Weather/smali/com/badlogic/gdx/graphics/OrthographicCamera.smali
2021-05-10 10:13:34 +02:00

245 lines
7.2 KiB
Smali

.class public Lcom/badlogic/gdx/graphics/OrthographicCamera;
.super Lcom/badlogic/gdx/graphics/Camera;
.source "OrthographicCamera.java"
# instance fields
.field public m:F
.field private final n:Lcom/badlogic/gdx/math/Vector3;
# direct methods
.method public constructor <init>()V
.locals 1
.line 31
invoke-direct {p0}, Lcom/badlogic/gdx/graphics/Camera;-><init>()V
const/high16 v0, 0x3f800000 # 1.0f
.line 29
iput v0, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->m:F
.line 47
new-instance v0, Lcom/badlogic/gdx/math/Vector3;
invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V
iput-object v0, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->n:Lcom/badlogic/gdx/math/Vector3;
const/4 v0, 0x0
.line 32
iput v0, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->h:F
return-void
.end method
# virtual methods
.method public a()V
.locals 1
const/4 v0, 0x1
.line 51
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/graphics/OrthographicCamera;->a(Z)V
return-void
.end method
.method public a(Z)V
.locals 8
.line 56
iget-object v0, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->d:Lcom/badlogic/gdx/math/Matrix4;
iget v1, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->m:F
iget v2, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->j:F
neg-float v2, v2
mul-float v1, v1, v2
const/high16 v2, 0x40000000 # 2.0f
div-float/2addr v1, v2
iget v3, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->m:F
iget v4, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->j:F
div-float/2addr v4, v2
mul-float v3, v3, v4
iget v4, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->m:F
iget v5, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->k:F
div-float/2addr v5, v2
neg-float v5, v5
mul-float v4, v4, v5
iget v5, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->m:F
iget v6, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->k:F
mul-float v5, v5, v6
div-float/2addr v5, v2
iget v6, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->h:F
iget v7, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->i:F
move v2, v3
move v3, v4
move v4, v5
move v5, v6
move v6, v7
invoke-virtual/range {v0 .. v6}, Lcom/badlogic/gdx/math/Matrix4;->setToOrtho(FFFFFF)Lcom/badlogic/gdx/math/Matrix4;
.line 58
iget-object v0, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->e:Lcom/badlogic/gdx/math/Matrix4;
iget-object v1, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->a:Lcom/badlogic/gdx/math/Vector3;
iget-object v2, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->n:Lcom/badlogic/gdx/math/Vector3;
iget-object v3, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->a:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v2
iget-object v3, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->b:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {v2, v3}, Lcom/badlogic/gdx/math/Vector3;->add(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
move-result-object v2
iget-object v3, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->c:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Matrix4;->setToLookAt(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Matrix4;
.line 59
iget-object v0, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->f:Lcom/badlogic/gdx/math/Matrix4;
iget-object v1, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->d:Lcom/badlogic/gdx/math/Matrix4;
invoke-virtual {v0, v1}, Lcom/badlogic/gdx/math/Matrix4;->set(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Matrix4;
.line 60
iget-object v0, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->f:Lcom/badlogic/gdx/math/Matrix4;
iget-object v0, v0, Lcom/badlogic/gdx/math/Matrix4;->val:[F
iget-object v1, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->e:Lcom/badlogic/gdx/math/Matrix4;
iget-object v1, v1, Lcom/badlogic/gdx/math/Matrix4;->val:[F
invoke-static {v0, v1}, Lcom/badlogic/gdx/math/Matrix4;->mul([F[F)V
if-eqz p1, :cond_0
.line 63
iget-object p1, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->g:Lcom/badlogic/gdx/math/Matrix4;
iget-object v0, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->f:Lcom/badlogic/gdx/math/Matrix4;
invoke-virtual {p1, v0}, Lcom/badlogic/gdx/math/Matrix4;->set(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Matrix4;
.line 64
iget-object p1, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->g:Lcom/badlogic/gdx/math/Matrix4;
iget-object p1, p1, Lcom/badlogic/gdx/math/Matrix4;->val:[F
invoke-static {p1}, Lcom/badlogic/gdx/math/Matrix4;->inv([F)Z
.line 65
iget-object p1, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->l:Lcom/badlogic/gdx/math/Frustum;
iget-object v0, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->g:Lcom/badlogic/gdx/math/Matrix4;
invoke-virtual {p1, v0}, Lcom/badlogic/gdx/math/Frustum;->a(Lcom/badlogic/gdx/math/Matrix4;)V
:cond_0
return-void
.end method
.method public a(ZFF)V
.locals 4
const/high16 v0, 0x3f800000 # 1.0f
const/high16 v1, -0x40800000 # -1.0f
const/4 v2, 0x0
if-eqz p1, :cond_0
.line 83
iget-object p1, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->c:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p1, v2, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
.line 84
iget-object p1, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->b:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p1, v2, v2, v0}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
goto :goto_0
.line 86
:cond_0
iget-object p1, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->c:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p1, v2, v0, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
.line 87
iget-object p1, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->b:Lcom/badlogic/gdx/math/Vector3;
invoke-virtual {p1, v2, v2, v1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
.line 89
:goto_0
iget-object p1, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->a:Lcom/badlogic/gdx/math/Vector3;
iget v0, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->m:F
mul-float v0, v0, p2
const/high16 v1, 0x40000000 # 2.0f
div-float/2addr v0, v1
iget v3, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->m:F
mul-float v3, v3, p3
div-float/2addr v3, v1
invoke-virtual {p1, v0, v3, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;
.line 90
iput p2, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->j:F
.line 91
iput p3, p0, Lcom/badlogic/gdx/graphics/OrthographicCamera;->k:F
.line 92
invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/OrthographicCamera;->a()V
return-void
.end method