.class public abstract Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer; .super Ljava/lang/Object; .source "GLFrameBuffer.java" # interfaces .implements Lcom/badlogic/gdx/utils/Disposable; # annotations .annotation system Ldalvik/annotation/Signature; value = { "", "Ljava/lang/Object;", "Lcom/badlogic/gdx/utils/Disposable;" } .end annotation # static fields .field protected static final a:Ljava/util/Map; .annotation system Ldalvik/annotation/Signature; value = { "Ljava/util/Map<", "Lcom/badlogic/gdx/Application;", "Lcom/badlogic/gdx/utils/Array<", "Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;", ">;>;" } .end annotation .end field .field protected static c:I .field protected static d:Z # instance fields .field protected b:Lcom/badlogic/gdx/graphics/GLTexture; .annotation system Ldalvik/annotation/Signature; value = { "TT;" } .end annotation .end field .field protected e:I .field protected f:I .field protected g:I .field protected h:I .field protected final i:I .field protected final j:I .field protected final k:Z .field protected final l:Z .field protected m:Z .field protected final n:Lcom/badlogic/gdx/graphics/Pixmap$Format; # direct methods .method static constructor ()V .locals 1 .line 52 new-instance v0, Ljava/util/HashMap; invoke-direct {v0}, Ljava/util/HashMap;->()V sput-object v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map; const/4 v0, 0x0 .line 62 sput-boolean v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->d:Z return-void .end method .method public constructor (Lcom/badlogic/gdx/graphics/Pixmap$Format;IIZZ)V .locals 0 .line 112 invoke-direct {p0}, Ljava/lang/Object;->()V .line 113 iput p2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->i:I .line 114 iput p3, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->j:I .line 115 iput-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->n:Lcom/badlogic/gdx/graphics/Pixmap$Format; .line 116 iput-boolean p4, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z .line 117 iput-boolean p5, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z .line 118 invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e()V .line 120 sget-object p1, Lcom/badlogic/gdx/Gdx;->a:Lcom/badlogic/gdx/Application; invoke-static {p1, p0}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a(Lcom/badlogic/gdx/Application;Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;)V return-void .end method .method public static a(Ljava/lang/StringBuilder;)Ljava/lang/StringBuilder; .locals 3 const-string v0, "Managed buffers/app: { " .line 358 invoke-virtual {p0, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder; .line 359 sget-object v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map; invoke-interface {v0}, Ljava/util/Map;->keySet()Ljava/util/Set; move-result-object v0 invoke-interface {v0}, Ljava/util/Set;->iterator()Ljava/util/Iterator; move-result-object v0 :goto_0 invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z move-result v1 if-eqz v1, :cond_0 invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object; move-result-object v1 check-cast v1, Lcom/badlogic/gdx/Application; .line 360 sget-object v2, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map; invoke-interface {v2, v1}, Ljava/util/Map;->get(Ljava/lang/Object;)Ljava/lang/Object; move-result-object v1 check-cast v1, Lcom/badlogic/gdx/utils/Array; iget v1, v1, Lcom/badlogic/gdx/utils/Array;->b:I invoke-virtual {p0, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder; const-string v1, " " .line 361 invoke-virtual {p0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder; goto :goto_0 :cond_0 const-string v0, "}" .line 363 invoke-virtual {p0, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder; return-object p0 .end method .method public static a(Lcom/badlogic/gdx/Application;)V .locals 2 .line 344 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; if-nez v0, :cond_0 return-void .line 346 :cond_0 sget-object v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map; invoke-interface {v0, p0}, Ljava/util/Map;->get(Ljava/lang/Object;)Ljava/lang/Object; move-result-object p0 check-cast p0, Lcom/badlogic/gdx/utils/Array; if-nez p0, :cond_1 return-void :cond_1 const/4 v0, 0x0 .line 348 :goto_0 iget v1, p0, Lcom/badlogic/gdx/utils/Array;->b:I if-ge v0, v1, :cond_2 .line 349 invoke-virtual {p0, v0}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object; move-result-object v1 check-cast v1, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer; invoke-virtual {v1}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e()V add-int/lit8 v0, v0, 0x1 goto :goto_0 :cond_2 return-void .end method .method private static a(Lcom/badlogic/gdx/Application;Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;)V .locals 1 .line 335 sget-object v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map; invoke-interface {v0, p0}, Ljava/util/Map;->get(Ljava/lang/Object;)Ljava/lang/Object; move-result-object v0 check-cast v0, Lcom/badlogic/gdx/utils/Array; if-nez v0, :cond_0 .line 336 new-instance v0, Lcom/badlogic/gdx/utils/Array; invoke-direct {v0}, Lcom/badlogic/gdx/utils/Array;->()V .line 337 :cond_0 invoke-virtual {v0, p1}, Lcom/badlogic/gdx/utils/Array;->a(Ljava/lang/Object;)V .line 338 sget-object p1, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map; invoke-interface {p1, p0, v0}, Ljava/util/Map;->put(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object; return-void .end method .method public static b(Lcom/badlogic/gdx/Application;)V .locals 1 .line 354 sget-object v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map; invoke-interface {v0, p0}, Ljava/util/Map;->remove(Ljava/lang/Object;)Ljava/lang/Object; return-void .end method .method public static g()V .locals 3 .line 264 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; sget v1, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->c:I const v2, 0x8d40 invoke-interface {v0, v2, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindFramebuffer(II)V return-void .end method .method public static m()Ljava/lang/String; .locals 1 .line 368 new-instance v0, Ljava/lang/StringBuilder; invoke-direct {v0}, Ljava/lang/StringBuilder;->()V invoke-static {v0}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a(Ljava/lang/StringBuilder;)Ljava/lang/StringBuilder; move-result-object v0 invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String; move-result-object v0 return-object v0 .end method # virtual methods .method public a(IIII)V .locals 1 .line 290 invoke-static {}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g()V .line 291 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; invoke-interface {v0, p1, p2, p3, p4}, Lcom/badlogic/gdx/graphics/GL20;->glViewport(IIII)V return-void .end method .method protected abstract a(Lcom/badlogic/gdx/graphics/GLTexture;)V .annotation system Ldalvik/annotation/Signature; value = { "(TT;)V" } .end annotation .end method .method protected abstract b()V .end method .method public c()V .locals 2 .line 241 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; .line 243 iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; invoke-virtual {p0, v1}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a(Lcom/badlogic/gdx/graphics/GLTexture;)V .line 245 iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->m:Z if-eqz v1, :cond_0 .line 246 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->h:I invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteRenderbuffer(I)V goto :goto_0 .line 248 :cond_0 iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z if-eqz v1, :cond_1 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f:I invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteRenderbuffer(I)V .line 249 :cond_1 iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z if-eqz v1, :cond_2 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g:I invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteRenderbuffer(I)V .line 252 :cond_2 :goto_0 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e:I invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteFramebuffer(I)V .line 254 sget-object v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map; sget-object v1, Lcom/badlogic/gdx/Gdx;->a:Lcom/badlogic/gdx/Application; invoke-interface {v0, v1}, Ljava/util/Map;->get(Ljava/lang/Object;)Ljava/lang/Object; move-result-object v0 if-eqz v0, :cond_3 sget-object v0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a:Ljava/util/Map; sget-object v1, Lcom/badlogic/gdx/Gdx;->a:Lcom/badlogic/gdx/Application; invoke-interface {v0, v1}, Ljava/util/Map;->get(Ljava/lang/Object;)Ljava/lang/Object; move-result-object v0 check-cast v0, Lcom/badlogic/gdx/utils/Array; const/4 v1, 0x1 invoke-virtual {v0, p0, v1}, Lcom/badlogic/gdx/utils/Array;->c(Ljava/lang/Object;Z)Z :cond_3 return-void .end method .method protected abstract d()Lcom/badlogic/gdx/graphics/GLTexture; .annotation system Ldalvik/annotation/Signature; value = { "()TT;" } .end annotation .end method .method protected e()V .locals 11 .line 133 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; .line 136 sget-boolean v1, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->d:Z const/4 v2, 0x1 const/4 v3, 0x0 if-nez v1, :cond_1 .line 137 sput-boolean v2, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->d:Z .line 138 sget-object v1, Lcom/badlogic/gdx/Gdx;->a:Lcom/badlogic/gdx/Application; invoke-interface {v1}, Lcom/badlogic/gdx/Application;->getType()Lcom/badlogic/gdx/Application$ApplicationType; move-result-object v1 sget-object v4, Lcom/badlogic/gdx/Application$ApplicationType;->iOS:Lcom/badlogic/gdx/Application$ApplicationType; if-ne v1, v4, :cond_0 const/16 v1, 0x40 .line 139 invoke-static {v1}, Ljava/nio/ByteBuffer;->allocateDirect(I)Ljava/nio/ByteBuffer; move-result-object v1 invoke-static {}, Ljava/nio/ByteOrder;->nativeOrder()Ljava/nio/ByteOrder; move-result-object v4 invoke-virtual {v1, v4}, Ljava/nio/ByteBuffer;->order(Ljava/nio/ByteOrder;)Ljava/nio/ByteBuffer; move-result-object v1 invoke-virtual {v1}, Ljava/nio/ByteBuffer;->asIntBuffer()Ljava/nio/IntBuffer; move-result-object v1 const v4, 0x8ca6 .line 140 invoke-interface {v0, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glGetIntegerv(ILjava/nio/IntBuffer;)V .line 141 invoke-virtual {v1, v3}, Ljava/nio/IntBuffer;->get(I)I move-result v1 sput v1, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->c:I goto :goto_0 .line 143 :cond_0 sput v3, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->c:I .line 147 :cond_1 :goto_0 invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->d()Lcom/badlogic/gdx/graphics/GLTexture; move-result-object v1 iput-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; .line 149 invoke-interface {v0}, Lcom/badlogic/gdx/graphics/GL20;->glGenFramebuffer()I move-result v1 iput v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e:I .line 151 iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z if-eqz v1, :cond_2 .line 152 invoke-interface {v0}, Lcom/badlogic/gdx/graphics/GL20;->glGenRenderbuffer()I move-result v1 iput v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f:I .line 155 :cond_2 iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z if-eqz v1, :cond_3 .line 156 invoke-interface {v0}, Lcom/badlogic/gdx/graphics/GL20;->glGenRenderbuffer()I move-result v1 iput v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g:I .line 159 :cond_3 iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; iget v1, v1, Lcom/badlogic/gdx/graphics/GLTexture;->c:I iget-object v4, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; invoke-virtual {v4}, Lcom/badlogic/gdx/graphics/GLTexture;->m()I move-result v4 invoke-interface {v0, v1, v4}, Lcom/badlogic/gdx/graphics/GL20;->glBindTexture(II)V .line 161 iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z const v4, 0x8d41 if-eqz v1, :cond_4 .line 162 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f:I invoke-interface {v0, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindRenderbuffer(II)V const v1, 0x81a5 .line 163 iget-object v5, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; invoke-virtual {v5}, Lcom/badlogic/gdx/graphics/GLTexture;->e()I move-result v5 iget-object v6, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; .line 164 invoke-virtual {v6}, Lcom/badlogic/gdx/graphics/GLTexture;->f()I move-result v6 .line 163 invoke-interface {v0, v4, v1, v5, v6}, Lcom/badlogic/gdx/graphics/GL20;->glRenderbufferStorage(IIII)V .line 167 :cond_4 iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z if-eqz v1, :cond_5 .line 168 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g:I invoke-interface {v0, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindRenderbuffer(II)V const v1, 0x8d48 .line 169 iget-object v5, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; invoke-virtual {v5}, Lcom/badlogic/gdx/graphics/GLTexture;->e()I move-result v5 iget-object v6, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; invoke-virtual {v6}, Lcom/badlogic/gdx/graphics/GLTexture;->f()I move-result v6 invoke-interface {v0, v4, v1, v5, v6}, Lcom/badlogic/gdx/graphics/GL20;->glRenderbufferStorage(IIII)V .line 172 :cond_5 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e:I const v5, 0x8d40 invoke-interface {v0, v5, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindFramebuffer(II)V .line 174 invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b()V .line 176 iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z const v6, 0x8d00 if-eqz v1, :cond_6 .line 177 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f:I invoke-interface {v0, v5, v6, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glFramebufferRenderbuffer(IIII)V .line 180 :cond_6 iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z const v7, 0x8d20 if-eqz v1, :cond_7 .line 181 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g:I invoke-interface {v0, v5, v7, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glFramebufferRenderbuffer(IIII)V .line 184 :cond_7 invoke-interface {v0, v4, v3}, Lcom/badlogic/gdx/graphics/GL20;->glBindRenderbuffer(II)V .line 185 iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; iget v1, v1, Lcom/badlogic/gdx/graphics/GLTexture;->c:I invoke-interface {v0, v1, v3}, Lcom/badlogic/gdx/graphics/GL20;->glBindTexture(II)V .line 187 invoke-interface {v0, v5}, Lcom/badlogic/gdx/graphics/GL20;->glCheckFramebufferStatus(I)I move-result v1 const v8, 0x8cdd if-ne v1, v8, :cond_b .line 189 iget-boolean v9, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z if-eqz v9, :cond_b iget-boolean v9, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z if-eqz v9, :cond_b sget-object v9, Lcom/badlogic/gdx/Gdx;->b:Lcom/badlogic/gdx/Graphics; const-string v10, "GL_OES_packed_depth_stencil" .line 190 invoke-interface {v9, v10}, Lcom/badlogic/gdx/Graphics;->a(Ljava/lang/String;)Z move-result v9 if-nez v9, :cond_8 sget-object v9, Lcom/badlogic/gdx/Gdx;->b:Lcom/badlogic/gdx/Graphics; const-string v10, "GL_EXT_packed_depth_stencil" .line 191 invoke-interface {v9, v10}, Lcom/badlogic/gdx/Graphics;->a(Ljava/lang/String;)Z move-result v9 if-eqz v9, :cond_b .line 192 :cond_8 iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z if-eqz v1, :cond_9 .line 193 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f:I invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteRenderbuffer(I)V .line 194 iput v3, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f:I .line 196 :cond_9 iget-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z if-eqz v1, :cond_a .line 197 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g:I invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteRenderbuffer(I)V .line 198 iput v3, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g:I .line 201 :cond_a invoke-interface {v0}, Lcom/badlogic/gdx/graphics/GL20;->glGenRenderbuffer()I move-result v1 iput v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->h:I .line 202 iput-boolean v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->m:Z .line 203 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->h:I invoke-interface {v0, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindRenderbuffer(II)V const v1, 0x88f0 .line 204 iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; invoke-virtual {v2}, Lcom/badlogic/gdx/graphics/GLTexture;->e()I move-result v2 iget-object v9, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; invoke-virtual {v9}, Lcom/badlogic/gdx/graphics/GLTexture;->f()I move-result v9 invoke-interface {v0, v4, v1, v2, v9}, Lcom/badlogic/gdx/graphics/GL20;->glRenderbufferStorage(IIII)V .line 205 invoke-interface {v0, v4, v3}, Lcom/badlogic/gdx/graphics/GL20;->glBindRenderbuffer(II)V .line 207 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->h:I invoke-interface {v0, v5, v6, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glFramebufferRenderbuffer(IIII)V .line 208 iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->h:I invoke-interface {v0, v5, v7, v4, v1}, Lcom/badlogic/gdx/graphics/GL20;->glFramebufferRenderbuffer(IIII)V .line 209 invoke-interface {v0, v5}, Lcom/badlogic/gdx/graphics/GL20;->glCheckFramebufferStatus(I)I move-result v1 .line 212 :cond_b sget v2, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->c:I invoke-interface {v0, v5, v2}, Lcom/badlogic/gdx/graphics/GL20;->glBindFramebuffer(II)V const v2, 0x8cd5 if-eq v1, v2, :cond_13 .line 215 iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; invoke-virtual {p0, v2}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->a(Lcom/badlogic/gdx/graphics/GLTexture;)V .line 217 iget-boolean v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->m:Z if-eqz v2, :cond_c .line 218 iget v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->h:I invoke-interface {v0, v2}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteBuffer(I)V goto :goto_1 .line 220 :cond_c iget-boolean v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->k:Z if-eqz v2, :cond_d iget v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f:I invoke-interface {v0, v2}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteRenderbuffer(I)V .line 221 :cond_d iget-boolean v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->l:Z if-eqz v2, :cond_e iget v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->g:I invoke-interface {v0, v2}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteRenderbuffer(I)V .line 224 :cond_e :goto_1 iget v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e:I invoke-interface {v0, v2}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteFramebuffer(I)V const v0, 0x8cd6 if-eq v1, v0, :cond_12 const v0, 0x8cd9 if-eq v1, v0, :cond_11 const v0, 0x8cd7 if-eq v1, v0, :cond_10 if-ne v1, v8, :cond_f .line 233 new-instance v0, Ljava/lang/IllegalStateException; const-string v1, "frame buffer couldn\'t be constructed: unsupported combination of formats" invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;->(Ljava/lang/String;)V throw v0 .line 234 :cond_f new-instance v0, Ljava/lang/IllegalStateException; new-instance v2, Ljava/lang/StringBuilder; invoke-direct {v2}, Ljava/lang/StringBuilder;->()V const-string v3, "frame buffer couldn\'t be constructed: unknown error " invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder; invoke-virtual {v2, v1}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder; invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String; move-result-object v1 invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;->(Ljava/lang/String;)V throw v0 .line 231 :cond_10 new-instance v0, Ljava/lang/IllegalStateException; const-string v1, "frame buffer couldn\'t be constructed: missing attachment" invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;->(Ljava/lang/String;)V throw v0 .line 229 :cond_11 new-instance v0, Ljava/lang/IllegalStateException; const-string v1, "frame buffer couldn\'t be constructed: incomplete dimensions" invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;->(Ljava/lang/String;)V throw v0 .line 227 :cond_12 new-instance v0, Ljava/lang/IllegalStateException; const-string v1, "frame buffer couldn\'t be constructed: incomplete attachment" invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;->(Ljava/lang/String;)V throw v0 :cond_13 return-void .end method .method public f()V .locals 3 .line 259 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; iget v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e:I const v2, 0x8d40 invoke-interface {v0, v2, v1}, Lcom/badlogic/gdx/graphics/GL20;->glBindFramebuffer(II)V return-void .end method .method public h()V .locals 0 .line 269 invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->f()V .line 270 invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->i()V return-void .end method .method protected i()V .locals 4 .line 275 sget-object v0, Lcom/badlogic/gdx/Gdx;->f:Lcom/badlogic/gdx/graphics/GL20; iget-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; invoke-virtual {v1}, Lcom/badlogic/gdx/graphics/GLTexture;->e()I move-result v1 iget-object v2, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; invoke-virtual {v2}, Lcom/badlogic/gdx/graphics/GLTexture;->f()I move-result v2 const/4 v3, 0x0 invoke-interface {v0, v3, v3, v1, v2}, Lcom/badlogic/gdx/graphics/GL20;->glViewport(IIII)V return-void .end method .method public j()I .locals 1 .line 301 iget v0, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->e:I return v0 .end method .method public k()I .locals 1 .line 321 iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/GLTexture;->f()I move-result v0 return v0 .end method .method public l()I .locals 1 .line 326 iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/GLFrameBuffer;->b:Lcom/badlogic/gdx/graphics/GLTexture; invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/GLTexture;->e()I move-result v0 return v0 .end method