Weather/smali/com/esotericsoftware/spine/Animation$TransformConstraintTimeline.smali
2021-05-10 10:13:34 +02:00

521 lines
11 KiB
Smali

.class public Lcom/esotericsoftware/spine/Animation$TransformConstraintTimeline;
.super Lcom/esotericsoftware/spine/Animation$CurveTimeline;
.source "Animation.java"
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/esotericsoftware/spine/Animation;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x9
name = "TransformConstraintTimeline"
.end annotation
# instance fields
.field a:I
.field private final b:[F
# direct methods
.method public constructor <init>(I)V
.locals 0
.line 1258
invoke-direct {p0, p1}, Lcom/esotericsoftware/spine/Animation$CurveTimeline;-><init>(I)V
mul-int/lit8 p1, p1, 0x5
.line 1259
new-array p1, p1, [F
iput-object p1, p0, Lcom/esotericsoftware/spine/Animation$TransformConstraintTimeline;->b:[F
return-void
.end method
# virtual methods
.method public a()I
.locals 2
.line 1263
sget-object v0, Lcom/esotericsoftware/spine/Animation$TimelineType;->transformConstraint:Lcom/esotericsoftware/spine/Animation$TimelineType;
invoke-virtual {v0}, Lcom/esotericsoftware/spine/Animation$TimelineType;->ordinal()I
move-result v0
shl-int/lit8 v0, v0, 0x18
iget v1, p0, Lcom/esotericsoftware/spine/Animation$TransformConstraintTimeline;->a:I
add-int/2addr v0, v1
return v0
.end method
.method public a(IFFFFF)V
.locals 1
mul-int/lit8 p1, p1, 0x5
.line 1284
iget-object v0, p0, Lcom/esotericsoftware/spine/Animation$TransformConstraintTimeline;->b:[F
aput p2, v0, p1
.line 1285
iget-object p2, p0, Lcom/esotericsoftware/spine/Animation$TransformConstraintTimeline;->b:[F
add-int/lit8 v0, p1, 0x1
aput p3, p2, v0
.line 1286
iget-object p2, p0, Lcom/esotericsoftware/spine/Animation$TransformConstraintTimeline;->b:[F
add-int/lit8 p3, p1, 0x2
aput p4, p2, p3
.line 1287
iget-object p2, p0, Lcom/esotericsoftware/spine/Animation$TransformConstraintTimeline;->b:[F
add-int/lit8 p3, p1, 0x3
aput p5, p2, p3
.line 1288
iget-object p2, p0, Lcom/esotericsoftware/spine/Animation$TransformConstraintTimeline;->b:[F
add-int/lit8 p1, p1, 0x4
aput p6, p2, p1
return-void
.end method
.method public a(Lcom/esotericsoftware/spine/Skeleton;FFLcom/badlogic/gdx/utils/Array;FLcom/esotericsoftware/spine/Animation$MixPose;Lcom/esotericsoftware/spine/Animation$MixDirection;)V
.locals 7
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Lcom/esotericsoftware/spine/Skeleton;",
"FF",
"Lcom/badlogic/gdx/utils/Array<",
"Lcom/esotericsoftware/spine/Event;",
">;F",
"Lcom/esotericsoftware/spine/Animation$MixPose;",
"Lcom/esotericsoftware/spine/Animation$MixDirection;",
")V"
}
.end annotation
.line 1294
iget-object p1, p1, Lcom/esotericsoftware/spine/Skeleton;->f:Lcom/badlogic/gdx/utils/Array;
iget p2, p0, Lcom/esotericsoftware/spine/Animation$TransformConstraintTimeline;->a:I
invoke-virtual {p1, p2}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object;
move-result-object p1
check-cast p1, Lcom/esotericsoftware/spine/TransformConstraint;
.line 1295
iget-object p2, p0, Lcom/esotericsoftware/spine/Animation$TransformConstraintTimeline;->b:[F
const/4 p4, 0x0
.line 1296
aget p4, p2, p4
cmpg-float p4, p3, p4
if-gez p4, :cond_0
.line 1297
iget-object p2, p1, Lcom/esotericsoftware/spine/TransformConstraint;->a:Lcom/esotericsoftware/spine/TransformConstraintData;
.line 1298
sget-object p3, Lcom/esotericsoftware/spine/Animation$1;->a:[I
invoke-virtual {p6}, Lcom/esotericsoftware/spine/Animation$MixPose;->ordinal()I
move-result p4
aget p3, p3, p4
packed-switch p3, :pswitch_data_0
goto :goto_0
.line 1306
:pswitch_0
iget p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->d:F
iget p4, p2, Lcom/esotericsoftware/spine/TransformConstraintData;->e:F
iget p6, p1, Lcom/esotericsoftware/spine/TransformConstraint;->d:F
sub-float/2addr p4, p6
mul-float p4, p4, p5
add-float/2addr p3, p4
iput p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->d:F
.line 1307
iget p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->e:F
iget p4, p2, Lcom/esotericsoftware/spine/TransformConstraintData;->f:F
iget p6, p1, Lcom/esotericsoftware/spine/TransformConstraint;->e:F
sub-float/2addr p4, p6
mul-float p4, p4, p5
add-float/2addr p3, p4
iput p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->e:F
.line 1308
iget p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->f:F
iget p4, p2, Lcom/esotericsoftware/spine/TransformConstraintData;->g:F
iget p6, p1, Lcom/esotericsoftware/spine/TransformConstraint;->f:F
sub-float/2addr p4, p6
mul-float p4, p4, p5
add-float/2addr p3, p4
iput p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->f:F
.line 1309
iget p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->g:F
iget p2, p2, Lcom/esotericsoftware/spine/TransformConstraintData;->h:F
iget p4, p1, Lcom/esotericsoftware/spine/TransformConstraint;->g:F
sub-float/2addr p2, p4
mul-float p2, p2, p5
add-float/2addr p3, p2
iput p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->g:F
goto :goto_0
.line 1300
:pswitch_1
iget p3, p2, Lcom/esotericsoftware/spine/TransformConstraintData;->e:F
iput p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->d:F
.line 1301
iget p3, p2, Lcom/esotericsoftware/spine/TransformConstraintData;->f:F
iput p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->e:F
.line 1302
iget p3, p2, Lcom/esotericsoftware/spine/TransformConstraintData;->g:F
iput p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->f:F
.line 1303
iget p2, p2, Lcom/esotericsoftware/spine/TransformConstraintData;->h:F
iput p2, p1, Lcom/esotericsoftware/spine/TransformConstraint;->g:F
return-void
:goto_0
return-void
.line 1315
:cond_0
array-length p4, p2
const/4 p7, 0x5
sub-int/2addr p4, p7
aget p4, p2, p4
cmpl-float p4, p3, p4
if-ltz p4, :cond_1
.line 1316
array-length p3, p2
add-int/lit8 p4, p3, -0x4
.line 1317
aget p4, p2, p4
add-int/lit8 p7, p3, -0x3
.line 1318
aget p7, p2, p7
add-int/lit8 v0, p3, -0x2
.line 1319
aget v0, p2, v0
add-int/lit8 p3, p3, -0x1
.line 1320
aget p2, p2, p3
goto :goto_1
.line 1323
:cond_1
invoke-static {p2, p3, p7}, Lcom/esotericsoftware/spine/Animation;->a([FFI)I
move-result p4
add-int/lit8 p7, p4, -0x4
.line 1324
aget p7, p2, p7
add-int/lit8 v0, p4, -0x3
.line 1325
aget v0, p2, v0
add-int/lit8 v1, p4, -0x2
.line 1326
aget v1, p2, v1
add-int/lit8 v2, p4, -0x1
.line 1327
aget v2, p2, v2
.line 1328
aget v3, p2, p4
.line 1329
div-int/lit8 v4, p4, 0x5
add-int/lit8 v4, v4, -0x1
const/high16 v5, 0x3f800000 # 1.0f
sub-float/2addr p3, v3
add-int/lit8 v6, p4, -0x5
aget v6, p2, v6
sub-float/2addr v6, v3
div-float/2addr p3, v6
sub-float/2addr v5, p3
invoke-virtual {p0, v4, v5}, Lcom/esotericsoftware/spine/Animation$TransformConstraintTimeline;->a(IF)F
move-result p3
add-int/lit8 v3, p4, 0x1
.line 1332
aget v3, p2, v3
sub-float/2addr v3, p7
mul-float v3, v3, p3
add-float/2addr p7, v3
add-int/lit8 v3, p4, 0x2
.line 1333
aget v3, p2, v3
sub-float/2addr v3, v0
mul-float v3, v3, p3
add-float/2addr v0, v3
add-int/lit8 v3, p4, 0x3
.line 1334
aget v3, p2, v3
sub-float/2addr v3, v1
mul-float v3, v3, p3
add-float/2addr v1, v3
add-int/lit8 p4, p4, 0x4
.line 1335
aget p2, p2, p4
sub-float/2addr p2, v2
mul-float p2, p2, p3
add-float/2addr p2, v2
move p4, p7
move p7, v0
move v0, v1
.line 1337
:goto_1
sget-object p3, Lcom/esotericsoftware/spine/Animation$MixPose;->setup:Lcom/esotericsoftware/spine/Animation$MixPose;
if-ne p6, p3, :cond_2
.line 1338
iget-object p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->a:Lcom/esotericsoftware/spine/TransformConstraintData;
.line 1339
iget p6, p3, Lcom/esotericsoftware/spine/TransformConstraintData;->e:F
iget v1, p3, Lcom/esotericsoftware/spine/TransformConstraintData;->e:F
sub-float/2addr p4, v1
mul-float p4, p4, p5
add-float/2addr p6, p4
iput p6, p1, Lcom/esotericsoftware/spine/TransformConstraint;->d:F
.line 1340
iget p4, p3, Lcom/esotericsoftware/spine/TransformConstraintData;->f:F
iget p6, p3, Lcom/esotericsoftware/spine/TransformConstraintData;->f:F
sub-float/2addr p7, p6
mul-float p7, p7, p5
add-float/2addr p4, p7
iput p4, p1, Lcom/esotericsoftware/spine/TransformConstraint;->e:F
.line 1341
iget p4, p3, Lcom/esotericsoftware/spine/TransformConstraintData;->g:F
iget p6, p3, Lcom/esotericsoftware/spine/TransformConstraintData;->g:F
sub-float/2addr v0, p6
mul-float v0, v0, p5
add-float/2addr p4, v0
iput p4, p1, Lcom/esotericsoftware/spine/TransformConstraint;->f:F
.line 1342
iget p4, p3, Lcom/esotericsoftware/spine/TransformConstraintData;->h:F
iget p3, p3, Lcom/esotericsoftware/spine/TransformConstraintData;->h:F
sub-float/2addr p2, p3
mul-float p2, p2, p5
add-float/2addr p4, p2
iput p4, p1, Lcom/esotericsoftware/spine/TransformConstraint;->g:F
goto :goto_2
.line 1344
:cond_2
iget p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->d:F
iget p6, p1, Lcom/esotericsoftware/spine/TransformConstraint;->d:F
sub-float/2addr p4, p6
mul-float p4, p4, p5
add-float/2addr p3, p4
iput p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->d:F
.line 1345
iget p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->e:F
iget p4, p1, Lcom/esotericsoftware/spine/TransformConstraint;->e:F
sub-float/2addr p7, p4
mul-float p7, p7, p5
add-float/2addr p3, p7
iput p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->e:F
.line 1346
iget p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->f:F
iget p4, p1, Lcom/esotericsoftware/spine/TransformConstraint;->f:F
sub-float/2addr v0, p4
mul-float v0, v0, p5
add-float/2addr p3, v0
iput p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->f:F
.line 1347
iget p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->g:F
iget p4, p1, Lcom/esotericsoftware/spine/TransformConstraint;->g:F
sub-float/2addr p2, p4
mul-float p2, p2, p5
add-float/2addr p3, p2
iput p3, p1, Lcom/esotericsoftware/spine/TransformConstraint;->g:F
:goto_2
return-void
:pswitch_data_0
.packed-switch 0x1
:pswitch_1
:pswitch_0
.end packed-switch
.end method
.method public b()[F
.locals 1
.line 1278
iget-object v0, p0, Lcom/esotericsoftware/spine/Animation$TransformConstraintTimeline;->b:[F
return-object v0
.end method