.class public Lcom/badlogic/gdx/assets/loaders/ShaderProgramLoader$ShaderProgramParameter; .super Lcom/badlogic/gdx/assets/AssetLoaderParameters; .source "ShaderProgramLoader.java" # annotations .annotation system Ldalvik/annotation/EnclosingClass; value = Lcom/badlogic/gdx/assets/loaders/ShaderProgramLoader; .end annotation .annotation system Ldalvik/annotation/InnerClass; accessFlags = 0x9 name = "ShaderProgramParameter" .end annotation .annotation system Ldalvik/annotation/Signature; value = { "Lcom/badlogic/gdx/assets/AssetLoaderParameters<", "Lcom/badlogic/gdx/graphics/glutils/ShaderProgram;", ">;" } .end annotation # instance fields .field public b:Ljava/lang/String; .field public c:Ljava/lang/String; .field public d:Z .field public e:Ljava/lang/String; .field public f:Ljava/lang/String; # direct methods .method public constructor ()V .locals 1 .line 90 invoke-direct {p0}, Lcom/badlogic/gdx/assets/AssetLoaderParameters;->()V const/4 v0, 0x1 .line 98 iput-boolean v0, p0, Lcom/badlogic/gdx/assets/loaders/ShaderProgramLoader$ShaderProgramParameter;->d:Z return-void .end method