Weather/smali/com/esotericsoftware/spine/AnimationState.smali
2021-05-10 10:13:34 +02:00

2820 lines
70 KiB
Smali

.class public Lcom/esotericsoftware/spine/AnimationState;
.super Ljava/lang/Object;
.source "AnimationState.java"
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/esotericsoftware/spine/AnimationState$AnimationStateAdapter;,
Lcom/esotericsoftware/spine/AnimationState$AnimationStateListener;,
Lcom/esotericsoftware/spine/AnimationState$EventType;,
Lcom/esotericsoftware/spine/AnimationState$EventQueue;,
Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
}
.end annotation
# static fields
.field private static final e:Lcom/esotericsoftware/spine/Animation;
# instance fields
.field final a:Lcom/badlogic/gdx/utils/Array;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/badlogic/gdx/utils/Array<",
"Lcom/esotericsoftware/spine/AnimationState$TrackEntry;",
">;"
}
.end annotation
.end field
.field final b:Lcom/badlogic/gdx/utils/Array;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/badlogic/gdx/utils/Array<",
"Lcom/esotericsoftware/spine/AnimationState$AnimationStateListener;",
">;"
}
.end annotation
.end field
.field c:Z
.field d:Lcom/badlogic/gdx/utils/Pool;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/badlogic/gdx/utils/Pool<",
"Lcom/esotericsoftware/spine/AnimationState$TrackEntry;",
">;"
}
.end annotation
.end field
.field private f:Lcom/esotericsoftware/spine/AnimationStateData;
.field private final g:Lcom/badlogic/gdx/utils/Array;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/badlogic/gdx/utils/Array<",
"Lcom/esotericsoftware/spine/Event;",
">;"
}
.end annotation
.end field
.field private final h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
.field private final i:Lcom/badlogic/gdx/utils/IntSet;
.field private final j:Lcom/badlogic/gdx/utils/Array;
.annotation system Ldalvik/annotation/Signature;
value = {
"Lcom/badlogic/gdx/utils/Array<",
"Lcom/esotericsoftware/spine/AnimationState$TrackEntry;",
">;"
}
.end annotation
.end field
.field private k:F
# direct methods
.method static constructor <clinit>()V
.locals 4
.line 53
new-instance v0, Lcom/esotericsoftware/spine/Animation;
const-string v1, "<empty>"
new-instance v2, Lcom/badlogic/gdx/utils/Array;
const/4 v3, 0x0
invoke-direct {v2, v3}, Lcom/badlogic/gdx/utils/Array;-><init>(I)V
const/4 v3, 0x0
invoke-direct {v0, v1, v2, v3}, Lcom/esotericsoftware/spine/Animation;-><init>(Ljava/lang/String;Lcom/badlogic/gdx/utils/Array;F)V
sput-object v0, Lcom/esotericsoftware/spine/AnimationState;->e:Lcom/esotericsoftware/spine/Animation;
return-void
.end method
.method public constructor <init>()V
.locals 1
.line 97
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 81
new-instance v0, Lcom/badlogic/gdx/utils/Array;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/Array;-><init>()V
iput-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
.line 82
new-instance v0, Lcom/badlogic/gdx/utils/Array;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/Array;-><init>()V
iput-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->g:Lcom/badlogic/gdx/utils/Array;
.line 83
new-instance v0, Lcom/badlogic/gdx/utils/Array;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/Array;-><init>()V
iput-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->b:Lcom/badlogic/gdx/utils/Array;
.line 84
new-instance v0, Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-direct {v0, p0}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;-><init>(Lcom/esotericsoftware/spine/AnimationState;)V
iput-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
.line 85
new-instance v0, Lcom/badlogic/gdx/utils/IntSet;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/IntSet;-><init>()V
iput-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->i:Lcom/badlogic/gdx/utils/IntSet;
.line 86
new-instance v0, Lcom/badlogic/gdx/utils/Array;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/Array;-><init>()V
iput-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->j:Lcom/badlogic/gdx/utils/Array;
const/high16 v0, 0x3f800000 # 1.0f
.line 88
iput v0, p0, Lcom/esotericsoftware/spine/AnimationState;->k:F
.line 90
new-instance v0, Lcom/esotericsoftware/spine/AnimationState$1;
invoke-direct {v0, p0}, Lcom/esotericsoftware/spine/AnimationState$1;-><init>(Lcom/esotericsoftware/spine/AnimationState;)V
iput-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->d:Lcom/badlogic/gdx/utils/Pool;
return-void
.end method
.method public constructor <init>(Lcom/esotericsoftware/spine/AnimationStateData;)V
.locals 1
.line 100
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
.line 81
new-instance v0, Lcom/badlogic/gdx/utils/Array;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/Array;-><init>()V
iput-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
.line 82
new-instance v0, Lcom/badlogic/gdx/utils/Array;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/Array;-><init>()V
iput-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->g:Lcom/badlogic/gdx/utils/Array;
.line 83
new-instance v0, Lcom/badlogic/gdx/utils/Array;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/Array;-><init>()V
iput-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->b:Lcom/badlogic/gdx/utils/Array;
.line 84
new-instance v0, Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-direct {v0, p0}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;-><init>(Lcom/esotericsoftware/spine/AnimationState;)V
iput-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
.line 85
new-instance v0, Lcom/badlogic/gdx/utils/IntSet;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/IntSet;-><init>()V
iput-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->i:Lcom/badlogic/gdx/utils/IntSet;
.line 86
new-instance v0, Lcom/badlogic/gdx/utils/Array;
invoke-direct {v0}, Lcom/badlogic/gdx/utils/Array;-><init>()V
iput-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->j:Lcom/badlogic/gdx/utils/Array;
const/high16 v0, 0x3f800000 # 1.0f
.line 88
iput v0, p0, Lcom/esotericsoftware/spine/AnimationState;->k:F
.line 90
new-instance v0, Lcom/esotericsoftware/spine/AnimationState$1;
invoke-direct {v0, p0}, Lcom/esotericsoftware/spine/AnimationState$1;-><init>(Lcom/esotericsoftware/spine/AnimationState;)V
iput-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->d:Lcom/badlogic/gdx/utils/Pool;
if-eqz p1, :cond_0
.line 102
iput-object p1, p0, Lcom/esotericsoftware/spine/AnimationState;->f:Lcom/esotericsoftware/spine/AnimationStateData;
return-void
.line 101
:cond_0
new-instance p1, Ljava/lang/IllegalArgumentException;
const-string v0, "data cannot be null."
invoke-direct {p1, v0}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw p1
.end method
.method private a(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;Lcom/esotericsoftware/spine/Skeleton;Lcom/esotericsoftware/spine/Animation$MixPose;)F
.locals 30
move-object/from16 v9, p0
move-object/from16 v10, p1
.line 243
iget-object v11, v10, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
.line 244
iget-object v0, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
if-eqz v0, :cond_0
move-object/from16 v12, p2
move-object/from16 v13, p3
invoke-direct {v9, v11, v12, v13}, Lcom/esotericsoftware/spine/AnimationState;->a(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;Lcom/esotericsoftware/spine/Skeleton;Lcom/esotericsoftware/spine/Animation$MixPose;)F
goto :goto_0
:cond_0
move-object/from16 v12, p2
move-object/from16 v13, p3
.line 247
:goto_0
iget v0, v10, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->v:F
const/4 v14, 0x0
const/high16 v15, 0x3f800000 # 1.0f
cmpl-float v0, v0, v14
if-nez v0, :cond_1
:goto_1
const/high16 v16, 0x3f800000 # 1.0f
goto :goto_2
.line 250
:cond_1
iget v0, v10, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->u:F
iget v1, v10, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->v:F
div-float/2addr v0, v1
cmpl-float v1, v0, v15
if-lez v1, :cond_2
goto :goto_1
:cond_2
move/from16 v16, v0
.line 254
:goto_2
iget v0, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->g:F
cmpg-float v0, v16, v0
if-gez v0, :cond_3
iget-object v0, v9, Lcom/esotericsoftware/spine/AnimationState;->g:Lcom/badlogic/gdx/utils/Array;
:goto_3
move-object/from16 v17, v0
goto :goto_4
:cond_3
const/4 v0, 0x0
goto :goto_3
.line 255
:goto_4
iget v0, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->h:F
const/4 v2, 0x1
cmpg-float v0, v16, v0
if-gez v0, :cond_4
const/16 v18, 0x1
goto :goto_5
:cond_4
const/16 v18, 0x0
:goto_5
iget v0, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->i:F
cmpg-float v0, v16, v0
if-gez v0, :cond_5
const/16 v19, 0x1
goto :goto_6
:cond_5
const/16 v19, 0x0
.line 256
:goto_6
iget v8, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->l:F
invoke-virtual {v11}, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c()F
move-result v7
.line 257
iget-object v0, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->a:Lcom/esotericsoftware/spine/Animation;
iget-object v0, v0, Lcom/esotericsoftware/spine/Animation;->b:Lcom/badlogic/gdx/utils/Array;
iget v6, v0, Lcom/badlogic/gdx/utils/Array;->b:I
.line 258
iget-object v0, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->a:Lcom/esotericsoftware/spine/Animation;
iget-object v0, v0, Lcom/esotericsoftware/spine/Animation;->b:Lcom/badlogic/gdx/utils/Array;
iget-object v5, v0, Lcom/badlogic/gdx/utils/Array;->a:[Ljava/lang/Object;
.line 259
iget-object v0, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->y:Lcom/badlogic/gdx/utils/IntArray;
iget-object v4, v0, Lcom/badlogic/gdx/utils/IntArray;->a:[I
.line 260
iget-object v0, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->z:Lcom/badlogic/gdx/utils/Array;
iget-object v3, v0, Lcom/badlogic/gdx/utils/Array;->a:[Ljava/lang/Object;
.line 262
iget-object v0, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->A:Lcom/badlogic/gdx/utils/FloatArray;
iget v0, v0, Lcom/badlogic/gdx/utils/FloatArray;->b:I
if-nez v0, :cond_6
const/16 v20, 0x1
goto :goto_7
:cond_6
const/16 v20, 0x0
:goto_7
if-eqz v20, :cond_7
.line 263
iget-object v0, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->A:Lcom/badlogic/gdx/utils/FloatArray;
shl-int/lit8 v2, v6, 0x1
invoke-virtual {v0, v2}, Lcom/badlogic/gdx/utils/FloatArray;->c(I)[F
.line 264
:cond_7
iget-object v0, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->A:Lcom/badlogic/gdx/utils/FloatArray;
iget-object v2, v0, Lcom/badlogic/gdx/utils/FloatArray;->a:[F
.line 267
iget v0, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->t:F
iget v1, v10, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->w:F
mul-float v22, v0, v1
sub-float v0, v15, v16
mul-float v23, v22, v0
.line 268
iput v14, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->x:F
const/4 v1, 0x0
:goto_8
if-ge v1, v6, :cond_b
.line 270
aget-object v0, v5, v1
check-cast v0, Lcom/esotericsoftware/spine/Animation$Timeline;
.line 271
aget v21, v4, v1
packed-switch v21, :pswitch_data_0
.line 287
sget-object v14, Lcom/esotericsoftware/spine/Animation$MixPose;->setup:Lcom/esotericsoftware/spine/Animation$MixPose;
.line 289
aget-object v21, v3, v1
move-object/from16 v15, v21
check-cast v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
move-object/from16 v25, v2
.line 290
iget v2, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->u:F
iget v15, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->v:F
div-float/2addr v2, v15
const/high16 v15, 0x3f800000 # 1.0f
sub-float v2, v15, v2
const/4 v15, 0x0
invoke-static {v15, v2}, Ljava/lang/Math;->max(FF)F
move-result v2
mul-float v2, v2, v22
move-object/from16 v21, v14
move v14, v2
goto :goto_b
.line 283
:pswitch_0
sget-object v21, Lcom/esotericsoftware/spine/Animation$MixPose;->setup:Lcom/esotericsoftware/spine/Animation$MixPose;
move-object/from16 v25, v2
move/from16 v14, v22
goto :goto_b
.line 279
:pswitch_1
sget-object v21, Lcom/esotericsoftware/spine/Animation$MixPose;->setup:Lcom/esotericsoftware/spine/Animation$MixPose;
move-object/from16 v25, v2
:goto_9
move/from16 v14, v23
goto :goto_b
:pswitch_2
if-nez v18, :cond_8
.line 273
instance-of v14, v0, Lcom/esotericsoftware/spine/Animation$AttachmentTimeline;
if-eqz v14, :cond_8
:goto_a
move/from16 v24, v1
move-object/from16 v25, v2
move-object/from16 v26, v3
move-object/from16 v27, v4
move-object/from16 v28, v5
move/from16 v29, v6
move v0, v7
move v15, v8
goto/16 :goto_c
:cond_8
if-nez v19, :cond_9
.line 274
instance-of v14, v0, Lcom/esotericsoftware/spine/Animation$DrawOrderTimeline;
if-eqz v14, :cond_9
goto :goto_a
:cond_9
move-object/from16 v25, v2
move-object/from16 v21, v13
goto :goto_9
.line 293
:goto_b
iget v2, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->x:F
add-float/2addr v2, v14
iput v2, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->x:F
.line 294
instance-of v2, v0, Lcom/esotericsoftware/spine/Animation$RotateTimeline;
if-eqz v2, :cond_a
shl-int/lit8 v15, v1, 0x1
move-object v2, v0
move-object/from16 v0, p0
move/from16 v24, v1
move-object v1, v2
move-object/from16 v2, p2
move-object/from16 v26, v3
move v3, v7
move-object/from16 v27, v4
move v4, v14
move-object/from16 v28, v5
move-object/from16 v5, v21
move/from16 v29, v6
move-object/from16 v6, v25
move v14, v7
move v7, v15
move v15, v8
move/from16 v8, v20
.line 295
invoke-direct/range {v0 .. v8}, Lcom/esotericsoftware/spine/AnimationState;->a(Lcom/esotericsoftware/spine/Animation$Timeline;Lcom/esotericsoftware/spine/Skeleton;FFLcom/esotericsoftware/spine/Animation$MixPose;[FIZ)V
move v0, v14
goto :goto_c
:cond_a
move-object v2, v0
move/from16 v24, v1
move-object/from16 v26, v3
move-object/from16 v27, v4
move-object/from16 v28, v5
move/from16 v29, v6
move v0, v7
move v15, v8
.line 297
sget-object v8, Lcom/esotericsoftware/spine/Animation$MixDirection;->out:Lcom/esotericsoftware/spine/Animation$MixDirection;
move-object v1, v2
move-object/from16 v2, p2
move v3, v15
move v4, v0
move-object/from16 v5, v17
move v6, v14
move-object/from16 v7, v21
invoke-interface/range {v1 .. v8}, Lcom/esotericsoftware/spine/Animation$Timeline;->a(Lcom/esotericsoftware/spine/Skeleton;FFLcom/badlogic/gdx/utils/Array;FLcom/esotericsoftware/spine/Animation$MixPose;Lcom/esotericsoftware/spine/Animation$MixDirection;)V
:goto_c
add-int/lit8 v1, v24, 0x1
move v7, v0
move v8, v15
move-object/from16 v2, v25
move-object/from16 v3, v26
move-object/from16 v4, v27
move-object/from16 v5, v28
move/from16 v6, v29
const/4 v14, 0x0
const/high16 v15, 0x3f800000 # 1.0f
goto/16 :goto_8
:cond_b
move v0, v7
.line 300
iget v1, v10, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->v:F
const/4 v2, 0x0
cmpl-float v1, v1, v2
if-lez v1, :cond_c
invoke-direct {v9, v11, v0}, Lcom/esotericsoftware/spine/AnimationState;->b(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;F)V
.line 301
:cond_c
iget-object v1, v9, Lcom/esotericsoftware/spine/AnimationState;->g:Lcom/badlogic/gdx/utils/Array;
invoke-virtual {v1}, Lcom/badlogic/gdx/utils/Array;->d()V
.line 302
iput v0, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->m:F
.line 303
iget v0, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->o:F
iput v0, v11, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->q:F
return v16
nop
:pswitch_data_0
.packed-switch 0x0
:pswitch_2
:pswitch_1
:pswitch_0
.end packed-switch
.end method
.method private a(ILcom/esotericsoftware/spine/Animation;ZLcom/esotericsoftware/spine/AnimationState$TrackEntry;)Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
.locals 1
.line 603
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->d:Lcom/badlogic/gdx/utils/Pool;
invoke-virtual {v0}, Lcom/badlogic/gdx/utils/Pool;->d()Ljava/lang/Object;
move-result-object v0
check-cast v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
.line 604
iput p1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->e:I
.line 605
iput-object p2, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->a:Lcom/esotericsoftware/spine/Animation;
.line 606
iput-boolean p3, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->f:Z
const/4 p1, 0x0
.line 608
iput p1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->g:F
.line 609
iput p1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->h:F
.line 610
iput p1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->i:F
.line 612
iput p1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->j:F
.line 613
invoke-virtual {p2}, Lcom/esotericsoftware/spine/Animation;->a()F
move-result p3
iput p3, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->k:F
const/high16 p3, -0x40800000 # -1.0f
.line 614
iput p3, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->l:F
.line 615
iput p3, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->m:F
.line 617
iput p1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->n:F
.line 618
iput p1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->o:F
.line 619
iput p3, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->p:F
.line 620
iput p3, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->q:F
const p3, 0x7f7fffff # Float.MAX_VALUE
.line 621
iput p3, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->r:F
const/high16 p3, 0x3f800000 # 1.0f
.line 622
iput p3, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->s:F
.line 624
iput p3, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->t:F
.line 625
iput p3, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->w:F
.line 626
iput p1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->u:F
if-nez p4, :cond_0
goto :goto_0
.line 627
:cond_0
iget-object p1, p0, Lcom/esotericsoftware/spine/AnimationState;->f:Lcom/esotericsoftware/spine/AnimationStateData;
iget-object p3, p4, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->a:Lcom/esotericsoftware/spine/Animation;
invoke-virtual {p1, p3, p2}, Lcom/esotericsoftware/spine/AnimationStateData;->a(Lcom/esotericsoftware/spine/Animation;Lcom/esotericsoftware/spine/Animation;)F
move-result p1
:goto_0
iput p1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->v:F
return-object v0
.end method
.method private a(ILcom/esotericsoftware/spine/AnimationState$TrackEntry;Z)V
.locals 3
.line 445
invoke-direct {p0, p1}, Lcom/esotericsoftware/spine/AnimationState;->c(I)Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
move-result-object v0
.line 446
iget-object v1, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
invoke-virtual {v1, p1, p2}, Lcom/badlogic/gdx/utils/Array;->a(ILjava/lang/Object;)V
if-eqz v0, :cond_2
if-eqz p3, :cond_0
.line 449
iget-object p1, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {p1, v0}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->b(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
.line 450
:cond_0
iput-object v0, p2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
const/4 p1, 0x0
.line 451
iput p1, p2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->u:F
.line 454
iget-object p3, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
if-eqz p3, :cond_1
iget p3, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->v:F
cmpl-float p1, p3, p1
if-lez p1, :cond_1
.line 455
iget p1, p2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->w:F
const/high16 p3, 0x3f800000 # 1.0f
iget v1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->u:F
iget v2, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->v:F
div-float/2addr v1, v2
invoke-static {p3, v1}, Ljava/lang/Math;->min(FF)F
move-result p3
mul-float p1, p1, p3
iput p1, p2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->w:F
.line 457
:cond_1
iget-object p1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->A:Lcom/badlogic/gdx/utils/FloatArray;
invoke-virtual {p1}, Lcom/badlogic/gdx/utils/FloatArray;->b()V
.line 460
:cond_2
iget-object p1, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {p1, p2}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->a(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
return-void
.end method
.method private a(Lcom/esotericsoftware/spine/Animation$Timeline;Lcom/esotericsoftware/spine/Skeleton;FFLcom/esotericsoftware/spine/Animation$MixPose;[FIZ)V
.locals 21
move/from16 v3, p3
move-object/from16 v6, p5
const/4 v5, 0x0
if-eqz p8, :cond_0
.line 311
aput v5, p6, p7
:cond_0
const/high16 v7, 0x3f800000 # 1.0f
cmpl-float v8, p4, v7
if-nez v8, :cond_1
const/4 v2, 0x0
const/4 v4, 0x0
const/high16 v5, 0x3f800000 # 1.0f
.line 314
sget-object v7, Lcom/esotericsoftware/spine/Animation$MixDirection;->in:Lcom/esotericsoftware/spine/Animation$MixDirection;
move-object/from16 v0, p1
move-object/from16 v1, p2
move/from16 v3, p3
move-object/from16 v6, p5
invoke-interface/range {v0 .. v7}, Lcom/esotericsoftware/spine/Animation$Timeline;->a(Lcom/esotericsoftware/spine/Skeleton;FFLcom/badlogic/gdx/utils/Array;FLcom/esotericsoftware/spine/Animation$MixPose;Lcom/esotericsoftware/spine/Animation$MixDirection;)V
return-void
.line 318
:cond_1
move-object/from16 v8, p1
check-cast v8, Lcom/esotericsoftware/spine/Animation$RotateTimeline;
move-object/from16 v9, p2
.line 319
iget-object v9, v9, Lcom/esotericsoftware/spine/Skeleton;->b:Lcom/badlogic/gdx/utils/Array;
iget v10, v8, Lcom/esotericsoftware/spine/Animation$RotateTimeline;->a:I
invoke-virtual {v9, v10}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object;
move-result-object v9
check-cast v9, Lcom/esotericsoftware/spine/Bone;
.line 320
iget-object v10, v8, Lcom/esotericsoftware/spine/Animation$RotateTimeline;->b:[F
const/4 v11, 0x0
.line 321
aget v12, v10, v11
cmpg-float v12, v3, v12
if-gez v12, :cond_3
.line 322
sget-object v0, Lcom/esotericsoftware/spine/Animation$MixPose;->setup:Lcom/esotericsoftware/spine/Animation$MixPose;
if-ne v6, v0, :cond_2
iget-object v0, v9, Lcom/esotericsoftware/spine/Bone;->a:Lcom/esotericsoftware/spine/BoneData;
iget v0, v0, Lcom/esotericsoftware/spine/BoneData;->g:F
iput v0, v9, Lcom/esotericsoftware/spine/Bone;->g:F
:cond_2
return-void
.line 327
:cond_3
array-length v12, v10
const/4 v13, 0x2
sub-int/2addr v12, v13
aget v12, v10, v12
const-wide v14, 0x40d0001fffffffffL # 16384.499999999996
const/high16 v16, 0x43b40000 # 360.0f
const/16 v17, 0x1
cmpl-float v12, v3, v12
if-ltz v12, :cond_4
.line 328
iget-object v3, v9, Lcom/esotericsoftware/spine/Bone;->a:Lcom/esotericsoftware/spine/BoneData;
iget v3, v3, Lcom/esotericsoftware/spine/BoneData;->g:F
array-length v7, v10
add-int/lit8 v7, v7, -0x1
aget v7, v10, v7
add-float/2addr v3, v7
goto :goto_0
.line 331
:cond_4
invoke-static {v10, v3, v13}, Lcom/esotericsoftware/spine/Animation;->a([FFI)I
move-result v12
add-int/lit8 v13, v12, -0x1
.line 332
aget v13, v10, v13
.line 333
aget v18, v10, v12
shr-int/lit8 v19, v12, 0x1
add-int/lit8 v11, v19, -0x1
sub-float v3, v3, v18
add-int/lit8 v19, v12, -0x2
.line 334
aget v19, v10, v19
sub-float v19, v19, v18
div-float v3, v3, v19
sub-float/2addr v7, v3
invoke-virtual {v8, v11, v7}, Lcom/esotericsoftware/spine/Animation$RotateTimeline;->a(IF)F
move-result v3
add-int/lit8 v12, v12, 0x1
.line 337
aget v7, v10, v12
sub-float/2addr v7, v13
div-float v8, v7, v16
float-to-double v10, v8
.line 338
invoke-static {v10, v11}, Ljava/lang/Double;->isNaN(D)Z
sub-double v10, v14, v10
double-to-int v8, v10
rsub-int v8, v8, 0x4000
mul-int/lit16 v8, v8, 0x168
int-to-float v8, v8
sub-float/2addr v7, v8
mul-float v7, v7, v3
add-float/2addr v13, v7
.line 339
iget-object v3, v9, Lcom/esotericsoftware/spine/Bone;->a:Lcom/esotericsoftware/spine/BoneData;
iget v3, v3, Lcom/esotericsoftware/spine/BoneData;->g:F
add-float/2addr v13, v3
div-float v3, v13, v16
float-to-double v7, v3
.line 340
invoke-static {v7, v8}, Ljava/lang/Double;->isNaN(D)Z
sub-double v7, v14, v7
double-to-int v3, v7
rsub-int v3, v3, 0x4000
mul-int/lit16 v3, v3, 0x168
int-to-float v3, v3
sub-float v3, v13, v3
.line 344
:goto_0
sget-object v7, Lcom/esotericsoftware/spine/Animation$MixPose;->setup:Lcom/esotericsoftware/spine/Animation$MixPose;
if-ne v6, v7, :cond_5
iget-object v6, v9, Lcom/esotericsoftware/spine/Bone;->a:Lcom/esotericsoftware/spine/BoneData;
iget v6, v6, Lcom/esotericsoftware/spine/BoneData;->g:F
goto :goto_1
:cond_5
iget v6, v9, Lcom/esotericsoftware/spine/Bone;->g:F
:goto_1
sub-float/2addr v3, v6
cmpl-float v7, v3, v5
if-nez v7, :cond_6
.line 347
aget v4, p6, p7
goto :goto_6
:cond_6
div-float v7, v3, v16
float-to-double v7, v7
.line 349
invoke-static {v7, v8}, Ljava/lang/Double;->isNaN(D)Z
sub-double v7, v14, v7
double-to-int v7, v7
rsub-int v7, v7, 0x4000
mul-int/lit16 v7, v7, 0x168
int-to-float v7, v7
sub-float/2addr v3, v7
if-eqz p8, :cond_7
move v7, v3
const/4 v4, 0x0
goto :goto_2
.line 355
:cond_7
aget v4, p6, p7
add-int/lit8 v7, p7, 0x1
.line 356
aget v7, p6, v7
:goto_2
cmpl-float v8, v3, v5
if-lez v8, :cond_8
const/4 v8, 0x1
goto :goto_3
:cond_8
const/4 v8, 0x0
:goto_3
cmpl-float v5, v4, v5
if-ltz v5, :cond_9
const/16 v20, 0x1
goto :goto_4
:cond_9
const/16 v20, 0x0
.line 360
:goto_4
invoke-static {v7}, Ljava/lang/Math;->signum(F)F
move-result v5
invoke-static {v3}, Ljava/lang/Math;->signum(F)F
move-result v10
cmpl-float v5, v5, v10
if-eqz v5, :cond_b
invoke-static {v7}, Ljava/lang/Math;->abs(F)F
move-result v5
const/high16 v7, 0x42b40000 # 90.0f
cmpg-float v5, v5, v7
if-gtz v5, :cond_b
.line 362
invoke-static {v4}, Ljava/lang/Math;->abs(F)F
move-result v5
const/high16 v7, 0x43340000 # 180.0f
cmpl-float v5, v5, v7
if-lez v5, :cond_a
invoke-static {v4}, Ljava/lang/Math;->signum(F)F
move-result v5
mul-float v5, v5, v16
add-float/2addr v4, v5
:cond_a
move v5, v8
goto :goto_5
:cond_b
move/from16 v5, v20
:goto_5
add-float v7, v3, v4
rem-float v10, v4, v16
sub-float/2addr v7, v10
if-eq v5, v8, :cond_c
.line 366
invoke-static {v4}, Ljava/lang/Math;->signum(F)F
move-result v4
mul-float v4, v4, v16
add-float/2addr v7, v4
:cond_c
move v4, v7
.line 367
aput v4, p6, p7
:goto_6
add-int/lit8 v2, p7, 0x1
.line 369
aput v3, p6, v2
mul-float v4, v4, p4
add-float/2addr v6, v4
div-float v0, v6, v16
float-to-double v0, v0
.line 371
invoke-static {v0, v1}, Ljava/lang/Double;->isNaN(D)Z
sub-double/2addr v14, v0
double-to-int v0, v14
rsub-int v0, v0, 0x4000
mul-int/lit16 v0, v0, 0x168
int-to-float v0, v0
sub-float/2addr v6, v0
iput v6, v9, Lcom/esotericsoftware/spine/Bone;->g:F
return-void
.end method
.method private a(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
.locals 2
.line 632
iget-object v0, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->b:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
:goto_0
if-eqz v0, :cond_0
.line 634
iget-object v1, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {v1, v0}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->d(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
.line 635
iget-object v0, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->b:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
goto :goto_0
:cond_0
const/4 v0, 0x0
.line 637
iput-object v0, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->b:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
return-void
.end method
.method private a(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;F)Z
.locals 5
.line 164
iget-object v0, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
if-nez v0, :cond_0
const/4 p1, 0x1
return p1
.line 167
:cond_0
invoke-direct {p0, v0, p2}, Lcom/esotericsoftware/spine/AnimationState;->a(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;F)Z
move-result v1
.line 170
iget v2, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->u:F
const/4 v3, 0x0
cmpl-float v2, v2, v3
if-lez v2, :cond_4
iget v2, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->u:F
iget v4, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->v:F
cmpl-float v2, v2, v4
if-gez v2, :cond_1
iget v2, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->s:F
cmpl-float v2, v2, v3
if-nez v2, :cond_4
.line 172
:cond_1
iget p2, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->x:F
cmpl-float p2, p2, v3
if-eqz p2, :cond_2
iget p2, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->v:F
cmpl-float p2, p2, v3
if-nez p2, :cond_3
.line 173
:cond_2
iget-object p2, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
iput-object p2, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
.line 174
iget p2, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->w:F
iput p2, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->w:F
.line 175
iget-object p1, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {p1, v0}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->c(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
:cond_3
return v1
.line 180
:cond_4
iget v1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->m:F
iput v1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->l:F
.line 181
iget v1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->q:F
iput v1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->p:F
.line 182
iget v1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->o:F
iget v2, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->s:F
mul-float v2, v2, p2
add-float/2addr v1, v2
iput v1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->o:F
.line 183
iget v0, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->u:F
iget v1, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->s:F
mul-float p2, p2, v1
add-float/2addr v0, p2
iput v0, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->u:F
const/4 p1, 0x0
return p1
.end method
.method private b(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;F)V
.locals 9
.line 375
iget v0, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->j:F
iget v1, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->k:F
sub-float v2, v1, v0
.line 377
iget v3, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->p:F
rem-float/2addr v3, v2
.line 380
iget-object v4, p0, Lcom/esotericsoftware/spine/AnimationState;->g:Lcom/badlogic/gdx/utils/Array;
.line 381
iget v5, v4, Lcom/badlogic/gdx/utils/Array;->b:I
const/4 v6, 0x0
:goto_0
if-ge v6, v5, :cond_2
.line 383
invoke-virtual {v4, v6}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object;
move-result-object v7
check-cast v7, Lcom/esotericsoftware/spine/Event;
.line 384
iget v8, v7, Lcom/esotericsoftware/spine/Event;->d:F
cmpg-float v8, v8, v3
if-gez v8, :cond_0
goto :goto_2
.line 385
:cond_0
iget v8, v7, Lcom/esotericsoftware/spine/Event;->d:F
cmpl-float v8, v8, v1
if-lez v8, :cond_1
goto :goto_1
.line 386
:cond_1
iget-object v8, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {v8, p1, v7}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->a(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;Lcom/esotericsoftware/spine/Event;)V
:goto_1
add-int/lit8 v6, v6, 0x1
goto :goto_0
.line 390
:cond_2
:goto_2
iget-boolean v7, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->f:Z
if-eqz v7, :cond_3
iget p2, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->o:F
rem-float/2addr p2, v2
cmpl-float p2, v3, p2
if-lez p2, :cond_4
goto :goto_3
:cond_3
cmpl-float p2, p2, v1
if-ltz p2, :cond_4
iget p2, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->l:F
cmpg-float p2, p2, v1
if-gez p2, :cond_4
.line 392
:goto_3
iget-object p2, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {p2, p1}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->e(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
:cond_4
:goto_4
if-ge v6, v5, :cond_6
.line 397
invoke-virtual {v4, v6}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object;
move-result-object p2
check-cast p2, Lcom/esotericsoftware/spine/Event;
.line 398
iget p2, p2, Lcom/esotericsoftware/spine/Event;->d:F
cmpg-float p2, p2, v0
if-gez p2, :cond_5
goto :goto_5
.line 399
:cond_5
iget-object p2, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {v4, v6}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object;
move-result-object v1
check-cast v1, Lcom/esotericsoftware/spine/Event;
invoke-virtual {p2, p1, v1}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->a(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;Lcom/esotericsoftware/spine/Event;)V
:goto_5
add-int/lit8 v6, v6, 0x1
goto :goto_4
:cond_6
return-void
.end method
.method private c(I)Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
.locals 2
.line 595
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
iget v0, v0, Lcom/badlogic/gdx/utils/Array;->b:I
if-ge p1, v0, :cond_0
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
invoke-virtual {v0, p1}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object;
move-result-object p1
check-cast p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
return-object p1
.line 596
:cond_0
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
iget-object v1, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
iget v1, v1, Lcom/badlogic/gdx/utils/Array;->b:I
sub-int v1, p1, v1
add-int/lit8 v1, v1, 0x1
invoke-virtual {v0, v1}, Lcom/badlogic/gdx/utils/Array;->c(I)[Ljava/lang/Object;
.line 597
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
add-int/lit8 p1, p1, 0x1
iput p1, v0, Lcom/badlogic/gdx/utils/Array;->b:I
const/4 p1, 0x0
return-object p1
.end method
.method private c()V
.locals 6
const/4 v0, 0x0
.line 641
iput-boolean v0, p0, Lcom/esotericsoftware/spine/AnimationState;->c:Z
.line 643
iget-object v1, p0, Lcom/esotericsoftware/spine/AnimationState;->i:Lcom/badlogic/gdx/utils/IntSet;
.line 644
invoke-virtual {v1}, Lcom/badlogic/gdx/utils/IntSet;->a()V
.line 645
iget-object v2, p0, Lcom/esotericsoftware/spine/AnimationState;->j:Lcom/badlogic/gdx/utils/Array;
.line 647
iget-object v3, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
iget v3, v3, Lcom/badlogic/gdx/utils/Array;->b:I
:goto_0
if-ge v0, v3, :cond_1
.line 648
iget-object v4, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
invoke-virtual {v4, v0}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object;
move-result-object v4
check-cast v4, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
if-eqz v4, :cond_0
const/4 v5, 0x0
.line 649
invoke-virtual {v4, v5, v2, v1}, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->a(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;Lcom/badlogic/gdx/utils/Array;Lcom/badlogic/gdx/utils/IntSet;)Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
:cond_0
add-int/lit8 v0, v0, 0x1
goto :goto_0
:cond_1
return-void
.end method
# virtual methods
.method public a(ILcom/esotericsoftware/spine/Animation;Z)Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
.locals 4
if-eqz p2, :cond_2
const/4 v0, 0x1
.line 480
invoke-direct {p0, p1}, Lcom/esotericsoftware/spine/AnimationState;->c(I)Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
move-result-object v1
if-eqz v1, :cond_1
.line 482
iget v2, v1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->q:F
const/high16 v3, -0x40800000 # -1.0f
cmpl-float v2, v2, v3
if-nez v2, :cond_0
.line 484
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
iget-object v2, v1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
invoke-virtual {v0, p1, v2}, Lcom/badlogic/gdx/utils/Array;->a(ILjava/lang/Object;)V
.line 485
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {v0, v1}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->b(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
.line 486
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {v0, v1}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->c(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
.line 487
invoke-direct {p0, v1}, Lcom/esotericsoftware/spine/AnimationState;->a(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
.line 488
iget-object v1, v1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
const/4 v0, 0x0
goto :goto_0
.line 491
:cond_0
invoke-direct {p0, v1}, Lcom/esotericsoftware/spine/AnimationState;->a(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
.line 493
:cond_1
:goto_0
invoke-direct {p0, p1, p2, p3, v1}, Lcom/esotericsoftware/spine/AnimationState;->a(ILcom/esotericsoftware/spine/Animation;ZLcom/esotericsoftware/spine/AnimationState$TrackEntry;)Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
move-result-object p2
.line 494
invoke-direct {p0, p1, p2, v0}, Lcom/esotericsoftware/spine/AnimationState;->a(ILcom/esotericsoftware/spine/AnimationState$TrackEntry;Z)V
.line 495
iget-object p1, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {p1}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->a()V
return-object p2
.line 478
:cond_2
new-instance p1, Ljava/lang/IllegalArgumentException;
const-string p2, "animation cannot be null."
invoke-direct {p1, p2}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw p1
.end method
.method public a(ILcom/esotericsoftware/spine/Animation;ZF)Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
.locals 4
if-eqz p2, :cond_4
.line 517
invoke-direct {p0, p1}, Lcom/esotericsoftware/spine/AnimationState;->c(I)Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
move-result-object v0
if-eqz v0, :cond_0
.line 519
:goto_0
iget-object v1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->b:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
if-eqz v1, :cond_0
.line 520
iget-object v0, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->b:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
goto :goto_0
.line 523
:cond_0
invoke-direct {p0, p1, p2, p3, v0}, Lcom/esotericsoftware/spine/AnimationState;->a(ILcom/esotericsoftware/spine/Animation;ZLcom/esotericsoftware/spine/AnimationState$TrackEntry;)Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
move-result-object p3
const/4 v1, 0x1
const/4 v2, 0x0
if-nez v0, :cond_1
.line 526
invoke-direct {p0, p1, p3, v1}, Lcom/esotericsoftware/spine/AnimationState;->a(ILcom/esotericsoftware/spine/AnimationState$TrackEntry;Z)V
.line 527
iget-object p1, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {p1}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->a()V
goto :goto_1
.line 529
:cond_1
iput-object p3, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->b:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
cmpg-float p1, p4, v2
if-gtz p1, :cond_3
.line 531
iget p1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->k:F
iget v3, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->j:F
sub-float/2addr p1, v3
cmpl-float v3, p1, v2
if-eqz v3, :cond_2
.line 533
iget v2, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->o:F
div-float/2addr v2, p1
float-to-int v2, v2
add-int/2addr v2, v1
int-to-float v1, v2
mul-float p1, p1, v1
iget-object v1, p0, Lcom/esotericsoftware/spine/AnimationState;->f:Lcom/esotericsoftware/spine/AnimationStateData;
iget-object v0, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->a:Lcom/esotericsoftware/spine/Animation;
invoke-virtual {v1, v0, p2}, Lcom/esotericsoftware/spine/AnimationStateData;->a(Lcom/esotericsoftware/spine/Animation;Lcom/esotericsoftware/spine/Animation;)F
move-result p2
sub-float/2addr p1, p2
add-float/2addr p4, p1
goto :goto_1
:cond_2
const/4 p4, 0x0
.line 539
:cond_3
:goto_1
iput p4, p3, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->n:F
return-object p3
.line 515
:cond_4
new-instance p1, Ljava/lang/IllegalArgumentException;
const-string p2, "animation cannot be null."
invoke-direct {p1, p2}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw p1
.end method
.method public a(ILjava/lang/String;Z)Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
.locals 1
.line 467
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->f:Lcom/esotericsoftware/spine/AnimationStateData;
iget-object v0, v0, Lcom/esotericsoftware/spine/AnimationStateData;->a:Lcom/esotericsoftware/spine/SkeletonData;
invoke-virtual {v0, p2}, Lcom/esotericsoftware/spine/SkeletonData;->c(Ljava/lang/String;)Lcom/esotericsoftware/spine/Animation;
move-result-object v0
if-eqz v0, :cond_0
.line 469
invoke-virtual {p0, p1, v0, p3}, Lcom/esotericsoftware/spine/AnimationState;->a(ILcom/esotericsoftware/spine/Animation;Z)Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
move-result-object p1
return-object p1
.line 468
:cond_0
new-instance p1, Ljava/lang/IllegalArgumentException;
new-instance p3, Ljava/lang/StringBuilder;
invoke-direct {p3}, Ljava/lang/StringBuilder;-><init>()V
const-string v0, "Animation not found: "
invoke-virtual {p3, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p3, p2}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {p3}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object p2
invoke-direct {p1, p2}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw p1
.end method
.method public a()V
.locals 3
.line 408
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
iget-boolean v0, v0, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->a:Z
.line 409
iget-object v1, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
const/4 v2, 0x1
iput-boolean v2, v1, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->a:Z
.line 410
iget-object v1, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
iget v1, v1, Lcom/badlogic/gdx/utils/Array;->b:I
const/4 v2, 0x0
:goto_0
if-ge v2, v1, :cond_0
.line 411
invoke-virtual {p0, v2}, Lcom/esotericsoftware/spine/AnimationState;->a(I)V
add-int/lit8 v2, v2, 0x1
goto :goto_0
.line 412
:cond_0
iget-object v1, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
invoke-virtual {v1}, Lcom/badlogic/gdx/utils/Array;->d()V
.line 413
iget-object v1, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
iput-boolean v0, v1, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->a:Z
.line 414
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {v0}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->a()V
return-void
.end method
.method public a(F)V
.locals 9
.line 107
iget v0, p0, Lcom/esotericsoftware/spine/AnimationState;->k:F
mul-float p1, p1, v0
.line 108
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
iget v0, v0, Lcom/badlogic/gdx/utils/Array;->b:I
const/4 v1, 0x0
:goto_0
if-ge v1, v0, :cond_7
.line 109
iget-object v2, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
invoke-virtual {v2, v1}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object;
move-result-object v2
check-cast v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
if-nez v2, :cond_0
goto/16 :goto_3
.line 112
:cond_0
iget v3, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->m:F
iput v3, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->l:F
.line 113
iget v3, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->q:F
iput v3, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->p:F
.line 115
iget v3, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->s:F
mul-float v3, v3, p1
.line 117
iget v4, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->n:F
const/4 v5, 0x0
cmpl-float v4, v4, v5
if-lez v4, :cond_2
.line 118
iget v4, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->n:F
sub-float/2addr v4, v3
iput v4, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->n:F
.line 119
iget v3, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->n:F
cmpl-float v3, v3, v5
if-lez v3, :cond_1
goto :goto_3
.line 120
:cond_1
iget v3, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->n:F
neg-float v3, v3
.line 121
iput v5, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->n:F
.line 124
:cond_2
iget-object v4, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->b:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
const/4 v6, 0x0
if-eqz v4, :cond_3
.line 127
iget v7, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->p:F
iget v8, v4, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->n:F
sub-float/2addr v7, v8
cmpl-float v8, v7, v5
if-ltz v8, :cond_4
.line 129
iput v5, v4, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->n:F
.line 130
iget v5, v4, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->s:F
mul-float v5, v5, p1
add-float/2addr v7, v5
iput v7, v4, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->o:F
.line 131
iget v5, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->o:F
add-float/2addr v5, v3
iput v5, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->o:F
const/4 v2, 0x1
.line 132
invoke-direct {p0, v1, v4, v2}, Lcom/esotericsoftware/spine/AnimationState;->a(ILcom/esotericsoftware/spine/AnimationState$TrackEntry;Z)V
.line 133
:goto_1
iget-object v2, v4, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
if-eqz v2, :cond_6
.line 134
iget v2, v4, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->u:F
add-float/2addr v2, v3
iput v2, v4, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->u:F
.line 135
iget-object v4, v4, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
goto :goto_1
.line 139
:cond_3
iget v4, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->p:F
iget v5, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->r:F
cmpl-float v4, v4, v5
if-ltz v4, :cond_4
iget-object v4, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
if-nez v4, :cond_4
.line 141
iget-object v3, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
invoke-virtual {v3, v1, v6}, Lcom/badlogic/gdx/utils/Array;->a(ILjava/lang/Object;)V
.line 142
iget-object v3, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {v3, v2}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->c(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
.line 143
invoke-direct {p0, v2}, Lcom/esotericsoftware/spine/AnimationState;->a(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
goto :goto_3
.line 146
:cond_4
iget-object v4, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
if-eqz v4, :cond_5
invoke-direct {p0, v2, p1}, Lcom/esotericsoftware/spine/AnimationState;->a(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;F)Z
move-result v4
if-eqz v4, :cond_5
.line 148
iget-object v4, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
.line 149
iput-object v6, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
:goto_2
if-eqz v4, :cond_5
.line 151
iget-object v5, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {v5, v4}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->c(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
.line 152
iget-object v4, v4, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
goto :goto_2
.line 156
:cond_5
iget v4, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->o:F
add-float/2addr v4, v3
iput v4, v2, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->o:F
:cond_6
:goto_3
add-int/lit8 v1, v1, 0x1
goto/16 :goto_0
.line 159
:cond_7
iget-object p1, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {p1}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->a()V
return-void
.end method
.method public a(I)V
.locals 4
.line 422
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
iget v0, v0, Lcom/badlogic/gdx/utils/Array;->b:I
if-lt p1, v0, :cond_0
return-void
.line 423
:cond_0
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
invoke-virtual {v0, p1}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object;
move-result-object p1
check-cast p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
if-nez p1, :cond_1
return-void
.line 426
:cond_1
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {v0, p1}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->c(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
.line 428
invoke-direct {p0, p1}, Lcom/esotericsoftware/spine/AnimationState;->a(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
move-object v0, p1
.line 432
:goto_0
iget-object v1, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
const/4 v2, 0x0
if-nez v1, :cond_2
.line 439
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
iget p1, p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->e:I
invoke-virtual {v0, p1, v2}, Lcom/badlogic/gdx/utils/Array;->a(ILjava/lang/Object;)V
.line 441
iget-object p1, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {p1}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->a()V
return-void
.line 434
:cond_2
iget-object v3, p0, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {v3, v1}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->c(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;)V
.line 435
iput-object v2, v0, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
move-object v0, v1
goto :goto_0
.end method
.method public a(Lcom/esotericsoftware/spine/AnimationState$AnimationStateListener;)V
.locals 1
if-eqz p1, :cond_0
.line 662
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->b:Lcom/badlogic/gdx/utils/Array;
invoke-virtual {v0, p1}, Lcom/badlogic/gdx/utils/Array;->a(Ljava/lang/Object;)V
return-void
.line 661
:cond_0
new-instance p1, Ljava/lang/IllegalArgumentException;
const-string v0, "listener cannot be null."
invoke-direct {p1, v0}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw p1
.end method
.method public a(Lcom/esotericsoftware/spine/Skeleton;)Z
.locals 27
move-object/from16 v9, p0
move-object/from16 v10, p1
if-eqz v10, :cond_e
.line 192
iget-boolean v0, v9, Lcom/esotericsoftware/spine/AnimationState;->c:Z
if-eqz v0, :cond_0
invoke-direct/range {p0 .. p0}, Lcom/esotericsoftware/spine/AnimationState;->c()V
.line 194
:cond_0
iget-object v11, v9, Lcom/esotericsoftware/spine/AnimationState;->g:Lcom/badlogic/gdx/utils/Array;
.line 196
iget-object v0, v9, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
iget v12, v0, Lcom/badlogic/gdx/utils/Array;->b:I
const/4 v0, 0x0
const/4 v14, 0x0
:goto_0
if-ge v14, v12, :cond_d
.line 197
iget-object v1, v9, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
invoke-virtual {v1, v14}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object;
move-result-object v1
move-object v15, v1
check-cast v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
const/4 v8, 0x1
if-eqz v15, :cond_c
.line 198
iget v1, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->n:F
const/4 v2, 0x0
cmpl-float v1, v1, v2
if-lez v1, :cond_1
goto/16 :goto_a
:cond_1
if-nez v14, :cond_2
.line 200
sget-object v0, Lcom/esotericsoftware/spine/Animation$MixPose;->current:Lcom/esotericsoftware/spine/Animation$MixPose;
:goto_1
move-object v7, v0
goto :goto_2
:cond_2
sget-object v0, Lcom/esotericsoftware/spine/Animation$MixPose;->currentLayered:Lcom/esotericsoftware/spine/Animation$MixPose;
goto :goto_1
.line 203
:goto_2
iget v0, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->t:F
.line 204
iget-object v1, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
if-eqz v1, :cond_4
.line 205
invoke-direct {v9, v15, v10, v7}, Lcom/esotericsoftware/spine/AnimationState;->a(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;Lcom/esotericsoftware/spine/Skeleton;Lcom/esotericsoftware/spine/Animation$MixPose;)F
move-result v1
mul-float v0, v0, v1
:cond_3
move/from16 v16, v0
goto :goto_3
.line 206
:cond_4
iget v1, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->o:F
iget v3, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->r:F
cmpl-float v1, v1, v3
if-ltz v1, :cond_3
iget-object v1, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->b:Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
if-nez v1, :cond_3
const/16 v16, 0x0
.line 210
:goto_3
iget v6, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->l:F
invoke-virtual {v15}, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->c()F
move-result v5
.line 211
iget-object v0, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->a:Lcom/esotericsoftware/spine/Animation;
iget-object v0, v0, Lcom/esotericsoftware/spine/Animation;->b:Lcom/badlogic/gdx/utils/Array;
iget v4, v0, Lcom/badlogic/gdx/utils/Array;->b:I
.line 212
iget-object v0, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->a:Lcom/esotericsoftware/spine/Animation;
iget-object v0, v0, Lcom/esotericsoftware/spine/Animation;->b:Lcom/badlogic/gdx/utils/Array;
iget-object v3, v0, Lcom/badlogic/gdx/utils/Array;->a:[Ljava/lang/Object;
const/high16 v0, 0x3f800000 # 1.0f
cmpl-float v0, v16, v0
if-nez v0, :cond_6
const/4 v7, 0x0
:goto_4
if-ge v7, v4, :cond_5
.line 215
aget-object v0, v3, v7
check-cast v0, Lcom/esotericsoftware/spine/Animation$Timeline;
const/high16 v16, 0x3f800000 # 1.0f
sget-object v17, Lcom/esotericsoftware/spine/Animation$MixPose;->setup:Lcom/esotericsoftware/spine/Animation$MixPose;
sget-object v18, Lcom/esotericsoftware/spine/Animation$MixDirection;->in:Lcom/esotericsoftware/spine/Animation$MixDirection;
move-object/from16 v1, p1
move v2, v6
move-object/from16 v19, v3
move v3, v5
move v13, v4
move-object v4, v11
move/from16 v20, v5
move/from16 v5, v16
move/from16 v21, v6
move-object/from16 v6, v17
move/from16 v16, v7
move-object/from16 v7, v18
invoke-interface/range {v0 .. v7}, Lcom/esotericsoftware/spine/Animation$Timeline;->a(Lcom/esotericsoftware/spine/Skeleton;FFLcom/badlogic/gdx/utils/Array;FLcom/esotericsoftware/spine/Animation$MixPose;Lcom/esotericsoftware/spine/Animation$MixDirection;)V
add-int/lit8 v7, v16, 0x1
move v4, v13
move-object/from16 v3, v19
move/from16 v5, v20
move/from16 v6, v21
goto :goto_4
:cond_5
move v0, v5
const/16 v22, 0x1
goto/16 :goto_9
:cond_6
move-object/from16 v19, v3
move v13, v4
move/from16 v20, v5
move/from16 v21, v6
.line 217
iget-object v0, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->y:Lcom/badlogic/gdx/utils/IntArray;
iget-object v6, v0, Lcom/badlogic/gdx/utils/IntArray;->a:[I
.line 219
iget-object v0, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->A:Lcom/badlogic/gdx/utils/FloatArray;
iget v0, v0, Lcom/badlogic/gdx/utils/FloatArray;->b:I
if-nez v0, :cond_7
const/16 v17, 0x1
goto :goto_5
:cond_7
const/16 v17, 0x0
:goto_5
if-eqz v17, :cond_8
.line 220
iget-object v0, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->A:Lcom/badlogic/gdx/utils/FloatArray;
shl-int/lit8 v1, v13, 0x1
invoke-virtual {v0, v1}, Lcom/badlogic/gdx/utils/FloatArray;->c(I)[F
.line 221
:cond_8
iget-object v0, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->A:Lcom/badlogic/gdx/utils/FloatArray;
iget-object v5, v0, Lcom/badlogic/gdx/utils/FloatArray;->a:[F
const/4 v4, 0x0
:goto_6
if-ge v4, v13, :cond_b
.line 224
aget-object v0, v19, v4
move-object v1, v0
check-cast v1, Lcom/esotericsoftware/spine/Animation$Timeline;
.line 225
aget v0, v6, v4
if-lt v0, v8, :cond_9
sget-object v0, Lcom/esotericsoftware/spine/Animation$MixPose;->setup:Lcom/esotericsoftware/spine/Animation$MixPose;
move-object/from16 v18, v0
goto :goto_7
:cond_9
move-object/from16 v18, v7
.line 226
:goto_7
instance-of v0, v1, Lcom/esotericsoftware/spine/Animation$RotateTimeline;
if-eqz v0, :cond_a
shl-int/lit8 v22, v4, 0x1
move-object/from16 v0, p0
move-object/from16 v2, p1
move/from16 v3, v20
move/from16 v23, v4
move/from16 v4, v16
move-object/from16 v24, v5
move-object/from16 v5, v18
move-object/from16 v25, v6
move-object/from16 v6, v24
move-object/from16 v26, v7
move/from16 v7, v22
const/16 v22, 0x1
move/from16 v8, v17
.line 227
invoke-direct/range {v0 .. v8}, Lcom/esotericsoftware/spine/AnimationState;->a(Lcom/esotericsoftware/spine/Animation$Timeline;Lcom/esotericsoftware/spine/Skeleton;FFLcom/esotericsoftware/spine/Animation$MixPose;[FIZ)V
goto :goto_8
:cond_a
move/from16 v23, v4
move-object/from16 v24, v5
move-object/from16 v25, v6
move-object/from16 v26, v7
const/16 v22, 0x1
.line 229
sget-object v7, Lcom/esotericsoftware/spine/Animation$MixDirection;->in:Lcom/esotericsoftware/spine/Animation$MixDirection;
move-object v0, v1
move-object/from16 v1, p1
move/from16 v2, v21
move/from16 v3, v20
move-object v4, v11
move/from16 v5, v16
move-object/from16 v6, v18
invoke-interface/range {v0 .. v7}, Lcom/esotericsoftware/spine/Animation$Timeline;->a(Lcom/esotericsoftware/spine/Skeleton;FFLcom/badlogic/gdx/utils/Array;FLcom/esotericsoftware/spine/Animation$MixPose;Lcom/esotericsoftware/spine/Animation$MixDirection;)V
:goto_8
add-int/lit8 v4, v23, 0x1
move-object/from16 v5, v24
move-object/from16 v6, v25
move-object/from16 v7, v26
const/4 v8, 0x1
goto :goto_6
:cond_b
const/16 v22, 0x1
move/from16 v0, v20
.line 232
:goto_9
invoke-direct {v9, v15, v0}, Lcom/esotericsoftware/spine/AnimationState;->b(Lcom/esotericsoftware/spine/AnimationState$TrackEntry;F)V
.line 233
invoke-virtual {v11}, Lcom/badlogic/gdx/utils/Array;->d()V
.line 234
iput v0, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->m:F
.line 235
iget v0, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->o:F
iput v0, v15, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->q:F
const/4 v0, 0x1
:cond_c
:goto_a
add-int/lit8 v14, v14, 0x1
goto/16 :goto_0
.line 238
:cond_d
iget-object v1, v9, Lcom/esotericsoftware/spine/AnimationState;->h:Lcom/esotericsoftware/spine/AnimationState$EventQueue;
invoke-virtual {v1}, Lcom/esotericsoftware/spine/AnimationState$EventQueue;->a()V
return v0
.line 191
:cond_e
new-instance v0, Ljava/lang/IllegalArgumentException;
const-string v1, "skeleton cannot be null."
invoke-direct {v0, v1}, Ljava/lang/IllegalArgumentException;-><init>(Ljava/lang/String;)V
throw v0
.end method
.method public b(I)Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
.locals 1
.line 655
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
iget v0, v0, Lcom/badlogic/gdx/utils/Array;->b:I
if-lt p1, v0, :cond_0
const/4 p1, 0x0
return-object p1
.line 656
:cond_0
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
invoke-virtual {v0, p1}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object;
move-result-object p1
check-cast p1, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
return-object p1
.end method
.method public b()V
.locals 1
.line 672
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->b:Lcom/badlogic/gdx/utils/Array;
invoke-virtual {v0}, Lcom/badlogic/gdx/utils/Array;->d()V
return-void
.end method
.method public b(F)V
.locals 0
.line 691
iput p1, p0, Lcom/esotericsoftware/spine/AnimationState;->k:F
return-void
.end method
.method public b(Lcom/esotericsoftware/spine/AnimationState$AnimationStateListener;)V
.locals 2
.line 667
iget-object v0, p0, Lcom/esotericsoftware/spine/AnimationState;->b:Lcom/badlogic/gdx/utils/Array;
const/4 v1, 0x1
invoke-virtual {v0, p1, v1}, Lcom/badlogic/gdx/utils/Array;->c(Ljava/lang/Object;Z)Z
return-void
.end method
.method public toString()Ljava/lang/String;
.locals 5
.line 710
new-instance v0, Ljava/lang/StringBuilder;
const/16 v1, 0x40
invoke-direct {v0, v1}, Ljava/lang/StringBuilder;-><init>(I)V
.line 711
iget-object v1, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
iget v1, v1, Lcom/badlogic/gdx/utils/Array;->b:I
const/4 v2, 0x0
:goto_0
if-ge v2, v1, :cond_2
.line 712
iget-object v3, p0, Lcom/esotericsoftware/spine/AnimationState;->a:Lcom/badlogic/gdx/utils/Array;
invoke-virtual {v3, v2}, Lcom/badlogic/gdx/utils/Array;->a(I)Ljava/lang/Object;
move-result-object v3
check-cast v3, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;
if-nez v3, :cond_0
goto :goto_1
.line 714
:cond_0
invoke-virtual {v0}, Ljava/lang/StringBuilder;->length()I
move-result v4
if-lez v4, :cond_1
const-string v4, ", "
invoke-virtual {v0, v4}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
.line 715
:cond_1
invoke-virtual {v3}, Lcom/esotericsoftware/spine/AnimationState$TrackEntry;->toString()Ljava/lang/String;
move-result-object v3
invoke-virtual {v0, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
:goto_1
add-int/lit8 v2, v2, 0x1
goto :goto_0
.line 717
:cond_2
invoke-virtual {v0}, Ljava/lang/StringBuilder;->length()I
move-result v1
if-nez v1, :cond_3
const-string v0, "<none>"
return-object v0
.line 718
:cond_3
invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
return-object v0
.end method