.class public Lcom/moji/MJRender;
.super Lcom/esotericsoftware/spine/SkeletonRenderer;
.source "MJRender.java"


# direct methods
.method public constructor <init>()V
    .locals 0

    .line 12
    invoke-direct {p0}, Lcom/esotericsoftware/spine/SkeletonRenderer;-><init>()V

    return-void
.end method


# virtual methods
.method public a(Lcom/badlogic/gdx/graphics/g2d/Batch;Lcom/esotericsoftware/spine/Skeleton;)V
    .locals 1

    .line 15
    instance-of v0, p1, Lcom/badlogic/gdx/graphics/g2d/PolygonSpriteBatch;

    if-eqz v0, :cond_0

    .line 16
    check-cast p1, Lcom/badlogic/gdx/graphics/g2d/PolygonSpriteBatch;

    .line 17
    invoke-super {p0, p1, p2}, Lcom/esotericsoftware/spine/SkeletonRenderer;->a(Lcom/badlogic/gdx/graphics/g2d/PolygonSpriteBatch;Lcom/esotericsoftware/spine/Skeleton;)V

    goto :goto_0

    .line 19
    :cond_0
    invoke-super {p0, p1, p2}, Lcom/esotericsoftware/spine/SkeletonRenderer;->a(Lcom/badlogic/gdx/graphics/g2d/Batch;Lcom/esotericsoftware/spine/Skeleton;)V

    :goto_0
    return-void
.end method
