.class public Lcom/moji/MJRender; .super Lcom/esotericsoftware/spine/SkeletonRenderer; .source "MJRender.java" # direct methods .method public constructor ()V .locals 0 .line 12 invoke-direct {p0}, Lcom/esotericsoftware/spine/SkeletonRenderer;->()V return-void .end method # virtual methods .method public a(Lcom/badlogic/gdx/graphics/g2d/Batch;Lcom/esotericsoftware/spine/Skeleton;)V .locals 1 .line 15 instance-of v0, p1, Lcom/badlogic/gdx/graphics/g2d/PolygonSpriteBatch; if-eqz v0, :cond_0 .line 16 check-cast p1, Lcom/badlogic/gdx/graphics/g2d/PolygonSpriteBatch; .line 17 invoke-super {p0, p1, p2}, Lcom/esotericsoftware/spine/SkeletonRenderer;->a(Lcom/badlogic/gdx/graphics/g2d/PolygonSpriteBatch;Lcom/esotericsoftware/spine/Skeleton;)V goto :goto_0 .line 19 :cond_0 invoke-super {p0, p1, p2}, Lcom/esotericsoftware/spine/SkeletonRenderer;->a(Lcom/badlogic/gdx/graphics/g2d/Batch;Lcom/esotericsoftware/spine/Skeleton;)V :goto_0 return-void .end method