error "
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v1
invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;-><init>(Ljava/lang/String;)V
throw v0
.line 231
:cond_10
new-instance v0, Ljava/lang/IllegalStateException;
const-string v1, "frame buffer couldn\'t be constructed: missing attachment"
invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;-><init>(Ljava/lang/String;)V
throw v0
.line 229
:cond_11
new-instance v0, Ljava/lang/IllegalStateException;
const-string v1, "frame buffer couldn\'t be constructed: incomplete dimensions"
invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;-><init>(Ljava/lang/String;)V
throw v0
.line 227
:cond_12
new-instance v0, Ljava/lang/IllegalStateException;
const-string v1, "frame buffer couldn\'t be constructed: incomplete attachment"
invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;-><init>(Ljava/lang/String;)V
throw v0
:cond_13
return-void
.end method
.method public f()V
.locals 3
.line 259
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e:I
const v2, 0x8d40
invoke-interface {v0, v2, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindFramebuffer(II)V
return-void
.end method
.method public h()V
.locals 0
.line 269
invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f()V
.line 270
invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->i()V
return-void
.end method
.method protected i()V
.locals 4
.line 275
sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20;
iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
invoke-virtual {v1}, Lcom/badlogic/gdx/graphics/GLTexture;->e()I
move-result v1
iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
invoke-virtual {v2}, Lcom/badlogic/gdx/graphics/GLTexture;->f()I
move-result v2
const/4 v3, 0x0
invoke-interface {v0, v3, v3, v1, v2}, Lcom/badlogic/gdx/graphics/GL20;->glViewport(IIII)V
return-void
.end method
.method public j()I
.locals 1
.line 301
iget v0, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e:I
return v0
.end method
.method public k()I
.locals 1
.line 321
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/GLTexture;->f()I
move-result v0
return v0
.end method
.method public l()I
.locals 1
.line 326
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture;
invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/GLTexture;->e()I
move-result v0
return v0
.end method