.class public Lcom/moji/weathersence/adbg/AdAnimationActor; .super Lcom/badlogic/gdx/scenes/scene2d/Actor; .source "AdAnimationActor.java" # interfaces .implements Lcom/badlogic/gdx/utils/Disposable; # instance fields .field private l:Ljava/util/List; .annotation system Ldalvik/annotation/Signature; value = { "Ljava/util/List<", "Lcom/badlogic/gdx/graphics/g2d/Animation<", "Lcom/badlogic/gdx/scenes/scene2d/ui/Image;", ">;>;" } .end annotation .end field .field private m:F .field private n:Lcom/moji/weathersence/adbg/BackgroundAdAssertManager; .field private o:Z .field private p:Landroid/os/Handler; .field private q:Z .field private r:Z # direct methods .method public constructor ()V .locals 2 .line 37 invoke-direct {p0}, Lcom/badlogic/gdx/scenes/scene2d/Actor;->()V .line 27 new-instance v0, Ljava/util/ArrayList; invoke-direct {v0}, Ljava/util/ArrayList;->()V iput-object v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->l:Ljava/util/List; const/4 v0, 0x0 .line 29 iput v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->m:F const/4 v0, 0x1 .line 31 iput-boolean v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->o:Z .line 38 new-instance v0, Lcom/moji/weathersence/adbg/BackgroundAdAssertManager; invoke-direct {v0}, Lcom/moji/weathersence/adbg/BackgroundAdAssertManager;->()V iput-object v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->n:Lcom/moji/weathersence/adbg/BackgroundAdAssertManager; .line 39 new-instance v0, Landroid/os/Handler; invoke-static {}, Landroid/os/Looper;->getMainLooper()Landroid/os/Looper; move-result-object v1 invoke-direct {v0, v1}, Landroid/os/Handler;->(Landroid/os/Looper;)V iput-object v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->p:Landroid/os/Handler; return-void .end method .method private a(ZZ)V .locals 2 .line 67 iget-boolean v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->q:Z if-ne v0, p2, :cond_0 iget-boolean v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->r:Z if-eq p1, v0, :cond_1 .line 68 :cond_0 iput-boolean p2, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->q:Z .line 69 iput-boolean p1, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->r:Z .line 70 iget-object v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->p:Landroid/os/Handler; new-instance v1, Lcom/moji/weathersence/adbg/AdAnimationActor$1; invoke-direct {v1, p0, p1, p2}, Lcom/moji/weathersence/adbg/AdAnimationActor$1;->(Lcom/moji/weathersence/adbg/AdAnimationActor;ZZ)V invoke-virtual {v0, v1}, Landroid/os/Handler;->post(Ljava/lang/Runnable;)Z :cond_1 return-void .end method # virtual methods .method public a(Lcom/badlogic/gdx/graphics/g2d/Batch;F)V .locals 7 .line 44 invoke-super {p0, p1, p2}, Lcom/badlogic/gdx/scenes/scene2d/Actor;->a(Lcom/badlogic/gdx/graphics/g2d/Batch;F)V .line 45 iget-boolean v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->o:Z const/4 v1, 0x0 if-nez v0, :cond_0 .line 46 invoke-direct {p0, v1, v1}, Lcom/moji/weathersence/adbg/AdAnimationActor;->a(ZZ)V return-void .line 49 :cond_0 iget-object v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->l:Ljava/util/List; if-eqz v0, :cond_3 iget-object v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->l:Ljava/util/List; invoke-interface {v0}, Ljava/util/List;->size()I move-result v0 if-lez v0, :cond_3 .line 50 iget v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->m:F sget-object v2, Lcom/badlogic/gdx/Gdx;->b:Lcom/badlogic/gdx/Graphics; invoke-interface {v2}, Lcom/badlogic/gdx/Graphics;->e()F move-result v2 add-float/2addr v0, v2 iput v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->m:F .line 51 invoke-interface {p1}, Lcom/badlogic/gdx/graphics/g2d/Batch;->a()V .line 53 iget-object v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->l:Ljava/util/List; invoke-interface {v0}, Ljava/util/List;->iterator()Ljava/util/Iterator; move-result-object v0 :goto_0 invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z move-result v2 const/4 v3, 0x1 if-eqz v2, :cond_2 invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object; move-result-object v2 check-cast v2, Lcom/badlogic/gdx/graphics/g2d/Animation; .line 54 iget v4, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->m:F invoke-virtual {v2, v4}, Lcom/badlogic/gdx/graphics/g2d/Animation;->a(F)Ljava/lang/Object; move-result-object v4 check-cast v4, Lcom/badlogic/gdx/scenes/scene2d/ui/Image; .line 55 sget-object v5, Lcom/badlogic/gdx/graphics/g2d/Animation$PlayMode;->NORMAL:Lcom/badlogic/gdx/graphics/g2d/Animation$PlayMode; invoke-virtual {v2}, Lcom/badlogic/gdx/graphics/g2d/Animation;->b()Lcom/badlogic/gdx/graphics/g2d/Animation$PlayMode; move-result-object v6 if-ne v5, v6, :cond_1 .line 56 invoke-virtual {v2}, Lcom/badlogic/gdx/graphics/g2d/Animation;->a()[Ljava/lang/Object; move-result-object v1 .line 57 array-length v2, v1 sub-int/2addr v2, v3 aget-object v1, v1, v2 invoke-virtual {v4, v1}, Ljava/lang/Object;->equals(Ljava/lang/Object;)Z move-result v1 .line 59 :cond_1 invoke-virtual {v4, p1, p2}, Lcom/badlogic/gdx/scenes/scene2d/ui/Image;->a(Lcom/badlogic/gdx/graphics/g2d/Batch;F)V goto :goto_0 .line 61 :cond_2 invoke-direct {p0, v3, v1}, Lcom/moji/weathersence/adbg/AdAnimationActor;->a(ZZ)V .line 62 invoke-interface {p1}, Lcom/badlogic/gdx/graphics/g2d/Batch;->b()V :cond_3 return-void .end method .method public a(Ljava/util/List;)Z .locals 9 .annotation system Ldalvik/annotation/Signature; value = { "(", "Ljava/util/List<", "Lcom/moji/weathersence/adbg/AdAnimationLayer;", ">;)Z" } .end annotation .line 82 :try_start_0 iget-object v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->l:Ljava/util/List; invoke-interface {v0}, Ljava/util/List;->clear()V .line 83 invoke-interface {p1}, Ljava/util/List;->iterator()Ljava/util/Iterator; move-result-object v0 :cond_0 invoke-interface {v0}, Ljava/util/Iterator;->hasNext()Z move-result v1 if-eqz v1, :cond_1 invoke-interface {v0}, Ljava/util/Iterator;->next()Ljava/lang/Object; move-result-object v1 check-cast v1, Lcom/moji/weathersence/adbg/AdAnimationLayer; .line 84 iget-object v1, v1, Lcom/moji/weathersence/adbg/AdAnimationLayer;->a:Ljava/util/List; invoke-interface {v1}, Ljava/util/List;->iterator()Ljava/util/Iterator; move-result-object v1 :goto_0 invoke-interface {v1}, Ljava/util/Iterator;->hasNext()Z move-result v2 if-eqz v2, :cond_0 invoke-interface {v1}, Ljava/util/Iterator;->next()Ljava/lang/Object; move-result-object v2 check-cast v2, Ljava/lang/String; .line 85 iget-object v3, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->n:Lcom/moji/weathersence/adbg/BackgroundAdAssertManager; const-class v4, Lcom/badlogic/gdx/graphics/Texture; invoke-virtual {v3, v2, v4}, Lcom/moji/weathersence/adbg/BackgroundAdAssertManager;->b(Ljava/lang/String;Ljava/lang/Class;)V goto :goto_0 .line 89 :cond_1 iget-object v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->n:Lcom/moji/weathersence/adbg/BackgroundAdAssertManager; invoke-virtual {v0}, Lcom/moji/weathersence/adbg/BackgroundAdAssertManager;->b()V .line 92 invoke-interface {p1}, Ljava/util/List;->iterator()Ljava/util/Iterator; move-result-object p1 :goto_1 invoke-interface {p1}, Ljava/util/Iterator;->hasNext()Z move-result v0 if-eqz v0, :cond_4 invoke-interface {p1}, Ljava/util/Iterator;->next()Ljava/lang/Object; move-result-object v0 check-cast v0, Lcom/moji/weathersence/adbg/AdAnimationLayer; .line 93 iget-object v1, v0, Lcom/moji/weathersence/adbg/AdAnimationLayer;->b:Landroid/graphics/RectF; const/high16 v2, 0x44340000 # 720.0f .line 94 invoke-static {}, Lcom/moji/tool/DeviceTool;->b()I move-result v3 int-to-float v3, v3 div-float/2addr v2, v3 .line 95 invoke-static {}, Lcom/moji/tool/DeviceTool;->c()I move-result v3 int-to-float v3, v3 const/high16 v4, 0x44a00000 # 1280.0f div-float v3, v4, v3 .line 97 invoke-virtual {v1}, Landroid/graphics/RectF;->width()F move-result v5 mul-float v5, v5, v2 .line 98 invoke-virtual {v1}, Landroid/graphics/RectF;->height()F move-result v6 mul-float v6, v6, v3 .line 100 iget v7, v1, Landroid/graphics/RectF;->left:F mul-float v7, v7, v2 .line 101 iget v1, v1, Landroid/graphics/RectF;->bottom:F mul-float v1, v1, v3 sub-float/2addr v4, v1 .line 103 new-instance v1, Lcom/badlogic/gdx/utils/Array; invoke-direct {v1}, Lcom/badlogic/gdx/utils/Array;->()V .line 104 iget-object v2, v0, Lcom/moji/weathersence/adbg/AdAnimationLayer;->a:Ljava/util/List; invoke-interface {v2}, Ljava/util/List;->iterator()Ljava/util/Iterator; move-result-object v2 :goto_2 invoke-interface {v2}, Ljava/util/Iterator;->hasNext()Z move-result v3 if-eqz v3, :cond_2 invoke-interface {v2}, Ljava/util/Iterator;->next()Ljava/lang/Object; move-result-object v3 check-cast v3, Ljava/lang/String; .line 105 iget-object v8, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->n:Lcom/moji/weathersence/adbg/BackgroundAdAssertManager; invoke-virtual {v8, v3}, Lcom/moji/weathersence/adbg/BackgroundAdAssertManager;->a(Ljava/lang/String;)Ljava/lang/Object; move-result-object v3 check-cast v3, Lcom/badlogic/gdx/graphics/Texture; .line 106 new-instance v8, Lcom/badlogic/gdx/scenes/scene2d/ui/Image; invoke-direct {v8, v3}, Lcom/badlogic/gdx/scenes/scene2d/ui/Image;->(Lcom/badlogic/gdx/graphics/Texture;)V .line 107 invoke-virtual {v8, v5}, Lcom/badlogic/gdx/scenes/scene2d/ui/Image;->b(F)V .line 108 invoke-virtual {v8, v6}, Lcom/badlogic/gdx/scenes/scene2d/ui/Image;->c(F)V .line 110 invoke-virtual {v8, v7, v4}, Lcom/badlogic/gdx/scenes/scene2d/ui/Image;->a(FF)V .line 111 invoke-virtual {v1, v8}, Lcom/badlogic/gdx/utils/Array;->a(Ljava/lang/Object;)V goto :goto_2 .line 114 :cond_2 new-instance v2, Lcom/badlogic/gdx/graphics/g2d/Animation; const v3, 0x3d75c28f # 0.06f invoke-direct {v2, v3, v1}, Lcom/badlogic/gdx/graphics/g2d/Animation;->(FLcom/badlogic/gdx/utils/Array;)V .line 115 iget-boolean v0, v0, Lcom/moji/weathersence/adbg/AdAnimationLayer;->c:Z if-eqz v0, :cond_3 sget-object v0, Lcom/badlogic/gdx/graphics/g2d/Animation$PlayMode;->LOOP:Lcom/badlogic/gdx/graphics/g2d/Animation$PlayMode; goto :goto_3 :cond_3 sget-object v0, Lcom/badlogic/gdx/graphics/g2d/Animation$PlayMode;->NORMAL:Lcom/badlogic/gdx/graphics/g2d/Animation$PlayMode; :goto_3 invoke-virtual {v2, v0}, Lcom/badlogic/gdx/graphics/g2d/Animation;->a(Lcom/badlogic/gdx/graphics/g2d/Animation$PlayMode;)V .line 116 iget-object v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->l:Ljava/util/List; invoke-interface {v0, v2}, Ljava/util/List;->add(Ljava/lang/Object;)Z :try_end_0 .catch Ljava/lang/Exception; {:try_start_0 .. :try_end_0} :catch_0 goto :goto_1 :cond_4 const/4 p1, 0x1 return p1 :catch_0 move-exception p1 .line 119 invoke-virtual {p1}, Ljava/lang/Exception;->printStackTrace()V const/4 p1, 0x0 return p1 .end method .method public b(Z)V .locals 0 .line 132 iput-boolean p1, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->o:Z .line 133 iget-boolean p1, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->o:Z if-nez p1, :cond_0 const/4 p1, 0x0 .line 134 iput p1, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->m:F :cond_0 return-void .end method .method public c()V .locals 1 .line 128 iget-object v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->n:Lcom/moji/weathersence/adbg/BackgroundAdAssertManager; invoke-virtual {v0}, Lcom/moji/weathersence/adbg/BackgroundAdAssertManager;->c()V return-void .end method .method public v()V .locals 1 .line 139 iget-object v0, p0, Lcom/moji/weathersence/adbg/AdAnimationActor;->l:Ljava/util/List; invoke-interface {v0}, Ljava/util/List;->clear()V return-void .end method