170 lines
4.8 KiB
Smali
170 lines
4.8 KiB
Smali
.class public Lcom/esotericsoftware/spine/SkeletonRendererDebug;
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.super Ljava/lang/Object;
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.source "SkeletonRendererDebug.java"
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# static fields
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.field private static final a:Lcom/badlogic/gdx/graphics/Color;
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.field private static final b:Lcom/badlogic/gdx/graphics/Color;
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.field private static final c:Lcom/badlogic/gdx/graphics/Color;
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.field private static final d:Lcom/badlogic/gdx/graphics/Color;
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.field private static final e:Lcom/badlogic/gdx/graphics/Color;
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# instance fields
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.field private final f:Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;
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.field private g:Z
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.field private h:Z
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.field private i:Z
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.field private j:Z
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.field private k:Z
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.field private l:Z
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.field private m:Z
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.field private n:Z
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.field private final o:Lcom/esotericsoftware/spine/SkeletonBounds;
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.field private final p:Lcom/badlogic/gdx/utils/FloatArray;
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.field private q:F
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.field private r:F
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.field private final s:Lcom/badlogic/gdx/math/Vector2;
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.field private final t:Lcom/badlogic/gdx/math/Vector2;
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# direct methods
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.method static constructor <clinit>()V
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.locals 5
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.line 50
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sget-object v0, Lcom/badlogic/gdx/graphics/Color;->z:Lcom/badlogic/gdx/graphics/Color;
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sput-object v0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->a:Lcom/badlogic/gdx/graphics/Color;
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.line 51
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sget-object v0, Lcom/badlogic/gdx/graphics/Color;->n:Lcom/badlogic/gdx/graphics/Color;
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sput-object v0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->b:Lcom/badlogic/gdx/graphics/Color;
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.line 52
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new-instance v0, Lcom/badlogic/gdx/graphics/Color;
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const/high16 v1, 0x3f000000 # 0.5f
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const/high16 v2, 0x3f800000 # 1.0f
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const/4 v3, 0x0
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invoke-direct {v0, v3, v3, v2, v1}, Lcom/badlogic/gdx/graphics/Color;-><init>(FFFF)V
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sput-object v0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->c:Lcom/badlogic/gdx/graphics/Color;
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.line 53
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new-instance v0, Lcom/badlogic/gdx/graphics/Color;
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const v4, 0x3f23d70a # 0.64f
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invoke-direct {v0, v2, v4, v3, v1}, Lcom/badlogic/gdx/graphics/Color;-><init>(FFFF)V
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sput-object v0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->d:Lcom/badlogic/gdx/graphics/Color;
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.line 54
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new-instance v0, Lcom/badlogic/gdx/graphics/Color;
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invoke-direct {v0, v3, v2, v3, v1}, Lcom/badlogic/gdx/graphics/Color;-><init>(FFFF)V
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sput-object v0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->e:Lcom/badlogic/gdx/graphics/Color;
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return-void
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.end method
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.method public constructor <init>()V
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.locals 2
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.line 66
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invoke-direct {p0}, Ljava/lang/Object;-><init>()V
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const/4 v0, 0x1
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.line 57
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iput-boolean v0, p0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->g:Z
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iput-boolean v0, p0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->h:Z
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iput-boolean v0, p0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->i:Z
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iput-boolean v0, p0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->j:Z
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.line 58
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iput-boolean v0, p0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->k:Z
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iput-boolean v0, p0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->l:Z
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iput-boolean v0, p0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->m:Z
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iput-boolean v0, p0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->n:Z
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.line 59
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new-instance v0, Lcom/esotericsoftware/spine/SkeletonBounds;
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invoke-direct {v0}, Lcom/esotericsoftware/spine/SkeletonBounds;-><init>()V
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iput-object v0, p0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->o:Lcom/esotericsoftware/spine/SkeletonBounds;
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.line 60
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new-instance v0, Lcom/badlogic/gdx/utils/FloatArray;
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const/16 v1, 0x20
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invoke-direct {v0, v1}, Lcom/badlogic/gdx/utils/FloatArray;-><init>(I)V
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iput-object v0, p0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->p:Lcom/badlogic/gdx/utils/FloatArray;
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const/high16 v0, 0x3f800000 # 1.0f
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.line 61
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iput v0, p0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->q:F
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const/high16 v0, 0x40000000 # 2.0f
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.line 62
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iput v0, p0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->r:F
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.line 64
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new-instance v0, Lcom/badlogic/gdx/math/Vector2;
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invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector2;-><init>()V
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iput-object v0, p0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->s:Lcom/badlogic/gdx/math/Vector2;
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new-instance v0, Lcom/badlogic/gdx/math/Vector2;
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invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector2;-><init>()V
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iput-object v0, p0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->t:Lcom/badlogic/gdx/math/Vector2;
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.line 67
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new-instance v0, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;
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invoke-direct {v0}, Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;-><init>()V
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iput-object v0, p0, Lcom/esotericsoftware/spine/SkeletonRendererDebug;->f:Lcom/badlogic/gdx/graphics/glutils/ShapeRenderer;
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return-void
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.end method
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