718 lines
24 KiB
Smali
718 lines
24 KiB
Smali
.class public Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;
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.super Landroid/view/TextureView;
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.source "GLTextureView.java"
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# interfaces
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.implements Landroid/view/TextureView$SurfaceTextureListener;
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.implements Landroid/view/View$OnLayoutChangeListener;
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# annotations
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.annotation system Ldalvik/annotation/MemberClasses;
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value = {
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Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThreadManager;,
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Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$LogWriter;,
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Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;,
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Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EglHelper;,
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Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$SimpleEGLConfigChooser;,
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Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$ComponentSizeChooser;,
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Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$BaseConfigChooser;,
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Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;,
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Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$DefaultWindowSurfaceFactory;,
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Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;,
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Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$DefaultContextFactory;,
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Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;,
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Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$Renderer;,
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Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLWrapper;
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}
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.end annotation
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# static fields
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.field private static final a:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThreadManager;
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# instance fields
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.field private final b:Ljava/lang/ref/WeakReference;
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.annotation system Ldalvik/annotation/Signature;
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value = {
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"Ljava/lang/ref/WeakReference<",
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"Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;",
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">;"
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}
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.end annotation
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.end field
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.field private c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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.field private d:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$Renderer;
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.field private e:Z
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.field private f:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;
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.field private g:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;
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.field private h:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;
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.field private i:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLWrapper;
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.field private j:I
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.field private k:I
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.field private l:Z
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# direct methods
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.method static constructor <clinit>()V
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.locals 2
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.line 1823
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new-instance v0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThreadManager;
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const/4 v1, 0x0
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invoke-direct {v0, v1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThreadManager;-><init>(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$1;)V
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sput-object v0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->a:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThreadManager;
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return-void
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.end method
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.method public constructor <init>(Landroid/content/Context;)V
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.locals 0
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.line 219
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invoke-direct {p0, p1}, Landroid/view/TextureView;-><init>(Landroid/content/Context;)V
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.line 1824
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new-instance p1, Ljava/lang/ref/WeakReference;
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invoke-direct {p1, p0}, Ljava/lang/ref/WeakReference;-><init>(Ljava/lang/Object;)V
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iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->b:Ljava/lang/ref/WeakReference;
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.line 220
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invoke-direct {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->e()V
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return-void
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.end method
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.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
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.locals 0
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.line 227
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invoke-direct {p0, p1, p2}, Landroid/view/TextureView;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
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.line 1824
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new-instance p1, Ljava/lang/ref/WeakReference;
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invoke-direct {p1, p0}, Ljava/lang/ref/WeakReference;-><init>(Ljava/lang/Object;)V
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iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->b:Ljava/lang/ref/WeakReference;
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.line 228
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invoke-direct {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->e()V
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return-void
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.end method
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.method static synthetic a(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)I
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.locals 0
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.line 170
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iget p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->k:I
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return p0
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.end method
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.method static synthetic b(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;
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.locals 0
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.line 170
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iget-object p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;
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return-object p0
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.end method
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.method static synthetic c(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;
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.locals 0
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.line 170
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iget-object p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->g:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;
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return-object p0
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.end method
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.method static synthetic d(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;
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.locals 0
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.line 170
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iget-object p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->h:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;
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return-object p0
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.end method
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.method static synthetic d()Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThreadManager;
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.locals 1
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.line 170
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sget-object v0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->a:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThreadManager;
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return-object v0
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.end method
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.method static synthetic e(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLWrapper;
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.locals 0
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.line 170
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iget-object p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->i:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLWrapper;
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return-object p0
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.end method
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.method private e()V
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.locals 0
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.line 255
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invoke-virtual {p0, p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->setSurfaceTextureListener(Landroid/view/TextureView$SurfaceTextureListener;)V
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return-void
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.end method
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.method static synthetic f(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)I
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.locals 0
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.line 170
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iget p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->j:I
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return p0
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.end method
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.method private f()V
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.locals 2
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.line 1712
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iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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if-nez v0, :cond_0
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return-void
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.line 1713
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:cond_0
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new-instance v0, Ljava/lang/IllegalStateException;
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const-string v1, "setRenderer has already been called for this instance."
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invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;-><init>(Ljava/lang/String;)V
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throw v0
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.end method
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.method static synthetic g(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)Z
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.locals 0
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.line 170
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iget-boolean p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->l:Z
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return p0
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.end method
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.method static synthetic h(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$Renderer;
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.locals 0
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.line 170
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iget-object p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->d:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$Renderer;
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return-object p0
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.end method
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# virtual methods
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.method public a()V
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.locals 1
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.line 505
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iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->c()V
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return-void
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.end method
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.method public a(IIIIII)V
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.locals 9
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.line 435
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new-instance v8, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$ComponentSizeChooser;
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move-object v0, v8
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move-object v1, p0
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move v2, p1
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move v3, p2
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move v4, p3
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move v5, p4
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move v6, p5
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move v7, p6
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invoke-direct/range {v0 .. v7}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$ComponentSizeChooser;-><init>(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;IIIIII)V
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invoke-virtual {p0, v8}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->setEGLConfigChooser(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;)V
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return-void
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.end method
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.method public a(Landroid/graphics/SurfaceTexture;)V
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.locals 0
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.line 518
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iget-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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invoke-virtual {p1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->d()V
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return-void
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.end method
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.method public a(Landroid/graphics/SurfaceTexture;III)V
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.locals 0
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.line 542
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iget-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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invoke-virtual {p1, p3, p4}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->a(II)V
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return-void
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.end method
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.method public b()V
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.locals 1
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.line 560
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iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->f()V
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return-void
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.end method
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.method public b(Landroid/graphics/SurfaceTexture;)V
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.locals 0
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.line 532
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iget-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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invoke-virtual {p1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->e()V
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return-void
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.end method
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.method public c()V
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.locals 1
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.line 570
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iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->g()V
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return-void
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.end method
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.method protected finalize()V
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.locals 1
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.annotation system Ldalvik/annotation/Throws;
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value = {
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Ljava/lang/Throwable;
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}
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.end annotation
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.line 233
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:try_start_0
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iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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if-eqz v0, :cond_0
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.line 236
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iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->h()V
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:try_end_0
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.catchall {:try_start_0 .. :try_end_0} :catchall_0
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.line 239
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:cond_0
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invoke-super {p0}, Ljava/lang/Object;->finalize()V
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return-void
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:catchall_0
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move-exception v0
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invoke-super {p0}, Ljava/lang/Object;->finalize()V
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.line 240
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throw v0
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.end method
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.method public getDebugFlags()I
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.locals 1
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.line 290
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iget v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->j:I
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return v0
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.end method
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.method public getPreserveEGLContextOnPause()Z
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.locals 1
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.line 317
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iget-boolean v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->l:Z
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return v0
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.end method
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.method public getRenderMode()I
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.locals 1
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.line 495
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iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->b()I
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move-result v0
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return v0
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.end method
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.method protected onAttachedToWindow()V
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.locals 4
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.line 587
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invoke-super {p0}, Landroid/view/TextureView;->onAttachedToWindow()V
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.line 591
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iget-boolean v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->e:Z
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if-eqz v0, :cond_2
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iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->d:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$Renderer;
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if-eqz v0, :cond_2
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.line 593
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iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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const/4 v1, 0x1
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if-eqz v0, :cond_0
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.line 594
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iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->b()I
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move-result v0
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goto :goto_0
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:cond_0
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const/4 v0, 0x1
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.line 596
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:goto_0
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new-instance v2, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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iget-object v3, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->b:Ljava/lang/ref/WeakReference;
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invoke-direct {v2, v3}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;-><init>(Ljava/lang/ref/WeakReference;)V
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iput-object v2, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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if-eq v0, v1, :cond_1
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.line 598
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iget-object v1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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invoke-virtual {v1, v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->a(I)V
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.line 600
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:cond_1
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iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
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invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->start()V
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:cond_2
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const/4 v0, 0x0
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.line 602
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|
iput-boolean v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->e:Z
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method protected onDetachedFromWindow()V
|
|
.locals 1
|
|
|
|
.line 609
|
|
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
|
|
|
|
if-eqz v0, :cond_0
|
|
|
|
.line 610
|
|
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
|
|
|
|
invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->h()V
|
|
|
|
:cond_0
|
|
const/4 v0, 0x1
|
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|
|
.line 612
|
|
iput-boolean v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->e:Z
|
|
|
|
.line 613
|
|
invoke-super {p0}, Landroid/view/TextureView;->onDetachedFromWindow()V
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method public onLayoutChange(Landroid/view/View;IIIIIIII)V
|
|
.locals 0
|
|
|
|
.line 550
|
|
invoke-virtual {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->getSurfaceTexture()Landroid/graphics/SurfaceTexture;
|
|
|
|
move-result-object p1
|
|
|
|
sub-int/2addr p4, p2
|
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|
|
sub-int/2addr p5, p3
|
|
|
|
const/4 p2, 0x0
|
|
|
|
invoke-virtual {p0, p1, p2, p4, p5}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->a(Landroid/graphics/SurfaceTexture;III)V
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method public onSurfaceTextureAvailable(Landroid/graphics/SurfaceTexture;II)V
|
|
.locals 1
|
|
|
|
.line 522
|
|
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->a(Landroid/graphics/SurfaceTexture;)V
|
|
|
|
const/4 v0, 0x0
|
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|
|
.line 523
|
|
invoke-virtual {p0, p1, v0, p2, p3}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->a(Landroid/graphics/SurfaceTexture;III)V
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method public onSurfaceTextureDestroyed(Landroid/graphics/SurfaceTexture;)Z
|
|
.locals 0
|
|
|
|
.line 535
|
|
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->b(Landroid/graphics/SurfaceTexture;)V
|
|
|
|
const/4 p1, 0x1
|
|
|
|
return p1
|
|
.end method
|
|
|
|
.method public onSurfaceTextureSizeChanged(Landroid/graphics/SurfaceTexture;II)V
|
|
.locals 1
|
|
|
|
const/4 v0, 0x0
|
|
|
|
.line 545
|
|
invoke-virtual {p0, p1, v0, p2, p3}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->a(Landroid/graphics/SurfaceTexture;III)V
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method public onSurfaceTextureUpdated(Landroid/graphics/SurfaceTexture;)V
|
|
.locals 0
|
|
|
|
.line 510
|
|
invoke-virtual {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->a()V
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method public setDebugFlags(I)V
|
|
.locals 0
|
|
|
|
.line 283
|
|
iput p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->j:I
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method public setEGLConfigChooser(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;)V
|
|
.locals 0
|
|
|
|
.line 400
|
|
invoke-direct {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f()V
|
|
|
|
.line 401
|
|
iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method public setEGLConfigChooser(Z)V
|
|
.locals 1
|
|
|
|
.line 418
|
|
new-instance v0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$SimpleEGLConfigChooser;
|
|
|
|
invoke-direct {v0, p0, p1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$SimpleEGLConfigChooser;-><init>(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;Z)V
|
|
|
|
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->setEGLConfigChooser(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;)V
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method public setEGLContextClientVersion(I)V
|
|
.locals 0
|
|
|
|
.line 465
|
|
invoke-direct {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f()V
|
|
|
|
.line 466
|
|
iput p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->k:I
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method public setEGLContextFactory(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;)V
|
|
.locals 0
|
|
|
|
.line 371
|
|
invoke-direct {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f()V
|
|
|
|
.line 372
|
|
iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->g:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method public setEGLWindowSurfaceFactory(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;)V
|
|
.locals 0
|
|
|
|
.line 384
|
|
invoke-direct {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f()V
|
|
|
|
.line 385
|
|
iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->h:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method public setGLWrapper(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLWrapper;)V
|
|
.locals 0
|
|
|
|
.line 271
|
|
iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->i:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLWrapper;
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method public setPreserveEGLContextOnPause(Z)V
|
|
.locals 0
|
|
|
|
.line 311
|
|
iput-boolean p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->l:Z
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method public setRenderMode(I)V
|
|
.locals 1
|
|
|
|
.line 485
|
|
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
|
|
|
|
invoke-virtual {v0, p1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->a(I)V
|
|
|
|
return-void
|
|
.end method
|
|
|
|
.method public setRenderer(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$Renderer;)V
|
|
.locals 2
|
|
|
|
.line 346
|
|
invoke-direct {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f()V
|
|
|
|
.line 347
|
|
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;
|
|
|
|
if-nez v0, :cond_0
|
|
|
|
.line 348
|
|
new-instance v0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$SimpleEGLConfigChooser;
|
|
|
|
const/4 v1, 0x1
|
|
|
|
invoke-direct {v0, p0, v1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$SimpleEGLConfigChooser;-><init>(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;Z)V
|
|
|
|
iput-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;
|
|
|
|
.line 350
|
|
:cond_0
|
|
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->g:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;
|
|
|
|
const/4 v1, 0x0
|
|
|
|
if-nez v0, :cond_1
|
|
|
|
.line 351
|
|
new-instance v0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$DefaultContextFactory;
|
|
|
|
invoke-direct {v0, p0, v1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$DefaultContextFactory;-><init>(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$1;)V
|
|
|
|
iput-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->g:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;
|
|
|
|
.line 353
|
|
:cond_1
|
|
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->h:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;
|
|
|
|
if-nez v0, :cond_2
|
|
|
|
.line 354
|
|
new-instance v0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$DefaultWindowSurfaceFactory;
|
|
|
|
invoke-direct {v0, v1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$DefaultWindowSurfaceFactory;-><init>(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$1;)V
|
|
|
|
iput-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->h:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;
|
|
|
|
.line 356
|
|
:cond_2
|
|
iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->d:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$Renderer;
|
|
|
|
.line 357
|
|
new-instance p1, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
|
|
|
|
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->b:Ljava/lang/ref/WeakReference;
|
|
|
|
invoke-direct {p1, v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;-><init>(Ljava/lang/ref/WeakReference;)V
|
|
|
|
iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
|
|
|
|
.line 358
|
|
iget-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
|
|
|
|
invoke-virtual {p1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->start()V
|
|
|
|
return-void
|
|
.end method
|