Weather/smali/com/moji/circleprogress/Bubble.smali
2021-05-10 10:13:34 +02:00

447 lines
8.3 KiB
Smali

.class public Lcom/moji/circleprogress/Bubble;
.super Ljava/lang/Object;
.source "Bubble.java"
# instance fields
.field public a:Z
.field private b:I
.field private c:D
.field private d:D
.field private e:D
.field private f:F
.field private g:F
.field private h:F
.field private i:F
.field private j:Landroid/graphics/Paint;
# direct methods
.method public constructor <init>(IIIIII)V
.locals 8
.line 47
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
const/4 v0, 0x0
.line 48
iput-boolean v0, p0, Lcom/moji/circleprogress/Bubble;->a:Z
.line 49
new-instance v0, Landroid/graphics/Paint;
invoke-direct {v0}, Landroid/graphics/Paint;-><init>()V
iput-object v0, p0, Lcom/moji/circleprogress/Bubble;->j:Landroid/graphics/Paint;
.line 50
iget-object v0, p0, Lcom/moji/circleprogress/Bubble;->j:Landroid/graphics/Paint;
invoke-virtual {v0, p4}, Landroid/graphics/Paint;->setColor(I)V
.line 51
iget-object p4, p0, Lcom/moji/circleprogress/Bubble;->j:Landroid/graphics/Paint;
sget-object v0, Landroid/graphics/Paint$Style;->FILL:Landroid/graphics/Paint$Style;
invoke-virtual {p4, v0}, Landroid/graphics/Paint;->setStyle(Landroid/graphics/Paint$Style;)V
.line 52
iget-object p4, p0, Lcom/moji/circleprogress/Bubble;->j:Landroid/graphics/Paint;
const/4 v0, 0x1
invoke-virtual {p4, v0}, Landroid/graphics/Paint;->setAntiAlias(Z)V
const/4 v2, 0x1
move-object v1, p0
move v3, p1
move v4, p2
move v5, p3
move v6, p5
move v7, p6
.line 53
invoke-virtual/range {v1 .. v7}, Lcom/moji/circleprogress/Bubble;->a(ZIIIII)V
return-void
.end method
.method public static a(II)I
.locals 4
sub-int/2addr p1, p0
.line 37
invoke-static {}, Ljava/lang/Math;->random()D
move-result-wide v0
const-wide v2, 0x412e848000000000L # 1000000.0
mul-double v0, v0, v2
invoke-static {v0, v1}, Ljava/lang/Math;->ceil(D)D
move-result-wide v0
int-to-double v2, p1
invoke-static {v2, v3}, Ljava/lang/Double;->isNaN(D)Z
rem-double/2addr v0, v2
double-to-int p1, v0
add-int/2addr p1, p0
return p1
.end method
# virtual methods
.method public a(IF)V
.locals 10
.line 93
iget p2, p0, Lcom/moji/circleprogress/Bubble;->h:F
float-to-double v0, p2
invoke-static {v0, v1}, Ljava/lang/Math;->log(D)D
move-result-wide v0
const-wide/high16 v2, 0x3ff0000000000000L # 1.0
mul-double v0, v0, v2
.line 94
iget p2, p0, Lcom/moji/circleprogress/Bubble;->g:F
float-to-double v2, p2
invoke-static {v2, v3}, Ljava/lang/Double;->isNaN(D)Z
sub-double/2addr v2, v0
double-to-float p2, v2
iput p2, p0, Lcom/moji/circleprogress/Bubble;->g:F
.line 95
iget p2, p0, Lcom/moji/circleprogress/Bubble;->f:F
float-to-double v2, p2
iget-wide v4, p0, Lcom/moji/circleprogress/Bubble;->c:D
iget-wide v6, p0, Lcom/moji/circleprogress/Bubble;->d:D
iget p2, p0, Lcom/moji/circleprogress/Bubble;->b:I
add-int/lit8 v8, p2, 0x1
iput v8, p0, Lcom/moji/circleprogress/Bubble;->b:I
int-to-double v8, p2
invoke-static {v8, v9}, Ljava/lang/Double;->isNaN(D)Z
mul-double v8, v8, v0
mul-double v6, v6, v8
invoke-static {v6, v7}, Ljava/lang/Math;->sin(D)D
move-result-wide v0
mul-double v4, v4, v0
iget-wide v0, p0, Lcom/moji/circleprogress/Bubble;->e:D
add-double/2addr v4, v0
invoke-static {v2, v3}, Ljava/lang/Double;->isNaN(D)Z
add-double/2addr v2, v4
double-to-float p2, v2
iput p2, p0, Lcom/moji/circleprogress/Bubble;->f:F
.line 96
iget p2, p0, Lcom/moji/circleprogress/Bubble;->h:F
iget v0, p0, Lcom/moji/circleprogress/Bubble;->i:F
cmpg-float p2, p2, v0
if-gez p2, :cond_0
.line 97
iget p2, p0, Lcom/moji/circleprogress/Bubble;->h:F
iget v0, p0, Lcom/moji/circleprogress/Bubble;->i:F
int-to-float p1, p1
const/high16 v1, 0x41f00000 # 30.0f
div-float/2addr p1, v1
iget v1, p0, Lcom/moji/circleprogress/Bubble;->h:F
mul-float p1, p1, v1
div-float/2addr v0, p1
add-float/2addr p2, v0
iput p2, p0, Lcom/moji/circleprogress/Bubble;->h:F
.line 98
iget p1, p0, Lcom/moji/circleprogress/Bubble;->h:F
iget p2, p0, Lcom/moji/circleprogress/Bubble;->i:F
cmpl-float p1, p1, p2
if-lez p1, :cond_0
iget p1, p0, Lcom/moji/circleprogress/Bubble;->i:F
iput p1, p0, Lcom/moji/circleprogress/Bubble;->h:F
:cond_0
return-void
.end method
.method public a(Landroid/graphics/Canvas;)V
.locals 4
.line 127
iget v0, p0, Lcom/moji/circleprogress/Bubble;->f:F
iget v1, p0, Lcom/moji/circleprogress/Bubble;->g:F
iget v2, p0, Lcom/moji/circleprogress/Bubble;->h:F
iget-object v3, p0, Lcom/moji/circleprogress/Bubble;->j:Landroid/graphics/Paint;
invoke-virtual {p1, v0, v1, v2, v3}, Landroid/graphics/Canvas;->drawCircle(FFFLandroid/graphics/Paint;)V
return-void
.end method
.method public a(ZIIIII)V
.locals 0
const/4 p2, 0x0
if-eqz p1, :cond_0
int-to-float p1, p3
.line 70
iput p1, p0, Lcom/moji/circleprogress/Bubble;->g:F
goto :goto_0
:cond_0
const/16 p1, 0x15
.line 73
invoke-static {p2, p1}, Lcom/moji/circleprogress/Bubble;->a(II)I
move-result p1
add-int/lit8 p1, p1, -0xa
add-int/2addr p3, p1
int-to-float p1, p3
iput p1, p0, Lcom/moji/circleprogress/Bubble;->g:F
:goto_0
add-int/2addr p5, p6
int-to-float p1, p5
.line 75
iput p1, p0, Lcom/moji/circleprogress/Bubble;->f:F
const/high16 p1, 0x3f800000 # 1.0f
.line 76
iput p1, p0, Lcom/moji/circleprogress/Bubble;->h:F
const/4 p1, 0x2
const/4 p3, 0x6
.line 77
invoke-static {p1, p3}, Lcom/moji/circleprogress/Bubble;->a(II)I
move-result p1
int-to-float p1, p1
iput p1, p0, Lcom/moji/circleprogress/Bubble;->i:F
.line 78
iget-object p1, p0, Lcom/moji/circleprogress/Bubble;->j:Landroid/graphics/Paint;
const/16 p3, 0x32
const/16 p4, 0x96
invoke-static {p3, p4}, Lcom/moji/circleprogress/Bubble;->a(II)I
move-result p3
invoke-virtual {p1, p3}, Landroid/graphics/Paint;->setAlpha(I)V
.line 79
iput-boolean p2, p0, Lcom/moji/circleprogress/Bubble;->a:Z
.line 80
iput p2, p0, Lcom/moji/circleprogress/Bubble;->b:I
.line 81
invoke-static {}, Ljava/lang/Math;->random()D
move-result-wide p1
const-wide p3, 0x3ff199999999999aL # 1.1
mul-double p1, p1, p3
iput-wide p1, p0, Lcom/moji/circleprogress/Bubble;->c:D
.line 82
invoke-static {}, Ljava/lang/Math;->random()D
move-result-wide p1
const-wide/high16 p3, 0x4000000000000000L # 2.0
mul-double p1, p1, p3
iput-wide p1, p0, Lcom/moji/circleprogress/Bubble;->d:D
.line 83
invoke-static {}, Ljava/lang/Math;->random()D
move-result-wide p1
const-wide p3, 0x3fd3333333333333L # 0.3
add-double/2addr p1, p3
iput-wide p1, p0, Lcom/moji/circleprogress/Bubble;->e:D
return-void
.end method
.method public a(IIIII)Z
.locals 2
.line 111
iget v0, p0, Lcom/moji/circleprogress/Bubble;->g:F
iget v1, p0, Lcom/moji/circleprogress/Bubble;->h:F
add-float/2addr v0, v1
const/high16 v1, -0x3e600000 # -20.0f
cmpg-float v0, v0, v1
if-lez v0, :cond_1
iget v0, p0, Lcom/moji/circleprogress/Bubble;->g:F
iget v1, p0, Lcom/moji/circleprogress/Bubble;->h:F
sub-float/2addr v0, v1
int-to-float p2, p2
cmpl-float p2, v0, p2
if-gez p2, :cond_1
iget p2, p0, Lcom/moji/circleprogress/Bubble;->f:F
iget v0, p0, Lcom/moji/circleprogress/Bubble;->h:F
add-float/2addr p2, v0
add-int/lit8 v0, p4, 0x0
int-to-float v0, v0
cmpg-float p2, p2, v0
if-lez p2, :cond_1
iget p2, p0, Lcom/moji/circleprogress/Bubble;->f:F
iget v0, p0, Lcom/moji/circleprogress/Bubble;->h:F
sub-float/2addr p2, v0
add-int/2addr p4, p1
sub-int/2addr p4, p5
int-to-float p1, p4
cmpl-float p1, p2, p1
if-gez p1, :cond_1
iget p1, p0, Lcom/moji/circleprogress/Bubble;->g:F
iget p2, p0, Lcom/moji/circleprogress/Bubble;->h:F
sub-float/2addr p1, p2
int-to-float p2, p3
cmpg-float p1, p1, p2
if-gtz p1, :cond_0
goto :goto_0
:cond_0
const/4 p1, 0x0
return p1
:cond_1
:goto_0
const/4 p1, 0x1
return p1
.end method