Weather/smali/com/badlogic/gdx/math/collision/BoundingBox.smali
2021-05-10 10:13:34 +02:00

1853 lines
58 KiB
Smali

.class public Lcom/badlogic/gdx/math/collision/BoundingBox;
.super Ljava/lang/Object;
.source "BoundingBox.java"
# interfaces
.implements Ljava/io/Serializable;
# static fields
.field private static final serialVersionUID:J = -0x11d8ebabe8cf8b6fL
.field private static final tmpVector:Lcom/badlogic/gdx/math/Vector3;
# instance fields
.field private final cnt:Lcom/badlogic/gdx/math/Vector3;
.field private final dim:Lcom/badlogic/gdx/math/Vector3;
.field public final max:Lcom/badlogic/gdx/math/Vector3;
.field public final min:Lcom/badlogic/gdx/math/Vector3;
# direct methods
.method static constructor <clinit>()V
.locals 1
.line 32
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V
sput-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
return-void
.end method
.method public constructor <init>()V
.locals 1
.line 121
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 34
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
.line 35
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
.line 37
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;
.line 38
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;
.line 122
invoke-virtual {p0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->clr()Lcom/badlogic/gdx/math/collision/BoundingBox;
return-void
.end method
.method public constructor <init>(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)V
.locals 1
.line 136
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 34
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
.line 35
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
.line 37
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;
.line 38
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;
.line 137
invoke-virtual {p0, p1, p2}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
return-void
.end method
.method public constructor <init>(Lcom/badlogic/gdx/math/collision/BoundingBox;)V
.locals 1
.line 128
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 34
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
.line 35
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
.line 37
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;
.line 38
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;
.line 129
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/collision/BoundingBox;)Lcom/badlogic/gdx/math/collision/BoundingBox;
return-void
.end method
.method static final max(FF)F
.locals 1
cmpl-float v0, p0, p1
if-lez v0, :cond_0
goto :goto_0
:cond_0
move p0, p1
:goto_0
return p0
.end method
.method static final min(FF)F
.locals 1
cmpl-float v0, p0, p1
if-lez v0, :cond_0
move p0, p1
:cond_0
return p0
.end method
# virtual methods
.method public clr()Lcom/badlogic/gdx/math/collision/BoundingBox;
.locals 3
.line 207
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
const/4 v1, 0x0
invoke-virtual {v0, v1, v1, v1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {v2, v1, v1, v1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v1
invoke-virtual {p0, v0, v1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
move-result-object v0
return-object v0
.end method
.method public contains(Lcom/badlogic/gdx/math/Vector3;)Z
.locals 2
.line 304
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
cmpg-float v0, v0, v1
if-gtz v0, :cond_0
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
cmpl-float v0, v0, v1
if-ltz v0, :cond_0
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
cmpg-float v0, v0, v1
if-gtz v0, :cond_0
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
cmpl-float v0, v0, v1
if-ltz v0, :cond_0
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
cmpg-float v0, v0, v1
if-gtz v0, :cond_0
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
cmpl-float p1, v0, p1
if-ltz p1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return p1
.end method
.method public contains(Lcom/badlogic/gdx/math/collision/BoundingBox;)Z
.locals 2
.line 275
invoke-virtual {p0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->isValid()Z
move-result v0
if-eqz v0, :cond_1
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F
cmpg-float v0, v0, v1
if-gtz v0, :cond_0
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F
cmpg-float v0, v0, v1
if-gtz v0, :cond_0
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->z:F
cmpg-float v0, v0, v1
if-gtz v0, :cond_0
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F
cmpl-float v0, v0, v1
if-ltz v0, :cond_0
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F
cmpl-float v0, v0, v1
if-ltz v0, :cond_0
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget-object p1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
cmpl-float p1, v0, p1
if-ltz p1, :cond_0
goto :goto_0
:cond_0
const/4 p1, 0x0
goto :goto_1
:cond_1
:goto_0
const/4 p1, 0x1
:goto_1
return p1
.end method
.method public ext(FFF)Lcom/badlogic/gdx/math/collision/BoundingBox;
.locals 4
.line 319
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F
invoke-static {v1, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F
move-result v1
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F
invoke-static {v2, p2}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F
move-result v2
iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-static {v3, p3}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F
move-result v3
invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->x:F
invoke-static {v2, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F
move-result p1
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F
invoke-static {v2, p2}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F
move-result p2
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-static {v2, p3}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F
move-result p3
invoke-virtual {v1, p1, p2, p3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
invoke-virtual {p0, v0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
move-result-object p1
return-object p1
.end method
.method public ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.locals 5
.line 200
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
invoke-static {v1, v2}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F
move-result v1
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
invoke-static {v2, v3}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F
move-result v2
iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v4, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-static {v3, v4}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F
move-result v3
invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
.line 201
invoke-static {v2, v3}, Ljava/lang/Math;->max(FF)F
move-result v2
iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v4, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
invoke-static {v3, v4}, Ljava/lang/Math;->max(FF)F
move-result v3
iget-object v4, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->z:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-static {v4, p1}, Ljava/lang/Math;->max(FF)F
move-result p1
invoke-virtual {v1, v2, v3, p1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
.line 200
invoke-virtual {p0, v0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
move-result-object p1
return-object p1
.end method
.method public ext(Lcom/badlogic/gdx/math/Vector3;F)Lcom/badlogic/gdx/math/collision/BoundingBox;
.locals 5
.line 231
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
sub-float/2addr v2, p2
invoke-static {v1, v2}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F
move-result v1
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
sub-float/2addr v3, p2
invoke-static {v2, v3}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F
move-result v2
iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v4, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
sub-float/2addr v4, p2
invoke-static {v3, v4}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F
move-result v3
invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
add-float/2addr v3, p2
.line 232
invoke-static {v2, v3}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F
move-result v2
iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v4, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
add-float/2addr v4, p2
invoke-static {v3, v4}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F
move-result v3
iget-object v4, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->z:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
add-float/2addr p1, p2
invoke-static {v4, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F
move-result p1
invoke-virtual {v1, v2, v3, p1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
.line 231
invoke-virtual {p0, v0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
move-result-object p1
return-object p1
.end method
.method public ext(Lcom/badlogic/gdx/math/collision/BoundingBox;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.locals 5
.line 221
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->x:F
invoke-static {v1, v2}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F
move-result v1
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->y:F
invoke-static {v2, v3}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F
move-result v2
iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F
iget-object v4, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-static {v3, v4}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F
move-result v3
invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->x:F
.line 222
invoke-static {v2, v3}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F
move-result v2
iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v4, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->y:F
invoke-static {v3, v4}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F
move-result v3
iget-object v4, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->z:F
iget-object p1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-static {v4, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F
move-result p1
invoke-virtual {v1, v2, v3, p1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
.line 221
invoke-virtual {p0, v0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
move-result-object p1
return-object p1
.end method
.method public ext(Lcom/badlogic/gdx/math/collision/BoundingBox;Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.locals 4
.line 241
sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {v0, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 242
sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {v0, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 243
sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {v0, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 244
sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {v0, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 245
sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {v0, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 246
sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {v0, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 247
sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {v0, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 248
sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object p1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {v0, v1, v2, p1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
invoke-virtual {p1, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
return-object p0
.end method
.method public getCenter(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 1
.line 43
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p1, v0}, Lcom/badlogic/gdx/math/Vector3;->set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public getCenterX()F
.locals 1
.line 47
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
return v0
.end method
.method public getCenterY()F
.locals 1
.line 51
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->y:F
return v0
.end method
.method public getCenterZ()F
.locals 1
.line 55
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->z:F
return v0
.end method
.method public getCorner000(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 59
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public getCorner001(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 63
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public getCorner010(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 67
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public getCorner011(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 71
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public getCorner100(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 75
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public getCorner101(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 79
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public getCorner110(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 83
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public getCorner111(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 87
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public getDepth()F
.locals 1
.line 105
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->z:F
return v0
.end method
.method public getDimensions(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 1
.line 93
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p1, v0}, Lcom/badlogic/gdx/math/Vector3;->set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public getHeight()F
.locals 1
.line 101
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->y:F
return v0
.end method
.method public getMax(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 1
.line 117
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p1, v0}, Lcom/badlogic/gdx/math/Vector3;->set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public getMin(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 1
.line 111
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p1, v0}, Lcom/badlogic/gdx/math/Vector3;->set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public getWidth()F
.locals 1
.line 97
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
return v0
.end method
.method public inf()Lcom/badlogic/gdx/math/collision/BoundingBox;
.locals 2
.line 189
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
const/high16 v1, 0x7f800000 # Float.POSITIVE_INFINITY
invoke-virtual {v0, v1, v1, v1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
.line 190
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
const/high16 v1, -0x800000 # Float.NEGATIVE_INFINITY
invoke-virtual {v0, v1, v1, v1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
.line 191
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;
const/4 v1, 0x0
invoke-virtual {v0, v1, v1, v1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
.line 192
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {v0, v1, v1, v1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
return-object p0
.end method
.method public intersects(Lcom/badlogic/gdx/math/collision/BoundingBox;)Z
.locals 8
.line 283
invoke-virtual {p0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->isValid()Z
move-result v0
const/4 v1, 0x0
if-nez v0, :cond_0
return v1
.line 287
:cond_0
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->x:F
sub-float/2addr v0, v2
invoke-static {v0}, Ljava/lang/Math;->abs(F)F
move-result v0
.line 288
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->x:F
const/high16 v3, 0x40000000 # 2.0f
div-float/2addr v2, v3
iget-object v4, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;
iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->x:F
div-float/2addr v4, v3
add-float/2addr v2, v4
.line 290
iget-object v4, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;
iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v5, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;
iget v5, v5, Lcom/badlogic/gdx/math/Vector3;->y:F
sub-float/2addr v4, v5
invoke-static {v4}, Ljava/lang/Math;->abs(F)F
move-result v4
.line 291
iget-object v5, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;
iget v5, v5, Lcom/badlogic/gdx/math/Vector3;->y:F
div-float/2addr v5, v3
iget-object v6, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;
iget v6, v6, Lcom/badlogic/gdx/math/Vector3;->y:F
div-float/2addr v6, v3
add-float/2addr v5, v6
.line 293
iget-object v6, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;
iget v6, v6, Lcom/badlogic/gdx/math/Vector3;->z:F
iget-object v7, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;
iget v7, v7, Lcom/badlogic/gdx/math/Vector3;->z:F
sub-float/2addr v6, v7
invoke-static {v6}, Ljava/lang/Math;->abs(F)F
move-result v6
.line 294
iget-object v7, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;
iget v7, v7, Lcom/badlogic/gdx/math/Vector3;->z:F
div-float/2addr v7, v3
iget-object p1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
div-float/2addr p1, v3
add-float/2addr v7, p1
cmpg-float p1, v0, v2
if-gtz p1, :cond_1
cmpg-float p1, v4, v5
if-gtz p1, :cond_1
cmpg-float p1, v6, v7
if-gtz p1, :cond_1
const/4 v1, 0x1
:cond_1
return v1
.end method
.method public isValid()Z
.locals 2
.line 213
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F
cmpg-float v0, v0, v1
if-gtz v0, :cond_0
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F
cmpg-float v0, v0, v1
if-gtz v0, :cond_0
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->z:F
cmpg-float v0, v0, v1
if-gtz v0, :cond_0
const/4 v0, 0x1
goto :goto_0
:cond_0
const/4 v0, 0x0
:goto_0
return v0
.end method
.method public mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.locals 7
.line 258
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F
iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->x:F
iget-object v4, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->y:F
iget-object v5, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v5, v5, Lcom/badlogic/gdx/math/Vector3;->z:F
.line 259
invoke-virtual {p0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->inf()Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 260
sget-object v6, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {v6, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v6
invoke-virtual {v6, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v6
invoke-virtual {p0, v6}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 261
sget-object v6, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {v6, v0, v1, v5}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v6
invoke-virtual {v6, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v6
invoke-virtual {p0, v6}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 262
sget-object v6, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {v6, v0, v4, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v6
invoke-virtual {v6, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v6
invoke-virtual {p0, v6}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 263
sget-object v6, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {v6, v0, v4, v5}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {v0, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 264
sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {v0, v3, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {v0, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 265
sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {v0, v3, v1, v5}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {v0, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 266
sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {v0, v3, v4, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {v0, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 267
sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {v0, v3, v4, v5}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
invoke-virtual {v0, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
return-object p0
.end method
.method public set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.locals 5
.line 154
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v2, p2, Lcom/badlogic/gdx/math/Vector3;->x:F
cmpg-float v1, v1, v2
if-gez v1, :cond_0
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
goto :goto_0
:cond_0
iget v1, p2, Lcom/badlogic/gdx/math/Vector3;->x:F
:goto_0
iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v3, p2, Lcom/badlogic/gdx/math/Vector3;->y:F
cmpg-float v2, v2, v3
if-gez v2, :cond_1
iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
goto :goto_1
:cond_1
iget v2, p2, Lcom/badlogic/gdx/math/Vector3;->y:F
:goto_1
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v4, p2, Lcom/badlogic/gdx/math/Vector3;->z:F
cmpg-float v3, v3, v4
if-gez v3, :cond_2
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
goto :goto_2
:cond_2
iget v3, p2, Lcom/badlogic/gdx/math/Vector3;->z:F
:goto_2
invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
.line 156
iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v2, p2, Lcom/badlogic/gdx/math/Vector3;->x:F
cmpl-float v1, v1, v2
if-lez v1, :cond_3
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
goto :goto_3
:cond_3
iget v1, p2, Lcom/badlogic/gdx/math/Vector3;->x:F
:goto_3
iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v3, p2, Lcom/badlogic/gdx/math/Vector3;->y:F
cmpl-float v2, v2, v3
if-lez v2, :cond_4
iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
goto :goto_4
:cond_4
iget v2, p2, Lcom/badlogic/gdx/math/Vector3;->y:F
:goto_4
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v4, p2, Lcom/badlogic/gdx/math/Vector3;->z:F
cmpl-float v3, v3, v4
if-lez v3, :cond_5
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
goto :goto_5
:cond_5
iget p1, p2, Lcom/badlogic/gdx/math/Vector3;->z:F
:goto_5
invoke-virtual {v0, v1, v2, p1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
.line 158
iget-object p1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;
iget-object p2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p1, p2}, Lcom/badlogic/gdx/math/Vector3;->set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
iget-object p2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p1, p2}, Lcom/badlogic/gdx/math/Vector3;->add(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
const/high16 p2, 0x3f000000 # 0.5f
invoke-virtual {p1, p2}, Lcom/badlogic/gdx/math/Vector3;->scl(F)Lcom/badlogic/gdx/math/Vector3;
.line 159
iget-object p1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;
iget-object p2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p1, p2}, Lcom/badlogic/gdx/math/Vector3;->set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
iget-object p2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p1, p2}, Lcom/badlogic/gdx/math/Vector3;->sub(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
return-object p0
.end method
.method public set(Lcom/badlogic/gdx/math/collision/BoundingBox;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.locals 1
.line 145
iget-object v0, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
iget-object p1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, v0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
move-result-object p1
return-object p1
.end method
.method public set(Ljava/util/List;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.locals 1
.annotation system Ldalvik/annotation/Signature;
value = {
"(",
"Ljava/util/List<",
"Lcom/badlogic/gdx/math/Vector3;",
">;)",
"Lcom/badlogic/gdx/math/collision/BoundingBox;"
}
.end annotation
.line 179
invoke-virtual {p0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->inf()Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 180
invoke-interface {p1}, Ljava/util/List;->iterator()Ljava/util/Iterator;
move-result-object p1
:goto_0
invoke-interface {p1}, Ljava/util/Iterator;->hasNext()Z
move-result v0
if-eqz v0, :cond_0
invoke-interface {p1}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v0
check-cast v0, Lcom/badlogic/gdx/math/Vector3;
.line 181
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
goto :goto_0
:cond_0
return-object p0
.end method
.method public set([Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
.locals 3
.line 168
invoke-virtual {p0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->inf()Lcom/badlogic/gdx/math/collision/BoundingBox;
.line 169
array-length v0, p1
const/4 v1, 0x0
:goto_0
if-ge v1, v0, :cond_0
aget-object v2, p1, v1
.line 170
invoke-virtual {p0, v2}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
add-int/lit8 v1, v1, 0x1
goto :goto_0
:cond_0
return-object p0
.end method
.method public toString()Ljava/lang/String;
.locals 2
.line 309
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
const-string v1, "["
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
const-string v1, "|"
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
const-string v1, "]"
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
return-object v0
.end method