.class public Lcom/badlogic/gdx/backends/android/AndroidMultiTouchHandler; .super Ljava/lang/Object; .source "AndroidMultiTouchHandler.java" # interfaces .implements Lcom/badlogic/gdx/backends/android/AndroidTouchHandler; # direct methods .method public constructor ()V .locals 0 .line 30 invoke-direct {p0}, Ljava/lang/Object;->()V return-void .end method .method private a(I)I .locals 2 if-eqz p1, :cond_5 const/4 v0, 0x1 if-ne p1, v0, :cond_0 goto :goto_0 :cond_0 const/4 v1, 0x2 if-ne p1, v1, :cond_1 return v0 :cond_1 const/4 v0, 0x4 if-ne p1, v0, :cond_2 return v1 :cond_2 const/16 v1, 0x8 if-ne p1, v1, :cond_3 const/4 p1, 0x3 return p1 :cond_3 const/16 v1, 0x10 if-ne p1, v1, :cond_4 return v0 :cond_4 const/4 p1, -0x1 return p1 :cond_5 :goto_0 const/4 p1, 0x0 return p1 .end method .method private a(Lcom/badlogic/gdx/backends/android/AndroidInput;IIIIIJ)V .locals 1 .line 137 iget-object v0, p1, Lcom/badlogic/gdx/backends/android/AndroidInput;->b:Lcom/badlogic/gdx/utils/Pool; invoke-virtual {v0}, Lcom/badlogic/gdx/utils/Pool;->d()Ljava/lang/Object; move-result-object v0 check-cast v0, Lcom/badlogic/gdx/backends/android/AndroidInput$TouchEvent; .line 138 iput-wide p7, v0, Lcom/badlogic/gdx/backends/android/AndroidInput$TouchEvent;->a:J .line 139 iput p5, v0, Lcom/badlogic/gdx/backends/android/AndroidInput$TouchEvent;->g:I .line 140 iput p3, v0, Lcom/badlogic/gdx/backends/android/AndroidInput$TouchEvent;->c:I .line 141 iput p4, v0, Lcom/badlogic/gdx/backends/android/AndroidInput$TouchEvent;->d:I .line 142 iput p2, v0, Lcom/badlogic/gdx/backends/android/AndroidInput$TouchEvent;->b:I .line 143 iput p6, v0, Lcom/badlogic/gdx/backends/android/AndroidInput$TouchEvent;->f:I .line 144 iget-object p1, p1, Lcom/badlogic/gdx/backends/android/AndroidInput;->e:Ljava/util/ArrayList; invoke-virtual {p1, v0}, Ljava/util/ArrayList;->add(Ljava/lang/Object;)Z return-void .end method # virtual methods .method public a(Landroid/view/MotionEvent;Lcom/badlogic/gdx/backends/android/AndroidInput;)V .locals 21 move-object/from16 v0, p1 move-object/from16 v10, p2 .line 32 invoke-virtual/range {p1 .. p1}, Landroid/view/MotionEvent;->getAction()I move-result v1 and-int/lit16 v1, v1, 0xff .line 33 invoke-virtual/range {p1 .. p1}, Landroid/view/MotionEvent;->getAction()I move-result v2 const v3, 0xff00 and-int/2addr v2, v3 shr-int/lit8 v2, v2, 0x8 .line 34 invoke-virtual {v0, v2}, Landroid/view/MotionEvent;->getPointerId(I)I move-result v3 .line 40 invoke-static {}, Ljava/lang/System;->nanoTime()J move-result-wide v11 .line 41 monitor-enter p2 const/16 v13, 0x14 const/4 v14, -0x1 const/4 v9, 0x0 packed-switch v1, :pswitch_data_0 goto/16 :goto_6 .line 81 :pswitch_0 :try_start_0 invoke-virtual/range {p1 .. p1}, Landroid/view/MotionEvent;->getPointerCount()I move-result v15 const/4 v8, 0x0 :goto_0 if-ge v8, v15, :cond_a .line 84 invoke-virtual {v0, v8}, Landroid/view/MotionEvent;->getPointerId(I)I move-result v1 .line 85 invoke-virtual {v0, v8}, Landroid/view/MotionEvent;->getX(I)F move-result v2 float-to-int v9, v2 .line 86 invoke-virtual {v0, v8}, Landroid/view/MotionEvent;->getY(I)F move-result v2 float-to-int v7, v2 .line 87 invoke-virtual {v10, v1}, Lcom/badlogic/gdx/backends/android/AndroidInput;->c(I)I move-result v6 if-ne v6, v14, :cond_0 move/from16 v16, v8 goto :goto_2 :cond_0 if-lt v6, v13, :cond_1 goto/16 :goto_6 .line 90 :cond_1 iget-object v1, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->k:[I aget v5, v1, v6 if-eq v5, v14, :cond_2 const/4 v3, 0x2 move-object/from16 v1, p0 move-object/from16 v2, p2 move v4, v9 move/from16 v16, v5 move v5, v7 move/from16 v17, v6 move/from16 v18, v7 move/from16 v7, v16 move/from16 v16, v8 move/from16 v19, v9 move-wide v8, v11 .line 92 invoke-direct/range {v1 .. v9}, Lcom/badlogic/gdx/backends/android/AndroidMultiTouchHandler;->a(Lcom/badlogic/gdx/backends/android/AndroidInput;IIIIIJ)V goto :goto_1 :cond_2 move/from16 v17, v6 move/from16 v18, v7 move/from16 v16, v8 move/from16 v19, v9 const/4 v3, 0x4 const/4 v7, 0x0 move-object/from16 v1, p0 move-object/from16 v2, p2 move/from16 v4, v19 move/from16 v5, v18 move-wide v8, v11 .line 94 invoke-direct/range {v1 .. v9}, Lcom/badlogic/gdx/backends/android/AndroidMultiTouchHandler;->a(Lcom/badlogic/gdx/backends/android/AndroidInput;IIIIIJ)V .line 95 :goto_1 iget-object v1, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->h:[I iget-object v2, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->f:[I aget v2, v2, v17 sub-int v9, v19, v2 aput v9, v1, v17 .line 96 iget-object v1, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->i:[I iget-object v2, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->g:[I aget v2, v2, v17 sub-int v7, v18, v2 aput v7, v1, v17 .line 97 iget-object v1, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->f:[I aput v19, v1, v17 .line 98 iget-object v1, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->g:[I aput v18, v1, v17 :goto_2 add-int/lit8 v8, v16, 0x1 goto :goto_0 .line 64 :pswitch_1 invoke-virtual {v10, v3}, Lcom/badlogic/gdx/backends/android/AndroidInput;->c(I)I move-result v15 if-ne v15, v14, :cond_3 goto/16 :goto_6 :cond_3 if-lt v15, v13, :cond_4 goto/16 :goto_6 .line 67 :cond_4 iget-object v1, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->l:[I aput v14, v1, v15 .line 68 invoke-virtual {v0, v2}, Landroid/view/MotionEvent;->getX(I)F move-result v1 float-to-int v13, v1 .line 69 invoke-virtual {v0, v2}, Landroid/view/MotionEvent;->getY(I)F move-result v0 float-to-int v7, v0 .line 70 iget-object v0, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->k:[I aget v6, v0, v15 if-eq v6, v14, :cond_5 const/4 v2, 0x1 move-object/from16 v0, p0 move-object/from16 v1, p2 move v3, v13 move v4, v7 move v5, v15 move v14, v7 move-wide v7, v11 .line 71 invoke-direct/range {v0 .. v8}, Lcom/badlogic/gdx/backends/android/AndroidMultiTouchHandler;->a(Lcom/badlogic/gdx/backends/android/AndroidInput;IIIIIJ)V goto :goto_3 :cond_5 move v14, v7 .line 72 :goto_3 iget-object v0, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->f:[I aput v13, v0, v15 .line 73 iget-object v0, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->g:[I aput v14, v0, v15 .line 74 iget-object v0, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->h:[I aput v9, v0, v15 .line 75 iget-object v0, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->i:[I aput v9, v0, v15 .line 76 iget-object v0, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->j:[Z aput-boolean v9, v0, v15 .line 77 iget-object v0, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->k:[I aput v9, v0, v15 goto/16 :goto_6 .line 45 :pswitch_2 invoke-virtual/range {p2 .. p2}, Lcom/badlogic/gdx/backends/android/AndroidInput;->d()I move-result v15 if-lt v15, v13, :cond_6 goto :goto_6 .line 47 :cond_6 iget-object v1, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->l:[I aput v3, v1, v15 .line 48 invoke-virtual {v0, v2}, Landroid/view/MotionEvent;->getX(I)F move-result v1 float-to-int v13, v1 .line 49 invoke-virtual {v0, v2}, Landroid/view/MotionEvent;->getY(I)F move-result v1 float-to-int v7, v1 .line 50 sget v1, Landroid/os/Build$VERSION;->SDK_INT:I :try_end_0 .catchall {:try_start_0 .. :try_end_0} :catchall_1 const/16 v2, 0xe if-lt v1, v2, :cond_7 :try_start_1 invoke-virtual/range {p1 .. p1}, Landroid/view/MotionEvent;->getButtonState()I move-result v0 :try_end_1 .catchall {:try_start_1 .. :try_end_1} :catchall_0 move-object/from16 v8, p0 :try_start_2 invoke-direct {v8, v0}, Lcom/badlogic/gdx/backends/android/AndroidMultiTouchHandler;->a(I)I move-result v0 move v6, v0 goto :goto_4 :catchall_0 move-exception v0 move-object/from16 v8, p0 goto :goto_7 :cond_7 move-object/from16 v8, p0 const/4 v6, 0x0 :goto_4 if-eq v6, v14, :cond_8 const/4 v2, 0x0 move-object/from16 v0, p0 move-object/from16 v1, p2 move v3, v13 move v4, v7 move v5, v15 move/from16 v20, v6 move/from16 v16, v7 move-wide v7, v11 .line 51 invoke-direct/range {v0 .. v8}, Lcom/badlogic/gdx/backends/android/AndroidMultiTouchHandler;->a(Lcom/badlogic/gdx/backends/android/AndroidInput;IIIIIJ)V goto :goto_5 :cond_8 move/from16 v20, v6 move/from16 v16, v7 .line 52 :goto_5 iget-object v0, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->f:[I aput v13, v0, v15 .line 53 iget-object v0, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->g:[I aput v16, v0, v15 .line 54 iget-object v0, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->h:[I aput v9, v0, v15 .line 55 iget-object v0, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->i:[I aput v9, v0, v15 .line 56 iget-object v0, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->j:[Z move/from16 v1, v20 if-eq v1, v14, :cond_9 const/4 v9, 0x1 :cond_9 aput-boolean v9, v0, v15 .line 57 iget-object v0, v10, Lcom/badlogic/gdx/backends/android/AndroidInput;->k:[I aput v1, v0, v15 .line 102 :cond_a :goto_6 monitor-exit p2 :try_end_2 .catchall {:try_start_2 .. :try_end_2} :catchall_1 .line 103 sget-object v0, Lcom/badlogic/gdx/Gdx;->a:Lcom/badlogic/gdx/Application; invoke-interface {v0}, Lcom/badlogic/gdx/Application;->getGraphics()Lcom/badlogic/gdx/Graphics; move-result-object v0 invoke-interface {v0}, Lcom/badlogic/gdx/Graphics;->i()V return-void :catchall_1 move-exception v0 .line 102 :goto_7 :try_start_3 monitor-exit p2 :try_end_3 .catchall {:try_start_3 .. :try_end_3} :catchall_1 throw v0 :pswitch_data_0 .packed-switch 0x0 :pswitch_2 :pswitch_1 :pswitch_0 :pswitch_1 :pswitch_1 :pswitch_2 :pswitch_1 .end packed-switch .end method .method public a(Landroid/content/Context;)Z .locals 1 .line 148 invoke-virtual {p1}, Landroid/content/Context;->getPackageManager()Landroid/content/pm/PackageManager; move-result-object p1 const-string v0, "android.hardware.touchscreen.multitouch" invoke-virtual {p1, v0}, Landroid/content/pm/PackageManager;->hasSystemFeature(Ljava/lang/String;)Z move-result p1 return p1 .end method