.class public abstract Lcom/badlogic/gdx/graphics/GLTexture; .super Ljava/lang/Object; .source "GLTexture.java" # interfaces .implements Lcom/badlogic/gdx/utils/Disposable; # instance fields .field public final c:I .field protected d:I .field protected e:Lcom/badlogic/gdx/graphics/Texture$TextureFilter; .field protected f:Lcom/badlogic/gdx/graphics/Texture$TextureFilter; .field protected g:Lcom/badlogic/gdx/graphics/Texture$TextureWrap; .field protected h:Lcom/badlogic/gdx/graphics/Texture$TextureWrap; # direct methods .method public constructor (I)V .locals 1 .line 50 sget-object v0, Lcom/badlogic/gdx/Gdx;->e:Lcom/badlogic/gdx/graphics/GL20; invoke-interface {v0}, Lcom/badlogic/gdx/graphics/GL20;->glGenTexture()I move-result v0 invoke-direct {p0, p1, v0}, Lcom/badlogic/gdx/graphics/GLTexture;->(II)V return-void .end method .method public constructor (II)V .locals 1 .line 53 invoke-direct {p0}, Ljava/lang/Object;->()V .line 34 sget-object v0, Lcom/badlogic/gdx/graphics/Texture$TextureFilter;->Nearest:Lcom/badlogic/gdx/graphics/Texture$TextureFilter; iput-object v0, p0, Lcom/badlogic/gdx/graphics/GLTexture;->e:Lcom/badlogic/gdx/graphics/Texture$TextureFilter; .line 35 sget-object v0, Lcom/badlogic/gdx/graphics/Texture$TextureFilter;->Nearest:Lcom/badlogic/gdx/graphics/Texture$TextureFilter; iput-object v0, p0, Lcom/badlogic/gdx/graphics/GLTexture;->f:Lcom/badlogic/gdx/graphics/Texture$TextureFilter; .line 36 sget-object v0, Lcom/badlogic/gdx/graphics/Texture$TextureWrap;->ClampToEdge:Lcom/badlogic/gdx/graphics/Texture$TextureWrap; iput-object v0, p0, Lcom/badlogic/gdx/graphics/GLTexture;->g:Lcom/badlogic/gdx/graphics/Texture$TextureWrap; .line 37 sget-object v0, Lcom/badlogic/gdx/graphics/Texture$TextureWrap;->ClampToEdge:Lcom/badlogic/gdx/graphics/Texture$TextureWrap; iput-object v0, p0, Lcom/badlogic/gdx/graphics/GLTexture;->h:Lcom/badlogic/gdx/graphics/Texture$TextureWrap; .line 54 iput p1, p0, Lcom/badlogic/gdx/graphics/GLTexture;->c:I .line 55 iput p2, p0, Lcom/badlogic/gdx/graphics/GLTexture;->d:I return-void .end method .method protected static a(ILcom/badlogic/gdx/graphics/TextureData;)V .locals 1 const/4 v0, 0x0 .line 181 invoke-static {p0, p1, v0}, Lcom/badlogic/gdx/graphics/GLTexture;->a(ILcom/badlogic/gdx/graphics/TextureData;I)V return-void .end method .method public static a(ILcom/badlogic/gdx/graphics/TextureData;I)V .locals 12 if-nez p1, :cond_0 return-void .line 190 :cond_0 invoke-interface {p1}, Lcom/badlogic/gdx/graphics/TextureData;->a()Z move-result v0 if-nez v0, :cond_1 invoke-interface {p1}, Lcom/badlogic/gdx/graphics/TextureData;->b()V .line 192 :cond_1 invoke-interface {p1}, Lcom/badlogic/gdx/graphics/TextureData;->g()Lcom/badlogic/gdx/graphics/TextureData$TextureDataType; move-result-object v0 .line 193 sget-object v1, Lcom/badlogic/gdx/graphics/TextureData$TextureDataType;->Custom:Lcom/badlogic/gdx/graphics/TextureData$TextureDataType; if-ne v0, v1, :cond_2 .line 194 invoke-interface {p1, p0}, Lcom/badlogic/gdx/graphics/TextureData;->a(I)V return-void .line 198 :cond_2 invoke-interface {p1}, Lcom/badlogic/gdx/graphics/TextureData;->h()Lcom/badlogic/gdx/graphics/Pixmap; move-result-object v0 .line 199 invoke-interface {p1}, Lcom/badlogic/gdx/graphics/TextureData;->i()Z move-result v1 .line 200 invoke-interface {p1}, Lcom/badlogic/gdx/graphics/TextureData;->j()Lcom/badlogic/gdx/graphics/Pixmap$Format; move-result-object v2 invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Pixmap;->i()Lcom/badlogic/gdx/graphics/Pixmap$Format; move-result-object v3 const/4 v10, 0x1 if-eq v2, v3, :cond_4 .line 201 new-instance v1, Lcom/badlogic/gdx/graphics/Pixmap; invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Pixmap;->b()I move-result v2 invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Pixmap;->d()I move-result v3 invoke-interface {p1}, Lcom/badlogic/gdx/graphics/TextureData;->j()Lcom/badlogic/gdx/graphics/Pixmap$Format; move-result-object v4 invoke-direct {v1, v2, v3, v4}, Lcom/badlogic/gdx/graphics/Pixmap;->(IILcom/badlogic/gdx/graphics/Pixmap$Format;)V .line 202 sget-object v2, Lcom/badlogic/gdx/graphics/Pixmap$Blending;->None:Lcom/badlogic/gdx/graphics/Pixmap$Blending; invoke-virtual {v1, v2}, Lcom/badlogic/gdx/graphics/Pixmap;->a(Lcom/badlogic/gdx/graphics/Pixmap$Blending;)V const/4 v4, 0x0 const/4 v5, 0x0 const/4 v6, 0x0 const/4 v7, 0x0 .line 203 invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Pixmap;->b()I move-result v8 invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Pixmap;->d()I move-result v9 move-object v2, v1 move-object v3, v0 invoke-virtual/range {v2 .. v9}, Lcom/badlogic/gdx/graphics/Pixmap;->a(Lcom/badlogic/gdx/graphics/Pixmap;IIIIII)V .line 204 invoke-interface {p1}, Lcom/badlogic/gdx/graphics/TextureData;->i()Z move-result v2 if-eqz v2, :cond_3 .line 205 invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Pixmap;->c()V :cond_3 move-object v0, v1 const/4 v1, 0x1 .line 211 :cond_4 sget-object v2, Lcom/badlogic/gdx/Gdx;->e:Lcom/badlogic/gdx/graphics/GL20; const/16 v3, 0xcf5 invoke-interface {v2, v3, v10}, Lcom/badlogic/gdx/graphics/GL20;->glPixelStorei(II)V .line 212 invoke-interface {p1}, Lcom/badlogic/gdx/graphics/TextureData;->k()Z move-result p1 if-eqz p1, :cond_5 .line 213 invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Pixmap;->b()I move-result p1 invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Pixmap;->d()I move-result p2 invoke-static {p0, v0, p1, p2}, Lcom/badlogic/gdx/graphics/glutils/MipMapGenerator;->a(ILcom/badlogic/gdx/graphics/Pixmap;II)V goto :goto_0 .line 215 :cond_5 sget-object v2, Lcom/badlogic/gdx/Gdx;->e:Lcom/badlogic/gdx/graphics/GL20; invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Pixmap;->f()I move-result v5 invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Pixmap;->b()I move-result v6 invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Pixmap;->d()I move-result v7 const/4 v8, 0x0 .line 216 invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Pixmap;->e()I move-result v9 invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Pixmap;->g()I move-result v10 invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Pixmap;->h()Ljava/nio/ByteBuffer; move-result-object v11 move v3, p0 move v4, p2 .line 215 invoke-interface/range {v2 .. v11}, Lcom/badlogic/gdx/graphics/GL20;->glTexImage2D(IIIIIIIILjava/nio/Buffer;)V :goto_0 if-eqz v1, :cond_6 .line 218 invoke-virtual {v0}, Lcom/badlogic/gdx/graphics/Pixmap;->c()V :cond_6 return-void .end method # virtual methods .method public a(Lcom/badlogic/gdx/graphics/Texture$TextureFilter;Lcom/badlogic/gdx/graphics/Texture$TextureFilter;)V .locals 3 .line 160 iput-object p1, p0, Lcom/badlogic/gdx/graphics/GLTexture;->e:Lcom/badlogic/gdx/graphics/Texture$TextureFilter; .line 161 iput-object p2, p0, Lcom/badlogic/gdx/graphics/GLTexture;->f:Lcom/badlogic/gdx/graphics/Texture$TextureFilter; .line 162 invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/GLTexture;->h()V .line 163 sget-object v0, Lcom/badlogic/gdx/Gdx;->e:Lcom/badlogic/gdx/graphics/GL20; iget v1, p0, Lcom/badlogic/gdx/graphics/GLTexture;->c:I invoke-virtual {p1}, Lcom/badlogic/gdx/graphics/Texture$TextureFilter;->getGLEnum()I move-result p1 int-to-float p1, p1 const/16 v2, 0x2801 invoke-interface {v0, v1, v2, p1}, Lcom/badlogic/gdx/graphics/GL20;->glTexParameterf(IIF)V .line 164 sget-object p1, Lcom/badlogic/gdx/Gdx;->e:Lcom/badlogic/gdx/graphics/GL20; iget v0, p0, Lcom/badlogic/gdx/graphics/GLTexture;->c:I invoke-virtual {p2}, Lcom/badlogic/gdx/graphics/Texture$TextureFilter;->getGLEnum()I move-result p2 int-to-float p2, p2 const/16 v1, 0x2800 invoke-interface {p1, v0, v1, p2}, Lcom/badlogic/gdx/graphics/GL20;->glTexParameterf(IIF)V return-void .end method .method public a(Lcom/badlogic/gdx/graphics/Texture$TextureFilter;Lcom/badlogic/gdx/graphics/Texture$TextureFilter;Z)V .locals 4 if-eqz p1, :cond_1 if-nez p3, :cond_0 .line 146 iget-object v0, p0, Lcom/badlogic/gdx/graphics/GLTexture;->e:Lcom/badlogic/gdx/graphics/Texture$TextureFilter; if-eq v0, p1, :cond_1 .line 147 :cond_0 sget-object v0, Lcom/badlogic/gdx/Gdx;->e:Lcom/badlogic/gdx/graphics/GL20; iget v1, p0, Lcom/badlogic/gdx/graphics/GLTexture;->c:I const/16 v2, 0x2801 invoke-virtual {p1}, Lcom/badlogic/gdx/graphics/Texture$TextureFilter;->getGLEnum()I move-result v3 int-to-float v3, v3 invoke-interface {v0, v1, v2, v3}, Lcom/badlogic/gdx/graphics/GL20;->glTexParameterf(IIF)V .line 148 iput-object p1, p0, Lcom/badlogic/gdx/graphics/GLTexture;->e:Lcom/badlogic/gdx/graphics/Texture$TextureFilter; :cond_1 if-eqz p2, :cond_3 if-nez p3, :cond_2 .line 150 iget-object p1, p0, Lcom/badlogic/gdx/graphics/GLTexture;->f:Lcom/badlogic/gdx/graphics/Texture$TextureFilter; if-eq p1, p2, :cond_3 .line 151 :cond_2 sget-object p1, Lcom/badlogic/gdx/Gdx;->e:Lcom/badlogic/gdx/graphics/GL20; iget p3, p0, Lcom/badlogic/gdx/graphics/GLTexture;->c:I const/16 v0, 0x2800 invoke-virtual {p2}, Lcom/badlogic/gdx/graphics/Texture$TextureFilter;->getGLEnum()I move-result v1 int-to-float v1, v1 invoke-interface {p1, p3, v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glTexParameterf(IIF)V .line 152 iput-object p2, p0, Lcom/badlogic/gdx/graphics/GLTexture;->f:Lcom/badlogic/gdx/graphics/Texture$TextureFilter; :cond_3 return-void .end method .method public a(Lcom/badlogic/gdx/graphics/Texture$TextureWrap;Lcom/badlogic/gdx/graphics/Texture$TextureWrap;)V .locals 3 .line 127 iput-object p1, p0, Lcom/badlogic/gdx/graphics/GLTexture;->g:Lcom/badlogic/gdx/graphics/Texture$TextureWrap; .line 128 iput-object p2, p0, Lcom/badlogic/gdx/graphics/GLTexture;->h:Lcom/badlogic/gdx/graphics/Texture$TextureWrap; .line 129 invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/GLTexture;->h()V .line 130 sget-object v0, Lcom/badlogic/gdx/Gdx;->e:Lcom/badlogic/gdx/graphics/GL20; iget v1, p0, Lcom/badlogic/gdx/graphics/GLTexture;->c:I invoke-virtual {p1}, Lcom/badlogic/gdx/graphics/Texture$TextureWrap;->getGLEnum()I move-result p1 int-to-float p1, p1 const/16 v2, 0x2802 invoke-interface {v0, v1, v2, p1}, Lcom/badlogic/gdx/graphics/GL20;->glTexParameterf(IIF)V .line 131 sget-object p1, Lcom/badlogic/gdx/Gdx;->e:Lcom/badlogic/gdx/graphics/GL20; iget v0, p0, Lcom/badlogic/gdx/graphics/GLTexture;->c:I invoke-virtual {p2}, Lcom/badlogic/gdx/graphics/Texture$TextureWrap;->getGLEnum()I move-result p2 int-to-float p2, p2 const/16 v1, 0x2803 invoke-interface {p1, v0, v1, p2}, Lcom/badlogic/gdx/graphics/GL20;->glTexParameterf(IIF)V return-void .end method .method public a(Lcom/badlogic/gdx/graphics/Texture$TextureWrap;Lcom/badlogic/gdx/graphics/Texture$TextureWrap;Z)V .locals 4 if-eqz p1, :cond_1 if-nez p3, :cond_0 .line 113 iget-object v0, p0, Lcom/badlogic/gdx/graphics/GLTexture;->g:Lcom/badlogic/gdx/graphics/Texture$TextureWrap; if-eq v0, p1, :cond_1 .line 114 :cond_0 sget-object v0, Lcom/badlogic/gdx/Gdx;->e:Lcom/badlogic/gdx/graphics/GL20; iget v1, p0, Lcom/badlogic/gdx/graphics/GLTexture;->c:I const/16 v2, 0x2802 invoke-virtual {p1}, Lcom/badlogic/gdx/graphics/Texture$TextureWrap;->getGLEnum()I move-result v3 int-to-float v3, v3 invoke-interface {v0, v1, v2, v3}, Lcom/badlogic/gdx/graphics/GL20;->glTexParameterf(IIF)V .line 115 iput-object p1, p0, Lcom/badlogic/gdx/graphics/GLTexture;->g:Lcom/badlogic/gdx/graphics/Texture$TextureWrap; :cond_1 if-eqz p2, :cond_3 if-nez p3, :cond_2 .line 117 iget-object p1, p0, Lcom/badlogic/gdx/graphics/GLTexture;->h:Lcom/badlogic/gdx/graphics/Texture$TextureWrap; if-eq p1, p2, :cond_3 .line 118 :cond_2 sget-object p1, Lcom/badlogic/gdx/Gdx;->e:Lcom/badlogic/gdx/graphics/GL20; iget p3, p0, Lcom/badlogic/gdx/graphics/GLTexture;->c:I const/16 v0, 0x2803 invoke-virtual {p2}, Lcom/badlogic/gdx/graphics/Texture$TextureWrap;->getGLEnum()I move-result v1 int-to-float v1, v1 invoke-interface {p1, p3, v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glTexParameterf(IIF)V .line 119 iput-object p2, p0, Lcom/badlogic/gdx/graphics/GLTexture;->h:Lcom/badlogic/gdx/graphics/Texture$TextureWrap; :cond_3 return-void .end method .method public c()V .locals 0 .line 177 invoke-virtual {p0}, Lcom/badlogic/gdx/graphics/GLTexture;->n()V return-void .end method .method protected abstract d()V .end method .method public abstract e()I .end method .method public abstract f()I .end method .method public h()V .locals 3 .line 66 sget-object v0, Lcom/badlogic/gdx/Gdx;->e:Lcom/badlogic/gdx/graphics/GL20; iget v1, p0, Lcom/badlogic/gdx/graphics/GLTexture;->c:I iget v2, p0, Lcom/badlogic/gdx/graphics/GLTexture;->d:I invoke-interface {v0, v1, v2}, Lcom/badlogic/gdx/graphics/GL20;->glBindTexture(II)V return-void .end method .method public i()Lcom/badlogic/gdx/graphics/Texture$TextureFilter; .locals 1 .line 78 iget-object v0, p0, Lcom/badlogic/gdx/graphics/GLTexture;->e:Lcom/badlogic/gdx/graphics/Texture$TextureFilter; return-object v0 .end method .method public j()Lcom/badlogic/gdx/graphics/Texture$TextureFilter; .locals 1 .line 83 iget-object v0, p0, Lcom/badlogic/gdx/graphics/GLTexture;->f:Lcom/badlogic/gdx/graphics/Texture$TextureFilter; return-object v0 .end method .method public k()Lcom/badlogic/gdx/graphics/Texture$TextureWrap; .locals 1 .line 88 iget-object v0, p0, Lcom/badlogic/gdx/graphics/GLTexture;->g:Lcom/badlogic/gdx/graphics/Texture$TextureWrap; return-object v0 .end method .method public l()Lcom/badlogic/gdx/graphics/Texture$TextureWrap; .locals 1 .line 93 iget-object v0, p0, Lcom/badlogic/gdx/graphics/GLTexture;->h:Lcom/badlogic/gdx/graphics/Texture$TextureWrap; return-object v0 .end method .method public m()I .locals 1 .line 98 iget v0, p0, Lcom/badlogic/gdx/graphics/GLTexture;->d:I return v0 .end method .method protected n()V .locals 2 .line 169 iget v0, p0, Lcom/badlogic/gdx/graphics/GLTexture;->d:I if-eqz v0, :cond_0 .line 170 sget-object v0, Lcom/badlogic/gdx/Gdx;->e:Lcom/badlogic/gdx/graphics/GL20; iget v1, p0, Lcom/badlogic/gdx/graphics/GLTexture;->d:I invoke-interface {v0, v1}, Lcom/badlogic/gdx/graphics/GL20;->glDeleteTexture(I)V const/4 v0, 0x0 .line 171 iput v0, p0, Lcom/badlogic/gdx/graphics/GLTexture;->d:I :cond_0 return-void .end method