Weather/smali/com/badlogic/gdx/graphics/glutils/ShapeRenderer.smali
2021-05-10 10:13:34 +02:00

186 lines
4.9 KiB
Smali

.class public Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;
.super Ljava/lang/Object;
.source "ShapeRenderer.java"
# interfaces
.implements Lcom/badlogic/gdx/utils/Disposable;
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer$ShapeType;
}
.end annotation
# instance fields
.field private final a:Lcom/badlogic/gdx/graphics/glutils/ImmediateModeRenderer;
.field private b:Z
.field private final c:Lcom/badlogic/gdx/math/Matrix4;
.field private final d:Lcom/badlogic/gdx/math/Matrix4;
.field private final e:Lcom/badlogic/gdx/math/Matrix4;
.field private final f:Lcom/badlogic/gdx/math/Vector2;
.field private final g:Lcom/badlogic/gdx/graphics/Color;
.field private h:F
# direct methods
.method public constructor <init>()V
.locals 1
const/16 v0, 0x1388
.line 107
invoke-direct {p0, v0}, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;-><init>(I)V
return-void
.end method
.method public constructor <init>(I)V
.locals 1
const/4 v0, 0x0
.line 111
invoke-direct {p0, p1, v0}, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;-><init>(ILcom/badlogic/gdx/graphics/glutils/ShaderProgram;)V
return-void
.end method
.method public constructor <init>(ILcom/badlogic/gdx/graphics/glutils/ShaderProgram;)V
.locals 8
.line 114
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x0
.line 96
iput-boolean v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;->b:Z
.line 97
new-instance v1, Lcom/badlogic/gdx/math/Matrix4;
invoke-direct {v1}, Lcom/badlogic/gdx/math/Matrix4;-><init>()V
iput-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;->c:Lcom/badlogic/gdx/math/Matrix4;
.line 98
new-instance v1, Lcom/badlogic/gdx/math/Matrix4;
invoke-direct {v1}, Lcom/badlogic/gdx/math/Matrix4;-><init>()V
iput-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;->d:Lcom/badlogic/gdx/math/Matrix4;
.line 99
new-instance v1, Lcom/badlogic/gdx/math/Matrix4;
invoke-direct {v1}, Lcom/badlogic/gdx/math/Matrix4;-><init>()V
iput-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;->e:Lcom/badlogic/gdx/math/Matrix4;
.line 100
new-instance v1, Lcom/badlogic/gdx/math/Vector2;
invoke-direct {v1}, Lcom/badlogic/gdx/math/Vector2;-><init>()V
iput-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;->f:Lcom/badlogic/gdx/math/Vector2;
.line 101
new-instance v1, Lcom/badlogic/gdx/graphics/Color;
const/high16 v2, 0x3f800000 # 1.0f
invoke-direct {v1, v2, v2, v2, v2}, Lcom/badlogic/gdx/graphics/Color;-><init>(FFFF)V
iput-object v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;->g:Lcom/badlogic/gdx/graphics/Color;
const/high16 v1, 0x3f400000 # 0.75f
.line 104
iput v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;->h:F
const/4 v1, 0x1
if-nez p2, :cond_0
.line 116
new-instance p2, Lcom/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20;
invoke-direct {p2, p1, v0, v1, v0}, Lcom/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20;-><init>(IZZI)V
iput-object p2, p0, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;->a:Lcom/badlogic/gdx/graphics/glutils/ImmediateModeRenderer;
goto :goto_0
.line 118
:cond_0
new-instance v0, Lcom/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20;
const/4 v4, 0x0
const/4 v5, 0x1
const/4 v6, 0x0
move-object v2, v0
move v3, p1
move-object v7, p2
invoke-direct/range {v2 .. v7}, Lcom/badlogic/gdx/graphics/glutils/ImmediateModeRenderer20;-><init>(IZZILcom/badlogic/gdx/graphics/glutils/ShaderProgram;)V
iput-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;->a:Lcom/badlogic/gdx/graphics/glutils/ImmediateModeRenderer;
.line 120
:goto_0
iget-object p1, p0, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;->c:Lcom/badlogic/gdx/math/Matrix4;
sget-object p2, Lcom/badlogic/gdx/Gdx;->b:Lcom/badlogic/gdx/Graphics;
invoke-interface {p2}, Lcom/badlogic/gdx/Graphics;->a()I
move-result p2
int-to-float p2, p2
sget-object v0, Lcom/badlogic/gdx/Gdx;->b:Lcom/badlogic/gdx/Graphics;
invoke-interface {v0}, Lcom/badlogic/gdx/Graphics;->b()I
move-result v0
int-to-float v0, v0
const/4 v2, 0x0
invoke-virtual {p1, v2, v2, p2, v0}, Lcom/badlogic/gdx/math/Matrix4;->setToOrtho2D(FFFF)Lcom/badlogic/gdx/math/Matrix4;
.line 121
iput-boolean v1, p0, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;->b:Z
return-void
.end method
# virtual methods
.method public c()V
.locals 1
.line 1222
iget-object v0, p0, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;->a:Lcom/badlogic/gdx/graphics/glutils/ImmediateModeRenderer;
invoke-interface {v0}, Lcom/badlogic/gdx/graphics/glutils/ImmediateModeRenderer;->a()V
return-void
.end method