Weather/smali/com/badlogic/gdx/graphics/g2d/TextureRegion.smali
2021-05-10 10:13:34 +02:00

455 lines
9.5 KiB
Smali

.class public Lcom/badlogic/gdx/graphics/g2d/TextureRegion;
.super Ljava/lang/Object;
.source "TextureRegion.java"
# instance fields
.field A:F
.field B:I
.field C:I
.field w:Lcom/badlogic/gdx/graphics/Texture;
.field x:F
.field y:F
.field z:F
# direct methods
.method public constructor <init>()V
.locals 0
.line 32
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
.method public constructor <init>(Lcom/badlogic/gdx/graphics/Texture;)V
.locals 2
.line 36
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
if-eqz p1, :cond_0
.line 38
iput-object p1, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->w:Lcom/badlogic/gdx/graphics/Texture;
.line 39
invoke-virtual {p1}, Lcom/badlogic/gdx/graphics/Texture;->e()I
move-result v0
invoke-virtual {p1}, Lcom/badlogic/gdx/graphics/Texture;->f()I
move-result p1
const/4 v1, 0x0
invoke-virtual {p0, v1, v1, v0, p1}, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->a(IIII)V
return-void
.line 37
:cond_0
new-instance p1, Ljava/lang/IllegalArgumentException;
const-string v0, "texture cannot be null."
invoke-direct {p1, v0}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw p1
.end method
.method public constructor <init>(Lcom/badlogic/gdx/graphics/Texture;IIII)V
.locals 0
.line 51
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 52
iput-object p1, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->w:Lcom/badlogic/gdx/graphics/Texture;
.line 53
invoke-virtual {p0, p2, p3, p4, p5}, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->a(IIII)V
return-void
.end method
.method public constructor <init>(Lcom/badlogic/gdx/graphics/g2d/TextureRegion;IIII)V
.locals 0
.line 69
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 70
invoke-virtual/range {p0 .. p5}, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->a(Lcom/badlogic/gdx/graphics/g2d/TextureRegion;IIII)V
return-void
.end method
# virtual methods
.method public a(IIII)V
.locals 4
.line 82
iget-object v0, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->w:Lcom/badlogic/gdx/graphics/Texture;
invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Texture;->e()I
move-result v0
int-to-float v0, v0
const/high16 v1, 0x3f800000 # 1.0f
div-float v0, v1, v0
.line 83
iget-object v2, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->w:Lcom/badlogic/gdx/graphics/Texture;
invoke-virtual {v2}, Lcom/badlogic/gdx/graphics/Texture;->f()I
move-result v2
int-to-float v2, v2
div-float/2addr v1, v2
int-to-float v2, p1
mul-float v2, v2, v0
int-to-float v3, p2
mul-float v3, v3, v1
add-int/2addr p1, p3
int-to-float p1, p1
mul-float p1, p1, v0
add-int/2addr p2, p4
int-to-float p2, p2
mul-float p2, p2, v1
.line 84
invoke-virtual {p0, v2, v3, p1, p2}, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->c(FFFF)V
.line 85
invoke-static {p3}, Ljava/lang/Math;->abs(I)I
move-result p1
iput p1, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->B:I
.line 86
invoke-static {p4}, Ljava/lang/Math;->abs(I)I
move-result p1
iput p1, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->C:I
return-void
.end method
.method public a(Lcom/badlogic/gdx/graphics/Texture;)V
.locals 0
.line 127
iput-object p1, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->w:Lcom/badlogic/gdx/graphics/Texture;
return-void
.end method
.method public a(Lcom/badlogic/gdx/graphics/g2d/TextureRegion;)V
.locals 3
.line 112
iget-object v0, p1, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->w:Lcom/badlogic/gdx/graphics/Texture;
iput-object v0, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->w:Lcom/badlogic/gdx/graphics/Texture;
.line 113
iget v0, p1, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->x:F
iget v1, p1, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->y:F
iget v2, p1, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->z:F
iget p1, p1, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->A:F
invoke-virtual {p0, v0, v1, v2, p1}, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->c(FFFF)V
return-void
.end method
.method public a(Lcom/badlogic/gdx/graphics/g2d/TextureRegion;IIII)V
.locals 1
.line 118
iget-object v0, p1, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->w:Lcom/badlogic/gdx/graphics/Texture;
iput-object v0, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->w:Lcom/badlogic/gdx/graphics/Texture;
.line 119
invoke-virtual {p1}, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->p()I
move-result v0
add-int/2addr v0, p2
invoke-virtual {p1}, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->q()I
move-result p1
add-int/2addr p1, p3
invoke-virtual {p0, v0, p1, p4, p5}, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->a(IIII)V
return-void
.end method
.method public a(ZZ)V
.locals 1
if-eqz p1, :cond_0
.line 210
iget p1, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->x:F
.line 211
iget v0, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->z:F
iput v0, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->x:F
.line 212
iput p1, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->z:F
:cond_0
if-eqz p2, :cond_1
.line 215
iget p1, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->y:F
.line 216
iget p2, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->A:F
iput p2, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->y:F
.line 217
iput p1, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->A:F
:cond_1
return-void
.end method
.method public c(FFFF)V
.locals 4
.line 90
iget-object v0, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->w:Lcom/badlogic/gdx/graphics/Texture;
invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Texture;->e()I
move-result v0
iget-object v1, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->w:Lcom/badlogic/gdx/graphics/Texture;
invoke-virtual {v1}, Lcom/badlogic/gdx/graphics/Texture;->f()I
move-result v1
sub-float v2, p3, p1
.line 91
invoke-static {v2}, Ljava/lang/Math;->abs(F)F
move-result v2
int-to-float v0, v0
mul-float v2, v2, v0
invoke-static {v2}, Ljava/lang/Math;->round(F)I
move-result v2
iput v2, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->B:I
sub-float v2, p4, p2
.line 92
invoke-static {v2}, Ljava/lang/Math;->abs(F)F
move-result v2
int-to-float v1, v1
mul-float v2, v2, v1
invoke-static {v2}, Ljava/lang/Math;->round(F)I
move-result v2
iput v2, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->C:I
.line 95
iget v2, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->B:I
const/4 v3, 0x1
if-ne v2, v3, :cond_0
iget v2, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->C:I
if-ne v2, v3, :cond_0
const/high16 v2, 0x3e800000 # 0.25f
div-float v0, v2, v0
add-float/2addr p1, v0
sub-float/2addr p3, v0
div-float/2addr v2, v1
add-float/2addr p2, v2
sub-float/2addr p4, v2
.line 104
:cond_0
iput p1, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->x:F
.line 105
iput p2, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->y:F
.line 106
iput p3, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->z:F
.line 107
iput p4, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->A:F
return-void
.end method
.method public k()Lcom/badlogic/gdx/graphics/Texture;
.locals 1
.line 123
iget-object v0, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->w:Lcom/badlogic/gdx/graphics/Texture;
return-object v0
.end method
.method public l()F
.locals 1
.line 131
iget v0, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->x:F
return v0
.end method
.method public m()F
.locals 1
.line 140
iget v0, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->y:F
return v0
.end method
.method public n()F
.locals 1
.line 149
iget v0, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->z:F
return v0
.end method
.method public o()F
.locals 1
.line 158
iget v0, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->A:F
return v0
.end method
.method public p()I
.locals 2
.line 167
iget v0, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->x:F
iget-object v1, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->w:Lcom/badlogic/gdx/graphics/Texture;
invoke-virtual {v1}, Lcom/badlogic/gdx/graphics/Texture;->e()I
move-result v1
int-to-float v1, v1
mul-float v0, v0, v1
invoke-static {v0}, Ljava/lang/Math;->round(F)I
move-result v0
return v0
.end method
.method public q()I
.locals 2
.line 175
iget v0, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->y:F
iget-object v1, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->w:Lcom/badlogic/gdx/graphics/Texture;
invoke-virtual {v1}, Lcom/badlogic/gdx/graphics/Texture;->f()I
move-result v1
int-to-float v1, v1
mul-float v0, v0, v1
invoke-static {v0}, Ljava/lang/Math;->round(F)I
move-result v0
return v0
.end method
.method public r()I
.locals 1
.line 184
iget v0, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->B:I
return v0
.end method
.method public s()I
.locals 1
.line 197
iget v0, p0, Lcom/badlogic/gdx/graphics/g2d/TextureRegion;->C:I
return v0
.end method