Weather/smali/com/badlogic/gdx/math/Vector3.smali
2021-05-10 10:13:34 +02:00

3910 lines
75 KiB
Smali

.class public Lcom/badlogic/gdx/math/Vector3;
.super Ljava/lang/Object;
.source "Vector3.java"
# interfaces
.implements Lcom/badlogic/gdx/math/Vector;
.implements Ljava/io/Serializable;
# annotations
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/lang/Object;",
"Lcom/badlogic/gdx/math/Vector<",
"Lcom/badlogic/gdx/math/Vector3;",
">;",
"Ljava/io/Serializable;"
}
.end annotation
# static fields
.field public static final X:Lcom/badlogic/gdx/math/Vector3;
.field public static final Y:Lcom/badlogic/gdx/math/Vector3;
.field public static final Z:Lcom/badlogic/gdx/math/Vector3;
.field public static final Zero:Lcom/badlogic/gdx/math/Vector3;
.field private static final serialVersionUID:J = 0x354a9d4dc2f0cbeaL
.field private static final tmpMat:Lcom/badlogic/gdx/math/Matrix4;
# instance fields
.field public x:F
.field public y:F
.field public z:F
# direct methods
.method static constructor <clinit>()V
.locals 3
.line 36
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
const/high16 v1, 0x3f800000 # 1.0f
const/4 v2, 0x0
invoke-direct {v0, v1, v2, v2}, Lcom/badlogic/gdx/math/Vector3;-><init>(FFF)V
sput-object v0, Lcom/badlogic/gdx/math/Vector3;->X:Lcom/badlogic/gdx/math/Vector3;
.line 37
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0, v2, v1, v2}, Lcom/badlogic/gdx/math/Vector3;-><init>(FFF)V
sput-object v0, Lcom/badlogic/gdx/math/Vector3;->Y:Lcom/badlogic/gdx/math/Vector3;
.line 38
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0, v2, v2, v1}, Lcom/badlogic/gdx/math/Vector3;-><init>(FFF)V
sput-object v0, Lcom/badlogic/gdx/math/Vector3;->Z:Lcom/badlogic/gdx/math/Vector3;
.line 39
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0, v2, v2, v2}, Lcom/badlogic/gdx/math/Vector3;-><init>(FFF)V
sput-object v0, Lcom/badlogic/gdx/math/Vector3;->Zero:Lcom/badlogic/gdx/math/Vector3;
.line 41
new-instance v0, Lcom/badlogic/gdx/math/Matrix4;
invoke-direct {v0}, Lcom/badlogic/gdx/math/Matrix4;-><init>()V
sput-object v0, Lcom/badlogic/gdx/math/Vector3;->tmpMat:Lcom/badlogic/gdx/math/Matrix4;
return-void
.end method
.method public constructor <init>()V
.locals 0
.line 44
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
.method public constructor <init>(FFF)V
.locals 0
.line 51
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 52
invoke-virtual {p0, p1, p2, p3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
return-void
.end method
.method public constructor <init>(Lcom/badlogic/gdx/math/Vector2;F)V
.locals 1
.line 72
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 73
iget v0, p1, Lcom/badlogic/gdx/math/Vector2;->x:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector2;->y:F
invoke-virtual {p0, v0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
return-void
.end method
.method public constructor <init>(Lcom/badlogic/gdx/math/Vector3;)V
.locals 0
.line 57
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 58
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
return-void
.end method
.method public constructor <init>([F)V
.locals 3
.line 64
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x0
.line 65
aget v0, p1, v0
const/4 v1, 0x1
aget v1, p1, v1
const/4 v2, 0x2
aget p1, p1, v2
invoke-virtual {p0, v0, v1, p1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
return-void
.end method
.method public static dot(FFFFFF)F
.locals 0
mul-float p0, p0, p3
mul-float p1, p1, p4
add-float/2addr p0, p1
mul-float p2, p2, p5
add-float/2addr p0, p2
return p0
.end method
.method public static dst(FFFFFF)F
.locals 0
sub-float/2addr p3, p0
sub-float/2addr p4, p1
sub-float/2addr p5, p2
mul-float p3, p3, p3
mul-float p4, p4, p4
add-float/2addr p3, p4
mul-float p5, p5, p5
add-float/2addr p3, p5
float-to-double p0, p3
.line 252
invoke-static {p0, p1}, Ljava/lang/Math;->sqrt(D)D
move-result-wide p0
double-to-float p0, p0
return p0
.end method
.method public static dst2(FFFFFF)F
.locals 0
sub-float/2addr p3, p0
sub-float/2addr p4, p1
sub-float/2addr p5, p2
mul-float p3, p3, p3
mul-float p4, p4, p4
add-float/2addr p3, p4
mul-float p5, p5, p5
add-float/2addr p3, p5
return p3
.end method
.method public static len(FFF)F
.locals 0
mul-float p0, p0, p0
mul-float p1, p1, p1
add-float/2addr p0, p1
mul-float p2, p2, p2
add-float/2addr p0, p2
float-to-double p0, p0
.line 223
invoke-static {p0, p1}, Ljava/lang/Math;->sqrt(D)D
move-result-wide p0
double-to-float p0, p0
return p0
.end method
.method public static len2(FFF)F
.locals 0
mul-float p0, p0, p0
mul-float p1, p1, p1
add-float/2addr p0, p1
mul-float p2, p2, p2
add-float/2addr p0, p2
return p0
.end method
# virtual methods
.method public add(F)Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 160
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
add-float/2addr v0, p1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
add-float/2addr v1, p1
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
add-float/2addr v2, p1
invoke-virtual {p0, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public add(FFF)Lcom/badlogic/gdx/math/Vector3;
.locals 1
.line 152
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
add-float/2addr v0, p1
iget p1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
add-float/2addr p1, p2
iget p2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
add-float/2addr p2, p3
invoke-virtual {p0, v0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public add(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 2
.line 143
iget v0, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {p0, v0, v1, p1}, Lcom/badlogic/gdx/math/Vector3;->add(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public bridge synthetic add(Lcom/badlogic/gdx/math/Vector;)Lcom/badlogic/gdx/math/Vector;
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->add(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public clamp(FF)Lcom/badlogic/gdx/math/Vector3;
.locals 2
.line 645
invoke-virtual {p0}, Lcom/badlogic/gdx/math/Vector3;->len2()F
move-result v0
const/4 v1, 0x0
cmpl-float v1, v0, v1
if-nez v1, :cond_0
return-object p0
:cond_0
mul-float p2, p2, p2
cmpl-float v1, v0, p2
if-lez v1, :cond_1
div-float/2addr p2, v0
float-to-double p1, p2
.line 648
invoke-static {p1, p2}, Ljava/lang/Math;->sqrt(D)D
move-result-wide p1
double-to-float p1, p1
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->scl(F)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
:cond_1
mul-float p1, p1, p1
cmpg-float p2, v0, p1
if-gez p2, :cond_2
div-float/2addr p1, v0
float-to-double p1, p1
.line 650
invoke-static {p1, p2}, Ljava/lang/Math;->sqrt(D)D
move-result-wide p1
double-to-float p1, p1
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->scl(F)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
:cond_2
return-object p0
.end method
.method public bridge synthetic clamp(FF)Lcom/badlogic/gdx/math/Vector;
.locals 0
.line 26
invoke-virtual {p0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->clamp(FF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public cpy()Lcom/badlogic/gdx/math/Vector3;
.locals 1
.line 138
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0, p0}, Lcom/badlogic/gdx/math/Vector3;-><init>(Lcom/badlogic/gdx/math/Vector3;)V
return-object v0
.end method
.method public bridge synthetic cpy()Lcom/badlogic/gdx/math/Vector;
.locals 1
.line 26
invoke-virtual {p0}, Lcom/badlogic/gdx/math/Vector3;->cpy()Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
return-object v0
.end method
.method public crs(FFF)Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 338
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float v0, v0, p3
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float v1, v1, p2
sub-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float v1, v1, p1
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v2, v2, p3
sub-float/2addr v1, v2
iget p3, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float p3, p3, p2
iget p2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float p2, p2, p1
sub-float/2addr p3, p2
invoke-virtual {p0, v0, v1, p3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public crs(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 4
.line 329
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float v1, v1, v2
sub-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v1, v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float v2, v2, v3
sub-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float v2, v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v3, v3, p1
sub-float/2addr v2, v3
invoke-virtual {p0, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public dot(FFF)F
.locals 1
.line 322
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v0, v0, p1
iget p1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float p1, p1, p2
add-float/2addr v0, p1
iget p1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float p1, p1, p3
add-float/2addr v0, p1
return v0
.end method
.method public dot(Lcom/badlogic/gdx/math/Vector3;)F
.locals 3
.line 313
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float v1, v1, p1
add-float/2addr v0, v1
return v0
.end method
.method public bridge synthetic dot(Lcom/badlogic/gdx/math/Vector;)F
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->dot(Lcom/badlogic/gdx/math/Vector3;)F
move-result p1
return p1
.end method
.method public dst(FFF)F
.locals 1
.line 265
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
sub-float/2addr p1, v0
.line 266
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
sub-float/2addr p2, v0
.line 267
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
sub-float/2addr p3, v0
mul-float p1, p1, p1
mul-float p2, p2, p2
add-float/2addr p1, p2
mul-float p3, p3, p3
add-float/2addr p1, p3
float-to-double p1, p1
.line 268
invoke-static {p1, p2}, Ljava/lang/Math;->sqrt(D)D
move-result-wide p1
double-to-float p1, p1
return p1
.end method
.method public dst(Lcom/badlogic/gdx/math/Vector3;)F
.locals 3
.line 257
iget v0, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
sub-float/2addr v0, v1
.line 258
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
sub-float/2addr v1, v2
.line 259
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
sub-float/2addr p1, v2
mul-float v0, v0, v0
mul-float v1, v1, v1
add-float/2addr v0, v1
mul-float p1, p1, p1
add-float/2addr v0, p1
float-to-double v0, v0
.line 260
invoke-static {v0, v1}, Ljava/lang/Math;->sqrt(D)D
move-result-wide v0
double-to-float p1, v0
return p1
.end method
.method public bridge synthetic dst(Lcom/badlogic/gdx/math/Vector;)F
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->dst(Lcom/badlogic/gdx/math/Vector3;)F
move-result p1
return p1
.end method
.method public dst2(FFF)F
.locals 1
.line 293
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
sub-float/2addr p1, v0
.line 294
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
sub-float/2addr p2, v0
.line 295
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
sub-float/2addr p3, v0
mul-float p1, p1, p1
mul-float p2, p2, p2
add-float/2addr p1, p2
mul-float p3, p3, p3
add-float/2addr p1, p3
return p1
.end method
.method public dst2(Lcom/badlogic/gdx/math/Vector3;)F
.locals 3
.line 281
iget v0, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
sub-float/2addr v0, v1
.line 282
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
sub-float/2addr v1, v2
.line 283
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
sub-float/2addr p1, v2
mul-float v0, v0, v0
mul-float v1, v1, v1
add-float/2addr v0, v1
mul-float p1, p1, p1
add-float/2addr v0, p1
return v0
.end method
.method public bridge synthetic dst2(Lcom/badlogic/gdx/math/Vector;)F
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->dst2(Lcom/badlogic/gdx/math/Vector3;)F
move-result p1
return p1
.end method
.method public epsilonEquals(FFFF)Z
.locals 1
.line 688
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
sub-float/2addr p1, v0
invoke-static {p1}, Ljava/lang/Math;->abs(F)F
move-result p1
const/4 v0, 0x0
cmpl-float p1, p1, p4
if-lez p1, :cond_0
return v0
.line 689
:cond_0
iget p1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
sub-float/2addr p2, p1
invoke-static {p2}, Ljava/lang/Math;->abs(F)F
move-result p1
cmpl-float p1, p1, p4
if-lez p1, :cond_1
return v0
.line 690
:cond_1
iget p1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
sub-float/2addr p3, p1
invoke-static {p3}, Ljava/lang/Math;->abs(F)F
move-result p1
cmpl-float p1, p1, p4
if-lez p1, :cond_2
return v0
:cond_2
const/4 p1, 0x1
return p1
.end method
.method public epsilonEquals(Lcom/badlogic/gdx/math/Vector3;F)Z
.locals 3
const/4 v0, 0x0
if-nez p1, :cond_0
return v0
.line 679
:cond_0
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
sub-float/2addr v1, v2
invoke-static {v1}, Ljava/lang/Math;->abs(F)F
move-result v1
cmpl-float v1, v1, p2
if-lez v1, :cond_1
return v0
.line 680
:cond_1
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
sub-float/2addr v1, v2
invoke-static {v1}, Ljava/lang/Math;->abs(F)F
move-result v1
cmpl-float v1, v1, p2
if-lez v1, :cond_2
return v0
.line 681
:cond_2
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
sub-float/2addr p1, v1
invoke-static {p1}, Ljava/lang/Math;->abs(F)F
move-result p1
cmpl-float p1, p1, p2
if-lez p1, :cond_3
return v0
:cond_3
const/4 p1, 0x1
return p1
.end method
.method public bridge synthetic epsilonEquals(Lcom/badlogic/gdx/math/Vector;F)Z
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->epsilonEquals(Lcom/badlogic/gdx/math/Vector3;F)Z
move-result p1
return p1
.end method
.method public equals(Ljava/lang/Object;)Z
.locals 4
const/4 v0, 0x1
if-ne p0, p1, :cond_0
return v0
:cond_0
const/4 v1, 0x0
if-nez p1, :cond_1
return v1
.line 668
:cond_1
invoke-virtual {p0}, Ljava/lang/Object;->getClass()Ljava/lang/Class;
move-result-object v2
invoke-virtual {p1}, Ljava/lang/Object;->getClass()Ljava/lang/Class;
move-result-object v3
if-eq v2, v3, :cond_2
return v1
.line 669
:cond_2
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
.line 670
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
invoke-static {v2}, Lcom/badlogic/gdx/utils/NumberUtils;->a(F)I
move-result v2
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
invoke-static {v3}, Lcom/badlogic/gdx/utils/NumberUtils;->a(F)I
move-result v3
if-eq v2, v3, :cond_3
return v1
.line 671
:cond_3
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
invoke-static {v2}, Lcom/badlogic/gdx/utils/NumberUtils;->a(F)I
move-result v2
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
invoke-static {v3}, Lcom/badlogic/gdx/utils/NumberUtils;->a(F)I
move-result v3
if-eq v2, v3, :cond_4
return v1
.line 672
:cond_4
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-static {v2}, Lcom/badlogic/gdx/utils/NumberUtils;->a(F)I
move-result v2
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-static {p1}, Lcom/badlogic/gdx/utils/NumberUtils;->a(F)I
move-result p1
if-eq v2, p1, :cond_5
return v1
:cond_5
return v0
.end method
.method public fromString(Ljava/lang/String;)Lcom/badlogic/gdx/math/Vector3;
.locals 6
const/16 v0, 0x2c
const/4 v1, 0x1
.line 603
invoke-virtual {p1, v0, v1}, Ljava/lang/String;->indexOf(II)I
move-result v2
add-int/lit8 v3, v2, 0x1
.line 604
invoke-virtual {p1, v0, v3}, Ljava/lang/String;->indexOf(II)I
move-result v0
const/4 v4, -0x1
if-eq v2, v4, :cond_0
if-eq v0, v4, :cond_0
const/4 v4, 0x0
.line 605
invoke-virtual {p1, v4}, Ljava/lang/String;->charAt(I)C
move-result v4
const/16 v5, 0x28
if-ne v4, v5, :cond_0
invoke-virtual {p1}, Ljava/lang/String;->length()I
move-result v4
sub-int/2addr v4, v1
invoke-virtual {p1, v4}, Ljava/lang/String;->charAt(I)C
move-result v4
const/16 v5, 0x29
if-ne v4, v5, :cond_0
.line 607
:try_start_0
invoke-virtual {p1, v1, v2}, Ljava/lang/String;->substring(II)Ljava/lang/String;
move-result-object v2
invoke-static {v2}, Ljava/lang/Float;->parseFloat(Ljava/lang/String;)F
move-result v2
.line 608
invoke-virtual {p1, v3, v0}, Ljava/lang/String;->substring(II)Ljava/lang/String;
move-result-object v3
invoke-static {v3}, Ljava/lang/Float;->parseFloat(Ljava/lang/String;)F
move-result v3
add-int/2addr v0, v1
.line 609
invoke-virtual {p1}, Ljava/lang/String;->length()I
move-result v4
sub-int/2addr v4, v1
invoke-virtual {p1, v0, v4}, Ljava/lang/String;->substring(II)Ljava/lang/String;
move-result-object v0
invoke-static {v0}, Ljava/lang/Float;->parseFloat(Ljava/lang/String;)F
move-result v0
.line 610
invoke-virtual {p0, v2, v3, v0}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
:try_end_0
.catch Ljava/lang/NumberFormatException; {:try_start_0 .. :try_end_0} :catch_0
return-object v0
.line 615
:catch_0
:cond_0
new-instance v0, Lcom/badlogic/gdx/utils/GdxRuntimeException;
new-instance v1, Ljava/lang/StringBuilder;
invoke-direct {v1}, Ljava/lang/StringBuilder;-><init>()V
const-string v2, "Malformed Vector3: "
invoke-virtual {v1, v2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v1, p1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v1}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p1
invoke-direct {v0, p1}, Lcom/badlogic/gdx/utils/GdxRuntimeException;-><init>(Ljava/lang/String;)V
throw v0
.end method
.method public hasOppositeDirection(Lcom/badlogic/gdx/math/Vector3;)Z
.locals 1
.line 550
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->dot(Lcom/badlogic/gdx/math/Vector3;)F
move-result p1
const/4 v0, 0x0
cmpg-float p1, p1, v0
if-gez p1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return p1
.end method
.method public bridge synthetic hasOppositeDirection(Lcom/badlogic/gdx/math/Vector;)Z
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->hasOppositeDirection(Lcom/badlogic/gdx/math/Vector3;)Z
move-result p1
return p1
.end method
.method public hasSameDirection(Lcom/badlogic/gdx/math/Vector3;)Z
.locals 1
.line 545
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->dot(Lcom/badlogic/gdx/math/Vector3;)F
move-result p1
const/4 v0, 0x0
cmpl-float p1, p1, v0
if-lez p1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return p1
.end method
.method public bridge synthetic hasSameDirection(Lcom/badlogic/gdx/math/Vector;)Z
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->hasSameDirection(Lcom/badlogic/gdx/math/Vector3;)Z
move-result p1
return p1
.end method
.method public hashCode()I
.locals 3
.line 658
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
invoke-static {v0}, Lcom/badlogic/gdx/utils/NumberUtils;->a(F)I
move-result v0
const/16 v1, 0x1f
add-int/2addr v0, v1
mul-int/lit8 v0, v0, 0x1f
.line 659
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
invoke-static {v2}, Lcom/badlogic/gdx/utils/NumberUtils;->a(F)I
move-result v2
add-int/2addr v0, v2
mul-int/lit8 v0, v0, 0x1f
.line 660
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-static {v1}, Lcom/badlogic/gdx/utils/NumberUtils;->a(F)I
move-result v1
add-int/2addr v0, v1
return v0
.end method
.method public idt(Lcom/badlogic/gdx/math/Vector3;)Z
.locals 2
.line 244
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
cmpl-float v0, v0, v1
if-nez v0, :cond_0
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
cmpl-float v0, v0, v1
if-nez v0, :cond_0
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
cmpl-float p1, v0, p1
if-nez p1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return p1
.end method
.method public interpolate(Lcom/badlogic/gdx/math/Vector3;FLcom/badlogic/gdx/math/Interpolation;)Lcom/badlogic/gdx/math/Vector3;
.locals 2
const/4 v0, 0x0
const/high16 v1, 0x3f800000 # 1.0f
.line 563
invoke-virtual {p3, v0, v1, p2}, Lcom/badlogic/gdx/math/Interpolation;->a(FFF)F
move-result p2
invoke-virtual {p0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->lerp(Lcom/badlogic/gdx/math/Vector3;F)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public bridge synthetic interpolate(Lcom/badlogic/gdx/math/Vector;FLcom/badlogic/gdx/math/Interpolation;)Lcom/badlogic/gdx/math/Vector;
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1, p2, p3}, Lcom/badlogic/gdx/math/Vector3;->interpolate(Lcom/badlogic/gdx/math/Vector3;FLcom/badlogic/gdx/math/Interpolation;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public isCollinear(Lcom/badlogic/gdx/math/Vector3;)Z
.locals 1
.line 520
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->isOnLine(Lcom/badlogic/gdx/math/Vector3;)Z
move-result v0
if-eqz v0, :cond_0
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->hasSameDirection(Lcom/badlogic/gdx/math/Vector3;)Z
move-result p1
if-eqz p1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return p1
.end method
.method public isCollinear(Lcom/badlogic/gdx/math/Vector3;F)Z
.locals 0
.line 515
invoke-virtual {p0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->isOnLine(Lcom/badlogic/gdx/math/Vector3;F)Z
move-result p2
if-eqz p2, :cond_0
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->hasSameDirection(Lcom/badlogic/gdx/math/Vector3;)Z
move-result p1
if-eqz p1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return p1
.end method
.method public bridge synthetic isCollinear(Lcom/badlogic/gdx/math/Vector;)Z
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->isCollinear(Lcom/badlogic/gdx/math/Vector3;)Z
move-result p1
return p1
.end method
.method public bridge synthetic isCollinear(Lcom/badlogic/gdx/math/Vector;F)Z
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->isCollinear(Lcom/badlogic/gdx/math/Vector3;F)Z
move-result p1
return p1
.end method
.method public isCollinearOpposite(Lcom/badlogic/gdx/math/Vector3;)Z
.locals 1
.line 530
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->isOnLine(Lcom/badlogic/gdx/math/Vector3;)Z
move-result v0
if-eqz v0, :cond_0
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->hasOppositeDirection(Lcom/badlogic/gdx/math/Vector3;)Z
move-result p1
if-eqz p1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return p1
.end method
.method public isCollinearOpposite(Lcom/badlogic/gdx/math/Vector3;F)Z
.locals 0
.line 525
invoke-virtual {p0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->isOnLine(Lcom/badlogic/gdx/math/Vector3;F)Z
move-result p2
if-eqz p2, :cond_0
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->hasOppositeDirection(Lcom/badlogic/gdx/math/Vector3;)Z
move-result p1
if-eqz p1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return p1
.end method
.method public bridge synthetic isCollinearOpposite(Lcom/badlogic/gdx/math/Vector;)Z
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->isCollinearOpposite(Lcom/badlogic/gdx/math/Vector3;)Z
move-result p1
return p1
.end method
.method public bridge synthetic isCollinearOpposite(Lcom/badlogic/gdx/math/Vector;F)Z
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->isCollinearOpposite(Lcom/badlogic/gdx/math/Vector3;F)Z
move-result p1
return p1
.end method
.method public isOnLine(Lcom/badlogic/gdx/math/Vector3;)Z
.locals 4
.line 510
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float v1, v1, v2
sub-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v1, v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float v2, v2, v3
sub-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float v2, v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v3, v3, p1
sub-float/2addr v2, v3
invoke-static {v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->len2(FFF)F
move-result p1
const v0, 0x358637bd # 1.0E-6f
cmpg-float p1, p1, v0
if-gtz p1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return p1
.end method
.method public isOnLine(Lcom/badlogic/gdx/math/Vector3;F)Z
.locals 4
.line 505
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float v1, v1, v2
sub-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v1, v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float v2, v2, v3
sub-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float v2, v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v3, v3, p1
sub-float/2addr v2, v3
invoke-static {v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->len2(FFF)F
move-result p1
cmpg-float p1, p1, p2
if-gtz p1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return p1
.end method
.method public bridge synthetic isOnLine(Lcom/badlogic/gdx/math/Vector;)Z
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->isOnLine(Lcom/badlogic/gdx/math/Vector3;)Z
move-result p1
return p1
.end method
.method public bridge synthetic isOnLine(Lcom/badlogic/gdx/math/Vector;F)Z
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->isOnLine(Lcom/badlogic/gdx/math/Vector3;F)Z
move-result p1
return p1
.end method
.method public isPerpendicular(Lcom/badlogic/gdx/math/Vector3;)Z
.locals 0
.line 535
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->dot(Lcom/badlogic/gdx/math/Vector3;)F
move-result p1
invoke-static {p1}, Lcom/badlogic/gdx/math/MathUtils;->f(F)Z
move-result p1
return p1
.end method
.method public isPerpendicular(Lcom/badlogic/gdx/math/Vector3;F)Z
.locals 0
.line 540
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->dot(Lcom/badlogic/gdx/math/Vector3;)F
move-result p1
invoke-static {p1, p2}, Lcom/badlogic/gdx/math/MathUtils;->d(FF)Z
move-result p1
return p1
.end method
.method public bridge synthetic isPerpendicular(Lcom/badlogic/gdx/math/Vector;)Z
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->isPerpendicular(Lcom/badlogic/gdx/math/Vector3;)Z
move-result p1
return p1
.end method
.method public bridge synthetic isPerpendicular(Lcom/badlogic/gdx/math/Vector;F)Z
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->isPerpendicular(Lcom/badlogic/gdx/math/Vector3;F)Z
move-result p1
return p1
.end method
.method public isUnit()Z
.locals 1
const v0, 0x3089705f # 1.0E-9f
.line 485
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/Vector3;->isUnit(F)Z
move-result v0
return v0
.end method
.method public isUnit(F)Z
.locals 2
.line 490
invoke-virtual {p0}, Lcom/badlogic/gdx/math/Vector3;->len2()F
move-result v0
const/high16 v1, 0x3f800000 # 1.0f
sub-float/2addr v0, v1
invoke-static {v0}, Ljava/lang/Math;->abs(F)F
move-result v0
cmpg-float p1, v0, p1
if-gez p1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return p1
.end method
.method public isZero()Z
.locals 2
.line 495
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v1, 0x0
cmpl-float v0, v0, v1
if-nez v0, :cond_0
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
cmpl-float v0, v0, v1
if-nez v0, :cond_0
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
cmpl-float v0, v0, v1
if-nez v0, :cond_0
const/4 v0, 0x1
goto :goto_0
:cond_0
const/4 v0, 0x0
:goto_0
return v0
.end method
.method public isZero(F)Z
.locals 1
.line 500
invoke-virtual {p0}, Lcom/badlogic/gdx/math/Vector3;->len2()F
move-result v0
cmpg-float p1, v0, p1
if-gez p1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return p1
.end method
.method public len()F
.locals 3
.line 228
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float v1, v1, v2
add-float/2addr v0, v1
float-to-double v0, v0
invoke-static {v0, v1}, Ljava/lang/Math;->sqrt(D)D
move-result-wide v0
double-to-float v0, v0
return v0
.end method
.method public len2()F
.locals 3
.line 238
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float v1, v1, v2
add-float/2addr v0, v1
return v0
.end method
.method public lerp(Lcom/badlogic/gdx/math/Vector3;F)Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 555
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
sub-float/2addr v1, v2
mul-float v1, v1, p2
add-float/2addr v0, v1
iput v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
.line 556
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
sub-float/2addr v1, v2
mul-float v1, v1, p2
add-float/2addr v0, v1
iput v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
.line 557
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
sub-float/2addr p1, v1
mul-float p2, p2, p1
add-float/2addr v0, p2
iput v0, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
return-object p0
.end method
.method public bridge synthetic lerp(Lcom/badlogic/gdx/math/Vector;F)Lcom/badlogic/gdx/math/Vector;
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->lerp(Lcom/badlogic/gdx/math/Vector3;F)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public limit(F)Lcom/badlogic/gdx/math/Vector3;
.locals 0
mul-float p1, p1, p1
.line 620
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->limit2(F)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public bridge synthetic limit(F)Lcom/badlogic/gdx/math/Vector;
.locals 0
.line 26
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->limit(F)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public limit2(F)Lcom/badlogic/gdx/math/Vector3;
.locals 2
.line 625
invoke-virtual {p0}, Lcom/badlogic/gdx/math/Vector3;->len2()F
move-result v0
cmpl-float v1, v0, p1
if-lez v1, :cond_0
div-float/2addr p1, v0
float-to-double v0, p1
.line 627
invoke-static {v0, v1}, Ljava/lang/Math;->sqrt(D)D
move-result-wide v0
double-to-float p1, v0
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->scl(F)Lcom/badlogic/gdx/math/Vector3;
:cond_0
return-object p0
.end method
.method public bridge synthetic limit2(F)Lcom/badlogic/gdx/math/Vector;
.locals 0
.line 26
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->limit2(F)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public mul(Lcom/badlogic/gdx/math/Matrix3;)Lcom/badlogic/gdx/math/Vector3;
.locals 5
.line 374
iget-object p1, p1, Lcom/badlogic/gdx/math/Matrix3;->val:[F
.line 375
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v1, 0x0
aget v1, p1, v1
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v2, 0x3
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/4 v2, 0x6
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v2, 0x1
aget v2, p1, v2
mul-float v1, v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v3, 0x4
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/4 v3, 0x7
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v3, 0x2
aget v3, p1, v3
mul-float v2, v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v4, 0x5
aget v4, p1, v4
mul-float v3, v3, v4
add-float/2addr v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v4, 0x8
aget p1, p1, v4
mul-float v3, v3, p1
add-float/2addr v2, v3
invoke-virtual {p0, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
.locals 5
.line 354
iget-object p1, p1, Lcom/badlogic/gdx/math/Matrix4;->val:[F
.line 355
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v1, 0x0
aget v1, p1, v1
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v2, 0x4
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v2, 0x8
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
const/16 v1, 0xc
aget v1, p1, v1
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v2, 0x1
aget v2, p1, v2
mul-float v1, v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v3, 0x5
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v3, 0x9
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
const/16 v2, 0xd
aget v2, p1, v2
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v3, 0x2
aget v3, p1, v3
mul-float v2, v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v4, 0x6
aget v4, p1, v4
mul-float v3, v3, v4
add-float/2addr v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v4, 0xa
aget v4, p1, v4
mul-float v3, v3, v4
add-float/2addr v2, v3
const/16 v3, 0xe
aget p1, p1, v3
add-float/2addr v2, p1
invoke-virtual {p0, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public mul(Lcom/badlogic/gdx/math/Quaternion;)Lcom/badlogic/gdx/math/Vector3;
.locals 0
.line 391
invoke-virtual {p1, p0}, Lcom/badlogic/gdx/math/Quaternion;->transform(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public mul4x3([F)Lcom/badlogic/gdx/math/Vector3;
.locals 5
.line 346
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v1, 0x0
aget v1, p1, v1
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v2, 0x3
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/4 v2, 0x6
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
const/16 v1, 0x9
aget v1, p1, v1
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v2, 0x1
aget v2, p1, v2
mul-float v1, v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v3, 0x4
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/4 v3, 0x7
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
const/16 v2, 0xa
aget v2, p1, v2
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v3, 0x2
aget v3, p1, v3
mul-float v2, v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v4, 0x5
aget v4, p1, v4
mul-float v3, v3, v4
add-float/2addr v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v4, 0x8
aget v4, p1, v4
mul-float v3, v3, v4
add-float/2addr v2, v3
const/16 v3, 0xb
aget p1, p1, v3
add-float/2addr v2, p1
invoke-virtual {p0, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public mulAdd(Lcom/badlogic/gdx/math/Vector3;F)Lcom/badlogic/gdx/math/Vector3;
.locals 2
.line 207
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v1, v1, p2
add-float/2addr v0, v1
iput v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
.line 208
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float v1, v1, p2
add-float/2addr v0, v1
iput v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
.line 209
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float p1, p1, p2
add-float/2addr v0, p1
iput v0, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
return-object p0
.end method
.method public mulAdd(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 215
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v2, p2, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v1, v1, v2
add-float/2addr v0, v1
iput v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
.line 216
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v2, p2, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float v1, v1, v2
add-float/2addr v0, v1
iput v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
.line 217
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
iget p2, p2, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float p1, p1, p2
add-float/2addr v0, p1
iput v0, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
return-object p0
.end method
.method public bridge synthetic mulAdd(Lcom/badlogic/gdx/math/Vector;F)Lcom/badlogic/gdx/math/Vector;
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->mulAdd(Lcom/badlogic/gdx/math/Vector3;F)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public bridge synthetic mulAdd(Lcom/badlogic/gdx/math/Vector;Lcom/badlogic/gdx/math/Vector;)Lcom/badlogic/gdx/math/Vector;
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
check-cast p2, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->mulAdd(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public nor()Lcom/badlogic/gdx/math/Vector3;
.locals 4
.line 301
invoke-virtual {p0}, Lcom/badlogic/gdx/math/Vector3;->len2()F
move-result v0
const/4 v1, 0x0
cmpl-float v1, v0, v1
if-eqz v1, :cond_1
const/high16 v1, 0x3f800000 # 1.0f
cmpl-float v2, v0, v1
if-nez v2, :cond_0
goto :goto_0
:cond_0
float-to-double v2, v0
.line 303
invoke-static {v2, v3}, Ljava/lang/Math;->sqrt(D)D
move-result-wide v2
double-to-float v0, v2
div-float/2addr v1, v0
invoke-virtual {p0, v1}, Lcom/badlogic/gdx/math/Vector3;->scl(F)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
return-object v0
:cond_1
:goto_0
return-object p0
.end method
.method public bridge synthetic nor()Lcom/badlogic/gdx/math/Vector;
.locals 1
.line 26
invoke-virtual {p0}, Lcom/badlogic/gdx/math/Vector3;->nor()Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
return-object v0
.end method
.method public prj(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
.locals 6
.line 400
iget-object p1, p1, Lcom/badlogic/gdx/math/Matrix4;->val:[F
.line 401
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v1, 0x3
aget v1, p1, v1
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v2, 0x7
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v2, 0xb
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
const/16 v1, 0xf
aget v1, p1, v1
add-float/2addr v0, v1
const/high16 v1, 0x3f800000 # 1.0f
div-float/2addr v1, v0
.line 402
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v2, 0x0
aget v2, p1, v2
mul-float v0, v0, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v3, 0x4
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v0, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v3, 0x8
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v0, v2
const/16 v2, 0xc
aget v2, p1, v2
add-float/2addr v0, v2
mul-float v0, v0, v1
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v3, 0x1
aget v3, p1, v3
mul-float v2, v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v4, 0x5
aget v4, p1, v4
mul-float v3, v3, v4
add-float/2addr v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v4, 0x9
aget v4, p1, v4
mul-float v3, v3, v4
add-float/2addr v2, v3
const/16 v3, 0xd
aget v3, p1, v3
add-float/2addr v2, v3
mul-float v2, v2, v1
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v4, 0x2
aget v4, p1, v4
mul-float v3, v3, v4
iget v4, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v5, 0x6
aget v5, p1, v5
mul-float v4, v4, v5
add-float/2addr v3, v4
iget v4, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v5, 0xa
aget v5, p1, v5
mul-float v4, v4, v5
add-float/2addr v3, v4
const/16 v4, 0xe
aget p1, p1, v4
add-float/2addr v3, p1
mul-float v3, v3, v1
invoke-virtual {p0, v0, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public rot(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
.locals 5
.line 412
iget-object p1, p1, Lcom/badlogic/gdx/math/Matrix4;->val:[F
.line 413
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v1, 0x0
aget v1, p1, v1
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v2, 0x4
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v2, 0x8
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v2, 0x1
aget v2, p1, v2
mul-float v1, v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v3, 0x5
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v3, 0x9
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v3, 0x2
aget v3, p1, v3
mul-float v2, v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v4, 0x6
aget v4, p1, v4
mul-float v3, v3, v4
add-float/2addr v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v4, 0xa
aget p1, p1, v4
mul-float v3, v3, p1
add-float/2addr v2, v3
invoke-virtual {p0, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public rotate(FFFF)Lcom/badlogic/gdx/math/Vector3;
.locals 1
.line 449
sget-object v0, Lcom/badlogic/gdx/math/Vector3;->tmpMat:Lcom/badlogic/gdx/math/Matrix4;
invoke-virtual {v0, p2, p3, p4, p1}, Lcom/badlogic/gdx/math/Matrix4;->setToRotation(FFFF)Lcom/badlogic/gdx/math/Matrix4;
move-result-object p1
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public rotate(Lcom/badlogic/gdx/math/Vector3;F)Lcom/badlogic/gdx/math/Vector3;
.locals 1
.line 469
sget-object v0, Lcom/badlogic/gdx/math/Vector3;->tmpMat:Lcom/badlogic/gdx/math/Matrix4;
invoke-virtual {v0, p1, p2}, Lcom/badlogic/gdx/math/Matrix4;->setToRotation(Lcom/badlogic/gdx/math/Vector3;F)Lcom/badlogic/gdx/math/Matrix4;
.line 470
sget-object p1, Lcom/badlogic/gdx/math/Vector3;->tmpMat:Lcom/badlogic/gdx/math/Matrix4;
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public rotateRad(FFFF)Lcom/badlogic/gdx/math/Vector3;
.locals 1
.line 460
sget-object v0, Lcom/badlogic/gdx/math/Vector3;->tmpMat:Lcom/badlogic/gdx/math/Matrix4;
invoke-virtual {v0, p2, p3, p4, p1}, Lcom/badlogic/gdx/math/Matrix4;->setToRotationRad(FFFF)Lcom/badlogic/gdx/math/Matrix4;
move-result-object p1
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public rotateRad(Lcom/badlogic/gdx/math/Vector3;F)Lcom/badlogic/gdx/math/Vector3;
.locals 1
.line 479
sget-object v0, Lcom/badlogic/gdx/math/Vector3;->tmpMat:Lcom/badlogic/gdx/math/Matrix4;
invoke-virtual {v0, p1, p2}, Lcom/badlogic/gdx/math/Matrix4;->setToRotationRad(Lcom/badlogic/gdx/math/Vector3;F)Lcom/badlogic/gdx/math/Matrix4;
.line 480
sget-object p1, Lcom/badlogic/gdx/math/Vector3;->tmpMat:Lcom/badlogic/gdx/math/Matrix4;
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public scl(F)Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 188
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v0, v0, p1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float v1, v1, p1
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float v2, v2, p1
invoke-virtual {p0, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public scl(FFF)Lcom/badlogic/gdx/math/Vector3;
.locals 1
.line 202
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v0, v0, p1
iget p1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float p1, p1, p2
iget p2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float p2, p2, p3
invoke-virtual {p0, v0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public scl(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 193
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float v1, v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float v2, v2, p1
invoke-virtual {p0, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public bridge synthetic scl(F)Lcom/badlogic/gdx/math/Vector;
.locals 0
.line 26
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->scl(F)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public bridge synthetic scl(Lcom/badlogic/gdx/math/Vector;)Lcom/badlogic/gdx/math/Vector;
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->scl(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public set(FFF)Lcom/badlogic/gdx/math/Vector3;
.locals 0
.line 83
iput p1, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
.line 84
iput p2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
.line 85
iput p3, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
return-object p0
.end method
.method public set(Lcom/badlogic/gdx/math/Vector2;F)Lcom/badlogic/gdx/math/Vector3;
.locals 1
.line 108
iget v0, p1, Lcom/badlogic/gdx/math/Vector2;->x:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector2;->y:F
invoke-virtual {p0, v0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 2
.line 91
iget v0, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {p0, v0, v1, p1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public set([F)Lcom/badlogic/gdx/math/Vector3;
.locals 3
const/4 v0, 0x0
.line 99
aget v0, p1, v0
const/4 v1, 0x1
aget v1, p1, v1
const/4 v2, 0x2
aget p1, p1, v2
invoke-virtual {p0, v0, v1, p1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public bridge synthetic set(Lcom/badlogic/gdx/math/Vector;)Lcom/badlogic/gdx/math/Vector;
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public setFromSpherical(FF)Lcom/badlogic/gdx/math/Vector3;
.locals 2
.line 116
invoke-static {p2}, Lcom/badlogic/gdx/math/MathUtils;->b(F)F
move-result v0
.line 117
invoke-static {p2}, Lcom/badlogic/gdx/math/MathUtils;->a(F)F
move-result p2
.line 119
invoke-static {p1}, Lcom/badlogic/gdx/math/MathUtils;->b(F)F
move-result v1
.line 120
invoke-static {p1}, Lcom/badlogic/gdx/math/MathUtils;->a(F)F
move-result p1
mul-float v1, v1, p2
mul-float p1, p1, p2
.line 122
invoke-virtual {p0, v1, p1, v0}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public setLength(F)Lcom/badlogic/gdx/math/Vector3;
.locals 0
mul-float p1, p1, p1
.line 634
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->setLength2(F)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public bridge synthetic setLength(F)Lcom/badlogic/gdx/math/Vector;
.locals 0
.line 26
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->setLength(F)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public setLength2(F)Lcom/badlogic/gdx/math/Vector3;
.locals 2
.line 639
invoke-virtual {p0}, Lcom/badlogic/gdx/math/Vector3;->len2()F
move-result v0
const/4 v1, 0x0
cmpl-float v1, v0, v1
if-eqz v1, :cond_1
cmpl-float v1, v0, p1
if-nez v1, :cond_0
goto :goto_0
:cond_0
div-float/2addr p1, v0
float-to-double v0, p1
.line 640
invoke-static {v0, v1}, Ljava/lang/Math;->sqrt(D)D
move-result-wide v0
double-to-float p1, v0
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->scl(F)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
goto :goto_1
:cond_1
:goto_0
move-object p1, p0
:goto_1
return-object p1
.end method
.method public bridge synthetic setLength2(F)Lcom/badlogic/gdx/math/Vector;
.locals 0
.line 26
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->setLength2(F)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public setToRandomDirection()Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 127
invoke-static {}, Lcom/badlogic/gdx/math/MathUtils;->a()F
move-result v0
.line 128
invoke-static {}, Lcom/badlogic/gdx/math/MathUtils;->a()F
move-result v1
const v2, 0x40c90fdb
mul-float v0, v0, v2
const/high16 v2, 0x40000000 # 2.0f
mul-float v1, v1, v2
const/high16 v2, 0x3f800000 # 1.0f
sub-float/2addr v1, v2
float-to-double v1, v1
.line 131
invoke-static {v1, v2}, Ljava/lang/Math;->acos(D)D
move-result-wide v1
double-to-float v1, v1
.line 133
invoke-virtual {p0, v0, v1}, Lcom/badlogic/gdx/math/Vector3;->setFromSpherical(FF)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
return-object v0
.end method
.method public bridge synthetic setToRandomDirection()Lcom/badlogic/gdx/math/Vector;
.locals 1
.line 26
invoke-virtual {p0}, Lcom/badlogic/gdx/math/Vector3;->setToRandomDirection()Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
return-object v0
.end method
.method public setZero()Lcom/badlogic/gdx/math/Vector3;
.locals 1
const/4 v0, 0x0
.line 696
iput v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
.line 697
iput v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
.line 698
iput v0, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
return-object p0
.end method
.method public bridge synthetic setZero()Lcom/badlogic/gdx/math/Vector;
.locals 1
.line 26
invoke-virtual {p0}, Lcom/badlogic/gdx/math/Vector3;->setZero()Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
return-object v0
.end method
.method public slerp(Lcom/badlogic/gdx/math/Vector3;F)Lcom/badlogic/gdx/math/Vector3;
.locals 9
.line 573
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->dot(Lcom/badlogic/gdx/math/Vector3;)F
move-result v0
float-to-double v1, v0
const-wide v3, 0x3feffbe76c8b4396L # 0.9995
cmpl-double v5, v1, v3
if-gtz v5, :cond_2
const-wide v3, -0x401004189374bc6aL # -0.9995
cmpg-double v5, v1, v3
if-gez v5, :cond_0
goto :goto_1
.line 578
:cond_0
invoke-static {v1, v2}, Ljava/lang/Math;->acos(D)D
move-result-wide v1
double-to-float v1, v1
mul-float v1, v1, p2
float-to-double v1, v1
.line 582
invoke-static {v1, v2}, Ljava/lang/Math;->sin(D)D
move-result-wide v3
double-to-float p2, v3
.line 583
iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v4, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
mul-float v4, v4, v0
sub-float/2addr v3, v4
.line 584
iget v4, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget v5, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
mul-float v5, v5, v0
sub-float/2addr v4, v5
.line 585
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
iget v5, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
mul-float v5, v5, v0
sub-float/2addr p1, v5
mul-float v0, v3, v3
mul-float v5, v4, v4
add-float/2addr v0, v5
mul-float v5, p1, p1
add-float/2addr v0, v5
const v5, 0x38d1b717 # 1.0E-4f
const/high16 v6, 0x3f800000 # 1.0f
cmpg-float v5, v0, v5
if-gez v5, :cond_1
goto :goto_0
:cond_1
float-to-double v7, v0
.line 587
invoke-static {v7, v8}, Ljava/lang/Math;->sqrt(D)D
move-result-wide v7
double-to-float v0, v7
div-float/2addr v6, v0
:goto_0
mul-float p2, p2, v6
.line 589
invoke-static {v1, v2}, Ljava/lang/Math;->cos(D)D
move-result-wide v0
double-to-float v0, v0
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/Vector3;->scl(F)Lcom/badlogic/gdx/math/Vector3;
move-result-object v0
mul-float v3, v3, p2
mul-float v4, v4, p2
mul-float p1, p1, p2
invoke-virtual {v0, v3, v4, p1}, Lcom/badlogic/gdx/math/Vector3;->add(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
invoke-virtual {p1}, Lcom/badlogic/gdx/math/Vector3;->nor()Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.line 575
:cond_2
:goto_1
invoke-virtual {p0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->lerp(Lcom/badlogic/gdx/math/Vector3;F)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public sub(F)Lcom/badlogic/gdx/math/Vector3;
.locals 3
.line 183
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
sub-float/2addr v0, p1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
sub-float/2addr v1, p1
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
sub-float/2addr v2, p1
invoke-virtual {p0, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public sub(FFF)Lcom/badlogic/gdx/math/Vector3;
.locals 1
.line 175
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
sub-float/2addr v0, p1
iget p1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
sub-float/2addr p1, p2
iget p2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
sub-float/2addr p2, p3
invoke-virtual {p0, v0, p1, p2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public sub(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
.locals 2
.line 165
iget v0, p1, Lcom/badlogic/gdx/math/Vector3;->x:F
iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->y:F
iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {p0, v0, v1, p1}, Lcom/badlogic/gdx/math/Vector3;->sub(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public bridge synthetic sub(Lcom/badlogic/gdx/math/Vector;)Lcom/badlogic/gdx/math/Vector;
.locals 0
.line 26
check-cast p1, Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/Vector3;->sub(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public toString()Ljava/lang/String;
.locals 2
.line 596
new-instance v0, Ljava/lang/StringBuilder;
invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V
const-string v1, "("
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
const-string v1, ","
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
const-string v1, ","
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(F)Ljava/lang/StringBuilder;
const-string v1, ")"
invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
return-object v0
.end method
.method public traMul(Lcom/badlogic/gdx/math/Matrix3;)Lcom/badlogic/gdx/math/Vector3;
.locals 5
.line 383
iget-object p1, p1, Lcom/badlogic/gdx/math/Matrix3;->val:[F
.line 384
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v1, 0x0
aget v1, p1, v1
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v2, 0x1
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/4 v2, 0x2
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v2, 0x3
aget v2, p1, v2
mul-float v1, v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v3, 0x4
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/4 v3, 0x5
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v3, 0x6
aget v3, p1, v3
mul-float v2, v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v4, 0x7
aget v4, p1, v4
mul-float v3, v3, v4
add-float/2addr v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v4, 0x8
aget p1, p1, v4
mul-float v3, v3, p1
add-float/2addr v2, v3
invoke-virtual {p0, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public traMul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
.locals 5
.line 364
iget-object p1, p1, Lcom/badlogic/gdx/math/Matrix4;->val:[F
.line 365
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v1, 0x0
aget v1, p1, v1
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v2, 0x1
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/4 v2, 0x2
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
const/4 v1, 0x3
aget v1, p1, v1
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v2, 0x4
aget v2, p1, v2
mul-float v1, v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v3, 0x5
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/4 v3, 0x6
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
const/4 v2, 0x7
aget v2, p1, v2
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/16 v3, 0x8
aget v3, p1, v3
mul-float v2, v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/16 v4, 0x9
aget v4, p1, v4
mul-float v3, v3, v4
add-float/2addr v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v4, 0xa
aget v4, p1, v4
mul-float v3, v3, v4
add-float/2addr v2, v3
const/16 v3, 0xb
aget p1, p1, v3
add-float/2addr v2, p1
invoke-virtual {p0, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public unrotate(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
.locals 5
.line 422
iget-object p1, p1, Lcom/badlogic/gdx/math/Matrix4;->val:[F
.line 423
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v1, 0x0
aget v1, p1, v1
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v2, 0x1
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/4 v2, 0x2
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v2, 0x4
aget v2, p1, v2
mul-float v1, v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v3, 0x5
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/4 v3, 0x6
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/16 v3, 0x8
aget v3, p1, v3
mul-float v2, v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/16 v4, 0x9
aget v4, p1, v4
mul-float v3, v3, v4
add-float/2addr v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v4, 0xa
aget p1, p1, v4
mul-float v3, v3, p1
add-float/2addr v2, v3
invoke-virtual {p0, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method
.method public untransform(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;
.locals 5
.line 433
iget-object p1, p1, Lcom/badlogic/gdx/math/Matrix4;->val:[F
.line 434
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/16 v1, 0xc
aget v2, p1, v1
sub-float/2addr v0, v2
iput v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
.line 435
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
aget v2, p1, v1
sub-float/2addr v0, v2
iput v0, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
.line 436
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
aget v1, p1, v1
sub-float/2addr v0, v1
iput v0, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
.line 437
iget v0, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v1, 0x0
aget v1, p1, v1
mul-float v0, v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v2, 0x1
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/4 v2, 0x2
aget v2, p1, v2
mul-float v1, v1, v2
add-float/2addr v0, v1
iget v1, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/4 v2, 0x4
aget v2, p1, v2
mul-float v1, v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/4 v3, 0x5
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/4 v3, 0x6
aget v3, p1, v3
mul-float v2, v2, v3
add-float/2addr v1, v2
iget v2, p0, Lcom/badlogic/gdx/math/Vector3;->x:F
const/16 v3, 0x8
aget v3, p1, v3
mul-float v2, v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->y:F
const/16 v4, 0x9
aget v4, p1, v4
mul-float v3, v3, v4
add-float/2addr v2, v3
iget v3, p0, Lcom/badlogic/gdx/math/Vector3;->z:F
const/16 v4, 0xa
aget p1, p1, v4
mul-float v3, v3, p1
add-float/2addr v2, v3
invoke-virtual {p0, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
move-result-object p1
return-object p1
.end method