.class public Lcom/badlogic/gdx/math/collision/BoundingBox;
.super Ljava/lang/Object;
.source "BoundingBox.java"

# interfaces
.implements Ljava/io/Serializable;


# static fields
.field private static final serialVersionUID:J = -0x11d8ebabe8cf8b6fL

.field private static final tmpVector:Lcom/badlogic/gdx/math/Vector3;


# instance fields
.field private final cnt:Lcom/badlogic/gdx/math/Vector3;

.field private final dim:Lcom/badlogic/gdx/math/Vector3;

.field public final max:Lcom/badlogic/gdx/math/Vector3;

.field public final min:Lcom/badlogic/gdx/math/Vector3;


# direct methods
.method static constructor <clinit>()V
    .locals 1

    .line 32
    new-instance v0, Lcom/badlogic/gdx/math/Vector3;

    invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V

    sput-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    return-void
.end method

.method public constructor <init>()V
    .locals 1

    .line 121
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    .line 34
    new-instance v0, Lcom/badlogic/gdx/math/Vector3;

    invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V

    iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    .line 35
    new-instance v0, Lcom/badlogic/gdx/math/Vector3;

    invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V

    iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    .line 37
    new-instance v0, Lcom/badlogic/gdx/math/Vector3;

    invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V

    iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;

    .line 38
    new-instance v0, Lcom/badlogic/gdx/math/Vector3;

    invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V

    iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;

    .line 122
    invoke-virtual {p0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->clr()Lcom/badlogic/gdx/math/collision/BoundingBox;

    return-void
.end method

.method public constructor <init>(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)V
    .locals 1

    .line 136
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    .line 34
    new-instance v0, Lcom/badlogic/gdx/math/Vector3;

    invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V

    iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    .line 35
    new-instance v0, Lcom/badlogic/gdx/math/Vector3;

    invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V

    iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    .line 37
    new-instance v0, Lcom/badlogic/gdx/math/Vector3;

    invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V

    iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;

    .line 38
    new-instance v0, Lcom/badlogic/gdx/math/Vector3;

    invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V

    iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;

    .line 137
    invoke-virtual {p0, p1, p2}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    return-void
.end method

.method public constructor <init>(Lcom/badlogic/gdx/math/collision/BoundingBox;)V
    .locals 1

    .line 128
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    .line 34
    new-instance v0, Lcom/badlogic/gdx/math/Vector3;

    invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V

    iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    .line 35
    new-instance v0, Lcom/badlogic/gdx/math/Vector3;

    invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V

    iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    .line 37
    new-instance v0, Lcom/badlogic/gdx/math/Vector3;

    invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V

    iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;

    .line 38
    new-instance v0, Lcom/badlogic/gdx/math/Vector3;

    invoke-direct {v0}, Lcom/badlogic/gdx/math/Vector3;-><init>()V

    iput-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;

    .line 129
    invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/collision/BoundingBox;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    return-void
.end method

.method static final max(FF)F
    .locals 1

    cmpl-float v0, p0, p1

    if-lez v0, :cond_0

    goto :goto_0

    :cond_0
    move p0, p1

    :goto_0
    return p0
.end method

.method static final min(FF)F
    .locals 1

    cmpl-float v0, p0, p1

    if-lez v0, :cond_0

    move p0, p1

    :cond_0
    return p0
.end method


# virtual methods
.method public clr()Lcom/badlogic/gdx/math/collision/BoundingBox;
    .locals 3

    .line 207
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    const/4 v1, 0x0

    invoke-virtual {v0, v1, v1, v1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {v2, v1, v1, v1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v1

    invoke-virtual {p0, v0, v1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    move-result-object v0

    return-object v0
.end method

.method public contains(Lcom/badlogic/gdx/math/Vector3;)Z
    .locals 2

    .line 304
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F

    cmpg-float v0, v0, v1

    if-gtz v0, :cond_0

    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F

    cmpl-float v0, v0, v1

    if-ltz v0, :cond_0

    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->y:F

    cmpg-float v0, v0, v1

    if-gtz v0, :cond_0

    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->y:F

    cmpl-float v0, v0, v1

    if-ltz v0, :cond_0

    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->z:F

    iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F

    cmpg-float v0, v0, v1

    if-gtz v0, :cond_0

    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->z:F

    iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F

    cmpl-float p1, v0, p1

    if-ltz p1, :cond_0

    const/4 p1, 0x1

    goto :goto_0

    :cond_0
    const/4 p1, 0x0

    :goto_0
    return p1
.end method

.method public contains(Lcom/badlogic/gdx/math/collision/BoundingBox;)Z
    .locals 2

    .line 275
    invoke-virtual {p0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->isValid()Z

    move-result v0

    if-eqz v0, :cond_1

    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F

    cmpg-float v0, v0, v1

    if-gtz v0, :cond_0

    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F

    cmpg-float v0, v0, v1

    if-gtz v0, :cond_0

    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->z:F

    iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->z:F

    cmpg-float v0, v0, v1

    if-gtz v0, :cond_0

    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F

    cmpl-float v0, v0, v1

    if-ltz v0, :cond_0

    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F

    cmpl-float v0, v0, v1

    if-ltz v0, :cond_0

    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->z:F

    iget-object p1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F

    cmpl-float p1, v0, p1

    if-ltz p1, :cond_0

    goto :goto_0

    :cond_0
    const/4 p1, 0x0

    goto :goto_1

    :cond_1
    :goto_0
    const/4 p1, 0x1

    :goto_1
    return p1
.end method

.method public ext(FFF)Lcom/badlogic/gdx/math/collision/BoundingBox;
    .locals 4

    .line 319
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F

    invoke-static {v1, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F

    move-result v1

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F

    invoke-static {v2, p2}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F

    move-result v2

    iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-static {v3, p3}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F

    move-result v3

    invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->x:F

    invoke-static {v2, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F

    move-result p1

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F

    invoke-static {v2, p2}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F

    move-result p2

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-static {v2, p3}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F

    move-result p3

    invoke-virtual {v1, p1, p2, p3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    invoke-virtual {p0, v0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    move-result-object p1

    return-object p1
.end method

.method public ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
    .locals 5

    .line 200
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->x:F

    invoke-static {v1, v2}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F

    move-result v1

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->y:F

    invoke-static {v2, v3}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F

    move-result v2

    iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F

    iget v4, p1, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-static {v3, v4}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F

    move-result v3

    invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->x:F

    .line 201
    invoke-static {v2, v3}, Ljava/lang/Math;->max(FF)F

    move-result v2

    iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget v4, p1, Lcom/badlogic/gdx/math/Vector3;->y:F

    invoke-static {v3, v4}, Ljava/lang/Math;->max(FF)F

    move-result v3

    iget-object v4, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->z:F

    iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-static {v4, p1}, Ljava/lang/Math;->max(FF)F

    move-result p1

    invoke-virtual {v1, v2, v3, p1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    .line 200
    invoke-virtual {p0, v0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    move-result-object p1

    return-object p1
.end method

.method public ext(Lcom/badlogic/gdx/math/Vector3;F)Lcom/badlogic/gdx/math/collision/BoundingBox;
    .locals 5

    .line 231
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->x:F

    sub-float/2addr v2, p2

    invoke-static {v1, v2}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F

    move-result v1

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->y:F

    sub-float/2addr v3, p2

    invoke-static {v2, v3}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F

    move-result v2

    iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F

    iget v4, p1, Lcom/badlogic/gdx/math/Vector3;->z:F

    sub-float/2addr v4, p2

    invoke-static {v3, v4}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F

    move-result v3

    invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->x:F

    add-float/2addr v3, p2

    .line 232
    invoke-static {v2, v3}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F

    move-result v2

    iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget v4, p1, Lcom/badlogic/gdx/math/Vector3;->y:F

    add-float/2addr v4, p2

    invoke-static {v3, v4}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F

    move-result v3

    iget-object v4, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->z:F

    iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F

    add-float/2addr p1, p2

    invoke-static {v4, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F

    move-result p1

    invoke-virtual {v1, v2, v3, p1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    .line 231
    invoke-virtual {p0, v0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    move-result-object p1

    return-object p1
.end method

.method public ext(Lcom/badlogic/gdx/math/collision/BoundingBox;)Lcom/badlogic/gdx/math/collision/BoundingBox;
    .locals 5

    .line 221
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->x:F

    invoke-static {v1, v2}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F

    move-result v1

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->y:F

    invoke-static {v2, v3}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F

    move-result v2

    iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F

    iget-object v4, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-static {v3, v4}, Lcom/badlogic/gdx/math/collision/BoundingBox;->min(FF)F

    move-result v3

    invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->x:F

    .line 222
    invoke-static {v2, v3}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F

    move-result v2

    iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v4, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->y:F

    invoke-static {v3, v4}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F

    move-result v3

    iget-object v4, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->z:F

    iget-object p1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-static {v4, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->max(FF)F

    move-result p1

    invoke-virtual {v1, v2, v3, p1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    .line 221
    invoke-virtual {p0, v0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    move-result-object p1

    return-object p1
.end method

.method public ext(Lcom/badlogic/gdx/math/collision/BoundingBox;Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/collision/BoundingBox;
    .locals 4

    .line 241
    sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {v0, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 242
    sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {v0, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 243
    sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {v0, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 244
    sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {v0, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 245
    sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {v0, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 246
    sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {v0, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 247
    sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v3, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {v0, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 248
    sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    iget-object v1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object p1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {v0, v1, v2, p1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    invoke-virtual {p1, p2}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    return-object p0
.end method

.method public getCenter(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
    .locals 1

    .line 43
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {p1, v0}, Lcom/badlogic/gdx/math/Vector3;->set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    return-object p1
.end method

.method public getCenterX()F
    .locals 1

    .line 47
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    return v0
.end method

.method public getCenterY()F
    .locals 1

    .line 51
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->y:F

    return v0
.end method

.method public getCenterZ()F
    .locals 1

    .line 55
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->z:F

    return v0
.end method

.method public getCorner000(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
    .locals 3

    .line 59
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    return-object p1
.end method

.method public getCorner001(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
    .locals 3

    .line 63
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    return-object p1
.end method

.method public getCorner010(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
    .locals 3

    .line 67
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    return-object p1
.end method

.method public getCorner011(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
    .locals 3

    .line 71
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    return-object p1
.end method

.method public getCorner100(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
    .locals 3

    .line 75
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    return-object p1
.end method

.method public getCorner101(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
    .locals 3

    .line 79
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    return-object p1
.end method

.method public getCorner110(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
    .locals 3

    .line 83
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    return-object p1
.end method

.method public getCorner111(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
    .locals 3

    .line 87
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F

    invoke-virtual {p1, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    return-object p1
.end method

.method public getDepth()F
    .locals 1

    .line 105
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->z:F

    return v0
.end method

.method public getDimensions(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
    .locals 1

    .line 93
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {p1, v0}, Lcom/badlogic/gdx/math/Vector3;->set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    return-object p1
.end method

.method public getHeight()F
    .locals 1

    .line 101
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->y:F

    return v0
.end method

.method public getMax(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
    .locals 1

    .line 117
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {p1, v0}, Lcom/badlogic/gdx/math/Vector3;->set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    return-object p1
.end method

.method public getMin(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;
    .locals 1

    .line 111
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {p1, v0}, Lcom/badlogic/gdx/math/Vector3;->set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    return-object p1
.end method

.method public getWidth()F
    .locals 1

    .line 97
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    return v0
.end method

.method public inf()Lcom/badlogic/gdx/math/collision/BoundingBox;
    .locals 2

    .line 189
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    const/high16 v1, 0x7f800000    # Float.POSITIVE_INFINITY

    invoke-virtual {v0, v1, v1, v1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    .line 190
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    const/high16 v1, -0x800000    # Float.NEGATIVE_INFINITY

    invoke-virtual {v0, v1, v1, v1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    .line 191
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;

    const/4 v1, 0x0

    invoke-virtual {v0, v1, v1, v1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    .line 192
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {v0, v1, v1, v1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    return-object p0
.end method

.method public intersects(Lcom/badlogic/gdx/math/collision/BoundingBox;)Z
    .locals 8

    .line 283
    invoke-virtual {p0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->isValid()Z

    move-result v0

    const/4 v1, 0x0

    if-nez v0, :cond_0

    return v1

    .line 287
    :cond_0
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v2, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->x:F

    sub-float/2addr v0, v2

    invoke-static {v0}, Ljava/lang/Math;->abs(F)F

    move-result v0

    .line 288
    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->x:F

    const/high16 v3, 0x40000000    # 2.0f

    div-float/2addr v2, v3

    iget-object v4, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;

    iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->x:F

    div-float/2addr v4, v3

    add-float/2addr v2, v4

    .line 290
    iget-object v4, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;

    iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v5, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;

    iget v5, v5, Lcom/badlogic/gdx/math/Vector3;->y:F

    sub-float/2addr v4, v5

    invoke-static {v4}, Ljava/lang/Math;->abs(F)F

    move-result v4

    .line 291
    iget-object v5, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;

    iget v5, v5, Lcom/badlogic/gdx/math/Vector3;->y:F

    div-float/2addr v5, v3

    iget-object v6, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;

    iget v6, v6, Lcom/badlogic/gdx/math/Vector3;->y:F

    div-float/2addr v6, v3

    add-float/2addr v5, v6

    .line 293
    iget-object v6, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;

    iget v6, v6, Lcom/badlogic/gdx/math/Vector3;->z:F

    iget-object v7, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;

    iget v7, v7, Lcom/badlogic/gdx/math/Vector3;->z:F

    sub-float/2addr v6, v7

    invoke-static {v6}, Ljava/lang/Math;->abs(F)F

    move-result v6

    .line 294
    iget-object v7, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;

    iget v7, v7, Lcom/badlogic/gdx/math/Vector3;->z:F

    div-float/2addr v7, v3

    iget-object p1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;

    iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F

    div-float/2addr p1, v3

    add-float/2addr v7, p1

    cmpg-float p1, v0, v2

    if-gtz p1, :cond_1

    cmpg-float p1, v4, v5

    if-gtz p1, :cond_1

    cmpg-float p1, v6, v7

    if-gtz p1, :cond_1

    const/4 v1, 0x1

    :cond_1
    return v1
.end method

.method public isValid()Z
    .locals 2

    .line 213
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->x:F

    cmpg-float v0, v0, v1

    if-gtz v0, :cond_0

    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F

    cmpg-float v0, v0, v1

    if-gtz v0, :cond_0

    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->z:F

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->z:F

    cmpg-float v0, v0, v1

    if-gtz v0, :cond_0

    const/4 v0, 0x1

    goto :goto_0

    :cond_0
    const/4 v0, 0x0

    :goto_0
    return v0
.end method

.method public mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/collision/BoundingBox;
    .locals 7

    .line 258
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v0, v0, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, v1, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v2, v2, Lcom/badlogic/gdx/math/Vector3;->z:F

    iget-object v3, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v3, v3, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget-object v4, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v4, v4, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget-object v5, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v5, v5, Lcom/badlogic/gdx/math/Vector3;->z:F

    .line 259
    invoke-virtual {p0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->inf()Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 260
    sget-object v6, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {v6, v0, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v6

    invoke-virtual {v6, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v6

    invoke-virtual {p0, v6}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 261
    sget-object v6, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {v6, v0, v1, v5}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v6

    invoke-virtual {v6, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v6

    invoke-virtual {p0, v6}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 262
    sget-object v6, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {v6, v0, v4, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v6

    invoke-virtual {v6, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v6

    invoke-virtual {p0, v6}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 263
    sget-object v6, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {v6, v0, v4, v5}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {v0, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 264
    sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {v0, v3, v1, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {v0, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 265
    sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {v0, v3, v1, v5}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {v0, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 266
    sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {v0, v3, v4, v2}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {v0, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 267
    sget-object v0, Lcom/badlogic/gdx/math/collision/BoundingBox;->tmpVector:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {v0, v3, v4, v5}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    move-result-object v0

    invoke-virtual {v0, p1}, Lcom/badlogic/gdx/math/Vector3;->mul(Lcom/badlogic/gdx/math/Matrix4;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    invoke-virtual {p0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    return-object p0
.end method

.method public set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
    .locals 5

    .line 154
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget v2, p2, Lcom/badlogic/gdx/math/Vector3;->x:F

    cmpg-float v1, v1, v2

    if-gez v1, :cond_0

    iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F

    goto :goto_0

    :cond_0
    iget v1, p2, Lcom/badlogic/gdx/math/Vector3;->x:F

    :goto_0
    iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget v3, p2, Lcom/badlogic/gdx/math/Vector3;->y:F

    cmpg-float v2, v2, v3

    if-gez v2, :cond_1

    iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->y:F

    goto :goto_1

    :cond_1
    iget v2, p2, Lcom/badlogic/gdx/math/Vector3;->y:F

    :goto_1
    iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->z:F

    iget v4, p2, Lcom/badlogic/gdx/math/Vector3;->z:F

    cmpg-float v3, v3, v4

    if-gez v3, :cond_2

    iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->z:F

    goto :goto_2

    :cond_2
    iget v3, p2, Lcom/badlogic/gdx/math/Vector3;->z:F

    :goto_2
    invoke-virtual {v0, v1, v2, v3}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    .line 156
    iget-object v0, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F

    iget v2, p2, Lcom/badlogic/gdx/math/Vector3;->x:F

    cmpl-float v1, v1, v2

    if-lez v1, :cond_3

    iget v1, p1, Lcom/badlogic/gdx/math/Vector3;->x:F

    goto :goto_3

    :cond_3
    iget v1, p2, Lcom/badlogic/gdx/math/Vector3;->x:F

    :goto_3
    iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->y:F

    iget v3, p2, Lcom/badlogic/gdx/math/Vector3;->y:F

    cmpl-float v2, v2, v3

    if-lez v2, :cond_4

    iget v2, p1, Lcom/badlogic/gdx/math/Vector3;->y:F

    goto :goto_4

    :cond_4
    iget v2, p2, Lcom/badlogic/gdx/math/Vector3;->y:F

    :goto_4
    iget v3, p1, Lcom/badlogic/gdx/math/Vector3;->z:F

    iget v4, p2, Lcom/badlogic/gdx/math/Vector3;->z:F

    cmpl-float v3, v3, v4

    if-lez v3, :cond_5

    iget p1, p1, Lcom/badlogic/gdx/math/Vector3;->z:F

    goto :goto_5

    :cond_5
    iget p1, p2, Lcom/badlogic/gdx/math/Vector3;->z:F

    :goto_5
    invoke-virtual {v0, v1, v2, p1}, Lcom/badlogic/gdx/math/Vector3;->set(FFF)Lcom/badlogic/gdx/math/Vector3;

    .line 158
    iget-object p1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->cnt:Lcom/badlogic/gdx/math/Vector3;

    iget-object p2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {p1, p2}, Lcom/badlogic/gdx/math/Vector3;->set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    iget-object p2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {p1, p2}, Lcom/badlogic/gdx/math/Vector3;->add(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    const/high16 p2, 0x3f000000    # 0.5f

    invoke-virtual {p1, p2}, Lcom/badlogic/gdx/math/Vector3;->scl(F)Lcom/badlogic/gdx/math/Vector3;

    .line 159
    iget-object p1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->dim:Lcom/badlogic/gdx/math/Vector3;

    iget-object p2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {p1, p2}, Lcom/badlogic/gdx/math/Vector3;->set(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;

    move-result-object p1

    iget-object p2, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {p1, p2}, Lcom/badlogic/gdx/math/Vector3;->sub(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/Vector3;

    return-object p0
.end method

.method public set(Lcom/badlogic/gdx/math/collision/BoundingBox;)Lcom/badlogic/gdx/math/collision/BoundingBox;
    .locals 1

    .line 145
    iget-object v0, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    iget-object p1, p1, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {p0, v0, p1}, Lcom/badlogic/gdx/math/collision/BoundingBox;->set(Lcom/badlogic/gdx/math/Vector3;Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    move-result-object p1

    return-object p1
.end method

.method public set(Ljava/util/List;)Lcom/badlogic/gdx/math/collision/BoundingBox;
    .locals 1
    .annotation system Ldalvik/annotation/Signature;
        value = {
            "(",
            "Ljava/util/List<",
            "Lcom/badlogic/gdx/math/Vector3;",
            ">;)",
            "Lcom/badlogic/gdx/math/collision/BoundingBox;"
        }
    .end annotation

    .line 179
    invoke-virtual {p0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->inf()Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 180
    invoke-interface {p1}, Ljava/util/List;->iterator()Ljava/util/Iterator;

    move-result-object p1

    :goto_0
    invoke-interface {p1}, Ljava/util/Iterator;->hasNext()Z

    move-result v0

    if-eqz v0, :cond_0

    invoke-interface {p1}, Ljava/util/Iterator;->next()Ljava/lang/Object;

    move-result-object v0

    check-cast v0, Lcom/badlogic/gdx/math/Vector3;

    .line 181
    invoke-virtual {p0, v0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    goto :goto_0

    :cond_0
    return-object p0
.end method

.method public set([Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;
    .locals 3

    .line 168
    invoke-virtual {p0}, Lcom/badlogic/gdx/math/collision/BoundingBox;->inf()Lcom/badlogic/gdx/math/collision/BoundingBox;

    .line 169
    array-length v0, p1

    const/4 v1, 0x0

    :goto_0
    if-ge v1, v0, :cond_0

    aget-object v2, p1, v1

    .line 170
    invoke-virtual {p0, v2}, Lcom/badlogic/gdx/math/collision/BoundingBox;->ext(Lcom/badlogic/gdx/math/Vector3;)Lcom/badlogic/gdx/math/collision/BoundingBox;

    add-int/lit8 v1, v1, 0x1

    goto :goto_0

    :cond_0
    return-object p0
.end method

.method public toString()Ljava/lang/String;
    .locals 2

    .line 309
    new-instance v0, Ljava/lang/StringBuilder;

    invoke-direct {v0}, Ljava/lang/StringBuilder;-><init>()V

    const-string v1, "["

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->min:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;

    const-string v1, "|"

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    iget-object v1, p0, Lcom/badlogic/gdx/math/collision/BoundingBox;->max:Lcom/badlogic/gdx/math/Vector3;

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;

    const-string v1, "]"

    invoke-virtual {v0, v1}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;

    invoke-virtual {v0}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;

    move-result-object v0

    return-object v0
.end method
