.class public Lcom/badlogic/gdx/scenes/scene2d/Event;
.super Ljava/lang/Object;
.source "Event.java"

# interfaces
.implements Lcom/badlogic/gdx/utils/Pool$Poolable;


# instance fields
.field private a:Lcom/badlogic/gdx/scenes/scene2d/Stage;

.field private b:Lcom/badlogic/gdx/scenes/scene2d/Actor;

.field private c:Lcom/badlogic/gdx/scenes/scene2d/Actor;

.field private d:Z

.field private e:Z

.field private f:Z

.field private g:Z

.field private h:Z


# direct methods
.method public constructor <init>()V
    .locals 1

    .line 35
    invoke-direct {p0}, Ljava/lang/Object;-><init>()V

    const/4 v0, 0x1

    .line 40
    iput-boolean v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->e:Z

    return-void
.end method


# virtual methods
.method public a()V
    .locals 2

    const/4 v0, 0x0

    .line 67
    iput-object v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->a:Lcom/badlogic/gdx/scenes/scene2d/Stage;

    .line 68
    iput-object v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->b:Lcom/badlogic/gdx/scenes/scene2d/Actor;

    .line 69
    iput-object v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->c:Lcom/badlogic/gdx/scenes/scene2d/Actor;

    const/4 v0, 0x0

    .line 70
    iput-boolean v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->d:Z

    const/4 v1, 0x1

    .line 71
    iput-boolean v1, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->e:Z

    .line 72
    iput-boolean v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->f:Z

    .line 73
    iput-boolean v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->g:Z

    .line 74
    iput-boolean v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->h:Z

    return-void
.end method

.method public a(Lcom/badlogic/gdx/scenes/scene2d/Actor;)V
    .locals 0

    .line 83
    iput-object p1, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->b:Lcom/badlogic/gdx/scenes/scene2d/Actor;

    return-void
.end method

.method public a(Lcom/badlogic/gdx/scenes/scene2d/Stage;)V
    .locals 0

    .line 131
    iput-object p1, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->a:Lcom/badlogic/gdx/scenes/scene2d/Stage;

    return-void
.end method

.method public a(Z)V
    .locals 0

    .line 121
    iput-boolean p1, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->d:Z

    return-void
.end method

.method public b()V
    .locals 1

    const/4 v0, 0x1

    .line 48
    iput-boolean v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->f:Z

    return-void
.end method

.method public b(Lcom/badlogic/gdx/scenes/scene2d/Actor;)V
    .locals 0

    .line 92
    iput-object p1, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->c:Lcom/badlogic/gdx/scenes/scene2d/Actor;

    return-void
.end method

.method public c()V
    .locals 1

    const/4 v0, 0x1

    .line 63
    iput-boolean v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->g:Z

    return-void
.end method

.method public d()Lcom/badlogic/gdx/scenes/scene2d/Actor;
    .locals 1

    .line 79
    iget-object v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->b:Lcom/badlogic/gdx/scenes/scene2d/Actor;

    return-object v0
.end method

.method public e()Lcom/badlogic/gdx/scenes/scene2d/Actor;
    .locals 1

    .line 88
    iget-object v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->c:Lcom/badlogic/gdx/scenes/scene2d/Actor;

    return-object v0
.end method

.method public f()Z
    .locals 1

    .line 96
    iget-boolean v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->e:Z

    return v0
.end method

.method public g()Z
    .locals 1

    .line 112
    iget-boolean v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->g:Z

    return v0
.end method

.method public h()Z
    .locals 1

    .line 117
    iget-boolean v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->h:Z

    return v0
.end method

.method public i()Lcom/badlogic/gdx/scenes/scene2d/Stage;
    .locals 1

    .line 136
    iget-object v0, p0, Lcom/badlogic/gdx/scenes/scene2d/Event;->a:Lcom/badlogic/gdx/scenes/scene2d/Stage;

    return-object v0
.end method
