Weather/smali/com/badlogic/gdx/scenes/scene2d/AlphaAction.smali
2021-05-10 10:13:34 +02:00

116 lines
2.7 KiB
Smali

.class public Lcom/badlogic/gdx/scenes/scene2d/AlphaAction;
.super Lcom/badlogic/gdx/scenes/scene2d/TemporalAction;
.source "AlphaAction.java"
# instance fields
.field private c:F
.field private d:F
.field private e:Lcom/badlogic/gdx/graphics/Color;
# direct methods
.method public constructor <init>()V
.locals 0
.line 24
invoke-direct {p0}, Lcom/badlogic/gdx/scenes/scene2d/TemporalAction;-><init>()V
return-void
.end method
# virtual methods
.method public a()V
.locals 1
.line 38
invoke-super {p0}, Lcom/badlogic/gdx/scenes/scene2d/TemporalAction;->a()V
const/4 v0, 0x0
.line 39
iput-object v0, p0, Lcom/badlogic/gdx/scenes/scene2d/AlphaAction;->e:Lcom/badlogic/gdx/graphics/Color;
return-void
.end method
.method public a(Lcom/badlogic/gdx/graphics/Color;)V
.locals 0
.line 49
iput-object p1, p0, Lcom/badlogic/gdx/scenes/scene2d/AlphaAction;->e:Lcom/badlogic/gdx/graphics/Color;
return-void
.end method
.method protected b(F)V
.locals 4
.line 34
iget-object v0, p0, Lcom/badlogic/gdx/scenes/scene2d/AlphaAction;->e:Lcom/badlogic/gdx/graphics/Color;
iget v1, p0, Lcom/badlogic/gdx/scenes/scene2d/AlphaAction;->c:F
iget v2, p0, Lcom/badlogic/gdx/scenes/scene2d/AlphaAction;->d:F
iget v3, p0, Lcom/badlogic/gdx/scenes/scene2d/AlphaAction;->c:F
sub-float/2addr v2, v3
mul-float v2, v2, p1
add-float/2addr v1, v2
iput v1, v0, Lcom/badlogic/gdx/graphics/Color;->L:F
return-void
.end method
.method public c(F)V
.locals 0
.line 57
iput p1, p0, Lcom/badlogic/gdx/scenes/scene2d/AlphaAction;->d:F
return-void
.end method
.method protected d()V
.locals 1
.line 29
iget-object v0, p0, Lcom/badlogic/gdx/scenes/scene2d/AlphaAction;->e:Lcom/badlogic/gdx/graphics/Color;
if-nez v0, :cond_0
iget-object v0, p0, Lcom/badlogic/gdx/scenes/scene2d/AlphaAction;->b:Lcom/badlogic/gdx/scenes/scene2d/Actor;
invoke-virtual {v0}, Lcom/badlogic/gdx/scenes/scene2d/Actor;->u()Lcom/badlogic/gdx/graphics/Color;
move-result-object v0
iput-object v0, p0, Lcom/badlogic/gdx/scenes/scene2d/AlphaAction;->e:Lcom/badlogic/gdx/graphics/Color;
.line 30
:cond_0
iget-object v0, p0, Lcom/badlogic/gdx/scenes/scene2d/AlphaAction;->e:Lcom/badlogic/gdx/graphics/Color;
iget v0, v0, Lcom/badlogic/gdx/graphics/Color;->L:F
iput v0, p0, Lcom/badlogic/gdx/scenes/scene2d/AlphaAction;->c:F
return-void
.end method
.method public e()Lcom/badlogic/gdx/graphics/Color;
.locals 1
.line 43
iget-object v0, p0, Lcom/badlogic/gdx/scenes/scene2d/AlphaAction;->e:Lcom/badlogic/gdx/graphics/Color;
return-object v0
.end method