Weather/smali/com/badlogic/gdx/backends/android/surfaceview/GLTextureView.smali
2021-05-10 10:13:34 +02:00

718 lines
24 KiB
Smali

.class public Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;
.super Landroid/view/TextureView;
.source "GLTextureView.java"
# interfaces
.implements Landroid/view/TextureView$SurfaceTextureListener;
.implements Landroid/view/View$OnLayoutChangeListener;
# annotations
.annotation system Ldalvik/annotation/MemberClasses;
value = {
Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThreadManager;,
Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$LogWriter;,
Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;,
Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EglHelper;,
Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$SimpleEGLConfigChooser;,
Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$ComponentSizeChooser;,
Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$BaseConfigChooser;,
Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;,
Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$DefaultWindowSurfaceFactory;,
Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;,
Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$DefaultContextFactory;,
Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;,
Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$Renderer;,
Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLWrapper;
}
.end annotation
# static fields
.field private static final a:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThreadManager;
# instance fields
.field private final b:Ljava/lang/ref/WeakReference;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/lang/ref/WeakReference<",
"Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;",
">;"
}
.end annotation
.end field
.field private c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
.field private d:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$Renderer;
.field private e:Z
.field private f:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;
.field private g:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;
.field private h:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;
.field private i:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLWrapper;
.field private j:I
.field private k:I
.field private l:Z
# direct methods
.method static constructor <clinit>()V
.locals 2
.line 1823
new-instance v0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThreadManager;
const/4 v1, 0x0
invoke-direct {v0, v1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThreadManager;-><init>(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$1;)V
sput-object v0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->a:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThreadManager;
return-void
.end method
.method public constructor <init>(Landroid/content/Context;)V
.locals 0
.line 219
invoke-direct {p0, p1}, Landroid/view/TextureView;-><init>(Landroid/content/Context;)V
.line 1824
new-instance p1, Ljava/lang/ref/WeakReference;
invoke-direct {p1, p0}, Ljava/lang/ref/WeakReference;-><init>(Ljava/lang/Object;)V
iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->b:Ljava/lang/ref/WeakReference;
.line 220
invoke-direct {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->e()V
return-void
.end method
.method public constructor <init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.locals 0
.line 227
invoke-direct {p0, p1, p2}, Landroid/view/TextureView;-><init>(Landroid/content/Context;Landroid/util/AttributeSet;)V
.line 1824
new-instance p1, Ljava/lang/ref/WeakReference;
invoke-direct {p1, p0}, Ljava/lang/ref/WeakReference;-><init>(Ljava/lang/Object;)V
iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->b:Ljava/lang/ref/WeakReference;
.line 228
invoke-direct {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->e()V
return-void
.end method
.method static synthetic a(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)I
.locals 0
.line 170
iget p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->k:I
return p0
.end method
.method static synthetic b(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;
.locals 0
.line 170
iget-object p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;
return-object p0
.end method
.method static synthetic c(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;
.locals 0
.line 170
iget-object p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->g:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;
return-object p0
.end method
.method static synthetic d(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;
.locals 0
.line 170
iget-object p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->h:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;
return-object p0
.end method
.method static synthetic d()Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThreadManager;
.locals 1
.line 170
sget-object v0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->a:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThreadManager;
return-object v0
.end method
.method static synthetic e(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLWrapper;
.locals 0
.line 170
iget-object p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->i:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLWrapper;
return-object p0
.end method
.method private e()V
.locals 0
.line 255
invoke-virtual {p0, p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->setSurfaceTextureListener(Landroid/view/TextureView$SurfaceTextureListener;)V
return-void
.end method
.method static synthetic f(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)I
.locals 0
.line 170
iget p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->j:I
return p0
.end method
.method private f()V
.locals 2
.line 1712
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
if-nez v0, :cond_0
return-void
.line 1713
:cond_0
new-instance v0, Ljava/lang/IllegalStateException;
const-string v1, "setRenderer has already been called for this instance."
invoke-direct {v0, v1}, Ljava/lang/IllegalStateException;-><init>(Ljava/lang/String;)V
throw v0
.end method
.method static synthetic g(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)Z
.locals 0
.line 170
iget-boolean p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->l:Z
return p0
.end method
.method static synthetic h(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;)Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$Renderer;
.locals 0
.line 170
iget-object p0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->d:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$Renderer;
return-object p0
.end method
# virtual methods
.method public a()V
.locals 1
.line 505
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->c()V
return-void
.end method
.method public a(IIIIII)V
.locals 9
.line 435
new-instance v8, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$ComponentSizeChooser;
move-object v0, v8
move-object v1, p0
move v2, p1
move v3, p2
move v4, p3
move v5, p4
move v6, p5
move v7, p6
invoke-direct/range {v0 .. v7}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$ComponentSizeChooser;-><init>(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;IIIIII)V
invoke-virtual {p0, v8}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->setEGLConfigChooser(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;)V
return-void
.end method
.method public a(Landroid/graphics/SurfaceTexture;)V
.locals 0
.line 518
iget-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
invoke-virtual {p1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->d()V
return-void
.end method
.method public a(Landroid/graphics/SurfaceTexture;III)V
.locals 0
.line 542
iget-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
invoke-virtual {p1, p3, p4}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->a(II)V
return-void
.end method
.method public b()V
.locals 1
.line 560
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->f()V
return-void
.end method
.method public b(Landroid/graphics/SurfaceTexture;)V
.locals 0
.line 532
iget-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
invoke-virtual {p1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->e()V
return-void
.end method
.method public c()V
.locals 1
.line 570
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->g()V
return-void
.end method
.method protected finalize()V
.locals 1
.annotation system Ldalvik/annotation/Throws;
value = {
Ljava/lang/Throwable;
}
.end annotation
.line 233
:try_start_0
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
if-eqz v0, :cond_0
.line 236
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->h()V
:try_end_0
.catchall {:try_start_0 .. :try_end_0} :catchall_0
.line 239
:cond_0
invoke-super {p0}, Ljava/lang/Object;->finalize()V
return-void
:catchall_0
move-exception v0
invoke-super {p0}, Ljava/lang/Object;->finalize()V
.line 240
throw v0
.end method
.method public getDebugFlags()I
.locals 1
.line 290
iget v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->j:I
return v0
.end method
.method public getPreserveEGLContextOnPause()Z
.locals 1
.line 317
iget-boolean v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->l:Z
return v0
.end method
.method public getRenderMode()I
.locals 1
.line 495
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->b()I
move-result v0
return v0
.end method
.method protected onAttachedToWindow()V
.locals 4
.line 587
invoke-super {p0}, Landroid/view/TextureView;->onAttachedToWindow()V
.line 591
iget-boolean v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->e:Z
if-eqz v0, :cond_2
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->d:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$Renderer;
if-eqz v0, :cond_2
.line 593
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
const/4 v1, 0x1
if-eqz v0, :cond_0
.line 594
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->b()I
move-result v0
goto :goto_0
:cond_0
const/4 v0, 0x1
.line 596
:goto_0
new-instance v2, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
iget-object v3, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->b:Ljava/lang/ref/WeakReference;
invoke-direct {v2, v3}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;-><init>(Ljava/lang/ref/WeakReference;)V
iput-object v2, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
if-eq v0, v1, :cond_1
.line 598
iget-object v1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
invoke-virtual {v1, v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->a(I)V
.line 600
:cond_1
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->start()V
:cond_2
const/4 v0, 0x0
.line 602
iput-boolean v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->e:Z
return-void
.end method
.method protected onDetachedFromWindow()V
.locals 1
.line 609
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
if-eqz v0, :cond_0
.line 610
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
invoke-virtual {v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->h()V
:cond_0
const/4 v0, 0x1
.line 612
iput-boolean v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->e:Z
.line 613
invoke-super {p0}, Landroid/view/TextureView;->onDetachedFromWindow()V
return-void
.end method
.method public onLayoutChange(Landroid/view/View;IIIIIIII)V
.locals 0
.line 550
invoke-virtual {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->getSurfaceTexture()Landroid/graphics/SurfaceTexture;
move-result-object p1
sub-int/2addr p4, p2
sub-int/2addr p5, p3
const/4 p2, 0x0
invoke-virtual {p0, p1, p2, p4, p5}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->a(Landroid/graphics/SurfaceTexture;III)V
return-void
.end method
.method public onSurfaceTextureAvailable(Landroid/graphics/SurfaceTexture;II)V
.locals 1
.line 522
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->a(Landroid/graphics/SurfaceTexture;)V
const/4 v0, 0x0
.line 523
invoke-virtual {p0, p1, v0, p2, p3}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->a(Landroid/graphics/SurfaceTexture;III)V
return-void
.end method
.method public onSurfaceTextureDestroyed(Landroid/graphics/SurfaceTexture;)Z
.locals 0
.line 535
invoke-virtual {p0, p1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->b(Landroid/graphics/SurfaceTexture;)V
const/4 p1, 0x1
return p1
.end method
.method public onSurfaceTextureSizeChanged(Landroid/graphics/SurfaceTexture;II)V
.locals 1
const/4 v0, 0x0
.line 545
invoke-virtual {p0, p1, v0, p2, p3}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->a(Landroid/graphics/SurfaceTexture;III)V
return-void
.end method
.method public onSurfaceTextureUpdated(Landroid/graphics/SurfaceTexture;)V
.locals 0
.line 510
invoke-virtual {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->a()V
return-void
.end method
.method public setDebugFlags(I)V
.locals 0
.line 283
iput p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->j:I
return-void
.end method
.method public setEGLConfigChooser(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;)V
.locals 0
.line 400
invoke-direct {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f()V
.line 401
iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;
return-void
.end method
.method public setEGLConfigChooser(Z)V
.locals 1
.line 418
new-instance v0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$SimpleEGLConfigChooser;
invoke-direct {v0, p0, p1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$SimpleEGLConfigChooser;-><init>(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;Z)V
invoke-virtual {p0, v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->setEGLConfigChooser(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;)V
return-void
.end method
.method public setEGLContextClientVersion(I)V
.locals 0
.line 465
invoke-direct {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f()V
.line 466
iput p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->k:I
return-void
.end method
.method public setEGLContextFactory(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;)V
.locals 0
.line 371
invoke-direct {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f()V
.line 372
iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->g:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;
return-void
.end method
.method public setEGLWindowSurfaceFactory(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;)V
.locals 0
.line 384
invoke-direct {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f()V
.line 385
iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->h:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;
return-void
.end method
.method public setGLWrapper(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLWrapper;)V
.locals 0
.line 271
iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->i:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLWrapper;
return-void
.end method
.method public setPreserveEGLContextOnPause(Z)V
.locals 0
.line 311
iput-boolean p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->l:Z
return-void
.end method
.method public setRenderMode(I)V
.locals 1
.line 485
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
invoke-virtual {v0, p1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->a(I)V
return-void
.end method
.method public setRenderer(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$Renderer;)V
.locals 2
.line 346
invoke-direct {p0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f()V
.line 347
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;
if-nez v0, :cond_0
.line 348
new-instance v0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$SimpleEGLConfigChooser;
const/4 v1, 0x1
invoke-direct {v0, p0, v1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$SimpleEGLConfigChooser;-><init>(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;Z)V
iput-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->f:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLConfigChooser;
.line 350
:cond_0
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->g:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;
const/4 v1, 0x0
if-nez v0, :cond_1
.line 351
new-instance v0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$DefaultContextFactory;
invoke-direct {v0, p0, v1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$DefaultContextFactory;-><init>(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$1;)V
iput-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->g:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLContextFactory;
.line 353
:cond_1
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->h:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;
if-nez v0, :cond_2
.line 354
new-instance v0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$DefaultWindowSurfaceFactory;
invoke-direct {v0, v1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$DefaultWindowSurfaceFactory;-><init>(Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$1;)V
iput-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->h:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$EGLWindowSurfaceFactory;
.line 356
:cond_2
iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->d:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$Renderer;
.line 357
new-instance p1, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
iget-object v0, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->b:Ljava/lang/ref/WeakReference;
invoke-direct {p1, v0}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;-><init>(Ljava/lang/ref/WeakReference;)V
iput-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
.line 358
iget-object p1, p0, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView;->c:Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;
invoke-virtual {p1}, Lcom/badlogic/gdx/backends/android/surfaceview/GLTextureView$GLThread;->start()V
return-void
.end method