.class public interface abstract Lcom/esotericsoftware/spine/SkeletonRenderer$VertexEffect; .super Ljava/lang/Object; .source "SkeletonRenderer.java" # annotations .annotation system Ldalvik/annotation/EnclosingClass; value = Lcom/esotericsoftware/spine/SkeletonRenderer; .end annotation .annotation system Ldalvik/annotation/InnerClass; accessFlags = 0x609 name = "VertexEffect" .end annotation # virtual methods .method public abstract a()V .end method .method public abstract a(Lcom/badlogic/gdx/math/Vector2;Lcom/badlogic/gdx/math/Vector2;Lcom/badlogic/gdx/graphics/Color;Lcom/badlogic/gdx/graphics/Color;)V .end method .method public abstract a(Lcom/esotericsoftware/spine/Skeleton;)V .end method