.class Lcom/badlogic/gdx/backends/android/AndroidInput$4; .super Ljava/lang/Object; .source "AndroidInput.java" # interfaces .implements Ljava/lang/Runnable; # annotations .annotation system Ldalvik/annotation/EnclosingClass; value = Lcom/badlogic/gdx/backends/android/AndroidInput; .end annotation .annotation system Ldalvik/annotation/InnerClass; accessFlags = 0x0 name = null .end annotation # instance fields .field final synthetic a:Z .field final synthetic b:Lcom/badlogic/gdx/backends/android/AndroidInput; # virtual methods .method public run()V .locals 4 .line 558 iget-object v0, p0, Lcom/badlogic/gdx/backends/android/AndroidInput$4;->b:Lcom/badlogic/gdx/backends/android/AndroidInput; iget-object v0, v0, Lcom/badlogic/gdx/backends/android/AndroidInput;->q:Landroid/content/Context; const-string v1, "input_method" invoke-virtual {v0, v1}, Landroid/content/Context;->getSystemService(Ljava/lang/String;)Ljava/lang/Object; move-result-object v0 check-cast v0, Landroid/view/inputmethod/InputMethodManager; .line 559 iget-boolean v1, p0, Lcom/badlogic/gdx/backends/android/AndroidInput$4;->a:Z const/4 v2, 0x0 if-eqz v1, :cond_0 .line 560 iget-object v1, p0, Lcom/badlogic/gdx/backends/android/AndroidInput$4;->b:Lcom/badlogic/gdx/backends/android/AndroidInput; iget-object v1, v1, Lcom/badlogic/gdx/backends/android/AndroidInput;->p:Lcom/badlogic/gdx/Application; invoke-interface {v1}, Lcom/badlogic/gdx/Application;->getGraphics()Lcom/badlogic/gdx/Graphics; move-result-object v1 check-cast v1, Lcom/badlogic/gdx/backends/android/AndroidGraphics; invoke-virtual {v1}, Lcom/badlogic/gdx/backends/android/AndroidGraphics;->t()Landroid/view/View; move-result-object v1 const/4 v3, 0x1 .line 561 invoke-virtual {v1, v3}, Landroid/view/View;->setFocusable(Z)V .line 562 invoke-virtual {v1, v3}, Landroid/view/View;->setFocusableInTouchMode(Z)V .line 563 iget-object v1, p0, Lcom/badlogic/gdx/backends/android/AndroidInput$4;->b:Lcom/badlogic/gdx/backends/android/AndroidInput; iget-object v1, v1, Lcom/badlogic/gdx/backends/android/AndroidInput;->p:Lcom/badlogic/gdx/Application; invoke-interface {v1}, Lcom/badlogic/gdx/Application;->getGraphics()Lcom/badlogic/gdx/Graphics; move-result-object v1 check-cast v1, Lcom/badlogic/gdx/backends/android/AndroidGraphics; invoke-virtual {v1}, Lcom/badlogic/gdx/backends/android/AndroidGraphics;->t()Landroid/view/View; move-result-object v1 invoke-virtual {v0, v1, v2}, Landroid/view/inputmethod/InputMethodManager;->showSoftInput(Landroid/view/View;I)Z goto :goto_0 .line 565 :cond_0 iget-object v1, p0, Lcom/badlogic/gdx/backends/android/AndroidInput$4;->b:Lcom/badlogic/gdx/backends/android/AndroidInput; iget-object v1, v1, Lcom/badlogic/gdx/backends/android/AndroidInput;->p:Lcom/badlogic/gdx/Application; invoke-interface {v1}, Lcom/badlogic/gdx/Application;->getGraphics()Lcom/badlogic/gdx/Graphics; move-result-object v1 check-cast v1, Lcom/badlogic/gdx/backends/android/AndroidGraphics; invoke-virtual {v1}, Lcom/badlogic/gdx/backends/android/AndroidGraphics;->t()Landroid/view/View; move-result-object v1 invoke-virtual {v1}, Landroid/view/View;->getWindowToken()Landroid/os/IBinder; move-result-object v1 invoke-virtual {v0, v1, v2}, Landroid/view/inputmethod/InputMethodManager;->hideSoftInputFromWindow(Landroid/os/IBinder;I)Z :goto_0 return-void .end method